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UNIVERSITY OF SAINT LOUIS TUGUEGARAO

SENIOR HIGH SCHOOL DEPARTMENT


SUPREME STUDENT GOVERNMENT
“The Parthenon”
SY 2022-2023

SHS Intramurals
January 16 - 20, 2023

GEMpire Brawl:
Battle of Brilliance in the Quest for
Transcendence
2023
SHS INTRAMURALS 2023 OFFICIAL GUIDELINES
GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

TABLE OF CONTENTS

I. GENERAL GUIDELINES FOR ALL CONTESTED EVENTS 3


II. SCORING SYSTEM 3
III. OVERALL SCORING SYSTEM 4
IV. VENUE FOR PRACTICES 4
V. GENERAL GUIDELINES FOR THE SOCIO-CULTURAL EVENTS 4
A. SINGING EVENTS 4
B. DANCING EVENTS 8
C. ECOSHOW 10
VI. GENERAL GUIDELINES FOR THE SPORTS COMPETITION 10
A. GENERAL GROUND RULES 11
B. TOURNAMENT GROUND RULES PER SPORTS DISCIPLINE 12
VII. GENERAL GUIDELINES FOR THE LITERARY COMPETITION 15
A. ORAL CATEGORY 15
B. WRITTEN CATEGORY 17
C. VISUAL CATEGORY 18
VIII. DEBATE COMPETITION 22
IX. SPECIAL EVENTS 25
X. KKP 27
XI. PROTEST PROCEDURES 27

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

I. GENERAL GUIDELINES FOR ALL CONTESTED EVENTS


1. The Senior High School Supreme Student Government (SHS SSG) is the main organizer of all contested
events.
2. All participants must be bonafide Senior High School student.
3. All Supreme Student Government (SSG) Officers, the SSG Advisers, and members of the Pillar (Louisian
Volunteers) shall be ineligible to play or participate in all contested events.
4. List of participants in all events shall be submitted on or before January 9, 2023. For ease and
uniformity purposes, the SSG shall provide a format.
5. All participants in the official list are the ones only permitted to join the contested events. In extreme
cases that the registered participant will not able to join, substitutions are allowed after the approval of
the main organizers.
6. All entries must be submitted on/or before the set deadline.
7. All participants shall be in the venue 1 (one) hour before the competition for the registration.
8. The specific guidelines shall always prevail.
9. In case of any untoward incident, instigated, committed directly and indirectly by any participant/
contestant/ player in their event/s, the participant/contestant/player involved shall be subjected to
disciplinary actions by the university.
10. Off-campus practices on socio-cultural events (GROUP EVENTS) are not allowed. Practice areas shall
be provided and shall be supervised by the organizing committee.
11. Indecent performances, practicing outside school premises (sited events), and dressing in form that
violates the university’s dress code in all events are subject to DISQUALIFICATION & DISCIPLINARY
INTERVENTION.
12. Hiring of trainers/instructors is allowed provided their profile should be submitted to the office of the
Prefect of Discipline and to the event organizers for assessment (including the events that will need a
trainer) and approval.
13. All protests shall follow the proper steps and procedures provided by the main organizers (SSG).
14. Any violation of the competition guidelines shall be subjected to relegation to the last place after due
deliberation.
15. Social Media policy of the University should be observed by every student and participant.
16. All participants of all events must be fully vaccinated.
17. Judges’ decision is FINAL and IRREVOCABLE.
18. Participants can join in a maximum of two events as long as both events do not have conflicting schedule.

II. SCORING SYSTEM

The following POINTS shall be given to each rank:

RANK POINTS

1st 10 POINTS
2nd 8 POINTS
3rd 6 POINTS

4th 4 POINTS

Default 0

Note: All contested events either minor or major shall be given EQUAL WEIGHT. In case of a tie, both shall be
given the same number of POINTS.

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

III. OVERALL SCORING SYSTEM

EVENTS PERCENTAGE

LITERARY 20%

SOCIO CULTURAL 20%

SPORTS 20%

ECOtoure 20%

KKP 20%

TOTAL 100%

IV. VENUE FOR PRACTICES:

 Open Field – Stadium


 Junior High School Quadrangle
 Elementary Grounds
 Open Field in Front of the Clinic

V. GENERAL GUIDELINES FOR THE SOCIO-CULTURAL EVENTS


1. All performances must be live.
2. All teams must provide one (1) flash drive containing all music pieces. The flash drive should be
submitted to the SSG on or before January 13, 2023. Failure to meet the said deadline will result to 30
points deduction in the overall score for the Socio-Cultural Event.
3. All music pieces should be in electronic copy (MP3 format). For singing events, it should be in minus-
one. File name of the submitted music pieces is as follows: EVENT- TEAM (e.g., VOCAL SOLO - TEAM
SSG).
4. All music pieces submitted shall be considered as final entries.
5. All participants should be in the performance site one (1) hour before the competition.
6. Movements with dangerous maneuver/stunts in the Socio-Cultural events are NOT ALLOWED.
7. Every team will be given respective practice areas inside the university which will be done via drawing
of lots.
8. The decision of the Board of Judges shall be final, irrevocable, and executory.
9. The use of pyrotechnics, water, vehicles, machineries, and animals as props is NOT ALLOWED.
10. Any violation of the competition guidelines shall be subjected to relegation to the last rank.
11. Zero shall be given in a team in case of default. DEFAULT arises when the participant/s does not appear
once called to perform.
A. SINGING CATEGORY
Vocal Solo (Student Edition)
MECHANICS:
1. Each team must have one performer open to both male and female.
2. The performer may re-arrange the song but mashing-up of two or more songs is NOT ALLOWED.
3. The WARM UP SONG shall be provided by the SSG.
4. The CONTEST PIECE should be an OPM song.
5. All songs must be sung from memory throughout the delivery.

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

CRITERIA
Voice Quality and Style 35%
Harmony, Rhythm, and Technique 25%
Message or appeal 20%
Stage presence 15%
Overall Impact 5%
TOTAL 100%

Vocal Solo (Teacher Edition)


MECHANICS:
1. Each team must have one performer open to both male and female.
2. The performer may re-arrange the song but mashing-up of two or more songs is NOT ALLOWED.
3. The WARM UP SONG shall be provided by the SSG.
4. The CONTEST PIECE should be an OPM song.
5. All songs must be sung from memory throughout the delivery.

CRITERIA
Voice Quality and Style 35%
Harmony, Rhythm, and Technique 25%
Message or appeal 20%
Stage presence 15%
Overall Impact 5%
TOTAL 100%

LOUISIAN KANTAHAN Volume 2 (Vocal Duet)


MECHANICS:
1. Each team must have one pair of performers of this event open to both male and female.
2. The performers may re-arrange the song and make their own rendition of the piece but mashing-up of
two or more songs is NOT ALLOWED.
3. The song is open for any genre.
4. All songs must be sung from memory throughout the delivery.

