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i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.6.

1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Utilizador\Desktop\
Viola.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is
selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle] Filling out
basic attributes, {name='Circle', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.003]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.003]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.003]
Filling out basic attributes, {name='Circle.003', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Circle.003] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling
out basic attributes, {name='Material.001', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.001] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.003]
Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.003]
Processing subset: materialId="1" numTriangles="7776" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.003] Has
subset 'Material.001' with '7776' triangles and materialId="1" numTriangles="7776"
firstIndex="0" firstVertex="0" numIndices="23328" numVertices="10262"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.003]
Has '1' subsets, '7776' triangles and '10262' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle] has shape ID
'1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle]
transforming to new transform-basis with <Matrix 4x4 (0.0587, 0.0000, 0.0000,
0.9013)
(0.0000, -0.0188, 0.0556, 11.8649)
(0.0000, -0.0556, -0.0188, 1.1955)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle]
translation is <Vector (0.9013, 11.8649, 1.1955)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle] has
translation: [0.901344 11.8649 1.19552]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle] has
rotation(degrees): [-108.721 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle] has
scale: [0.0586859 0.0586859 0.0586859]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.001] Filling
out basic attributes, {name='Circle.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.004]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.004]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.004]
Filling out basic attributes, {name='Circle.004', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Circle.004] Has material 'Afinadores'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Afinadores] Filling
out basic attributes, {name='Afinadores', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Afinadores] Has no
Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Afinadores] Has no
Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Afinadores] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.004]
Subset with index [0] based on material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.004]
Processing subset: materialId="2" numTriangles="7776" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.004] Has
subset 'Afinadores' with '7776' triangles and materialId="2" numTriangles="7776"
firstIndex="0" firstVertex="0" numIndices="23328" numVertices="10262"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.004]
Has '1' subsets, '7776' triangles and '10262' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.001] has
shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001]
transforming to new transform-basis with <Matrix 4x4 (0.0546, 0.0000, 0.0000,
0.9013)
(0.0000, -0.0175, 0.0517, 11.4668)
(0.0000, -0.0517, -0.0175, 1.3395)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001]
translation is <Vector (0.9013, 11.4668, 1.3395)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001]
has translation: [0.901344 11.4668 1.33953]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001]
has rotation(degrees): [-108.721 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.001]
has scale: [0.054599 0.054599 0.054599]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.001] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.001] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.002] Filling
out basic attributes, {name='Circle.002', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.005]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.005]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.005]
Filling out basic attributes, {name='Circle.005', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Circle.005] Has material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.005]
Subset with index [0] based on material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.005]
Processing subset: materialId="2" numTriangles="7776" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.005] Has
subset 'Afinadores' with '7776' triangles and materialId="2" numTriangles="7776"
firstIndex="0" firstVertex="0" numIndices="23328" numVertices="10262"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.005]
Has '1' subsets, '7776' triangles and '10262' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.002] has
shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.002]
transforming to new transform-basis with <Matrix 4x4 (0.0637, 0.0000, 0.0000,
0.9013)
(0.0000, -0.0204, 0.0603, 11.0682)
(0.0000, -0.0603, -0.0204, 1.4703)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.002]
translation is <Vector (0.9013, 11.0682, 1.4703)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.002]
has translation: [0.901344 11.0682 1.47033]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.002]
has rotation(degrees): [-108.721 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.002]
has scale: [0.0636981 0.0636981 0.0636981]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.002] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.002] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.003] Filling
out basic attributes, {name='Circle.003', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.009]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.009]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.009]
Filling out basic attributes, {name='Circle.009', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Circle.009] Has material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.009]
Subset with index [0] based on material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.009]
Processing subset: materialId="2" numTriangles="7776" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.009] Has
subset 'Afinadores' with '7776' triangles and materialId="2" numTriangles="7776"
firstIndex="0" firstVertex="0" numIndices="23328" numVertices="10262"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.009]
Has '1' subsets, '7776' triangles and '10262' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.003] has
shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003]
transforming to new transform-basis with <Matrix 4x4 (0.0587, 0.0000, 0.0000,
0.4875)
(0.0000, -0.0188, 0.0556, 11.8628)
(0.0000, -0.0556, -0.0188, 1.2092)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003]
translation is <Vector (0.4875, 11.8628, 1.2092)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003]
has translation: [0.487515 11.8628 1.20924]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003]
has rotation(degrees): [-108.721 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.003]
has scale: [0.0586859 0.0586859 0.0586859]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.003] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.003] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.004] Filling
