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Modules in MUSIC and ARTS 6

ELEMENTARY
Fourth Quarte

1
MAPEH – Grade 6
Alternative Delivery Mode
Quarter 1– Module 1: Music and Arts
First Edition, 2020

Republic Act 8293, section 176 states that: No copyright shall subsist
in any work of the Government of the Philippines. However, prior approval of
the government agency or office wherein the work is created shall be
necessary for exploitation of such work for profit. Such agency or office may,
among other things, impose as a condition the payment of royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand


names, trademarks, etc.) included in this module are owned by their
respective copyright holders. Every effort has been exerted to locate and seek
permission to use these materials from their respective copyright owners. The
publisher and authors do not represent nor claim ownership over them.

Published by the Department of Education


Secretary: Leonor Magtolis Briones
Undersecretary: Diosdado M. San Antonio

Development Team of the Module

MUSIC
Writer
Almanza Elementary School
Georgen G. Agbay – Master Teacher I

ARTS
Writers:
Pilar Village Elementary School
Medardo E. Dilig - Master Teacher II
Rodolfo O. Magdamit Jr.-Master Teacher I

Validators:
Georgen G. Agbay – Master Teacher 1
Medardo E. Dilig - Master Teacher II
Alex G. Corporal-Master Teacher I
Nilo D. Magada II- Master Teacher I
Roger C. Tesorero – Master Teacher I

PSDS in MAPEH: MILDRED T. TUBLE

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Introductory Message

For the facilitator:


Welcome to the (MAPEH 6) Alternative Delivery Mode (ADM) Module on Music
and Arts!

This module was collaboratively designed, developed and reviewed by educators


both from public and private institutions to assist you, the teacher or facilitator
in helping the learners meet the standards set by the K to 12 Curriculum while
overcoming their personal, social, and economic constraints in schooling.
This learning resource hopes to engage the learners into guided and
independent learning activities at their own pace and time. Furthermore, this
also aims to help learners acquire the needed 21st century skills while taking
into consideration their needs and circumstances.
In addition to the material in the main text, you will also see this box in the body
of the module:

For the learner:

Welcome to the MAPEH 6 Alternative Delivery Mode (ADM) Module on Music and
Arts)!
This module was designed to provide you with fun and meaningful opportunities
for guided and independent learning at your own pace and time. You will be
enabled to process the contents of the learning resource while being an active
learner.
We hope that through this material, you will experience meaningful learning and
gain deep understanding of the relevant competencies. You can do it.

At the end of this module, you will also find:

References This is a list of all sources used in


developing this module.

The following are some reminders in using this module:


1. Use the module with care. Do not put unnecessary mark/s on any part of the
module. Use a separate sheet of paper in answering the exercises.
2. Don’t forget to answer What I Know before moving on to the other activities
included in the module.
3. Read the instruction carefully before doing each task.
4. Observe honesty and integrity in doing the tasks and checking your answers.
5. Finish the task at hand before proceeding to the next.
6. Return this module to your teacher/facilitator once you are through with it.
If you encounter any difficulty in answering the tasks in this module, do not
hesitate to consult your teacher or facilitator. Always bear in mind that you are
not alone.
We hope that through this material, you will experience meaningful learning and
gain deep understanding of the relevant competencies. You can do it!

3
What I need to Know
This module was designed and written with you in mind. It is here to help
you master the skills in Music and Arts. The scope of this module permits it to
be used in many different learning situations. The language used recognizes the
diverse vocabulary level of students. The lessons are arranged to follow the
standard sequence of the course. But the order in which you read them can be
changed to correspond with the textbook you are now using.
The module is divided into Music and Arts lessons.