CRITERIA
Voice Quality and Techniques 45%
Harmony and Blending 30%
Stage presence, Confidence, and 20%
Coordination
Overall Impact 5%
TOTAL 100%

Trio La Diva
MECHANICS:
1. Each team must have three (3) female performers.
2. The piece shall be in their own discretion provided that the piece shall be a birit song either OPM or
foreign song.
3. Mashing-up of songs is allowed.
4. Overall performance should only be three to five (3-5) minutes including entrance and exit.

CRITERIA
Voice Quality and Technique 40%
Harmony and Blending 40%
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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

Interpretation/Emotion 10%
Overall Impact 10%
TOTAL 100%

Total Performer
MECHANICS:
1. Each team must have one total performer open to either male or female.
2. There shall only be three to four (3-4) back-up dancers, either male or female.
3. The total performer must showcase prowess in singing and dancing.
4. The choice of song and music is upon the performer’s discretion for as long as it is not explicit/ vulgar.
5. Costumes must not be revealing and must observe proper dress code of the university.
6. Props shall be allowed.
7. The performance should be lively to set an enthusiastic mood for the audience.
8. Overall performance should be 5-7 minutes inclusive of preparations, entrances, and exits.

CRITERIA
Voice Quality 35%
Choreography and Execution 35%
Stage Presence & Showmanship 20%
Audience Impact 10%
TOTAL 100%

USL SHS Boyband


MECHANICS:
1. Each team must have four to six (4-6) members as performers including one male teacher.
2. Each team will choose one song of their choice.
3. Costumes must not be revealing and must observe proper dress code of the university.
4. Mashing-up of songs is NOT ALLOWED.
5. Remixing is NOT ALLOWED and the performance shall be 6 minutes at most including the entrance
and exit.

CRITERIA
Voice Quality and Techniques 50%
Harmony, Rhythm, and Delivery 30%
Stage Presence, Confidence, and 15%
Coordination
Overall Impact 5%
TOTAL 100%

Chorale Competition
MECHANICS:
1. The group must be composed of fifteen (15) to twenty (20) singers, and one (1) conductor.
2. The choral shall follow the SATB (Soprano, Alto, Tenor and Bass) format.
3. Each group shall be given ten (10) minutes to assemble, perform and exit.
4. Each group is required to perform two (2) choral pieces. A warm-up song and a contest piece (The contest
piece will be the one that will be judged).
WARM- UP SONG
5. The song choice is open.
6. Can either be in its original form, revival, remix, and mash-up.
7. Choreography is required as part of the total impact of the performance.
CONTEST PIECE
8. The piece, which will be sung in either acapella or with accompaniment, is an OPM song.
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9. All songs must be sung from memory throughout the delivery. Only the conductor can use Music Sheets.
10. Conductors/conductress shall be required to wear formal attire. Members of the Chorale Group should
wear decent attire appropriate for the performance and chosen theme.
11. The piece can either be in its original form, revival, and remix.

CRITERIA
Musicality (Technical ability, intonation, phrasing, pitch, dynamics, diction, and 45%
interpretation)
Showmanship (Deportment, stage presence, choreography) 30%
Message (Appeal of the message of the song to the listeners) 15%
Overall Impact 10%
TOTAL 100%

KPOP Girl Group


MECHANICS:
1. Each team must have four (4) female members as performers including one female teacher.
2. Each performer will lip-sync one KPOP song of their choice.
3. Each team should identify one KPOP Girl Group as an inspiration via drawing of lots:
 Blackpink
 2Ne1
 Aespa
 Mamamoo
4.Costumes must not be revealing and must observe proper dress code of the university.
5.Remixing is not allowed, and the performance shall be 6 minutes at most including the entrance and exit.

CRITERIA
Voice Quality 35%
Choreography and Execution 35%
Stage Presence & Showmanship 20%
Audience Impact 10%
TOTAL 100%

LIP Sync Battle


MECHANICS:
1. Each team must have one performer open to either male or female.
2. The performers must showcase prowess in lip-syncing and dancing.
3. The song choice shall be provided by the main organizers.
4. Costumes must not be revealing and must observe proper dress code of the university.
5. Costumes and props are open but using of gigantic props is strictly prohibited.
6. The performance should be lively to set an enthusiastic mood for the audience.

CRITERIA
Accuracy of the Lip-sync 35%
Choreography and Execution 35%
Stage Presence & Showmanship 20%
Audience Impact 10%
TOTAL 100%

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

B. DANCING CATEGORY
Skilled-Folk Dance
MECHANICS:
1. Each team must have ten to twelve (10-12) participants.
2. A skilled-folk dance should be performed.
3. Costumes and props are open but using of gigantic props is strictly prohibited.
4. Mashing up of songs is NOT ALLOWED.
5. Teams are given a maximum of eight (8) minutes to perform including entrance and exit.
6. Backdrops are NOT ALLOWED.

CRITERIA
Choreography 35%
Execution and Grace 30%
Authenticity 15%
Costume and Props 15%
Overall Impact 5%
TOTAL 100%

HIPHOP
MECHANICS:
1. Each team must have ten to fifteen (10-15) performers open to both male and female.
2. This is a dance competition which allows Krump, B-boy, Popping, Waacking, Housing and etc. to be
part of choreography.
3. Costumes must not be revealing and must observe proper dress code of the university.
4. Dangerous maneuvers (e.g. tumbling, backflip, aerials, etc.) are strictly NOT ALLOWED to be
incorporated in the routine.
5. There will be a production number/group dance that shall be done by all of the performers.
6. Each group will be given 3-5 minutes to perform including entrance and exit.
7. Mixing of music is ALLOWED; hence, adding of effects is ACCEPTABLE.
8. Only hand-held props are allowed. Use of props as BACKDROP is PROHIBITED.

CRITERIA
Choreography 40%
Difficulty of Steps and Execution 35%
Stage Presence, Confidence, and 20%
Coordination
Overall Impact 5%
TOTAL 100%

DANCE DUO
MECHANICS:
1. Each team must have one (1) pair of performers open to any combination of male and female.
2. The total time for the performance should not exceed five (5) minutes inclusive of the entrance and the
exit.
3. Costumes must not be revealing and must observe proper dress code of the university.
4. Dangerous stunts that include fire, sharp objects, and others that may lead to minor or serious injuries
of the performers are NOT ALLOWED.
5. Suggestive movements are PROHIBITED.
6. Remixed or mashed-up music is ALLOWED.
7. The genre is open.

