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Jumping Event Josefina and Melody
Jumping Event Josefina and Melody
The number of trials varies depending upon the number of competitors. If the number of
competitors is more than eight, then each one will be given three trials and best eight among
them may be given additional three trials. However, if the number of competitors is less than
eight, then each may be given six trials.
If a competitor wishes, he can have some practice trials before the beginning of the
competition under the supervision of judges. Once the competition has begun, they are not
allowed to use the competition or take-off area.
Markers are provided by the organizing committee to the players to mark their take-off and
run off points. No other substances like chalks should be used which can leave indelible marks.
Soon after the athlete jumps, measurement is done from the nearest point that has touched
the take-off point.
If there is a tie between two players after scoring, chances are given to them till the time one
performs better than the other and gain more points.
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4. High Jump – techniques and game play
Start – before the starting, the athletes spot his/her position from which he/she begin
her approach for a perfect landing.
The approach run – most of the athletes use “j shaped” approach in which first 3 to 5
strides head in a straight line 90 degrees to the bar and the final 4-5 strides being run in
curve. Some of the athletes prefer to run in curve which is known as the “c shaped”
approach.
Link between approach and takeoff – the second last stride, the leg on the outside of
the turn is bent, while the other leg is fully extended.
The takeoff – the athlete pushes the takeoff leg and prepare for the rotation that he/she
will make with legs.
Drive – this is the extension of the takeoff. The athlete relaxes the body to rise over the
crossbar.
Arch – when the athlete tips the shoulders back and brings the heels under thighs at the
moment the athlete forms an arch shape which enables her hips to rise over the
crossbar.
Landing – when the athlete’s hip have crossed the bar the he/she flexes their hips, raise
the chest and legs simultaneously. A correctly executed landing on the shoulders and not
on the neck.
5. High Jump – Rules
Following are some of the important rules of high jump set by International Association of
Athletic Federation (IAAF)
Dislodging of the bar or breaking the plane near the edge of the bar before clearing will not be
counted as successful jump.
Jumping height is decided by the Chief Judge. Players can accept the challenge or may pass it.
If the competitor fails to jump the required height in three consecutive attempts, then he/she
will be disqualified from the competition.
During the final match, whoever clears above the bar with highest height is declared as
winner.
In case there is a tie, following two conditions may be applied to decide the winner. The player
who has fewer misses at the height at which the tie has occurred, is declared as winner. The
player who has fewest misses in the overall tournament is declared as winner.
The jumpers have to face a jump-off if there will be a tie for a first place.
The height will be greater than the previous level. Each player will be given one chance for
each clearance.
6. high Jump – scoring
The event organizers set a minimum qualifying heigh which must be jumped over with athletes
having 1.5 minutes for each attempt. All competitors have 3 attempts per height, although they
can elect to pass the advance and the current one. If the competitors are tied on the same
height the winner is the one with fewest failures at that height. If competitors are still tied
thereafter, a jump-off takes place to decide the winner. The jump-off starts at the next greater
height. Each jumper has one attempt and the bar is lowered and raised until one jumper
succeeds at one height. The jumper who clears all heights amongst other is declared the winner.
7. High Jump – Officials
The minimum number of officials required to run the high jump is 4 ideally.
Chief judge – allocate officials to the various positions.
Official 1 and 2 – replace the bar as required.
Official 3 – call up the competitors and record the results.
IV. Pole vaulting
1. Pole Vaulting – Overview
Pole vault is a popular track and field event. Apart from physical fitness, it requires
understanding of some basic physics such as the way of transferring the kinetic energy of your
speed into the gravitational potential energy through the elastic energy of your vault. This
tutorial will guide you in understanding the sport from a grass-root level. The very first step of
Pole Vault requires the athlete to run down the track holding the pole in his hand. Before
jumping, the athlete has to plant his pole in a metallic pit known as box. Next, he will jump in
the air to get to a required height level. Then throwing the pole away, he swings and turns in the
air and finally lands on the mat. Both men and women can participate in this sport.
2. Brief history
Though the exact origin of this technology is not known yet but it is a well-known fact that in
earlier times, people used pole vault method to cross big obstacles while crossing rivers,
drainage etc. Armies also used this method to cross the long wall of the enemy during the war
time. In 1829 B.C, Pole Vault competition was introduced for the first time in Irish Tailteann
Games.
In 1896, this sport was included in modern Olympics as a popular track and field event. With his
victory in 1912, Harry Babcock gave US its fifth consecutive pole vault win. In earlier days, the
materials used for pole construction was tree limbs in the form of large sticks. With the
evolution of new technology, now fibre poles are being used extensively due to good strength
and flexibility.
3. Pole Vault – facilities and equipment
Pole vault poles
Pole vault crossbars
PV pits, Covers and Shelters.
Pole Vault Boxes and Collars.
Pole Vault standards and base pads.
Replacement spikes
Misc. Pole vault equipment
By carrying the pole high, walk several steps with a feel for left foot.
With the passage of time, slowly lower the pole with keeping in mind that left foot will be
used for planting purpose.
As soon as the left foot touches the ground, forward pushing of the pole should be done with
uplifting
. Try to maintain the pole as close as possible to your body by pushing the bottom arm all way
forward. Just before take-off foot hits the ground, extension of the pole must be made 100%
with the bottom arms.
5. Pole Vault – Rules
Knowing the playing technology is of no use unless you are well aware with the playing rules.
The rules of this sport are made and governed by IAAF (International Association for Athletic
Federation
General Rules
On the scoring form, it is mandatory to mention the weight of the athlete next to his name.
After three consecutive failures in trial, the athlete is automatically removed from the
tournament.
After taking the first attempt, it is advised to take second and third consecutive attempts at
the same height.
Trial Time Limitation Rules Trial time limitation rules are as follows:
In case three competitors are there, a window gap of four minutes is allowed and in case one
is remaining, a max of six minutes of window gap can be allocated to perform.
In case there is a tie between two persons for a same height, then the athlete having less
number of attempts is declared as winner.
Rules regarding Competitions
Using shoes that can give unfair advantage to an athlete is strictly prohibited.
Unless there is a wound, no tapping is allowed on any part of the fingers. However, tapping at
the wrist is allowed.
Without the permission, no athlete is allowed to use the pole of any other competitor.
Planting box must be checked properly to make sure that it is free from any foreign substance.
6. Pole vault – how to score
The competitor who clears the highest height is the winner. If two or more vaulters have
finished with the same height, the tie is broken by the number of misses at the final height. If
the tied pole vaulters have the same number of misses at the last heigh cleared, the tie is
broken by the total number of misses in the competition.
7. Pole vault – officials
Chief judge 1 – allocates officials to the various positions.
Official 2 – call up the competitors and record the results.
Officials 3 & 4 – replace the bar as required.
Long jump and triple jump