MUSIC Lessons
Lesson 1- Identifies the values of the notes/rests used in a particular song.
Lesson 2 -Differentiates aurally among 2, 3, 4 and 6 time signature.
4 4 4 8
Lesson 3 – Demonstrate the conducting gestures of 2, 3, 4 and 6
time signature. 4 4 4 8
Lesson 4- Creates rhythmic patterns in 2, 3, 4 and 6
time signature. 4 4 4 8
ARTS Lessons
Lesson 1 – Discusses the concept that art processes, elements and principles
still apply even with the use of technology
Lesson 2 – Explains the elements and principles applied in comic art
Lesson 3 -Utilizes art skills in using new technologies (hardware and
software)
Lesson 4 - Creates personal or class logo as visual representation that can
be used as a product, brand, or trademark.
Lesson 5 - Explains ideas about the logo
Lesson 6-Utilizes art skills in using new technologies (hardware and
software) in cartoon character making.
Lesson 7 - Creates own cartoon character to entertain, express opinions,
ideas, etc.
Lesson 8 - Explains ideas about the cartoon character

4
6
MUSIC
FIRST QUARTER
What I know

Choose the letter of the best answer. Write the chosen letter on a separate
sheet of paper.

1. Below is a musical score of the song “Magtanim ay Masaya”. What is the


first note used in the second measure?
A. whole note C. quarter note
B. half note D. eighth note

MAGTANIM AY MASAYA

5
2. In a time signature, how many beats does a quarter note receive?
A. 1 beat B. 2 beats C. 3 beats D. 4 beats
3. Which of the following conducting patterns is in time signature?

A. C.

B. D.

4. It is the groupings of notes and rests of different durations, long and short
sounds in a given meter.
A. Beat C. Rhythm
B. Pulse D. Rhythmic Pattern
5. How many sixteenth notes can be derived from a quarter note?
A. 2 B. 3 C. 4 D. 6

Lesson Values of Notes and Rests


1 Competency: Identifies the values of the notes/rests
used in a particular song.

What is it?
This lesson will help you master the different kinds of musical notes
and rests and their time values. This will help you be confident not only in
reading and writing music, but also in performing musical compositions.

What’s New

6
➢ What are the musical symbols you see in the picture above?
➢ What do you think are their functions in music?

What is it
Music is made up of different kinds of notes and rests to represent
the duration of sounds and silence. We use different notes and rests in making
a composition. Notes are symbols for sounds in music and rests are symbols for
silence.
The symbols for sounds are illustrated in the table below. These
symbols are called notes. Each note represents a specific length of sound called
time value.
NAME NOTE VALUE REST

Whole note/rest 4
Half note/rest 2

Quarter note/rest 1

Eighth note/rest ½
Sixteenth note/rest ¼

If you see a dot (.) beside a note or a rest, the value of it is ½ of the value
of the note or rest.

What’s More
Study the musical composition of the song “Magtanim ay Masaya”
below. Identify the notes and rests you see in the song. Write also their
corresponding time value on a piece of paper.

7
Magtanim ay Masaya

What I Have learned


• Notes are musical sounds that represent sounds.
• Rests are symbols that represent silence in music.
• Notes and rests are placed on a staff with other musical symbols
to create a song.
• The value of a dot is half the value of a note or rest it follows.
• Observing the correct time value of the notes and rests is
important to achieve the correct.

What I can Do
Directions: Illustrate the musical symbol for each item. Then, write
the corresponding time value after each symbol.
SYMBOL TIME VALUE
1. sixteenth note ______________ ______________
2. whole note ______________ ______________
3. dotted half note ______________ ______________
4. quarter rest ______________ ______________
5. half rest ______________ ______________

References:
Vivian R. Lugue, Maria Socorro L. Romabiles, Music and Arts for Fun 6
Texbook pages 53-60
Odofo M. Pempena, et al. Exploring MAPEH 6

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Lesson Time Signature
2 Competency: Differentiate aurally the
2, 3, 4, 6 time signature.
4 4 4 8

What’s In
Direction: Study the notes and rests in each item. Given their
respective time values, how many beats would they make in total?

1.
+ + =
3. + + =

2. + + =

What’s New
In the previous lesson, you learned that notes are musical
symbols for sounds. These musical symbols when arranged and
combined properly to create beautiful music. The notes and rests are
grouped accordingly by means of the time signature. The time meter
signifies the meter of a particular song.
Today, you will learn simple and compound time signatures that
will allow you to perform music in correct timing.