out basic attributes, {name='Circle.004', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.010]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.010]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.010]
Filling out basic attributes, {name='Circle.010', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Circle.010] Has material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.010]
Subset with index [0] based on material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.010]
Processing subset: materialId="2" numTriangles="7776" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.010] Has
subset 'Afinadores' with '7776' triangles and materialId="2" numTriangles="7776"
firstIndex="0" firstVertex="0" numIndices="23328" numVertices="10262"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.010]
Has '1' subsets, '7776' triangles and '10262' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.004] has
shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.004]
transforming to new transform-basis with <Matrix 4x4 (0.0546, 0.0000, 0.0000,
0.5041)
(0.0000, -0.0175, 0.0517, 11.4639)
(0.0000, -0.0517, -0.0175, 1.3399)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.004]
translation is <Vector (0.5041, 11.4639, 1.3399)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.004]
has translation: [0.504068 11.4639 1.33992]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.004]
has rotation(degrees): [-108.721 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.004]
has scale: [0.054599 0.054599 0.054599]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.004] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.004] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Circle.005] Filling
out basic attributes, {name='Circle.005', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.011]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Circle.011]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Circle.011]
Filling out basic attributes, {name='Circle.011', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Circle.011] Has material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Circle.011]
Subset with index [0] based on material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.011]
Processing subset: materialId="2" numTriangles="7776" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Circle.011] Has
subset 'Afinadores' with '7776' triangles and materialId="2" numTriangles="7776"
firstIndex="0" firstVertex="0" numIndices="23328" numVertices="10262"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Circle.011]
Has '1' subsets, '7776' triangles and '10262' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Circle.005] has
shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.005]
transforming to new transform-basis with <Matrix 4x4 (0.0637, 0.0000, 0.0000,
0.5070)
(0.0000, -0.0204, 0.0603, 11.0682)
(0.0000, -0.0603, -0.0204, 1.4745)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.005]
translation is <Vector (0.5070, 11.0682, 1.4745)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.005]
has translation: [0.507033 11.0682 1.47449]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.005]
has rotation(degrees): [-108.721 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Circle.005]
has scale: [0.0636981 0.0636981 0.0636981]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Circle.005] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Circle.005] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube] Filling out
basic attributes, {name='Cube', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.002]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.002]
Filling out basic attributes, {name='Cube.002', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Cube.002] Has material 'Material.008'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.008] Filling
out basic attributes, {name='Material.008', nodeId='3'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.008] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.008] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.002] Subset
with index [0] based on material 'Material.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002]
Processing subset: materialId="3" numTriangles="7296" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.002] Has
subset 'Material.008' with '7296' triangles and materialId="3" numTriangles="7296"
firstIndex="0" firstVertex="0" numIndices="21888" numVertices="3652"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.002]
Has '1' subsets, '7296' triangles and '3652' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube] has shape ID
'7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube]
transforming to new transform-basis with <Matrix 4x4 ( 0.0645, -0.0000, 0.0000,
1.0031)
( 0.0000, 0.0222, -0.0606, 11.0416)
(-0.0000, 0.0606, 0.0222, 1.3238)
( 0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube]
translation is <Vector (1.0031, 11.0416, 1.3238)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has
translation: [1.00311 11.0416 1.32381]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has
rotation(degrees): [69.8456 7.79013e-16 4.38346e-15]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube] has
scale: [0.0645413 0.0645413 0.0645413]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.001] Filling out
basic attributes, {name='Cube.001', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.003] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.003]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.003]
Filling out basic attributes, {name='Cube.003', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Cube.003] Has material 'Paletas da cordas'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Paletas da cordas]
Filling out basic attributes, {name='Paletas da cordas', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Paletas da cordas] Has
no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Paletas da cordas]
Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Paletas da cordas] Has
no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.003] Subset
with index [0] based on material 'Paletas da cordas'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.003]
Processing subset: materialId="4" numTriangles="7296" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.003] Has
subset 'Paletas da cordas' with '7296' triangles and materialId="4"
numTriangles="7296" firstIndex="0" firstVertex="0" numIndices="21888"
numVertices="3652"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.003]
Has '1' subsets, '7296' triangles and '3652' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.001] has shape
ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001]
transforming to new transform-basis with <Matrix 4x4 ( 0.0645, -0.0000, 0.0000,
1.0094)
( 0.0000, 0.0222, -0.0606, 11.4301)
(-0.0000, 0.0606, 0.0222, 1.2086)
( 0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001]
translation is <Vector (1.0094, 11.4301, 1.2086)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001]
has translation: [1.00944 11.4301 1.20858]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001]
has rotation(degrees): [69.8456 7.79013e-16 4.38346e-15]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.001]
