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5e Adventure The Child
5e Adventure The Child
GAMES
The Child
1
5e Adventure
Victor Lyashok (Order #37345719)
NEWSLETTER
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NEXT SCENE
As they ready to leave, go to the next section
of Prayer of Protection.
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VICTORY!
They slay the giant, they should be able to
jump directly to Praise for the Heroes at the
end of the adventure.
Unfortunately they missed a lot of the fun. Not
a problem. You can take the various sections
and use them in other adventures.
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BATTLEFIELD
The goblins are uphill. They have partial RETURNING GOBLINS
covering (AC +2) on round 1. If the heroes fight them but get stuck in the
TACTICS adventure, the goblins can always return with
The goblins have a rock-side planned. They more numbers to try to get a bribe from the
will then charge. None of them will fight to heroes. This can be a second chance to talk to
the death! When a goblin takes any damage, it them and learn about the Secret Tunnel.
will run away.
Rock-slide. Those that make a DC 13 Percep�on NEXT SCENE
check avoid the trap. Everyone else takes 11 If they work with the goblins, they will take
(3d6) damage, taking half damage on a them to the Secret Tunnel. If not, they will go
successful DC 10 Dexterity check from the to the Orc Camp.
impromptu rock-side.
LOOT
Nothing interesting. That is why they are
robbing the heroes.
Its a Rout!
On paper, the fight looks super deadly. Since the
goblins don’t want a fight. It can be over in 1-2
rounds. A few die, and the rest retreat.
If it goes bad for the heroes, remember that the
goblins can be bribed. Instead of murdering
heroes, they will loot them.
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BREAKING INTO THE PLACE DM - Are you stealing from the Orc god?
The orcs are ready if they spend time prying A�er all, this is a place where they make
open the secret door. However, they think it is religious offerings.
goblins, so they don't warn the gang as they Make sure they know it's an act of blasphemy.
don't want to share the meal. Even if it is against a god, they do not
TACTICS worship.
Straight up fight to the death. By Round 2, all
of the orcs should be up and fighting. CURSE OF THE ORC GOD
Anyone who takes a nugget must make a DC
BATTLEGROUND 18 persuasion skill check or get the curse: Ire
Fairly straightforward. of the Howling God.
Make sure they know they have been cursed and
what will happen by it. The an�cipa�on will
worry them.
Ending the Curse. Remove Curse works to
end it. Once the DM uses it, it is over.
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NEXT SCENE
Once they kill Voltar, there should be no other
motivation to stay in the dungeon. If the
heroes came by the backdoor, they could
dodge the Frontal Assault fight and just leave.
The should go to Return to the Bog Giant from
this point in the adventure.
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SETTING
They leave the Orc Camps and return to the
Bog. There should be no encounters on the
way.
NEXT SCENE
Move to the Praise for the Heroes once they
refuse the temptation.
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NEWSLETTER
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Wri�en By: John Walts
Join here! Art: Midjourny AI
August, 2022
Darkeaglegames.com
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