What is It
The Time signature tells us how the music is to be counted.
The time signature is written at the beginning of the staff after the clef
and the key signature.
The upper number of the time signature tells us the number of
beats that should be in each measure. The lower number of the time
signature tells us the kind of note that receives one beat.

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A. Simple Time Signatures

This means that there are two beats per measure. The
quarter note/rest gets one beat. Ex. Magtanim ay Di Biro

This means that there are 3 beats per measure. The quarter
note/rest gets one beat. Ex. Paruparong Bukid.

This means that there are 4 beats per measure. The quarter
note /rest receives one beat. Ex. Himno ng Sangay ng Las
Piňas

B. Compound Time Signature


Some songs and musical pieces are written in compound time
signatures. An example of this is time signature. In this time signature,
the beats are grouped in a three-part rhythm. The upper number (6) tells that
there are six beats in every measure and the lower number (8) meant that
every eighth note ( ) receives one beat. The time value of notes and rests are
doubled in a compound time signature.

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NAME NOTE Symbol Time
value
Dotted half . . 6 beats
note/rest
Dotted quarter . . 3 beats
note/rest
Quarter 2 beats
note/rest
Eighth note/rest 1 beat

Sixteenth ½
note/rest

What’s more
Direction: Using the YouTube app, click the links below to watch the
video of these songs. Listen and identify the time signature of each song.
1. Magtanim ay Di Biro
(https://www.youtube.com/watch?v=f8TgQ0aagls

2. Paruparong Bukid
(https://www.youtube.com/results?search_query=paruparong+bukid)

3. Row, Row, Row your Boat


(https://www.youtube.com/watch?v=HsmXFpG0seI

What I Have learned


• Time signature is a pair of numbers drawn at the beginning of
the staff. It indicates the number of beats in a measure and the
kind of note that receives one beat.
• The simplest time signatures are 2, 3, and 4 time signatures.
4 4 4
• A compound time signature like the time signature doubles
the original time value of the notes and rests.
What I Can Do
Direction: Write the correct time signature of the following rhythmic
patterns inside the box.

1.
=

2. =

3. =

11
References:
Vivian R. Lugue, Maria Socorro L. Romabiles, Music and Arts for Fun 6 Texbook
pages 53-60
Odofo M. Pempena, et al. Exploring MAPEH 6.2017
https://www.youtube.com/watch?v=rjkrdy2A_HI

Conducting Simple and


Lesson Compound Signatures
3 Competency: Demonstrate the conducting gestures
of 2, 3, 4, and 6 time signature.
4 4 4 8

What’s In
In the previous lesson, you have learned the different simple and
compound time signatures and their meanings. You were able to sing songs on
different time signatures.
In this lesson, you will learn that each time signature has a conducting
pattern those singers and performers follow in order to be guided in their
performances.

What’s New
Conducting is the art of directing a musical performance, such as an
orchestral or choral concert. It has been defined as "the art of directing the
simultaneous performance of several players or singers using gesture. The main
role of a choral or orchestral conductor is to lead or guide the performers in the
right tempo through hand gestures.

What is it
Conducting Techniques
The key to successful conducting is for the conductor to know all
conducting patterns. Below are some basic techniques in conducting that a
conductor should know.
1. Position – Observing the proper position of the body, hands, and arms is
important in conducting. The hands are placed in front of the body
between the waist and shoulder. The right arms give the beat pattern
and the palm with flexible wrist should stay down.
2. Preparatory Beat – The first beat before the first note of a musical
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composition is called the preparatory beat. In the 4 time signature the
preparatory beat falls on the fourth beat while on 3 time signature, it
4
falls in the third beat.
3. Gestures in Conducting Dynamics – When the music is gradually becoming
soft, the hand and arms gesture decreases in size. When the music is

12
gradually becoming loud bigger gestures should be emphasized. The
fingertips are the only ones to move in soft dynamics while the whole arm
moves in louder dynamics.
4. Gesture to End Piece – To end the piece simple counter-clockwise in small
gesture would be enough. The hand should be in an elliptical loop from
the wrist of both or each hand with the palm facing the ground.

What’s more
A. Conducting Simple Time Signatures
1. In duple meter, there are two counts or beats in a measure. A quarter
note receives one beat.
2
time is one of the most common meters.
4 andExample:
in a concert orchestra.

