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WORLD EATERS.
CONTENTS
Introduction
3 Exalted Eightbound caeecoeaere ee
Elelbrutemeners
World)Eatersi:..-sseeees +4 Chaos Spawn.....
59
Khorne’s Legion
EO) Chaos Land Raide:
Angron....
13 Defilereeenaeeeae
Kharn the Betrayer 14 Chaos Predator Destructo
Lord Invocatus....
16 Chaos Predator Annihilator
A Legion Broken and Divided 20 Forgefiend....
Purity of Slaughter..........
1.24 Maulerfiend.
Chaos Rhino
Showcase............. tssteceseceess SZ —-Heldraker
i Khorne Lord of Skulls.
The Rulles............. 66
Crusade Rules.... 69
Combat Patrol. The Skull Harvest
Army Rules... al
Judgement of the Blood God.
The Blood Tithe Lesser and Greater Rewards
World Eaters.... Exalted Rewards....... fA:
Disciples of the Red Angel. Skull Harvest Tracker fo,
Datasheets.. Agendas... 76
ATISCOD emer Requisitions
Kharn the Betrayer
Lord Invocatus ...........4
World Eaters Daemon Prince . Battle Traits. 80
World Eaters Lord on Juggernaut. World Eaters Name Generato: 81
World Eaters Master of Execution: Showcase Crusade Army..... 82
Khorne Berzerkers. Wargear and Points Value:
Jakhals ecmes Weapon Profiles
World Eaters Terminator Squad Points Values ..
Eightbound

PRODUCED BY THE WARHAMMER STUDIO


With thanks to the Mournival and the Infinity Circuit for their additional playtesting services.
Codex: World Eaters © Copyright Games Workshop Limited 2023. Codex: World Eaters, GW, Games Worksho
p, Space Marine, 40K, Warhammer, Warhammer
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and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world. Al Rights Resewed,
re
No part of this publication may be reproduced, stored in a retrieval system, or transmitted in
any form or by any means, electronic, mechanical, photocopying,
recording or otherwise, without the prior permission of thepublishers.
This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resem
blance to teal people or incidents is purely coincidental.
British Cataloguing-in-Publication Data. A catalogue record for this book is available from
the British Library. Pictures used for illustrative purposes only.
Certain Citadel products may be dangerous if used incorrectly and Games Workshop does not recommend them for use by childr
adult supervision. Whatever your age, be careful when using glues, bladed equipment and sprays and make sure that you read en
the packaging. and fo
. ’
WORLD EATERS
They are the eternally blood-soaked. Theirs is a rage that burns
hotter than a million stars, stoked by the Butcher's Nails pounding
in their brains and the waxing wrath of the \mmaterinm itself.
Beneath the whirring tecth of their chain weapons ten thousand
worlds and more have been drowned in gore. Yet no amount of
slaughter will ever sate their lust for butchery, nor satisfy their
bloody deity. they will vever, ever have killed enough
INTRODUCTION
Greetings, scion of Angron. This gore-drenched volume tells the dark story of the World Eaters Traitor Legion and speaks of
the bloodthirsty warriors who make up its many disparate warbands. Within these pages you will find tales of tragedy and
terrible slaughter, as well as the suite of rules you will need to assemble a World Eaters host ready to pile skulls high in the
‘name of the Blood God.
No other faction in Warhammer 40,000 Daemon Primarch, Angron, whose rage seek to partakine the great slaughters
possesses the sheer bloodlust and fury and martial skill are such that he can wrought by the Legion's warbands, Some
‘of the World Eaters, Devoted to endless ‘devastate armies and topple immense scions of Angron make use of enormous
slaughter, these Chaos Space Marines are fortresses single-handedly. hordes ofthese wretched killers, hurling
fanatical worshippers of Khorne. Each them atthe foe in vast tides. The rules
of their number have embedded within ‘On the tabletop, World Faters units are in this book allow you to capture the
their brainstems archeotechnological devastating blunt instruments, extremely ‘essence of ll ofthese brutal warriors
devices called the Butcher's Nails, which hard-hitting at close quarters. For all ‘on the battlefield, including datasheets,
hhammer in their minds relentlessly, their blood-crazed madness, however, Warlord Traits, Stratagems, Relics anda
diving them to deeds of unmatched there is great scope in howyou can field bespoke Crusade system for creating your
brutality The power ofthese devices them, as they still possess the ruthless ‘own warband
to push their wearers to madness has intelligence of Space Marines. Some of
been compounded over many millennia the Legion’s warbands are no more than ‘The World Eaters’ appeal does not stop
by the influence ofthe warp and the frothing masses of infantry who charge with their play style, for they are a force
macabre procedures of the World Eaters! the enemy head-on; others teleport wit a highly striking aesthetic,
insane Berzerker-surgeons. hhulking Terminators into the heart of strong use of reds, black, gold andmaking ,
the foe, while those who maintain fleets ~ the colours of their god. You can brass also
For ten thousand years, the World Eaters’ ‘of batle tanks and transports advance hhave enorm ous fun with blood- splatter
name has been a byword for carnage in roaring armoured columns before effets on just a b o u t any part of
‘nd death on an apocalyptic scale. Even bringing chain weapons to their enemies’ ‘miniatures, as when the World your
$0, the bloodlust of their most ferocious necks. The World Faters also attract Tea ch
butchers cannot compare to that of their ‘many Khorne-worshipping followers who of bloodshed! the r foes , th er es
sure to Eaters
ba
oat 5

