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Sheets Alpha 2.1
Sheets Alpha 2.1
At 0, you are Hostile. At 3, you are Quarrelling. At 7, you are Cordial. At 9, you are Confidants. ca m pi ng ac tion s
Name Name Name Name Treat Rest
Console Craft
0-2 Load – Quicker & Quieter
3-4 Load – No Effect Reconcile Practice
5 Load – Slower & Louder Bond Bond Bond Bond
Cook Fortify
p rologue jou r n ey ac tions accor d s
Group Day 1
Players describe their evening,
Day 2
Players describe their day,
Day 3
Players recieve a message
Search
Search for rumours, supplies, or a
Pick one at the start of the
game. If you hit 0 Fortune,
inj ury i nj u ry
Minor No Effect treated Minor No Effect treated
Severe -1D on all rolls treated goal Severe -1D on all rolls treated goal
Debilitating Needs Assistance treated Debilitating Needs Assistance treated
5 = Gain trait Exhausted 5 = Gain trait Agitated 5 = Gain trait Exhausted 5 = Gain trait Agitated
inj ury i nj u ry
Minor No Effect treated Minor No Effect treated
Severe -1D on all rolls treated goal Severe -1D on all rolls treated goal
Debilitating Needs Assistance treated Debilitating Needs Assistance treated
5 = Gain trait Exhausted 5 = Gain trait Agitated 5 = Gain trait Exhausted 5 = Gain trait Agitated
Bedroom Stores
Room Room A room for sleeping (for players or A storeroom for keeping supplies
companions.) Sleeps 2. in.
Write the possessions Write the possessions You may build up to 2 You may build up to 2
needed, and draw a clock needed, and draw a clock When Resting in the Quarters, Provides space for storing up to 5
lose 1 extra fatigue. possessions per storeroom.
Requires 2 items of bedding. Requires 2 items of shelving.
Kitchen Infirmary
Heat up food, or prepare more A dedicated room for treating
elaborate meals. Injuries.
You may only build 1 You may only build 1
Lose 1 extra fatigue when eating Treated injuries reduce 2 levels.
Room Room When Cooking, gain +1 Result. When Treating, gain +1 Result.
Requires 2 cookware, 2 cooking Requires 4 medical supplies & 1
utensils & 1 stove. item of bedding
Write the possessions Write the possessions
needed, and draw a clock needed, and draw a clock
Workshop Parlour
A dedicated room for crafting or A room for relaxing and
repairing items. unwinding.
You may only build 1 You may only build 1
When Crafting or Repairing, When Consoling or Reconciling,
gain +1 Result. gain +1 Result.
Requires 4 wood/metalworking Requires 2 chairs, 1 alcohol & 2
tools & 1 table. items for entertainment.
Room Room
s tor es s tor es
Write the possessions Write the possessions brk use val description brk use val description
needed, and draw a clock needed, and draw a clock