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d300 Wild Magic Surge
d300 Wild Magic Surge
Contents Tier 3 13
Wild Magic Subclasses........................................................ 13
Patreon Tiers PDF 3
Rogue: Arcane Thief............................................................. 13
Levels........................................................................................ 3 Origin Possibilities............................................................ 13
Cursed Luck....................................................................... 13
Tier 1 4
Spellcasting......................................................................... 13
D300 Wild Magic Surge Table............................................. 4 Cantrips.............................................................................. 13
How the table works........................................................... 4 Arcane Ambush................................................................. 13
Tier 2 10 Blink of an Eye................................................................... 13
Arcane Assasin................................................................... 13
Wild Magic Surge Tips........................................................ 10 Bard: College of Gambling.................................................. 14
Good, Neutral, Bad............................................................ 10 Gambler’s Luck.................................................................. 14
Trigger, Delay and Duration............................................ 10 Risky Inspiration............................................................... 14
Triggers.............................................................................. 10 Risky Spells......................................................................... 14
Delays.................................................................................. 10 Gamblers Surge.................................................................. 14
Durations............................................................................ 10 Luck’s Inspiration.............................................................. 14
Wild Magic Surge Items...................................................... 11 Warlock: Pact of Chaos .................................................... 15
The Dungeon Coach Signature Tip................................. 11 Eldritch Chaos Surge......................................................... 15
Surge Shard: ...................................................................... 11 Eldritch Surge Damage Type Table................................. 15
Surge Stone:....................................................................... 11 Patron Pact Power............................................................. 15
Fates Pendant..................................................................... 11 Eldritch Surge Defense...................................................... 15
Chaos Stone:....................................................................... 11 Chaotic Surge Power......................................................... 15
Cursed Luck Ring: ............................................................ 11 Wizard: School of Dropouts.............................................. 16
Crit Surge Cloak:............................................................... 11 Wild Dropout ................................................................... 16
Wild Magic Powder.......................................................... 12 Accidental Casting ............................................................ 16
Wild Magic Projectile (Arrow/ Dagger/ Dart).............. 12 Wild Student...................................................................... 16
Surge Shield: ...................................................................... 12 Wild Learning................................................................... 16
Seed of Chaos..................................................................... 12 Wild Teacher .................................................................... 16
Luck Spectrum Coin.......................................................... 12 Wild Professor .................................................................. 16
Cursed / Sentient Wild Magic Items................................. 12
Exploding Secret Cursed “Rest Item”............................... 12
A Wild Magic Cursed Item.............................................. 12
Wild Magic Sentient Item................................................ 12
Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC.
System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R.
Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are
trademarks of Wizards of the Coast in the USA and other countries.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.
All other original material in this work is copyright 2020 by The Dungeon Coach and published under the Community Content Agreement for Dungeon Masters Guild.
Patreon Tiers PDF
The Dungeon Coach
Medium Humanoid
Levels
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Tier 4 PDFs
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Credits
Creator: The Dungeon Coach – Alan Bjorkgren
Homebrew Council
Purius, Pagnabros and DarkAbysKeeper
Editing, Interior Design and Layout
Mark MacPherson (IntrepidAdventuring.blog)
Graphics and Original Art
AvalonInk (www.avalonink.com )
Bug (https://www.deviantart.com/scatterbug)
TJ Tibbetts (https://youtube.com/channel/UCHhdLa8RKp5CTcnHdvDsjzQ)
Original Template: Nathanaël Roux www.barkalotdesigns.com
Tier 1
D300 Wild Magic Surge Table
How the table works
When you roll on this Wild Magic Surge Table you roll both a d100 and a d20 at the same time. The d100 shows you which row
to go to and the d20 shows you if the result is good, neutral or bad. A d20 result of 1-5 is a bad result, 6-15 is a neutral result, and
16-20 is a good result. If any effect tells you that the Wild Magic Surge will always be a certain type (good, neutral, or bad) then
you do not need to roll the d20 and only roll the d100 to see what you get.