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Necromunda Cards (Open Hive War)
Necromunda Cards (Open Hive War)
Necromunda Cards (Open Hive War)
REINFORCEMENTS
REWARDS
D6x10 credits.
REWARDS
D6x10 credits.
For this battle, fighters can make For this battle, each time a Blast (X) After deployment,
ranged attacks through Solid Terrain weapon is used, all fighters within 12” each gang suffers a Flesh Wound
features targeting enemies within 12” of the edge of the Blast must pass an on D3 random fighters
(of the attacker). Does not apply to Initiative check or become suffer a S1 (roll separately per gang).
Gas, Template and Blast. hit and become Pinned. Does not
apply to weapons also having Gas,
These attacks only ever hit on a Flash or Smoke.
natural roll of 6.
Battlefield Size: Default 36”x36”, but 4. Objective markers (if specified): 7. Crews: Custom (12) for 36"x36" (or
can use both larger and smaller sizes. Place any Objective markers. Cannot larger). Otherwise, Custom (8). At least
be placed in Impassable terrain or half the crew must be Reinforcements
1. Generate the scenario: within 2" of another Objective. (if specified).
Draw the following cards: Controlled in the End phase by the 8. Tactics: Custom (2) to each gang +
● Deployment: 1 gang having the most fighters within 2" Custom (1) to the underdog per 100
● Objective: 1 (not counting Seriously Injured). credits difference in gang rating.
● Peril: 1 Cannot be scored in the first round or 9. Deployment: Attacker sets up the
● Loot: 1 per gang (secret) until the round after the Alarm is raised crew first. If the deployment zone is
(Sneak Attack). split in separate zones, at least one
2. Attacker & Defender: The winner of 5. Loot markers (if specified): Place fighter must be placed in each zone.
a roll-off can choose. any Loot markers. Scored immediately 10. Reinforcements (if specified): D3
3. Deployment Zone: The Attacker when the specified requirements are Reinforcements arrive at the end of the
chooses a deployment zone (if not met. End phase of the 2nd round, and in
specified). 6. Peril markers (if specified): Place each subsequent End phase.
any Peril markers.
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