has scale: [0.0645413 0.0645413 0.0645413]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.001] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.001] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out
basic attributes, {name='Cube.002', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.004] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.004]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.004]
Filling out basic attributes, {name='Cube.004', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Cube.004] Has material 'Paletas da cordas'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.004] Subset
with index [0] based on material 'Paletas da cordas'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.004]
Processing subset: materialId="4" numTriangles="7296" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.004] Has
subset 'Paletas da cordas' with '7296' triangles and materialId="4"
numTriangles="7296" firstIndex="0" firstVertex="0" numIndices="21888"
numVertices="3652"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.004]
Has '1' subsets, '7296' triangles and '3652' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape
ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
transforming to new transform-basis with <Matrix 4x4 ( 0.0645, -0.0000, 0.0000,
1.0292)
( 0.0000, 0.0222, -0.0606, 11.8403)
(-0.0000, 0.0606, 0.0222, 1.0747)
( 0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
translation is <Vector (1.0292, 11.8403, 1.0747)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
has translation: [1.0292 11.8403 1.07466]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
has rotation(degrees): [69.8456 7.79013e-16 4.38346e-15]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002]
has scale: [0.0645413 0.0645413 0.0645413]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cylinder.001] Filling
out basic attributes, {name='Cylinder.001', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG:
[Cylinder.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG:
[Cylinder.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG:
[Cylinder.001] Filling out basic attributes, {name='Cylinder.001', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Cylinder.001] Has material 'Corpo 2'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Corpo 2] Filling out
basic attributes, {name='Corpo 2', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Corpo 2] Has no
Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Corpo 2] Has no
Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Corpo 2] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cylinder.001]
Subset with index [0] based on material 'Corpo 2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.001]
Processing subset: materialId="5" numTriangles="124" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.001] Has
subset 'Corpo 2' with '124' triangles and materialId="5" numTriangles="124"
firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG:
[Cylinder.001] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cylinder.001] has
shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG:
[Cylinder.001] transforming to new transform-basis with <Matrix 4x4 (0.6524,
0.0000, 0.0000, 0.6837)
(0.0000, -0.0000, -0.6191, 4.2545)
(0.0000, 0.2217, -0.0000, 1.4115)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG:
[Cylinder.001] translation is <Vector (0.6837, 4.2545, 1.4115)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG:
[Cylinder.001] has translation: [0.683693 4.25453 1.41147]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG:
[Cylinder.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG:
[Cylinder.001] has scale: [0.652401 0.221731 0.619075]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cylinder.001] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.001] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane] Filling out
basic attributes, {name='Plane', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane]
Filling out basic attributes, {name='Plane', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Plane] Has material 'Corpo'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Corpo] Filling out
basic attributes, {name='Corpo', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Corpo] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Corpo] Has no
Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Corpo] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane] Subset
with index [0] based on material 'Corpo'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Processing
subset: materialId="6" numTriangles="26432" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Has subset
'Corpo' with '26432' triangles and materialId="6" numTriangles="26432"
firstIndex="0" firstVertex="0" numIndices="79296" numVertices="14817"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane] Has
'1' subsets, '26432' triangles and '14817' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane] has shape ID
'11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane]
transforming to new transform-basis with <Matrix 4x4 (0.3471, 0.0000, 0.0000,
0.6911)
(0.0000, -0.0000, -0.3471, 5.6231)
(0.0000, 0.3471, -0.0000, 1.7567)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane]
translation is <Vector (0.6911, 5.6231, 1.7567)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has
translation: [0.691115 5.62308 1.7567]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has
rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has
scale: [0.34711 0.34711 0.34711]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.001] Filling
out basic attributes, {name='Plane.001', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.001]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.001]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.001]
Filling out basic attributes, {name='Plane.001', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Plane.001] Has material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.001]
Subset with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.001]
Processing subset: materialId="1" numTriangles="896" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.001] Has
subset 'Material.001' with '896' triangles and materialId="1" numTriangles="896"
firstIndex="0" firstVertex="0" numIndices="2688" numVertices="477"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.001]
Has '1' subsets, '896' triangles and '477' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.001] has shape
ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001]
transforming to new transform-basis with <Matrix 4x4 (0.4463, 0.0000, 0.0000,
0.6944)
(0.0000, -0.0000, -0.4463, 2.5445)
(0.0000, 0.4463, -0.0000, 1.7387)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001]
translation is <Vector (0.6944, 2.5445, 1.7387)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001]
has translation: [0.694389 2.54449 1.73875]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001]
has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.001]
has scale: [0.446292 0.446292 0.446292]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.001] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.001] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.002] Filling
out basic attributes, {name='Plane.002', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.004]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.004]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.004]