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

CRITERIA
Performance Execution and 35%
Synchronization
Choreography 30%
Creativity and Relevance to the 20%
Theme
Appeal to the Audience 15%
TOTAL 100%

BENCH CHEER CHANTS


MECHANICS:
1. Each team must have twenty-five to thirty (25-30) performers open to both male and female.
2. Each team is given two to four (2-4) minutes to present their chants and yells.
3. The participant must showcase choreographed steps which will be performed in the gymnasium
bleachers.
4. Each team shall prepare a show which includes yells, cheers, etc. Use of drum sets, big drums, jam
blocks and cowbells are NOT ALLOWED.
5. Costume and props are allowed.
6. The theme will be open.
7. KKP must be observed before, during, and after the event.

CRITERIA
Voice Quality 20%
Choreography 20%
Costume and Props 20%
Adherence to KKP 20%
Overall Impact 20%
TOTAL 100%

JUMP STREET (MOB)


MECHANICS:
1. Each team must be composed of thirty-five to forty (35-40) students open for both male and female.
2. Steps and dance patterns shall be the discretion of the team and should be executed in the provided
area for their performance. The performance will be limited to line dancing formation but shall be open
to variation of movement.
3. The teams will perform an opening intro dance as a warm up dance before the main showdown.
4. The basic attire for the participants shall be their TEAM SHIRT COLOR. Adorning accessories is
ALLOWED but the shirt should not be covered and the use of lights as costume is NOT ALLOWED.
5. Dangerous maneuvers (e.g. tumbling, backflip, aerials, etc.) are strictly NOT ALLOWED to be
incorporated in the routine.
6. Only hand-held props are ALLOWED.
7. The Organizing Committee will provide the music for this event.
8. KKP must be observed after the event.

CRITERIA
Performance Execution and 25%
Synchronization
Choreography 25%
Visual Impact 25%

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

Discipline and Endurance 25%


TOTAL 100%
C. ECO SHOW
This is an advocacy event that showcases the ability of the students in creating eco-inspired couture using
reusable/recyclable materials; hence, promotion of the University’s core value of innovation, creativity, and
agility. As students will be involved in a hands-on experience of creating something from wastes, their awareness
of the need to reduce the use of non-biodegradable wastes will be intensified; thus, inculcation of the university’s
core value of social awareness and involvement. The ECO SHOW will be showcased during the SHS Intramurals.

MECHANICS:
1. Each team must have one (1) male contestant.
2. The eco-show must present the team’s ‘gemstone and mythical birds’ representation of teams.
3. The couture must be created/fabricated using USED reusable/recycle materials. The use of
Biodegradable materials is NOT ALLOWED.
1. STRICTY NO USING of backdress and mechanism.
2. The couture can also be designed, created, or fabricated with some indigenous materials but not
to the extent that the recyclable materials will be dominated.
3. NO paint, varnish and fixatives shall be used for the couture. Paint’s lead and other additives
are harmful to the environment. Alteration of color is allowed.
4. The costume is NOT ALLOWED to be created outside the campus.
5. Only students are allowed to design and create the couture. The teacher’s role is only limited to coaching
and monitoring.
6. The couture must be carried by the representatives all throughout the performance without any
assistance.
7. A video, which shall not exceed three (3) minutes, documenting the creation of the couture must be
submitted to the SSG on or before January 19, 2023.
8. Each team has to submit photo (front, back, and side views) to the SSG on or before January 18, 2023.
The photo shall showcase the FINAL OUTPUT. Any alterations/additions in the output that is not seen
in the video shall mean RELEGATION TO THE LAST RANK.
9. Each team should provide a background/concept note on how the costume was made and what were
the materials used. It must be submitted to the SSG on or before January 18, 2023. The said description
shall be read during the entourage.

Criteria
Concept, Visual Impact, and 40%
Overall design
Use of materials, Craftsmanship, 30%
and Creativity
Quality of the Dress and Durability 20%
of Construction
Ability of the models to carry the 10%
dress well
TOTAL 100%

SPECIAL AWARD:
 Ningning ng Entablado Award for Best in Concept and Design (Highest from the first criterion)
 Palad Pinagpala Award for Most Creative and Well-crafted Couture (Highest percentage on the combined
second and third criterion)
VI. GENERAL GUIDELINES FOR SPORTS EVENTS
1. Final list of athletes, coaches, including the reserved and/or buffer players for events and assistant
coaches, MUST be submitted to the SSG.

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GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

2. Buffer players for the events (Board Games, Badminton & Table Tennis) SHALL NOT be allowed to play
in a rotational method. Reserved players shall ONLY be allowed to play whenever the actual players are
injured before the game starts.
3. Rules on uniform: TEAMS are NOT mandated to use complete uniform. They can wear either an upper
OR lower uniform only EXCEPT for basketball and volleyball events which are required to wear upper
uniform or jersey. Other sport events are NOT NECESSARILY required to have an official uniform but
must wear team shirts or shirts with color pertaining to their team.
4. Players SHALL present their identification cards to the chief umpire for the major events and game-in-
charge for minor events, five (5) minutes before the start of their respective games.
5. First, second, and last call shall be announced in 15, 10, and 5 minutes respectively before the game
starts. Failure of the team to appear within the set time shall mean declaration of winner by
default for the present team. In case both teams failed to appear, the game shall be nullified. Zero
point shall be given to both teams. The official clock posted by the SSG (located at the outdoor stage)
shall be the basis of the official time.
6. Scheduling of events shall follow the Rule of Succession.
7. The generally accepted rules of the games shall be applied as determined by the respective umpire/s or
game official/s-in-charge.
8. Pairing is determined via drawing of lots.
9. Any technical matter not mentioned in the guidelines shall be decided by the SSG.
10. All players are REQUIRED to take the Oath of Amateurism with integrity, respect, and sincerity. The
SSG Volunteers or Sports Coordinators MUST check the attendance of the athletes; points will be given
in accordance to the general guidelines.
11. Umpires’ decisions on technical matters are final and irrevocable.
12. Specific guidelines, rules, and requirements of sports events shall be followed by all participants
(athletes, advisers, and coaches).

A. GENERAL GROUND RULES


RULE 1. ELIGIBILITY OF ATHLETES
1. List of athletes per sports discipline and division shall be submitted to the SSG on or before January
9, 2023.
RULE 2. TEAM COMPOSITION PER SPORTS DISCIPLINE
1. Each Team shall register only one team per division.
2. Composition Format:
SPORTS EVENT DIVISION NO. OF ATHLETES
BASKETBALL MEN 12
VOLLEYBALL MEN 12
WOMEN 12
SEPAK TAKRAW MEN 9
SOFTBALL MEN 15
WOMEN 15
BADMINTON MEN 1
WOMEN 1
TABLE TENNIS MEN 1
WOMEN 1
MIXED 2
CHESS MEN 1
WOMEN 1
SCRABBLE MEN 1
WOMEN 1
GAME OF THE GENERALS MEN 1
WOMEN 1
DARTS COMPETITION MEN 1

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WOMEN 1
DANCESPORT
 Latin 2 PAIRS 4
 Standard 2 PAIRS 4

RULE 3. TEAM COMPOSITION PER SPORTS DISCIPLINE


1. Teams will play in a Single Round Robin format.
2. The first and second seed will play for the championship round.
3. The winners for Chess shall be decided through the number of games won after the round robin;
and the athletic events (Track and Field) shall be composed of one (1) round; finals
4. In case of tie-breaker, win over the other rule will be followed.

