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Pressing in Soccer Philip Joe Cauchi — 2017 An analysis of pressing, its application and practices e eee area w What is Pressing? = * Pressing is a collective team effort aimed at disrupting the opposition’s build-up with the aim of winning the ball It is different than defending which means closing down space in the defending third thus preventing the opponents from creating an Opportunity to score For Pressing to be effective there should be pressure on the ball thus denying the Opponents’ time and space to play Aim @ @® @ @ e my Aim is to win the ball high up the Hei Fa tort to our opponents’ goal as possible If this fails we drop behind the line of the ball Cut off forward passing options Force passing lateral or backward passes Attack passes not player in possession How to Press? = a * Team members must know the predefined pressing zones and pressing triggers * Pressing zones are predefined areas where the team moves and aggressively attacks the ball. It is required that the team not in possession of the ball moves itself to eliminate the possibility of the ball escaping these areas, especially to prevent the opponents from playing forward closer to our goal mee Nagai * Pressing triggers offers the team r right opportunity to put pressure on the ball and my reduce playing space for the opponents. Typical pressing triggers are: cls eS) Bad first touch Receiver drops his head to look at the ball Cross-field passes Opponent in possession with his back to the goal Non-accurate pass Player on the ball is isolated with no passing options Outcomes of Good Pressing L ® OD ® Ss e e Compactness = Forcing Play Reduce playing options of opponents Open up pressing traps Collaboration and Discipline Communication (verbal and non-verbal) Mark space and screen receivers — shadow a Taial4 6 [Todo or et eee Tn reco es : Dominant or ee = have ieee the opposition’s passing V1 aN quick eae then ala) AAV else ela geal Type of Pressing: High Pressing Game Model: Dominant Pro- active Play Suitable: af If we have players who are quick to press to reduce the opposition’s playing options up our team losing possession. If we have attack-oriented players. Es FGncelplay outside: sports-graphics.coi sports-graphics.com No short passing options and escape route (Switch of play) for the player on the ball, forcing opponents to play long jf ito. areas FOrcewlaVvansice’ @ 9 ° @ ® © 8 © 9 eS eo Onlyplaying option | 10 spors-acapniSe Fores eiy inisiels Elinniineits) as Glosrolitas * ¥ © ® ay af sports-graphics.com POUDIE TEAM Opponent 3) sports-graphics.com Higher line of restraint = opponents further away Dajarlesline moves forveirel | (automat) sports-graphics.co1 Marcin easel a Oriana OE Reine SRS) Dea Dirseins oleiyitewveleels ellie misijor dell -Wirinor sports-graphics.com sports-graphics,com sports-graphics.com High aggressive pr a - Sagat Nate cere mel Pee ET Bt cent i } “ Wwyseort 0250) = Counter eo 11 lost the ball. 3 = bounced to regain fi RO ‘possession while 8 is, -'9 Counter Pressing Counter Pressing =. —_ Es 4v2 Rondo I Team to coach: Reds ite Area: 12m x 12m ” Type: Warm-Up Description: The two e defenders work together to » win the ball from the four a attackers. Play for 1 minute HN and then change the a defenders, . ey A ia spoits-graphics.com, Make Play Predictable on one side Team to coach: Reds Area: 20m x 15m Type: Practice Description: Play is 10v6 in favour of the white team. White team attempt to make ten consecutive passes to score a point. Reds aim to make the play predictable towards the opposite side to win the ball and score by guiding the ball through the red gate either by passing to a team mate with a through pass or by dribbling the bail, Press to Win the Ball and Transition Team to coach: Whites Type: Practice Description: Play is 3v3 in the central area and two target players on each side flank. Whites aim to win the ball and transition by playing to either target player. After playing to a target player the white team aims to play towards the ‘opposite target player. Line Soccer — Pressing Game Team to coach: Whites Area: 25m x 15m Type: Game Description: Play is 4v4 where both teams aim to ‘score by stopping the ball over the opposition's goal line. 5v5 High Pressing Game Team to coach: Greens Area: 20m x 30m Type: Game Description: Play is v5 including the goalkeepers where rules are as normal but the width is bigger then the length. Therefore, the team not in possession must work in to eliminate the n’s shooting options and win the ball. 5v6 High Pressing Game Team to coach: Reds Area: 35m x 40m Type: Game Description: Reds defend the three mini goals and score in the regular goal. 7v7+1 Two-Zone Pressing Game Team to coach: Reds Area: 50m x 55m Type: Game Description: Reds score two point if they win the ball in the upper zone and score from the same action. Neutral player plays with the team in possession.

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