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ARMOR DIAGRAM

He ad ( 9 )
Le ft Tors o Right Tors o
( 22 ) ( 22 )

BATTLEMECH RECORD SHEET


'MECH DATA WARRIOR DATA
Type: Emperor Dragon DRG-7K-UK Name:
Movement Points: Tonnage: 60
Gunnery Skill: Piloting Skill:
Walking: 5 Tech Base: Inner Sphere
Running: 8 Rules Level: Standard Hits Taken 1 2 3 4 5 6
Jumping: 5 Consciousness # 3 5 7 10 11 Dead

Weapons & Equipment Inventory (hexes)


Qty Type Loc Ht Dmg Min Sht Med Lng
2 Medium Pulse Laser LA 4 6 [P] — 2 4 6
1 ER PPC RA 15 10 [DE] — 7 14 23 Ce nte r
Le ft Arm Tors o Right Arm
1 ECM Suite LT — [E] — — — 6 ( 20 ) ( 20 )
( 31 )
(Guardian)
1 MRM 20 RT 6 1/Msl [M,C] — 3 8 15
1 C3 Computer [Slave] CT — [E] — — — —
1 Armored Cowl HD — [E] — — — — Le ft Right
Le g Ce nte r Le g
( 28 ) Tors o ( 28 )
(8)

Le ft Right
Ammo: (MRM 20) 24 Tors o Re ar Tors o Re ar
(6) (6)

BV: 1,683

INTERNAL STRUCTURE DIAGRAM Heat


CRITICAL TABLE He ad Scale
Head Le ft Tors o ( 14 ) Right Tors o ( 14 ) Overflow
Left Arm 1. Life Support Right Arm
1. Shoulder 2. Sensors 1. Shoulder
2. Upper Arm Actuator 3. Cockpit 2. Upper Arm Actuator 30*
3. Lower Arm Actuator 4. Armored Cowl 3. Lower Arm Actuator
1-3 4. Hand Actuator 5. Sensors 1-3 4. Endo Steel
29
5. Endo Steel 6. Life Support 5. Endo Steel 28*
6. Endo Steel 6. Endo Steel Le ft Right 27
Arm Arm 26*
1. Endo Steel Center Torso 1. Endo Steel
( 10 ) ( 10 )
2. Endo Steel 1. XL Fusion Engine 2. ER PPC 25*
3. Medium Pulse Laser 2. XL Fusion Engine 3. ER PPC Ce nte r 24*
4-6 4. Medium Pulse Laser 3. XL Fusion Engine
4-6 4. ER PPC Tors o
23*
5. Roll Again 1-3 4. Gyro 5. Roll Again ( 20 )
6. Roll Again 6. Roll Again 22*
5. Gyro Le ft Right
6. Gyro 21
Le g Le g
( 14 ) ( 14 ) 20*
1. Gyro
Left Torso 2. XL Fusion Engine Right Torso 19*
1. XL Fusion Engine 3. XL Fusion Engine 1. XL Fusion Engine 18*
2. XL Fusion Engine 4-6 4. XL Fusion Engine 2. XL Fusion Engine 17*
3. XL Fusion Engine 3. XL Fusion Engine
1-3 4. Jump Jet
5.
6.
Jump Jet
C3 Slave
1-3 4. Jump Jet
HEAT DATA 16
Double Heat Sinks: 15*
5. Jump Jet 5. Jump Jet Heat
10 (20)
6. Endo Steel Engine Hits 6. Endo Steel Level* Effects 14*
Gyro Hits 30 Shutdown 13*
1. ECM Suite (Guardian) 1. MRM 20
Sensor Hits 28 Ammo Exp, avoid on 8+
2. ECM Suite (Guardian) 2. MRM 20
26 Shutdown, avoid on 10+ 12
3. Roll Again Life Support 3. MRM 20 11
4-6 4-6 25 -5 Movement Points
4. Roll Again 4. CASE
24 +4 Modifier to Fire 10*
5. Roll Again 5. Ammo (MRM 20) 12
23 Ammo Exp, avoid on 6+
6. Roll Again 6. Ammo (MRM 20) 12 9
22 Shutdown, avoid on 8+
20 -4 Movement Points 8*
19 Ammo Exp, avoid on 4+ 7
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire
5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 -3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator
5. Endo Steel 5. Endo Steel 10 -2 Movement Points 2
Damage Transfer
6. Endo Steel 6. Endo Steel 8 +1 Modifier to Fire
Diagram 1
5 -1 Movement Points
0

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