B. TOURNAMENT GROUND RULES PER SPORTS DISCIPLINE


BASKETBALL
1. The International Basketball Federation (FIBA) rules and regulations shall be applied. However, if
there are matters arising from the game not within the rules provided, decision shall rest with the
technical committee.
2. Only one (1) official coach and an assistant coach are allowed.
3. The coach must be an instructor of his/her represented Team.
4. There shall only be a maximum of 12 players to play in a certain game.
VOLLEYBALL
1. The International Volleyball Federation (FIBV) rules and regulations shall be applied. However, if
there are matters arising from the game not within the rules provided, decision shall rest with the
technical committee
2. Only one (1) official coach and an assistant coach are allowed.
3. The coach must be an instructor of his/her represented Team.
SOFTBALL
1. The World Baseball Softball Confederation (WBSC) rules and regulations shall be applied. However, if
there are matters arising from the game not within the rules provided, decision shall rest with the
technical committee
2. Only one (1) official coach and an assistant coach are allowed.
3. The coach must be an instructor of his/her represented Team.
SEPAK TAKRAW
1. The International Sepak Takraw Federation (ISTAF) rules and regulations shall be applied. However,
if there are matters arising from the game not within the rules provided, decision shall rest with the
technical committee.
2. Only one (1) official coach and an assistant coach are allowed.
3. The coach must be an instructor of his represented Team.
4. Each team shall be composed of two or three regus.
5. In case of decision match, the best regu will play.
BADMINTON
1. Rules of the games of the Badminton World Federation (BWF) shall be applied in the tournament.
However, if there are matters arising from the game not within the rules provided, decision shall rest
with the technical committee.
2. All matches in the tournament shall use Corbillon cup system with two-of-three basis as follows:
i. Two players to play two singles;
ii. Two players to play doubles;
iii. Players of the singles shall not be allowed to play in the doubles game; likewise, the players of
the doubles shall not be allowed to play in the singles games.
TABLE TENNIS
1. Rules of the International Table Tennis Federation (ITTF) shall be applied in the tournament.
However, if there are matters arising from the game not within the rules provided, decision shall rest
with the technical committee.

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2. An athlete must use a table tennis racket with a red face on one side and a black/green face on the
other side.
3. All matches in the tournament shall use Corbillon cup system with two-of-three basis as follows:
i. Two players to play two singles;
ii. Two players to play doubles;
iii. Players of the singles shall not be allowed to play in the doubles game; likewise, the players of
the doubles shall not be allowed to play in the singles games.
CHESS
1. Rules of the International Chess Federation (FIDE) shall be applied in the tournament. However, if
there are matters arising from the game not within the rules provided, decision shall rest with the
technical committee.
2. There shall be four (4) players in every match.
3. Single round robin tournament shall be followed.
4. Scoring shall be based on the scoring system in the Chess Olympiad whereas: a winning team will be
awarded 2 points, 1 point for draw and 0 point for a lost.
5. The team with the highest accumulated points after the round robin tournament shall declared as a
champion.
6. Each player shall be given 45 minutes to finish the game with a checkmate or stalemate. Failure to end
the game on the given time will be considered loss.
7. A player can offer a draw before his clock will run out. Once the other player agrees then match will be
considered a draw, if not, then game will continue till end.
8. Always remember to press your clock after you have moved.
9. Don't forget to check whether your opponent has lost on time. It is the responsibility of the player to
point out that his opponent has lost on time.
10. Press the clock with the same hand with which you have moved the piece. It is against the rules to keep
a finger on the button or to hover over it.
11. You must not pick up the clock or punch it forcibly. This can lead to you forfeiting the game.
12. Make sure you know what the time limit is before you start to play.
13. Should a tie occur, the FIDE prescriptions of breaking ties shall apply.
DARTS COMPETITION
1. Each side starts with 501 points. The method of scoring to subtract each score from the remaining total.
2. Tournament games are usually started straight, but as an alternative, can be played by starting with
any double.
3. The first to reduce his score exactly to zero is the winner.
4. To finish, a double (or bulls eye) which exactly reduces the zero bust be thrown.
5. For the purposes of Rules C and D, ‘Bulls eye’ counts as double 25.
6. If a greater score is thrown that is required to reduce the remaining score exactly to zero, then none of
the three darts count for that throw and the score remains as it was before the throw was taken.
7. Each game is called a ‘leg’. 3 legs make a match and the ultimate player is the player who first wins 2
legs. This can be varied.
8. Championship match shall be best of 5 legs where player who wins 3 legs will be declared as the
champion.
GAME OF THE GENERALS
1. The GGF (Game of the Generals Federation) rules shall be adopted. However, if there are matters arising
from the game not within the rules provided, decision shall rest with the technical committee.
2. Each player shall be given a five minutes to arrange his pieces commencing from the time when both
players are present.
3. Arbiter shall place a cover (1/8 illustration board) on the middle of the board while the players are
arranging the pieces to avoid predicting each other’s pieces.
4. A player is deemed to have a complete move upon his/her release of his/her playing piece on an
adjoining square on the board.
5. Exposure of one’s own piece/s either intentionally or unintentionally causes the player to lose his next
move.

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6. Exposure of piece/s caused by nature (e.g. wind, falling objects, etc.) shall mean automatic replay of a
game.
7. As a general rule, the arbiter’s decision is final and carries a heavier weight. Protests regarding an
arbiter’s mistake must be brought immediately to the attention of the tournament director (SSG SPORTS
COORDINATOR). Confirmations of the arbiter’s mistake shall mean automatically replay of the game.
8. Each match (including championship) will be best of 3 games. A player who wins 2 out of 3 games shall
be declared as match winner.
SCRABBLE
1. The rules on the rule book found inside the scrabble set shall be adopted. However, if there are matters
arising from the game not within the rules provided, decision shall rest with the technical committee.
2. Collins Scrabble Words (5th Edition) shall be the official dictionary for each match.
3. Only the technical committee holds the official dictionary. Any challenge on played word/s must be
presented to technical committee for checking.
4. Each match will be played between 4 players only.
5. Each match will be best of 1 round. A player with the highest score will be declared as match winner.