*Lupang Hinirang

2
4

2. In triple meter, it has three counts or beats in a measure, and a quarter


note receives one beat.

3 Examples:
4
*Pilipinas Kong Mahal
*Bahay Kubo

3. Quadruple meter has four counts or beats in a measure, and a quarter


note receives one beat

Example:
4
4 * Himno ng Sangay ng Las
Pinas

B. Conducting Compound Time Signatures

Example:
6
8 * Row, Row Your
Boat

13
What I have learned
• The conductor should have the mastery of conducting
techniques.
• In conducting, the position of the body, hands, and arms is
important.
• Conductors show the beat of a song through arm movements
that follow certain patterns. These are called conducting
gestures ora concert
and in conducting
orchestra. patterns.

What I Can Do
Practice conducting the following songs below. Make sure to give the
preparatory beat of each song.

1. Lupang Hinirang
2. Bahay Kubo
3. Pilipinas Kong Mahal

References:
Vivian R. Lugue, Maria Socorro L. Romabiles, Music and Arts for Fun 6
Texbook pages 53-60

Lesson Rhythmic Patterns


Competency: Creates rhythmic patterns
4 in 2, 3, 4, and 6 time signature
4 4 4 8

What’s In
and in a concert orchestra.
Direction: Identify the conducting pattern shown.

_________ ___________ _________

14
What’s New
Rhythmic patterns are the division of beats into patterns of sound by
clapping or tapping the beat or a combination of notes and rests in a measure.
The rhythmic pattern is also indicated by the words and syllables of words.

What is it
The regular occurring pulse that you hear and feel in a composition
is called beat. It is a heartbeat of music. Meter, on the other hand, is the grouping
of notes and rests as a unit. It may have two, three, or four beats placed in a
measure. A measure is the space between two bar lines. Below are the kinds of
meter that group notes and rests to form rhythmic patterns.
A. Common Simple Meter
1. Duple meter, there are two counts or beats in a measure.

2
4

2. Triple meter has three counts or beats in a measure.

3
4

3. Quadruple meter has four counts or beats in a measure.

4
4

B. Compound Meter – 6 9 12 are compound meters but 6 is the most


8 8 8 8
common compound meter. In this time signature, the six beats are grouped
into two sets of three.

. . . .

What’s more
Rhythmic syllables
Music reading can be facilitated with the use of rhythm syllables that
can be spoken aloud as you clap the rhythm. This system is important because it
can be transferred to “mental” counting when you are performing.

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Notes Symbol Rhythmic Syllables
Whole note ta-ah-ah-ah
Half note ta-ah
Quarter note Ta
Eighth notes si-si

Sixteenth notes ti-ri-ti-ri

Dotted half note ta-ah-ah

What I Have learned


• Rhythmic patterns are formed when notes and rests are grouped
together in a specific meter.
• The heartbeat of music is called beat.
• The kinds of meter are duple, triple, and quadruple.
• Rhythmic syllables help in reading notes easier.

What I Can Do
Direction: Complete the following rhythmic patterns using notes and
rests.
1. Duple meter

_____ _____ ____

2.Quadruple

_____ _____ ___

Assessment
Direction: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.

1. It is the groupings of notes and rests of different durations, long, and short
sounds in a given meter.
A. Beat C. Rhythm
B. Pulse D. Rhythmic Pattern

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2. Which rhythmic pattern is arranged according to the triple meter ?
.
C.
A. C.