Filling out basic attributes, {name='Plane.004', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Plane.004] Has material 'Braço'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Braço] Filling out
basic attributes, {name='Braço', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Braço] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Braço] Has no
Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Braço] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.004]
Subset with index [0] based on material 'Braço'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.004]
Processing subset: materialId="7" numTriangles="3136" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.004] Has
subset 'Braço' with '3136' triangles and materialId="7" numTriangles="3136"
firstIndex="0" firstVertex="0" numIndices="9408" numVertices="1570"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.004]
Has '1' subsets, '3136' triangles and '1570' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.002] has shape
ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002]
transforming to new transform-basis with <Matrix 4x4 (0.3471, 0.0000, 0.0000,
0.6911)
(0.0000, -0.0000, -0.3471, 5.6231)
(0.0000, 0.3471, -0.0000, 1.7567)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002]
translation is <Vector (0.6911, 5.6231, 1.7567)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002]
has translation: [0.691115 5.62308 1.7567]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002]
has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.002]
has scale: [0.34711 0.34711 0.34711]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.002] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.002] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.003] Filling
out basic attributes, {name='Plane.003', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.005]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.005]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.005]
Filling out basic attributes, {name='Plane.005', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Plane.005] Has material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.005]
Subset with index [0] based on material 'Afinadores'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.005]
Processing subset: materialId="2" numTriangles="11520" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.005] Has
subset 'Afinadores' with '11520' triangles and materialId="2" numTriangles="11520"
firstIndex="0" firstVertex="0" numIndices="34560" numVertices="5800"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.005]
Has '1' subsets, '11520' triangles and '5800' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.003] has shape
ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.003]
transforming to new transform-basis with <Matrix 4x4 (0.3471, 0.0000, 0.0000,
0.6911)
(0.0000, -0.0000, -0.3471, 5.6231)
(0.0000, 0.3471, -0.0000, 1.7215)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.003]
translation is <Vector (0.6911, 5.6231, 1.7215)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.003]
has translation: [0.691115 5.62308 1.72152]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.003]
has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.003]
has scale: [0.34711 0.34711 0.34711]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.003] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.003] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere] Filling out
basic attributes, {name='Sphere', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere]
Filling out basic attributes, {name='Sphere', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Sphere] Has material 'Material.012'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.012] Filling
out basic attributes, {name='Material.012', nodeId='8'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.012] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.012] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere] Subset
with index [0] based on material 'Material.012'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere]
Processing subset: materialId="8" numTriangles="960" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere] Has
subset 'Material.012' with '960' triangles and materialId="8" numTriangles="960"
firstIndex="0" firstVertex="0" numIndices="2880" numVertices="1984"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere] Has
'1' subsets, '960' triangles and '1984' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere] has shape ID
'15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere]
transforming to new transform-basis with <Matrix 4x4 (0.0368, 0.0000, 0.0000,
0.8901)
(0.0000, 0.0368, 0.0000, 2.4924)
(0.0000, 0.0000, 0.0368, 1.8984)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere]
translation is <Vector (0.8901, 2.4924, 1.8984)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere] has
translation: [0.890055 2.49241 1.89835]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere] has
scale: [0.0368094 0.0368094 0.0368094]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere] no more children to process in
object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.001] Filling
out basic attributes, {name='Sphere.001', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.001]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.001]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.001]
Filling out basic attributes, {name='Sphere.001', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Sphere.001] Has material 'Material.013'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.013] Filling
out basic attributes, {name='Material.013', nodeId='9'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.013] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.013] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.001]
Subset with index [0] based on material 'Material.013'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.001]
Processing subset: materialId="9" numTriangles="960" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.001] Has
subset 'Material.013' with '960' triangles and materialId="9" numTriangles="960"
firstIndex="0" firstVertex="0" numIndices="2880" numVertices="1984"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.001]
Has '1' subsets, '960' triangles and '1984' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.001] has
shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.001]
transforming to new transform-basis with <Matrix 4x4 (0.0368, 0.0000, 0.0000,
0.8075)
(0.0000, 0.0368, 0.0000, 2.4793)
(0.0000, 0.0000, 0.0368, 1.8984)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.001]
translation is <Vector (0.8075, 2.4793, 1.8984)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.001]
has translation: [0.807463 2.47926 1.89835]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.001]
has scale: [0.0368094 0.0368094 0.0368094]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.001] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.001] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.002] Filling
out basic attributes, {name='Sphere.002', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.002]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.002]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.002]
Filling out basic attributes, {name='Sphere.002', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Sphere.002] Has material 'Material.011'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.011] Filling
