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BFor the Calendula mech, the "Execrate" ability you can banish enemies to become

Intangible. They can come back through your Void Husks, however void husks are
optional to be placed down.

Does that mean that you can banish enemies and not place down any void husks to
forever banish enemies? This seems like a big design oversight. I must be missing
something but I don't see anything.

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Brexit-1

2 yr. ago
Void husks only disintegrate at the end of a scene, and you need a void husk to
banish them in the first place. Void husks seemingly don’t move either, so they
just need to touch it on their next turn

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u/hawktoshrimp avatar
hawktoshrimp

2 yr. ago
Anyone know where the .lcp files are?

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u/waslop avatar
waslop

2 yr. ago
It's labelled as demo content on the site, as that's the free bit

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1 more replymember states of Union:

A detailed look at the history and culture of old Karrakis, from the Annorum
Passacaglia to the modern Baronies.
Insight into the modern Baronies, from the Pankrati of the House Games to the
precognitive warrior- monks of the Xenoglossary

Hooks and Baronic NPCs for use in your own games


This book also contains a major expansion to the narrative side of Lancer:

The Bond system, which gives your character a tarot-like Bond, granting them unique
abilities in narrative play
A simple system for generating and running factions in Lancer to both help and
hinder the characters.
A tool for generating random maps for use in your games, at any scale from
planetary to local
Finally, this book contains four new mechs and two new talents that let you emulate
the brawling, brash style of the gladiatorial House Games: House Guard and
Pankrati.

The SSC White Witch, an resilient defender covered in a powerful reactive shell of
ferrofluid
The SSC Emperor, a bow-wielding support, a dominant and regal mech focused on
granting overshield to its

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