B. D. D.

3. In a time signature, how many beats does a quarter note receive?

A. 1 beat B. 2 beats C. 3 beats D. 4 beats

4. Rose is asked to conduct the song “Pilipinas Kong Mahal”. What must she
do to emphasize the correct dynamics of the song when the music is gradually
becoming loud?
A. Place her hand in front of her body.
B. Make a simple counterclockwise gesture.
C. Her hands and arms gesture must decrease in size.
D. Her hands and arms gesture must become bigger.
5. How many sixteenth notes can be derived from a quarter note?
B. 2 B. 3 C. 4 D. 6

References:
Vivian R. Lugue, Maria Socorro L. Romabiles, Music and Arts for Fun 6 Texbook
Odofo M. Pempena, et al. Exploring MAPEH 6.2017
https://www.youtube.com/watch?v=wLwmo6bFGzA

Answer Key
5.
2 Lesson 2
5. A 4. What’s more
1
4. D
3.
3 1.
3. C
4
2. A 4 2. 2. 3
1.
1/4
3.
1. C
What I can do 8
What I Know 6
Lesson 1

Lesson 2 , , 2. 5. C
What I can do
4
1. 3 , , 1.
4. D
3. A
4
2. 4 4 Answers may vary 2. B
4 What I can do
1. D
3. Lesson 3
Assessment

17
6
ARTS
FIRST QUARTER

What I know
Multiple Choice. Choose the letter of the best answer. Write the chosen letter
on a separate sheet of paper.
1. Which statement best describes cartooning?
A. It is a form of art.
B. It uses the elements and principles of arts and design.
C. It can be created in a computer that also uses elements and principles
of arts and design.
D. All of the above
2. Why is technology in making comic art important nowadays?
A. Making comic using technology becomes easy and faster.
B. Making comic using technology can be a good source of income.
C. Making comic using technology can enhance ones’ skills.
D. All of the above.
3. Which statement below is not TRUE about a logo?
A. It is an emblem, graphic mark, coat of arms, symbol or device.
B. It is a creative design composed of letters, words, and graphic designs.
C. It is used by companies, organizations and individuals to recognize
their institutions.
D. Creating a logo is not important.
4. Which of the following illustrates a series of drawing arranged box by box
which contains dialogue?
A. Editorial cartoon C. Caricature
B. Comic strip D. Logo
5. Seth wants to enhance his design by filling its area with a solid color or
pattern. Which of the following software tools he should use?
A. Paint bucket tool C. Circle tool
B. Text tool D. Pencil tool

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Lesson COMIC ART/ CARTOON
1.Discusses the concept that art processes, elements and
1 principles still apply even with the use of technology.
2.Explains the elements and principles applied in comic art.

What’s In
Can you design a simple character using your imagination? Have you
tried sketching with the use of technology?

What’s New
Do you have hard times sketching a comic
or a cartoon character? Well, that’s not a
problem anymore, all you need is to
download an application in your
cellphones or gadgets.
The application is known as Puppet
Pals HD, it is an easy-to-use cartoon
creator app. It allows you to create your
animations using a variety of themes and
characters.
Show your creativity, try it now and
have some fun.

What is It?

Can you tell something about the art


processes, elements and principles used in
the picture? The cartoon character image is
done in the computer using digital tools. Even
when technology is applied in cartoon
character making still arts processes,
elements, and principles were considered.
The arts processes, elements, and
principles do not change even if technology is
applied.

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A cartoon is an illustrated visual art in two-dimensional form. Two-
dimensional means the art is drawn on a flat surface like paper and it lacks the
illusion of depth. A cartoon is a non-realistic or semi-realistic designed to evoke
laughter and happiness to its audience. The word “cartoon” originated from the
Dutch word karton and Italian word cartone, which means “strong and heavy
paper” or “board”.

The art processes include the materials, tools and techniques used to create
products like drawing, painting, collage, pottery, sculpture, weaving, and
cartooning.
Here are the elements and principles of design used in making a cartoon
character and comic art.

Through the use of technology, cartooning and comic art are made easy and
faster. All elements and principles of design are enhanced. It is more attractive and
appealing to the audience. The cartoonist’s imaginations are limitless, and the
output becomes more realistic and amazing. The use of technology in cartooning
and comic making can be a good source of income. Especially when outputs are
attractive, topics are timely and interesting.

