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Hit Points 1 - Halebeard Peak Ice Plate Utopia Hit Points 1 - Halebeard Peak Ice Plate Utopia

-1 from ATK of all -1 from ATK of all


&*()&*() &* &*() &*() Seal of Balance monsters. Engine &*()&*() &* &*() &*() Seal of Balance monsters. Engine
-1 &*() &*() -1 &*() &*()
Time Track -1
If active, cancel all Time Track -1
If active, cancel all
&*() &*() events in any 1 &*() &*() events in any 1
*()E
-1 &*() &*() region for as long
as you're there. Use
*()E
-1 &*() &*() region for as long
as you're there. Use
)&*()
E
&*() &*()
only once.
Silica
)&*()
E
&*() &*()
only once.
Silica
)&*E ()
&*() &*() Silver
)&*E ()
&*() &*() Silver
)&*()
E E
Bracelet of Ios )&*()
E E
Bracelet of Ios

)&*( E
) 2 - The Great Wilds +1 energy pt to GH
for ea day crossed )&*() E 2 - The Great Wilds +1 energy pt to GH
for ea day crossed

)&*( E
) &* &*() &*() Hermetic Mirror off time track.
)&*( E
) &* &*() &*() Hermetic Mirror off time track.

-1 &*() &*() If active, you may Quartz


-1 &*() &*() If active, you may Quartz
subtract up to 10 subtract up to 10
God's Hand &*() &*() from any search God's Hand &*() &*() from any search
-1 &*() &*() result in Halebeard -1 &*() &*() result in Halebeard
Peak or The Fiery Peak or The Fiery
&*() &*() Maw. &*() &*() Maw.
&*() &*() Quartz &*() &*() Quartz
Event Cycles Event Cycles
3 - Root Strangled Marshes Shimmering
3 - Root Strangled Marshes Shimmering
&* Active Monsters Moonlace Wax &* Active Monsters Moonlace Wax
+2 levels to all
encounters. &* &*() &*() Void Gate Ignore encounters. +2 levels to all
encounters. &* &*() &*() Void Gate Ignore encounters.

-1 &*() &*() If active, whenever -1 &*() &*() If active, whenever


&* Fleeting Visions
1 free energy pt in &*() &*() you fall &* Fleeting Visions
1 free energy pt in &*() &*() you fall
-1 unconscious, -1 unconscious,
activation bar for this
region's Construct. &*() &*() recover to full
activation bar for this
region's Construct. &*() &*() recover to full
-1 strength in 4 days -1 strength in 4 days
Only lasts as long as Only lasts as long as
Fleeting Visions is in &*() &*() instead of 6. Fleeting Visions is in &*() &*() instead of 6.
effect or until &*() &*() Gum effect or until &*() &*() Gum
activation. Silver activation. Scale of the Silver
Scale of the
Infinity Worm Infinity Worm
Good Fortune
&* Good Fortune
Up to -10 on all 4 - Glassrock Canyon +1 HP for ea day
crossed off time
&* Up to -10 on all 4 - Glassrock Canyon +1 HP for ea day
crossed off time
search results. search results.
&* &*() &*() Golden Chassis track. &* &*() &*() Golden Chassis track.

&* Foul Weather


Lose 1 additional day
-1 &*() &*() If active, add 1 to &* Foul Weather
Lose 1 additional day
-1 &*() &*() If active, add 1 to
the result of each the result of each
each time a day is lost.
-1 &*() &*() die while in combat Gum
each time a day is lost.
-1 &*() &*() die while in combat Gum
&*() &*() with spirits. Spirit &*() &*() with spirits. Spirit
Tool Belt -1 monsters noted with Tool Belt -1 monsters noted with
&*() &*() (s). &*() &*() (s).
&* Dowsing Rod
If filled entire search &*() &*() Silica &* Dowsing Rod
If filled entire search &*() &*() Silica
box, subtract up to 100 The Ancient box, subtract up to 100 The Ancient
from search result. No Record from search result. No Record

ere
ere

zero or neg numbers.


zero or neg numbers.
5 - Ruined City of the Ancients Auto succeed at
any connection
5 - Ruined City of the Ancients Auto succeed at
any connection

as h
as h

&* Paralysis Wand


+2 to each die for &* &*() &*() Scrying Lens attempt. &* Paralysis Wand
+2 to each die for &* &*() &*() Scrying Lens attempt.

rest of combat. -1 &*() &*() rest of combat. -1 &*() &*()

sw
sw

If active, you may If active, you may


subtract up to 10 subtract up to 10
&* Focus Charm &*() &*() &* Focus Charm &*() &*() from any search

oro
from any search
oro

+2 energy pts while


+2 energy pts while
activating Construct. -1 &*() &*() result in Glassrock activating Construct. -1 &*() &*() result in Glassrock
Canyon or Root Canyon or Root
Surplus energy pts Surplus energy pts

I so d
&*() &*()
I so d

goes to GH as &*() &*() Strangled Marshes. goes to GH as


Strangled Marshes.
normal. &*() &*() Wax normal. &*() &*() Wax
The Molten The Molten
SCORING 6 - The Fiery Maw Shard
+1 to Hit range of
Lead
SCORING 6 - The Fiery Maw Shard
+1 to Hit range of
Lead

10 –Each Construct found. 10 –Each Construct found. all monsters.


20 –Unmod perfect 0 search. &* &*() &*() Crystal Battery
all monsters.
20 –Unmod perfect 0 search. &* &*() &*() Crystal Battery
10 –Each Legendary
Treasure. -1 &*() &*() If active, you may
10 –Each Legendary
Treasure. -1 &*() &*() If active, you may
5 –Each activated Construct. -1 spend any 3 5 –Each activated Construct. -1 spend any 3
5 –Each completed &*() &*() components from 5 –Each completed &*() &*() components from
Connection.
10 –Each charged Tool. -1 &*() &*() your stores to
recharge 1 tool belt
Connection.
10 –Each charged Tool. -1 &*() &*() your stores to
recharge 1 tool belt
Waste Basket 1 –Each remaining HP. Waste Basket
1 –Each remaining HP. artifact. Use only
50 –Activated Utopia Engine &*() &*() artifact. Use only
once. 50 –Activated Utopia Engine &*() &*() once.
5 –Each day left after
Utopia Engine activated.
&*() &*() Lead 5 –Each day left after
Utopia Engine activated.
&*() &*() Lead

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