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COMP 1777

3D MODELLING
CW1 3D Model and evaluation
Module Coordinator Martyn Broadhead
Release 26/09/2023 Deadline 05/12/2023
Contribution 100%

This coursework should take an average student who is up-to-date with tutorial work approximately
50 hours
Learning Outcomes

1 Analyse and critique the key concepts and techniques for the creation of 3D
models.
2 Demonstrate the construction of scenes and objects in a 3D modelling program.
3 Employ a specific modelling workflow pipeline to produce a model for a given
purpose.
4 Demonstrate the origins of ideas by referencing sources used in work and
producing pre-production documentation.
Plagiarism

Plagiarism is presenting somebody else’s work as your own. It includes: copying information directly from the Web or books
without referencing the material; submitting joint coursework as an individual effort; copying another student’s coursework;
stealing coursework from another student and submitting it as your own work.

Suspected plagiarism will be investigated and if found to have occurred will be dealt with according to the procedures set down
by the University. Please see your student handbook for further details of what is / isn’t plagiarism. Details are also on the
Student Intranet.

All material copied or amended from any source (e.g. internet, books) must be referenced correctly according to the
reference style you are using.

Your work will be submitted for electronic plagiarism checking. Any attempt to bypass our plagiarism detection systems will be
treated as a severe Assessment Offence.

Coursework Submission Requirements

• For this coursework you must also submit an S drive upload by the deadline date. Make sure it is clearly labelled and
uploaded to the correct folder on the server.
• An electronic copy of your work for this coursework must be fully uploaded by 23:30 on the deadline date of
05/12/2023 using the link on the coursework Moodle page for COMP1777.
• For this coursework you must submit a single Acrobat PDF document.
• In general, any text in the document must not be an image (ie must not be scanned) and would normally be generated
from other documents (eg MS Office using “Save As .. PDF”). More details are on the IT Support pages . An exception
to this is hand written mathematical notation, but when scanning do ensure the file size is not excessive.
• There are limits on the file size (current values are on Moodle).
• Make sure that any files you upload are virus-free and not protected by a password or corrupted otherwise they will be
treated as null submissions.
• Your work will be marked online and comments on your work and a provisional grade will be available from the
Coursework page on Moodle. A news item will be posted when the comments are available, and also when the grade is
available in BannerWeb.
• You must NOT submit a paper copy of this coursework, or include the Banner header sheet.
• All courseworks must be submitted as above. Under no circumstances can they be accepted by academic staff.

Coursework Regulations

The University website has details of the current Coursework Regulations, including details of penalties for late submission,
procedures for Extenuating Circumstances, and penalties for Assessment Offences. See http://www2.gre.ac.uk/current-
students/regs
Detailed specification

You are required to create 3D models (assets) to be used in an environment in a game engine.

You will identify and research a geographic location and a historical time period, (for example, 15th
century Inca Empire). You will develop 3D models using this research . You do not need to create models
which recreate the period, but your models should be clearly influenced by the research, for example,
you could create a community on another planet, using a South American Inca architecture as the
reference.

You will produce design documentation for your work, this will include:

• Research images with supporting written documentation. These images must be referenced,

• Developmental designs which will address factors such as form, scale, colour and texture. These will
be plans, images and diagrams which you have created.

You should model buildings, structures, scene elements and other props. Do not model characters,
creatures or animals. You can select the modelling techniques.

Using the models you have created you will create a scene which showcases your work. The scene file
will be no larger than 100m x 100m. Assets must be built to a 1:1 scale.

The scene and 3D models will be saved as a Unity package; a format which retains, textures, materials
and shaders. The package will be well organised with models and folders being well labelled. You must
submit a Unity package not a Unity project.

You will write an evaluation which analyses and critiques the key concepts and techniques used in the
creation of the 3D models. The evaluation should refer to the design documentation and include
screenshots of models created.

Deliverables
All deliverables should be uploaded as a single zip file to Moodle:

• Critical Evaluation (1500 words) – Evaluation which analyses and critiques the key concepts and
techniques used in the creation of the 3D models.

• Design documentation (4 - 8 A4 pages) . Create research, design and planning documentation,


This work must not be included as part of the word count of the critical evaluation.

• Unity package. Including the textured models and sample scene.

• Project files for your models (include all support files: material maps, etc.).
Assessment Criteria
Design Development 20%
Marks will be awarded for the development of your research, designs and planning. You should include
reference material, plans, illustrations, colour and textures. The development work must be
comprehensively labelled to provide a description of the material presented.

Referencing 5%
Identify Location & Period 5%
Own work\designs 5%
Commentary 5%

Learning Outcomes Assessed: 4


• Demonstrate the origins of ideas by referencing sources used in work and producing pre-production
documentation

3D Models - 60%
Marks will be awarded for the final models; the number and complexity of models created, the attention
to detail, presentation, and range of modelling techniques utilised.

Unity Package 5%
Blender/Maya/Project file 5%
Naming/Organisation 5%
Scale 5%
Materials & UV mapping 10%
Modelling with polys 10%
Modelling with curves 5%
Modular design 5%
Realism / Research used 5%
Sculpting methods 5%

Learning Outcomes Assessed: 2, 3


• Demonstrate the construction of scenes and objects in a 3D modelling program
• Employ a specific modelling workflow pipeline to produce a model for a given purpose.

Critical Analysis (Report) 20%


Marks will be awarded for a critical review of the modelling process and the techniques utilised. This
should include a constructive critical review of the outcome as a product.