20
What’s More

Activity 1. “Show Me Your Face”


Directions: Using simple lines, shapes, colors, and other art elements and
principles to design the cartoon faces below. Be creative.

https://www.pinterest.ph/pin/519602875735350493/

Activity 2. “Comic is Life”


Direction: Examine the comic below then answer the following questions:

Explain
1. What are the elements and principles of art
applied in the comic shown?
____________________________________________
____________________________________________
____________________________________________

2. Why is technology in making comic art is


important nowadays?
____________________________________________
____________________________________________
____________________________________________

What I Have Learned


1. Cartooning is a form of art.
2. Cartoon is an illustrated visual art in two-dimensional form.
3. Cartooning uses art processes, elements, and principles even if it is done
using technology.
4. Cartoons are funny, cute, and colorful representations of a person,
animal, or inanimate objects like trees, plants, and other things around
us.

21
5. Cartoons that are created in computers use simple lines, shapes, colors
and other elements and principles of design.
6. Technology has made cartooning and comic art easy, realistic, and almost
natural.
7. The art processes include the materials, tools, and techniques used to
create products like drawing, painting, collage, pottery, sculpture,
weaving, and cartooning.
8. The elements of design in art are line, shape, form, color, value, texture,
and space.
9. The principles of design in art are rhythm, proportion, balance, variety,
movement, emphasis, and unit.

What I Can Do
Activity 3. “Spot the Difference!”

Directions: Look at the cartoons character below. Minion A was done through a
color pencil drawing while Minion B was done using a technology. Spot the
difference in terms of art processes, elements, and principles used in making the
design.

Minion A Minion B

References
Textbook
Exploring MAPEH Grade 6
https://turbologo.com/articles/fedex-logo/
https://www.pinterest.ph/pin/132363676520150552/
https://www.coca-colaindia.com/stories/the-logo-story
https://99designs.com/blog/tips/types-of-logos/

22
Lesson HARDWARE AND SOFTWARE
Competency: Utilizes art skills in using new technologies
2 (hardware and software)

What’s In
Can you still recall the elements and principles of design in arts ?

What’s New
Which picture is an example of hardware or software?

What is it
Differentiating software and hardware of a computer.
A. SOFTWARE - The computer programs that tell the computer what to do.
Examples of Software:
• Microsoft Word – is a word processing program responsible in typing letters,
reports, research, and other documents.
• Microsoft PowerPoint – commonly used to create slide shows by trainers
and other presenters to illustrate the presentation.
• Microsoft Excel – a spreadsheet contains graphics, clipart, pictures, and
charts.
• Microsoft Office Publisher – is known as a business publishing program
that helps users create, design, and publish professional-looking marketing
and communication materials.

23
Software that can create an artwork
• Adobe Photoshop – is adobe photo editing, image creation, and graphic
design software.
• MS Paint – software that can be used to draw, color, and edit pictures.

B. HARDWARE - the physical part that a computer system requires to


function.
Different Hardware of Computers:
• Keyboard-panel of the key that operates a computer.
• Monitor -displays screen used to provide output from a computer.
• Mouse -is a device that controls the movement of a cursor or pointer on a
display screen.
• Central Processing Unit (CPU) – the primary component of a computer that
processes instruction.
• Speakers – produce audio output that can be heard by a listener.
• Printer- a device that generates a hard copy of it.

What’s more
Directions: Identify which is hardware or software. Write H for
hardware and S for software.

______1. Keyboard _______4. Printer

______2. Mouse _______5. Adobe Photoshop

______3. MS Paint

What I Have Learned


Computer is a device that stores, retrieves, and process data.
Hardware physical part of computer, including keyboard, mouse,
and CPU, etc.
Examples of Software
1. Microsoft PowerPoint
2. MS Word
3. MS Excel
4. MS Publisher
• Software are programs that tell the computer what to do.
• Different Hardware of Computers:
1. Keyboard 4. Mouse
2. Monitor 5. Speaker
3. Central Processing Unit

24
What I Can Do

Create a presentation about the computer hardware.


1. Open your computer.
2. Open the MS PowerPoint.
3. Download pictures from the internet to get several
options of the pictures/illustration.
4. Use the crop tool in the format tab in the picture to
eliminate unwanted parts.
5. Save the presentation using your own file name.

References
Textbook
Exploring MAPEH Grade 6
Images
https://turbologo.com/articles/fedex-logo/
https://www.pinterest.ph/pin/132363676520150552/
https://www.coca-colaindia.com/stories/the-logo-story

PERSONAL/CLASS LOGO
Lesson Competency: Creates personal or class logo as visual
representation that can be used as a product, brand, or
3 trademark.