DANCE SPORTS
LATIN AND STANDARD CATEGORY
MECHANICS:
1. There shall be two (2) pairs for the Latin Category and two (2) pairs for the Standard Category.
2. The two pairs per category should register as one team.
3. The routine of the couples shall be open to any of the categories to be performed. The couple may use
step(s) with lifting or exhibition mood as long as the safety of the performers shall be taken into
consideration.
4. In all rounds of the competition, the music shall be in a minimum of one minute to a maximum of two
minutes.
The following shall be the category:
LATIN CATEGORY:
a) Jive
b) Rumba
c) Cha-cha-cha
STANDARD CATEGORY:
a) Tango
b) Quick Step
c) Slow Waltz
5. Music will be provided by the organizers and SHALL be played only during the competition.
6. Attire SHALL NOT be revealing. Cycling shorts SHALL be worn by the ladies for Latin.
7. Attire should conform to the Dance sports rule for Standard.
8. Using of any adhesive materials (masking/scotch tape and the like) to secure the shoes of the dancer is
strictly NOT allowed.

NOTE:
All participants shall be in the venue 1 (one) hour before the competition for registration and the giving of
number(s) to be pinned at the back of the male performer.

The assigning of hits shall be the discretion of the organizer.

ESPORTS GUIDELINES
GENERAL GROUND RULES
RULE 1. ELIGIBILITY OF ATHLETES
1. List of players per game and division shall be submitted to the SSG on or before January 9, 2023.
RULE 2. TEAM COMPOSITION PER GAME
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1. There will be only one registered team per division.


2. Composition Format:
SPORTS EVENT DIVISION NO. OF PLAYERS
CALL OF DUTY MOBILE MEN/WOMEN 7
MOBILE LEGENDS MEN/WOMEN 7

RULE 3. TOURNAMENT FORMAT


1. Qualifying Stage is Single Round Robin, 1st and 2nd place will be advance in Playoffs.
2. Semi-finals will be Best-of-3 games
3. Finals will be Best-of-5 games
Tournament Ground Rules Per Game Call Of Duty Mobile
1. Each team must consist of five 5 players on the game proper.
2. The game mode is Search and Destroy.
3. The game mode will consist of 6 rounds.
4. Trash-talking is NOT ALLOWED before, during, and after the game.
5. For Registration, each player is required to place their IGN (In-Game Name) next to their names.
Mobile Legends
1. Each team must consist of five 5 players on the game proper.
2. The first one to destroy the enemy base wins.
3. Trash-talking is NOT ALLOWED before, during, and after the game.
4. For Registration, each player should include their IGN next to their names.

VII. LITERARY EVENTS GUIDELINES


A. ORAL CATEGORY
ORATION (English and Filipino)
MECHANICS:
1. Each team must have one (1) contestant of each language.
2. The SSG shall provide the piece which will be given on January 3, 2023.
3. The contestants’ attire should be semi-formal.

CRITERIA
Vocal Quality 25%
Enunciation and Articulation 25%
Gestures 20%
Mastery 20%
Stage Presence 10%
TOTAL 100%

Declamation
MECHANICS:
1. Each team must have one (1) contestant open to both male and female.
2. The SSG shall provide the piece which will be given on January 3, 2023.
3. Props are open.
4. There shall be no revision of pieces.
CRITERIA
Vocal Technique 40%
Interpretation (expressions, 30%
gestures and creativity)

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Mastery 15%
Stage presence 15%
TOTAL 100%

Dagliang Talumpati (Impromptu Speech)


MECHANICS:
1. Each team must have one (1) contestant open to both male and female.
2. Medium to be used is Filipino.
3. The topic shall be given on the day of the event.
4. Participants should deliver his/her speech in a maximum of three (3) minutes.
5. Only the participant intended to speak shall enter the venue with the judges.
6. Participants shall wear semi-formal attire.
CRITERIA
Content( Knowledge, Originality, 40%
and Organization)
Vocal Delivery/Manner of Speaking 35%
Overall Impact 25%
TOTAL 100%

Extemporaneous Speaking Via Object Analysis


MECHANICS:
1. Each team must have one (1) contestant open to both male and female.
2. The medium to be used is English.
3. The participants shall be given one (1) minute to analyze the given object before the delivery.
4. Only one object will be analyzed for all the contestants.
5. Contestants are given a maximum of three (3) minutes to speak.
6. Participants shall wear semi-formal attire.
CRITERIA
Delivery/Manner of Conveying 35%
Thoughts
Content or Relevance 35%
Organization of Thoughts 20%
Diction and Pronunciation 10%
TOTAL 100%

Spoken Poetry (Filipino)


MECHANICS:
1. Each team should have one (1) contestant open to both male and female.
2. The participants shall perform an original piece composed by a member of the respective
department/school. A theme shall be given by the SSG.
3. A hard copy of the written original piece shall be submitted until January 13, 2023 for the evaluation of
the written pieces and to be returned a day after the submission. Plagiarism SHALL be a ground for
DISQUALIFICATION.
4. The performance shall be limited to five to seven (5-7) minutes.
5. Utterances of foul or vulgar words SHALL NOT BE ALLOWED.
6. Background music and other props are ALLOWED.
CRITERIA
COMPOSITION - 45%
Word play (15)

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Content (15)
Relevance to the Theme or Concept (15)
DELIVERY - 40%
Diction and Clarity (15)
Projection (10)
Stage Presence (10)
Time Consumed (5)
OVERALL IMPACT - 15%
TOTAL 100%

B. WRITTEN CATEGORY
Essay Writing (English and Filipino)
MECHANICS:
1. Each team shall have one (1) contestant.
2. The essay shall be accomplished within one (1) hour and thirty (30) minutes only.
3. The essay shall be written with three hundred to five hundred (300-500) words only including articles.

CRITERIA
Content(relevance to the theme) 40%

Organization of Thoughts 30%


Writing Mechanics (punctuation, 30%
indention, capitalization)
TOTAL 100%

Fiction Writing (English and Filipino)


MECHANICS:
1. Each team should have one (1) contestant of each language.
2. The Fiction Writing shall be accomplished within two (2) hours only.
3. The composition shall be written with seven hundred fifty to one thousand (750-1,000) words only
including articles.

CRITERIA
Content (Relevance to the Theme) 40%

Organization of Thoughts 20%


Writing Mechanics (Punctuation, 20%
Indention, Capitalization)
Style 20%
TOTAL 100%
Poem Writing (Free-Verse and With Scansion)
MECHANICS:
1. Each team must have two (2) representatives: one (1) for free-verse using English and one (1) with
scansion using Filipino.
2. The Fiction Writing shall be accomplished within two (2) hours only.

