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[12:30:11] ------- Init Cemu 1.26.

2f -------
[12:30:11] Init Wii U memory space (base: 0x000002454d9c0000)
[12:30:11] mlc01 path: C:/Users/ahbuk/OneDrive/Masaüstü/Cemu/cemu_1.26.2/wii u
updates
[12:30:11] CPU: AMD Ryzen 5 5600 6-Core Processor
[12:30:11] RAM: 16296MB
[12:30:11] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
[12:30:12] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
[12:30:12] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
[12:30:56] Loading U-King.rpx
[12:30:56] COS: System fonts found. Generated shareddata (26609KB)
[12:30:57] ------- Loaded title -------
[12:30:57] TitleId: 00050000-101c9500
[12:30:57] TitleVersion: v208
[12:30:57] Update path: C:/Users/ahbuk/OneDrive/Masaüstü/Cemu/cemu_1.26.2/wii u
updates/usr/title/0005000e/101c9500/
[12:30:57] DLC path: C:/Users/ahbuk/OneDrive/Masaüstü/Cemu/cemu_1.26.2/wii u
updates/usr/title/0005000c/101c9500/
[12:30:57] Save path: C:/Users/ahbuk/OneDrive/Masaüstü/Cemu/cemu_1.26.2/wii u
updates/usr/save/00050000/101C9500/user/
[12:30:57] Shader cache file: shaderCache/transferable/00050000101c9500.bin
[12:30:57] gameprofile path: gameProfiles/00050000101c9500.ini
[12:30:57] RPX hash (updated): fb7911ad
[12:30:57] RPX hash (base): dcac9927
[12:30:57] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
[12:30:57] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
[12:30:57] ------- Init Vulkan graphics backend -------
[12:30:57] Vulkan instance version: 1.3
[12:31:00] Using GPU: AMD Radeon RX 6600
[12:31:00] Driver version: 23.2.2 (AMD proprietary shader compiler)
[12:31:00] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
[12:31:00] Enable robust buffer access
[12:31:00] Using available debug function: vkCreateDebugUtilsMessengerEXT()
[12:31:00] Vulkan device memory info:
[12:31:00] Heap 0 - Size 7920MB Flags 0x00000003
[12:31:00] Heap 1 - Size 7892MB Flags 0x00000000
[12:31:00] Heap 2 - Size 256MB Flags 0x00000003
[12:31:00] Memory 0 - HeapIndex 0 Flags 0x00000001
[12:31:00] Memory 1 - HeapIndex 1 Flags 0x00000006
[12:31:00] Memory 2 - HeapIndex 2 Flags 0x00000007
[12:31:00] Memory 3 - HeapIndex 1 Flags 0x0000000e
[12:31:00] Memory 4 - HeapIndex 0 Flags 0x000000c1
[12:31:00] Memory 5 - HeapIndex 1 Flags 0x000000c6
[12:31:00] Memory 6 - HeapIndex 2 Flags 0x000000c7
[12:31:00] Memory 7 - HeapIndex 1 Flags 0x000000ce
[12:31:00] VK_FORMAT_D24_UNORM_S8_UINT not supported
[12:31:00] Loaded module 'u-king' with checksum 0x6267bfd0
[12:31:00] RPL link time: 94ms
[12:31:00] HLE scan time: 109ms
[12:31:00] ------- Active settings -------
[12:31:00] CPU-Mode: Multi-core recompiler (gameprofile)
[12:31:00] Load shared libraries: true (gameprofile)
[12:31:00] Use precompiled shaders: auto (gameprofile)
[12:31:00] Full sync at GX2DrawDone: true
[12:31:00] Async compile: true
[12:31:00] Console language: English
[12:31:04] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[12:31:04] ------- Activate graphic packs -------
[12:31:04] Activate graphic pack: The Legend of Zelda: Breath of the
Wild/Enhancements [Presets: CellHunter's Preset,Enabled,Enhanced Reflections,Medium
(8 samples),Ultra (8x, Default)]
[12:31:04] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-
01800008)
[12:31:04] Applying patch group 'BotW_AspectRatio_V208'
[12:31:04] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-
01802498)
[12:31:04] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-
0180347f)
[12:31:04] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics
[Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),Normal FXAA
(Default),High (200%),Very High (Recommended)]
[12:31:04] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803500-
01803540)
[12:31:04] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw
Distance [Presets: Ultra (1.5x),High (1.25x),High,High,Slightly higher (-1)]
[12:31:04] Applying patch group 'BotW_ExtendedMemory_V208'
[12:31:04] Activate graphic pack: The Legend of Zelda: Breath of the
Wild/Mods/Extended Memory
[12:31:05] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave:
01803600-018039dc)
[12:31:05] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803a00-01803c38)
[12:31:05] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803d00-
01803d6c)
[12:31:05] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803e00-018040d0)
[12:31:05] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804100-
01804120)
[12:31:05] Applying patch group 'BotW_LoadingScreen_V208'
[12:31:05] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804200-
01804214)
[12:31:05] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
[12:31:05] Applying patch group 'BotW_VSync_V208' (Codecave: 01804400-018044a4)
[12:31:05] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804500-
01804538)
[12:31:05] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of
the Wild/Mods/FPS++)
[12:31:05] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS+
+ [Presets: Advanced Settings,60FPS Limit (Default),60FPS (ideal for 240/120/60Hz
displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default,
dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence
(Default),Disabled (Default)]
[12:31:05] ------- Init Audio backend -------
[12:31:05] DirectSound: available
[12:31:05] XAudio 2.8: available
[12:31:05] ------- Run title -------
[12:31:18] Shader cache loaded with 9286 shaders. Commited mem 3097MB. Took 13801ms
[12:31:29] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
[12:31:29] IOSU_ACT: using account default in first slot
[12:31:34] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[12:31:54] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[12:31:54] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[12:31:54] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[12:32:20] Vulkan-Info: Allocated additional memory for textures from device-local
memory
[12:32:27] Vulkan-Info: Allocated additional memory for textures from device-local
memory

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