What’s In

Look at the logos below.

Questions:
1. What logo do you think is attractive?
2. Do you find it interesting? Why?
3. Do you know how to create a logo? If you are going to create a personal
logo, what would it be?

25
What’s New
The art director is the person tasked to manage the logo-design project of
a company. The art director is expected to form a design team composed of graphic
artist, organize meetings to present, plan, and assess/reassess the project. With
him/her, is a design brief. In school, the brief could be thought of as the
assignment. It tells the pupils what is expected of them to fulfill the requirements
of a project. The design brief is sometimes called a program. In the design brief,
the art director’s understanding of the product for which the logo is to be designed
is laid out.
A logo is for inspiring trust, recognition, and admiration for a company or
product, and it is our job as designers to create a logo that will do its job.
A logo must be memorable.
A logo must be timeless. An effective logo should be timeless – that is, it will
stand the test of time. Will the logo still be effective in 10, 20, 50 years?
A logo must be versatile.

What is It
A logo is likely to be used on everything a business does,
therefore you want people to recognized and remember it. Memorability is
achieved through simplicity, as people remember simple shapes faster. Color
also plays a vital role in the recognition of identity too. This is proven in an
experiment by a Brazilian Graphic Designer, who swapped the color
schemes of competing brands.
To be memorable, the logo and supporting brand identity also
need to differentiate from its competitors, so make sure to do your research.
It’s a valuable exercise to keep a visual record of the competitor’s logo and
identities to reference your design against a later date.

APPROPRIATE- A logo should be appropriate for the business, and it


intended audience. For example, if you aim to target children you might use
a bouncy and bold typeface, whilst this same style.

VERSATILE- A logo will be used on anything from a button to a building.


That means that the logo you design will need to work just as effectively at
10 millimeters as it does at 10 meters. The logo will also ideally allow for
different layouts and configurations to ensure the logo will look its best, no
matter where it’s used.

What’s More

Direction: Draw a PERSONAL LOGO.


Materials:
-Oslo Paper - Eraser
-Pencil - Coloring Materials

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Instructions:
1. Think of a logo you want to draw first.
2. Use the initials of your name in the logo.
3. Sketch the logo you want using a pencil.
4. Finalize your logo.
5. Be sure to put some colors on it to make it attractive.

What I Have Learned


• The art director is the person tasked to manage the logo-design
project of a company.
• Design brief is the expected outcome or result of a logo sometimes
it is called a program.
• There are processes and techniques in order to create a successful
personal logo.

What I can Do
Direction: Write TRUE if the statement is correct and FALSE if
otherwise.
________1. A Personal logo cannot be used as a trademark of your own
business.
________2. Logo must be memorable with simplicity.
________3. An excellent logo must be timeless.
________4. A school director is a person that manages the logo design.
________5. A logo can be used to advertise a product.

Lesson CARTOON CHARACTER MAKING


Competency: Creates own cartoon character to entertain,
4 express opinions, ideas, etc.

What’s in
Observe the pictures shown below:

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Both pictures show different kinds of materials and all of the
materials shown in both pictures can be used in making a cartoon character
Have you ever tried using computer software to draw something?
Although most software is expensive, there are those that you can download
for free. Once you use them, you will find out that most features that allow
you to create lines and shapes, and change these lines to thick lines, and
vice versa are common. You can erase and do it over again.

What’s New

What are the types of cartoon characters?

Editorial cartoon- also known as a political cartoon, is an illustration or


comic strip containing a political message that usually relates to current
events or personality. usually relates to current events or personality.

Strip Cartoon- a series of cartoon drawings that tell a story or part of story.

Caricature -is meant to make fun of the people they show. A caricaturist
chooses certain features about a person, such as a nose or their teeth then draws
these features in an exaggerated way.