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CRITERIA
Content (Relevance to the Theme) 40%

Organization of Thoughts 30%


Writing Mechanics (Punctuation, 20%
Indention, Capitalization)
Style 10%
TOTAL 100%

C. VISUAL EVENTS
 All Teams will be required to submit a signed Intellectual Property Rights Agreement. Failure to submit
an IPR-Agreement will mean forfeiture of entries.
 All artworks/ masterpieces must be an original creation and should not be posted in any social media
outlets prior to the release schedule of the main organizing committee. Artworks/Masterpieces
plagiarized and found dubious will AUTOMATICALLY BE RELEGATED TO THE LAST RANK.
.
Make-Up Art
MECHANICS
1. Each competing team must have one (1) female contestant who shall be the artist and the model.
2. The theme shall be given by the SSG on the day of the event.
3. The make-up art shall be accomplished within three (3) hours and five (5) minutes only.
4. Only the face and the neck areas shall serve as a canvas for the make-up art.
5. The materials (make-up, brush, accessories etc.) shall be provided by the teams.
6. It will be done in an assigned classroom.
7. A photo of the output will be passed to the organizing committee on the remaining five (5) minutes of
the time. This is to ensure that the piece will not undergo minor addition of details and/or revisions.
CRITERIA
Relevance 40%
Overall Impact and Design 30%
Creativity and Technique 30%
TOTAL 100%

Video Teaser
MECHANICS
1. The teaser is a 1-minute and 30-second video presentation promoting their team and the intramurals
of the Senior High School with the presence of the team captain.
2. Submission of entries will be on or before January 13, 2023 via Google Drive.
3. Final project should be in .MP4 or MPEG format.
4. Each team must provide a thumbnail in the format of 9:16 JPEG/PNG file.

CRITERIA
Content (Relevance to the theme) 25%
Originality 25%
Cinematography 25%
Creativity and Technique 25%
TOTAL 100%

Infomercial Making
MECHANICS
1. The number of contestants shall be upon the discretion of the teams as long as bonafide Senior High
School student.
2. The clip is a 2-minute presentation promoting USL SHS(#ChooseUSL)

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3. Each team must provide a thumbnail in the format of 9:16 JPEG file
4. The language to be used for the Infomercial must be in Filipino and should provide an English subtitle
for better information management.
5. Submission of entries will be on or before January 13, 2023 via Google drive.
6. Videos will be uploaded on the social media account of SSG on the set date by the council.
7. Final project should be in .MP4 format.

CRITERIA
Content (Relevance to the theme) 25%
Originality 25%
Cinematography 25%
Creativity and Technique 25%
TOTAL 100%

Evenshape Poetry
MECHANICS
1. Each team must have one (1) contestant.
2. Theme shall be given by the SSG during the contest proper.
3. The medium shall be in English.
4. Outputs shall be placed on a 1/8 illustration board provided by the organizers.
5. A poem shall be written forming a shape which creatively portrays the piece. The piece shall be
accomplished within three (3) hours and five (5) minutes only.
6. The use of pens and coloring materials are open. Said pens and coloring materials shall be provided by
the participating teams.
7. Any form of GADGETS IS NOT ALLOWED in the contest proper.
8. The output will be passed to the organizing committee on the remaining five (5) minutes of the time.
This is to ensure that the piece will not undergo minor addition of details and/or revisions.

CRITERIA
Overall Content 40%
Creativity and Neatness 40%
Visual Impact 20%
TOTAL 100%

Photo Contest
MECHANICS
1. Each team shall have one (1) entry.
2. Theme shall be given by the SSG during the contest proper.
3. Title of the Photo Contest, a two-sentenced photo description and the type of the camera used must be
provided.
4. Photo-manipulation and/or editing are NOT ALLOWED.
5. The camera choice is open. The photo must be at least 12 megapixels.

CRITERIA
Photo Story and Overall Content 30%
Creativity and Technique 30%
Photographic Quality 30%
Impact and Appeal 10%
TOTAL 100%

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4-Panel Comic Strip


MECHANICS
1. Each team should have one (1) entry.
2. The content shall be in accordance with a theme given at the start of the contest.
3. The comic strip must be handmade and the medium to be used shall be Filipino.
4. The piece shall be accomplished within three (3) hours and 5 minutes only
5. Finished output should be captured or scanned and passed on the remaining 5 minutes of the time.
6. The comic strip shall be black and white only. The output is limited to line art style comic strips thus
shades and colors are NOT ALLOWED.

CRITERIA
Overall Content 30%
Creativity and Technique 30%
Style 20%
Neatness 20%
TOTAL 100%

ETHNICITY PAINTING CONTEST


MECHANICS
1. Each team should have one (1) student representative.
2. The painting shall be based on the different ethnic groups assigned to each team after the draw lots.
(Lumad, Manyan, Manobo, and Ivatan)
3. The materials (e.g. paint, paintbrush, canvas, etc.) shall be provided by the teams.
4. Participating teams must use Canvas Board (13x19 inches).

CRITERIA
Content (Relevance to the theme) 40%
Visual Impact and Design 30%
Creativity and Use of Materials 30%
TOTAL 100%

Digital Banner Making


MECHANICS
1. Each team must submit one (1) main banner.
2. Banners should be in vector graphics and shall be passed using .Jpg file.
3. Content will showcase the teams’ identity. The banner is to be designed and must be in their ‘gemstone
and mythical birds’.
4. Digital Banner should include the SHS Logo and the SSG Logo.
5. Size of the banner shall be 60 centimeters by 120 centimeters.
6. Photo resolution shall at least be 300 dpi.
7. Submission of design will be on/or before January 14, 2023 at 12 noon.

CRITERIA
Aesthetic and Representation of Identity 30%
Concept and Creativity 30%
Neatness and Overall Design 40%
TOTAL 100%

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Traditional Banner Making


MECHANICS
1. The content will showcase the team identity. The banner is to be designed and must be in their team’s
‘gemstone and mythical birds’. Each team should submit one (1) main flag.
2. The size of the Main Banner shall be 2.5 meter by 1 meter in landscape orientation.
3. The main banner must have battery operated lights and can have accessories as long as it still within
the given dimension.
4. Main banner has to be passed on or before January 14, 2023, at 8:00 AM -7:00 PM.

CRITERIA
Aesthetic and Representation of Identity 30%
Concept and Creativity 30%
Neatness and Overall Design 40%
TOTAL 100%

Traditional Banner/Flag Making (Baby Flags)


MECHANICS
1. The content will showcase the team identity. The banner is to be designed and must be in their team’s
‘gemstone and mythical birds’. Each team should submit four (4) baby flags.
2. The size of the flags shall be 1 meter by 0.5 meter in portrait orientation.
3. The flags can have accessories as long as it still within the given dimension.
4. Flags has to be passed on or before January 14, 2023, at 8:00 AM -7:00 PM.

CRITERIA
Aesthetic and Representation of Identity 30%
Concept and Creativity 30%
Neatness and Overall Design 40%
TOTAL 100%

Facebook Frame Competition


MECHANICS
1. Facebook Frame Competition must represent the team's identity.
2. Facebook Frames shall be used during the 5-day celebration.
3. Frames shall be 3k pixels resolution and shall be 1:1 aspect ratio.
4. Facebook frames shall be passed in .png format only.
5. A caption should be passed by the different participating teams. The official hashtag of the celebration
must be visible in the caption.
6. Submission of entries will be on or before January 14, 2021 at 7:00 pm.