out basic attributes, {name='Material.011', nodeId='10'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.011] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.011] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.002]
Subset with index [0] based on material 'Material.011'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.002]
Processing subset: materialId="10" numTriangles="960" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.002] Has
subset 'Material.011' with '960' triangles and materialId="10" numTriangles="960"
firstIndex="0" firstVertex="0" numIndices="2880" numVertices="1984"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.002]
Has '1' subsets, '960' triangles and '1984' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.002] has
shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.002]
transforming to new transform-basis with <Matrix 4x4 (0.0368, 0.0000, 0.0000,
0.7295)
(0.0000, 0.0368, 0.0000, 2.4650)
(0.0000, 0.0000, 0.0368, 1.8984)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.002]
translation is <Vector (0.7295, 2.4650, 1.8984)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.002]
has translation: [0.729541 2.46496 1.89835]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.002]
has scale: [0.0368094 0.0368094 0.0368094]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.002] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.002] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.003] Filling
out basic attributes, {name='Sphere.003', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.003]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.003]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.003]
Filling out basic attributes, {name='Sphere.003', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Sphere.003] Has material 'Material.016'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.016] Filling
out basic attributes, {name='Material.016', nodeId='11'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.016] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.016] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.003]
Subset with index [0] based on material 'Material.016'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.003]
Processing subset: materialId="11" numTriangles="960" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.003] Has
subset 'Material.016' with '960' triangles and materialId="11" numTriangles="960"
firstIndex="0" firstVertex="0" numIndices="2880" numVertices="1984"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.003]
Has '1' subsets, '960' triangles and '1984' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.003] has
shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.003]
transforming to new transform-basis with <Matrix 4x4 (0.0368, 0.0000, 0.0000,
0.6511)
(0.0000, 0.0368, 0.0000, 2.4621)
(0.0000, 0.0000, 0.0368, 1.8984)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.003]
translation is <Vector (0.6511, 2.4621, 1.8984)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.003]
has translation: [0.651142 2.4621 1.89835]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.003]
has scale: [0.0368094 0.0368094 0.0368094]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.003] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.003] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.004] Filling
out basic attributes, {name='Sphere.004', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.004]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.004]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.004]
Filling out basic attributes, {name='Sphere.004', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Sphere.004] Has material 'Material.015'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.015] Filling
out basic attributes, {name='Material.015', nodeId='12'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.015] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.015] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.004]
Subset with index [0] based on material 'Material.015'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.004]
Processing subset: materialId="12" numTriangles="960" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.004] Has
subset 'Material.015' with '960' triangles and materialId="12" numTriangles="960"
firstIndex="0" firstVertex="0" numIndices="2880" numVertices="1984"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.004]
Has '1' subsets, '960' triangles and '1984' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.004] has
shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.004]
transforming to new transform-basis with <Matrix 4x4 (0.0368, 0.0000, 0.0000,
0.5766)
(0.0000, 0.0368, 0.0000, 2.4778)
(0.0000, 0.0000, 0.0368, 1.8984)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.004]
translation is <Vector (0.5766, 2.4778, 1.8984)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.004]
has translation: [0.576556 2.47783 1.89835]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.004]
has scale: [0.0368094 0.0368094 0.0368094]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.004] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.004] no more children to process
in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.005] Filling
out basic attributes, {name='Sphere.005', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.005]
is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.005]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.005]
Filling out basic attributes, {name='Sphere.005', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Sphere.005] Has material 'Material.014'
i3dio.i3d.I3D:add_material:DEBUG: [Viola] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.014] Filling
out basic attributes, {name='Material.014', nodeId='13'}
i3dio.node_classes.node.Material:_resolve_with_nodes:WARNING: [Material.014] Uses
nodes but Principled BSDF node is not found!
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.014] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.005]
Subset with index [0] based on material 'Material.014'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.005]
Processing subset: materialId="13" numTriangles="960" firstIndex="0"
firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.005] Has
subset 'Material.014' with '960' triangles and materialId="13" numTriangles="960"
firstIndex="0" firstVertex="0" numIndices="2880" numVertices="1984"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.005]
Has '1' subsets, '960' triangles and '1984' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.005] has
shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.005]
transforming to new transform-basis with <Matrix 4x4 (0.0368, 0.0000, 0.0000,
0.4869)
(0.0000, 0.0368, 0.0000, 2.5033)
(0.0000, 0.0000, 0.0368, 1.8984)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.005]
translation is <Vector (0.4869, 2.5033, 1.8984)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.005]
has translation: [0.486863 2.50328 1.89835]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.005]
has scale: [0.0368094 0.0368094 0.0368094]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.005] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.005] no more children to process
in object

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