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What is It
Direction: Try to make your own cartoon character using a
computer. Follow the steps below to be successful in making your very own
digital artwork. Remember, you can do whatever you want if you apply the
elements and principles of arts that you have learned.
1. Open your computer.
2. Open the MS Paint Application.
3. Draw your cartoon character using the Pencil Tool.
4. Use the Circle Tool and Square Tool for the features or designs of your
cartoon character.
5. Use the Paint Bucket Tool to color your work.
6. After making your cartoon character, open your printer. Print your work.

What’s More

Do you know the difference between the software and hardware of a


computer?

SOFTWARE
It is a term used to describe computer programs that run on PCs, mobile
phones, tablets, or other smart devices. There is software that can be used in
creating drawings or other artworks. An artwork made by a computer is also known
as digital art.

Examples of Software that can be used in creating a cartoon character:

BASIC DRAWING TOOLS


These can be seen in most of the software that is being used for drawing or
painting.

• Pencil Tool - used to draw free lines onto the picture.


• Paint bucket Tool - used to fill an area with solid color or pattern.
• Square Tool - used to create a perfect square or rectangular shape.
• Line Tool - used to create perfectly straight lines.
• Circle Tool - used to create perfect circles.
It is known as physical components of a computer such as the machine and
wiring, or tools and machinery.

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Different Hardware of Computers:

• Printer – puts text and images from the computer to paper.


• Monitor – displays information on a screen.
• Keyboard – a device for typing letters, numbers, and symbols, in the
computer.
• Mouse – a hand-held device for moving a cursor around the screen.
• Modem/Router – send a network signal to the computer; used to connect
many computers to the network or the internet.
• System Unit/Central Processing Unit- contains the brain of your
computer that processes information.

What I Have Learned

• An artwork made by a computer is also known as digital arts.


• Software is a term used to describe computer programs that run on
PCs, mobile phones, tablets, or other smart devices.
• Examples of Software in creating digital arts:
1. Adobe Photoshop
2. GIMP
3. Microsoft Paint
❖ Basic Drawing Tools:
1. Pencil Tool 4. Line Tool
2. Paint Bucket Tool 5. Circle Tool
3. Square Tool
❖ Hardware is known physical components of a computer such as the
machine and wiring, or tools and machinery.
❖ Different Hardware of Computers:

5. Mouse
1. Printer 3.Modem/Router
6.SystemUnit/Central Processing
2. Keyboard 4. Monitor
Unit

What I can Do

Direction: Identify which is being described in the following sentences.


___________1. It is also known as political cartoon.
___________2. Drawn in an exaggerated way and meant to make fun of the
people they show.
___________3. A series of cartoon drawings that tell a story or part of story..
___________4. Known physical components of a computer such as the
machine and wiring, or tools and machinery.
___________5. An artwork made by a computer.

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Assessment

Directions: Choose the letter of the best answer. Write the chosen letter on a
separate sheet of paper.
1. Which of the following refers to creative design composed of letters, words,
graphic designs, and/or symbols?
A. logo C. animation
B. cartoon D. graphic

2. It is a term used to describe computer programs that run on PCs, mobile


phones, tablets, or other smart devices.
A. software C. logo
B. hardware D. cartoon
3. Mary wants to change the size of the image in her logo design. What must
she do?
A. Click burn tool and drag it over the object.
B. Click erase tool and erase everything in the area.
C. Click sponge tool and drag it over the section of the image.
D. Click crop tool and select the area she wants to crop then press
enter.
4. Which of the following statements best describes the use of technology in
arts?
A. Art processes, elements and principles can still be applied.
B. Art processes modified.
C. At principles can no longer be applicable.
D. Elements of arts can still be used.
5. What tool is used to draw free lines onto a picture?
A. Line tool C. Moving truck tool
B. Pencil tool D. Paint bucket tool

Answer Key
7 A 5. S 5.
B 4. True 5.
H 4.
D 3. False 4.
S 3.
D 2. True 3.
H 2.
D 1. True 2.
H 1.
False 1.
What I know
What’s more
What I Can do
Lesson 2
5. Digital arts
Lesson 3
4. Hardware B 5.
3. Comic strip A 4.
2. Caricature D 3.
1. Editorial cartoon
A 2.
A 1.
What I can do
Lesson 4 Assessment

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