CRITERIA
Aesthetic 40%
Creativity 30%
Overall Design 30%
TOTAL 100%

Digital Collage Making


MECHANICS
1. Each team must have one entry with one (1) contestant.
2. The theme shall be given by the SSG on the day of the event.
3. The digital collage shall be 1:1 aspect ratio.
4. The digital collage shall be passed in .jpg format only.
5. Submission of entries will be on or before January 14, 2023 at 8:00 to 12 noon.

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CRITERIA
Relevance to the theme 40%
Visual Impact 30%
Creativity and Style 30%
TOTAL 100%

Graffiti Calligraphy
MECHANICS
1. Each team should have one (1) contestant open to both male and female.
2. A theme shall be given by the SSG during the contest proper.
3. The piece shall be accomplished within two (2) hours from the start of the event.
4. Outputs shall be placed on a 1/4 illustration board provided by the organizers.
5. The use of pens and coloring materials are open. Said pens and coloring materials shall be provided by
the participating teams.
6. Any form of gadget is NOT ALLOWED during the contest proper.

CRITERIA
Overall Content 40%
Creativity and Neatness 40%
Overall Design and Style 20%
TOTAL 100%

VIII. IMPLEMENTING RULES AND REGULATIONS (IRR) IN THE CONDUCT OF THE DEBATE CUP
IRR 1.0 GENERAL GUIDELINE, COVERAGE & ELIGIBILITY

IRR 1.1. The Debate Cup is open to all bona fide senior high school and currently enrolled in University
of Saint Louis.
IRR 1.2. The Debate Cup shall use the Asian Parliamentary Format.
IRR 1.3. It aims to enhance public speaking, confidence, camaraderie and critical thinking among
participants and broaden the minds of speakers and the audience.
IRR 1.4. All debaters must be in their formal or corporate attire during the preliminaries. Formal attire
shall be understood as no using of maong pants, rubber shoes, slippers or casual wear. Failure
to comply with the prescribed dress code shall mean disqualification for the supposed match.
IRR 1.5. English language shall be used as medium of the debate. However, to make room for humor or
for quoting familiar terms not ideally sound expressing in English, Filipino or local dialects may
be used, but this should be kept at a minimum. Likewise, use of vulgar words is strictly
prohibited.
IRR 1.6. In case of any concern, clarification, or protest which is not governed by this IRR, the SSG has
the absolute power to decide on matters which deemed necessary to preserve and protect the
integrity of the event. The adjudicators decision is final and non-appealable.

IRR 2.0 QUALIFICATIONS

IRR 2.1. All debaters must be bona fide Senior High School Louisian students currently enrolled in the
university and must be duly registered in the Official List of Participants. Changing of contestants
after the deadline and walk-in debaters are strictly prohibited.
IRR 2.2. Each competing department is allowed to send only one (1) debating team composed of five (5)
speakers each team. Each team shall have one (1) official coach.

IRR 3.0 REQUIREMENTS

IRR 3.1. Filled-out official list of participants and the same shall be submitted to the SSG for Debate by
the team captains on or before January 09, 2023. No extensions shall be allowed.
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IRR 4.0. GENERAL RULES AND MECHANICS

IRR 4.1. SECTION 1- Tournament Management

I. GENERAL RULES
A. Debaters are not allowed to use props. Props shall be understood to include visual aids.
B. During the debate proper, debaters are only allowed to bring with them hardcopies (maximum of
10 pages, letter size) of their research paper and cue cards. The use of electronic gadgets is
prohibited, like, but not limited to cellphones, tablets, and laptops. It shall be emphasized further that
even the use of gadgets for the purpose of self-time keeping is still prohibited.
C. The debate team not showing at the venue until after the preparation time (30 minutes) shall have
an automatic disqualification.

II. ADJUDICATION
A. Adjudicators during SHS intramurals Debate Cup must be duly approved by the University.
B. Each round during the preliminaries must be adjudicated by three adjudicators. During the semi-
final and championship matches, the board of adjudicators shall be composed of five members.
C. In all debate matches, it shall be observed that any adjudicator must not be related or affiliated in
any manner to the team/s that will be judged.
D. Each adjudicator shall be given an adjudication packet which includes:
1. Critique/Score sheet
2. Ballot sheet
3. Copy of the Implementing Rules and Regulations for SHS Debate Cup

Critique/score and ballot sheets will be filled in by the Tournament director before delivery to
the adjudicators, noting Round and Team Numbers including the names of speakers for both
sides.

III. DEBATE TIMERS


A. Each debater shall have seven (7) minutes to make his/her substantive speech. The timekeeper for
the debate shall give an audible signal (a ring of bell) at end of the first minute and at the beginning of
the sixth minute. During the time in between these two signals, points of information (POI) may be
offered by the debaters of the other team. A double ring at the end of the seventh minute shall be given,
after which the speaker should conclude his/her speech after 15 seconds. A continuous ring shall be
signalled after seven minutes and fifteen seconds. Reply speeches are four (4) minutes long. No points
of information are allowed during reply speeches. At the end of the third minute, the timekeeper shall
ring the bell once to let the reply speaker know he/she has only a minute left for the reply speech. The
timekeeper shall ring the bell twice after the fourth minute. For every speaker, every 15-second extension
shall have a corresponding deduction on their total score for the particular round.
B. At all times, the clock shall be available for viewing for the debaters, adjudicators and the audience.
C. The clock shall be started when the speaker starts his/her speech.
D. The clock should not, under any circumstances, be stopped until the debater has finished, even if
it exceeded the allowable speech time.
E.Official coaches and adjudicators cannot be timekeepers of the debate round.

IV. COACHING RESPONSIBILITIES: It is the responsibility of every coach to:


A. Exercise mature judgment for guiding students in preparation.
B. Teach by good example, good sportsmanship in both winning and losing situations.
C. Refrain from any harassment of adjudicators.
D. Register legitimate complaints to the Supreme Student Government (SSG) in case of protest.
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V. PROTEST – Protests must be filed in writing, dated, signed, by the participants and the official coach,
and given to the Supreme Student Government (SSG) not later than the next debate round.

IRR 4.2. SECTION 2- Tournament Procedures

I. MATCH-UPS AND MODE


A. The SHS Cup adopts double eliminations mode.
B. The match-ups will be as follows:
ROUND/GAME MATCH-UP

January 19, A vs. B


afternoon
C vs. D

January 20, L1 vs. L2


morning
W1 vs. W2

II. THE VETO


A. The teams would then rank the motions with 1 (favorite), 2, and 3(least favorite).
B. The rankings of the opposing teams will be added, and the motion that gets the lowest aggregate
score will be the motion to be debated.