Learning Outcomes Assessed: 1


• Analyse and critique the key concepts and techniques for the creation 3D models

Use of Images 5%
Critical evaluation 15%
Criteria for Assessment 80-100 70-79 60-69 50-59 40-49 30-39 0-29

Exceptional Excellent Very Good Good Satisfactory Fail Fail

Design Development An imaginative planning An imaginative planning A planning document A planning document A planning document A poor planning docu- A fail will include materi-
document which is ex- document which is excel- which is very good, with which is good, with refer- which is satisfactory, will ment will contain materi- al which requires refer-
Learning Outcomes Assessed: 4
ceptionally well written lently written and refer- referenced sources most- enced sources. have refernced sources al which requires refer- encing, no referencing
and references sources ences sources using the ly using the Harvard but there will be omis- encing but no referencing will be present and links
Good designs will include
using the Harvard sys- Harvard system. system. sions or problems with will be present. to the production work
some labelling and will be
tem. the referencing. will be tenuous or non
Designs will be struc- Very good designs will be supported with some Poor designs will not be
existent.
Designs will be struc- tured, excellently de- structured, mostly la- notes. Designs will have Satisfactory designs will supported with notes and
tured, exceptionally tailed, labelled and sup- belled and supported attention to detail. be lacking in detail and will have very little atten- A fail will include designs
detailed, labelled and ported with notes. These with somenotes. Designs will have issues with tion to detail. which are disorganised,
supported with notes. will address a range of will have good attention labelling and insufficient not relevant and show no
These will address a factors which may in- to detail. supporting notes. attention to detail.
broad range of factors clude materials, colour
These will address some Designs will lack atten-
which must include ma- and style.
factors such as materials, tion to detail.
terials, colour and style.
colour and style but
some area will require
further development.

3D Models - The models will be excep- The models will be de- The models will be de- The models will have A satisfactory models will The models may be The models will bear
tionally detailed, with an tailed, with an excellent tailed, with a very good some complexity. There have links to the plan- incomplete with some little or no link to the
Learning Outcomes Assessed: 2,
extremely high degree of degree of complexity. degree of complexity. will be a link with the ning and design material links to the research and planning and research
3..
complexity. There will be There will be a clear link There will be a link with planning. The models will but the models may be planning material but it material.
a clear link with the plan- with the planning. The the planning. The models utilise different types of not show attention to will show a lack of overall
ning. The models will models will utilise a will utilise different types modelling techniques but detail or may be incom- application to the task.
utilise a wide range of range of modelling tech- of modelling techniques. these may be limited in plete. Factors such as UV
modelling techniques. niques. The models will The models will address scope or underdeveloped mapping, colour or
The models will be tex- be textured, use UV texturing UV mapping in some areas. The mod- shaders may be missing.
tured, use UV mapping mapping and different and shaders but there els will address texturing
and different types of types of shader. may be inconsistencies or UV mapping and shaders
shader. areas where it could be but there will be incon-
improved. sistencies or areas where
it could be improved.
Criteria for 80-100 70-79 60-69 50-59 40-49 30-39 0-29
Assessment
Exceptional Excellent Very Good Good Satisfactory Fail Fail

Critical The critical evaluation is The critical evaluation is The critical evaluation is The critical evaluation The critical evaluation The critical evaluation The critical evaluation
exceptionally well struc- excellently structured excellently structured has a good structure structure is satisfactory has little structure and has no structure and
Evaluation
tured and organised. and organised. and organised. with clear presentation overall but does need the work is hampered the assessment includes
Learning Out- and organisation of improvement. Many by errors in Standard a significant number of
The written English is of The written English is of The written English is of
comes As- ideas. errors appear in the use English. It lacks academ- errors in Standard Eng-
an extremely high an excellent standard an very good standard
sessed: 1 of Standard English ic style and does not lish. It lacks academic
standard and observes and observes all aca- and observes most aca- The work observes
(possibly due to poor flow well. Further proof style and this impedes
all academic conven- demic conventions in demic conventions in some academic conven-
proof reading). The reading clearly needed flow. Further proof
tions in style, content style, content and refer- style, content and refer- tions in style, content
work does not flow well and additional support reading clearly needed
and referencing. encing. encing. and is presented well,
in several places and for academic writing. and additional support
mostly using Standard
Exceptionally evaluates, Excellently, evaluates, Is very good in evalu- this affects clarity. for academic writing.
English throughout. It poorly describes the
analyses and critiques analyses and critiques ating , analysing and
The majority of this Describes the process production work, lacks Does not describe or
the key concepts and the key concepts and critiquing the key con-
work uses a style which using technical termi- critical analysis and critically evaluate the
techniques used in the techniques used in the cepts and techniques
flows well. nology but fails to criti- makes poor use of tech- production work
creation of the 3D mod- creation of the 3D mod- used in the creation of
cally evaluate the work. nical terminology.
els. els. the 3D models. Evaluates, analyses and
critiques the key con- Includes some screen Does not refer to the
Includes a wide range Includes a wide range Includes a range anno-
cepts and techniques shots but these will be work using screenshots.
annotated screenshots annotated screenshots tated screenshots with
used in the creation of missing supporting
with analysis of model- with analysis of model- analysis of modelling
the 3D models but notes or labelling.
ling techniques and how ling techniques and how techniques and how
there may be some
successful they were. successful they were. successful they were.
omissions.
Evaluates, analyses and
Includes some annotat-
critiques the key con-
ed screenshots with
cepts and techniques
limited analysis of mod-
used in the creation of
elling techniques.
the 3D models.

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