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The Walking Dead – Tower Rescue

Two teams of survivors with 150 points each or 1 team of 300


points.

Place the tower on the far edge of the mat opposite the survivors
starting point

Survivor
Tower
star ng point

Place a low nerve character on the tower


Place 4 items of scenery 4 inches from each other and 3 inches
from the edge of the mat and no closer than 6 inches from the
tower
Quarter the playing area and place a supply crate in each quarter
and an extra one behind the tower
Place 9 walkers with 1 touching each item of scenery and each
supply marker
Place 1 walker at the foot of the tower by the access ladder
Place 10 more walkers at random but no closer than 5 inches
from the survivor starting point.
When walkers enter play they come in from behind the tower

The story

The low nerve character was climbing the ladder for the water
tower when they slipped and fell cutting their leg badly on a
shard of rusty metal.
The character screams which draws the attention of some nearby
walkers.
Our victim is forced to painfully climb the ladder to the top of
the tower.
Once there they attempt to stop the bleeding by applying a
tornique but they have lost a lot of blood.

The rescue party

It is up to the rescue party to get to the victim as soon as possible


and to return them to the start point.
It takes one action to climb the tower, one action to apply a
bandage to the victim and another action to climb down with the
victim.
Once the victim is down from the tower walkers enter play from
the left and the right sides of the board but not closer than 5
inches from the survivor starting point.
When moving with the victim you can only move half the
distance for sneak and run.
The victim doesn't get any actions but you must treat the
rescuers nerve as low so once threat reaches medium you must
roll the panic die.
Once the threat level reaches medium you must add 1 to the
threat level in the end phase
Victory conditions

The victim must make it off the board via the survivor starting
point

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