I. Preparation Time: Immediately after the announcement of the motion to be debated, the
timekeeper shall set the clock for 30 minutes. Debaters are given 30 minutes to prepare with their
coaches only in the designated room for preparation. Officers-in-charge shall facilitate the
preparation time

II. Debate Flow: The three speakers are allocated seven (7) minutes to deliver their speeches in the
following order:
1. Prime Minister
2. Leader of the opposition
3. Deputy Prime Minister
4. Deputy Leader of the Opposition
5. Government Whip
6. Opposition whip
7. Opposition Reply
8. Government Reply

The reply speeches are four-minute summary speeches, which can be made by either the first or
second speaker of the house, except the third (Whip).

III. Points of Information: During the constructive speeches, Points of Information (POI) may be
raised by the opposing side after the first minute up to the sixth minute. During reply speeches,
no POI may be raised. POIs may be refused or accepted by the speaker. If accepted, the POI
should be made clearly and succinctly, taking a maximum of fifteen seconds.It is likewise
stressed that points of information shall be raised in an interval of fifteen seconds in order
not to disrupt the constructive speech being delivered by the current speaker.

IRR 4.3 SECTION 3- Criteria for Judging


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The SHS Debate Cup is assessed by an Adjudicator Panel composed of an odd number according to the
following criteria:

SCORE SCORE DESCRIPTION


RANGE

67-68 Barely did anything. Possibly just stood there.

69-71 Little to no relevant contribution.

72-73 A decent contribution, but not well-developed, many missing links.

74-76 Average speech. Room for a lot of improvement, but not a bad performance.

77-78 Good contribution, held strong relevance.

79-80 Heavy relevant contribution, quite an impressive speech

81-83 Amazing, inspirational, barely any mistakes.

The scores will be based on the score range provided in the criteria. The speaker who gets the highest
score will be awarded as the best speaker for the round. The individual scores of the speakers will be
added to get the team’s total score. The team with a higher total score will be the better debating team.

IX. SPECIAL EVENTS


A. QUIZ BEE (Students’ Edition)
1. Each team must be composed of four (4) members including the team captain. Only three (3) members
will participate in any round.
2. All of the members can answer the questions in the different rounds.
3. Substitution, if any, should be made before the first question of the difficult round is raised.
4. Slate boards shall be provided.
5. The questions will be divided into three rounds: the easy, average, and difficult round.
6. Each round is composed of 15 questions.
7. Questions from the easy round shall weigh one (1) point each while three (3) points each for the
average round and five (5) points each for the difficult round.
8. Time limit will be given after each question is read. It will be announced by the quiz master before
each round.
9. When the time limit expires, the participants will show their answers to the host/audience. Failure to
do so will mean the answer is not recognized, therefore will gain no point.
10. Only the team captain has the right to raise queries or protest but should be done before the next
question will be read. After the next question was read, no protest will be entertained.
11. The scores from the easy, average, and difficult round will be added to get the total score as the basis
for the proclamation of the winning team.
12. Questions will come from but not limited to the following areas:
General Information
USL Trivia, Relations and KKP Trivia
CICM History and Trivia
Science & Technology
Mathematics
Current events and World Affairs
Health & Medicine
Literature
History
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SHS INTRAMURALS 2023 OFFICIAL GUIDELINES
GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

Politics, Government & Law


Social Issues
Entertainment
Sports
Environmental Issues
Bible History
Bible Trivia and Facts
B. QUIZ BEE (Teachers’ Edition)
1. Each team must be composed of three (3) faculty members only.
2. Substitution, if any, should be made before the first question of the difficult round is raised.
3. All of the members can answer the questions in the different rounds.
4. Slate boards shall be provided.
5. The questions will be divided into three rounds: the easy, average, and difficult round.
6. Each round is composed of 15 questions.
7. Questions from the easy round shall weigh one (1) point each while three (3) points each for the
average round and five (5) points each for the difficult round.
8. Time limit will be given after each question is read. It will be announced by the quiz master before
each round.
9. When the time limit expires, the participants will show their answers to the host/audience. Failure to
do so will mean the answer is not recognized, therefore will gain no point.
10. Only the team captain has the right to raise queries or protest but should be done before the next
question will be read. After the next question was read, no protest will be entertained
11. The scores from the easy, average, and difficult round will be added to get the total score as the basis
for the proclamation of the winning team.
12. Questions will come from but not limited to the following areas:
General Information
USL Trivia, Relations and KKP Trivia
CICM History and Trivia
Science & Technology
Mathematics
Current events and World Affairs
Health & Medicine
Literature
History
Politics, Government & Law
Social Issues
Entertainment
Sports
Environmental Issues
Bible History
Bible Trivia and Facts
SHS Battle of the Bands
1. The event is open to all the SHS community.
2. Registration Fee is 250 pesos per band.
3. The SSG will provide the instruments needed for the competition. Any instrument that the SSG is
incapable of providing shall be provided by the participating band.
4. The band is held responsible for all the instruments that are borrowed before, during, and after the
performances. Any damages of the said property will be charged solely to the performers.
5. The list of performers with the band name and the registration fee shall be submitted on or before
January 9, 2023.

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2023
SHS INTRAMURALS 2023 OFFICIAL GUIDELINES
GEMpire Brawl: Battle of Brilliance in the Quest for Transcendence

6. For the elimination round, each band should prepare 3 songs (2 warm up piece and a contested piece)
to play. The band will be given ten (10) minutes to perform which includes all preparations needed.
7. The band should give the list of all the songs of their repertoire to the SSG for screening and approval.
8. The band should have 8 members in maximum.
9. Members must observe proper dress code of the university.
10. For the final round, each participating band should prepare 3 songs (2 warm up songs and 1 contested
piece) to play.

CRITERIA
Musicality 35%
Song Choice 35%
Stage Presence 30%
Audience Impact 10%
TOTAL 100%

X. KAIBIGAN NG KALIKASAN PROGRAM (KKP)


It makes up 20 % of the overall points of the teams during the Intramurals Days.

CLEANING:
1. All teams will be given their respective KKP area of responsibility.
2. All teams must provide their own cleaning materials. Such may include Hard broom, soft broom, Dust
Pan, Rags, Pail, Dipper, Wax (for floors without tiles), soap (detergent or powder), & garbage bags.
3. Judging will be done every day and areas will be checked from 12:00 NN- 1:30 PM and 3:00 PM-4:30PM.
4. Judges’ decision is final and irrevocable.

CRITERIA
Cleanliness 70%
Segregation of Waste 30%
TOTAL 100%

XI. PROTESTS PROCEDURE


1. The organizing team shall be called the “Master”.
2. All protests should be raised and put into writing (printed) by the coach, or the team captain
addressed to the Master. The protests should be attested by the team adviser/coach concerned for
individual events.
3. Protests will only be accepted within one (1) hour after the event. Otherwise, the Master shall
automatically void the protest.
4. The Master, in the presence of the faculty organizers, shall render the judgments for every protest
based on a majority decision of the committees present by the time the protest has been raised.
5. The Master’s decision shall always be final and effective upon the team concerned has been notified.

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