Ann of The Banshies

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Fighter (10)

CLASS & LEVEL BACKGROUND PLAYER NAME


Ann Chaotic Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH

+3 +4 PROFICIENCY BONUS
12
ARMOR
CLASS
+1
INITIATIVE
0
SPEED

16 PERSONALITY TRAITS

Hit Point Maximum 70



+7 Strength
DEXTERITY
+1 Dexterity

+1 ●
+6 Constitution
-1 Intelligence
CURRENT HIT POINTS IDEALS

13 -1 Wisdom
+3 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2 +1 Acrobatics (Dex) SUCCESSES

14 10x(1d10+2
+3 Animal Handling (Wis)
) FAILURES

-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
+3 Athletics (Str)

-1 +3 Deception (Cha)
-1 History (Int)
NAME ATK BONUS DAMAGE/TYPE

8 -1 Insight (Wis)
Handaxe +7 1d6+3 slashing Arrow x20
+3 Intimidation (Cha) Longbow +5 1d8+1 piercing Backpack
WISDOM -1
-1
Investigation (Int)
Medicine (Wis) Blowgun +5 1d1+1 piercing Bedroll
-1 -1 Nature (Int) Chest
9
-1 Perception (Wis) Number of Crowbar
+3 Performance (Cha)
+3 Persuasion (Cha)
Attacks: 2 Hammer
CHARISMA
-1 Religion (Int) Lance. +7, Holy symbol
+3 +1 Sleight of Hand (Dex)
1d12+3 piercing Holy water
16 ●
+1 Stealth (Dex)
+3 Survival (Wis)
Leather
SKILLS ATTACKS & SPELLCASTING
Manacles
Mess kit
9 PASSIVE WISDOM (PERCEPTION)
CP
Mirror, steel
Oil
Weapon
SP
Rations (1 day) x10
Proficiencies: Martial; EP Rope, hempen
Simple Tinderbox
GP
Torch
Armor Proficiencies: PP Waterskin
Heavy; Light; Wooden Stake
Medium; Shields
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Ann
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

----------Bonus Actions----------
Second Wind. Regain 1d10 +10 HPs (use once/rest).

---------------Actions--------------
Action Surge. Take an extra action (use once/rest).

-----------Other Traits------------
Dueling Fighting Style. When you are wielding a melee weapon
in one hand and no other weapons, you gain a +2 bonus to
damage rolls with that weapon.

Indomitable. Reroll a save if you fail (use once/long rest).

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