Bi
Rae
Se mag
Ste in these words,n pa
rity of si
mplicity, c
No a
bricks, No indulgent excess
,a nae co
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Taare
rant
rae CA

ST te nT Toarofs their battle tanks


a ST Paar ae and
CTA
the gore that cakes
a TOL oe een
Ca ea
a aati aaa
Ta RU aaa ay
anticipation of the Aa
a a
Tae Lana eae
ny lords begin
their holy carnage, feel Ta
eae
aA a aaa Ta
Drala
Sea arc er re a a
als,
LL a ORL
their ust for killing, Feel dread when on
OR aad
GO aa a a and
teeth and bare lyns should their weapons beco
me
GT Lane cn ea ee
Te
YT naa a ee aa Ce nd
See MLA aa ea eh
“ce,
‘The tale of the World Eaters is one of merc iless slaughter
brotherhood dedicated to bloodshed since their earliest days and terrible trage ‘dy from its very outset. They have been a
further and further into the abyss, , and as the mi illennia have drawn on, Angron’s sons have
slipped
Before the World Eaters, before Angron,
there was the Emperor. He was a being of inAngtheir ron was one. Each was a demigod
own right , poss
using their genetic material to create the
unknown provenance, arising on Terra in towering stature esse d of a post-human warriors known as Space
a time history remembers only as one of capacity for stra and stre ngth , incr edib le Marines. These he formed into twenty
terrifying darkness, brutal emp s and tegy and lear ning , and Legions ~ the Legiones Astartes - each
total anarchy. None even then irecoul d say
preternatural aura of authority. They
woul d be the perf ect
‘of them descended from adifferent
Who or what he was, and such questions, with their own gene rals , each Primarch they would come to call their
when asked in the 41st Millennium, have Some even speculate toda talen ts and pref eren ces. father. When the Emperor launched
a thousand times a thousand answers, y that each his Great Crusade to reconquer the
each more outlandish than the last. Yet Prim arch was imb ued with an elem ent ‘galaxy, these Space Marines fought at
all agree that the Emperor possessed of the Emp ero r’ own pers onal ity. If its forefront.
godlike physical might, psychic power i s true, then Ang ron poss esse d
the Empe
beyond imagining and a mind bordering aspects; unstoppable andror' s most warl ike and brut al THE LEGION
‘on omniscience. remo rsel ess Few indeed amongst the World Eaters
‘when turned to wrath, his physique was care for their Legion’ ancient history
Iis said that the Emperor gazed upon capa ble of end uri ng horr ific pun ish ment ‘or maintain records from that distant
Humanity with great despair, yet also full and infl icti ng even wors e in retur n. time, and those Imperial scholars with
‘of determination that their time of terror Permission to research such matters must
would end. For him, nothing less than cons ult forbidden tomes held deep within
new golden age of Mankind, founded locked vaults. Doing so has revealed that
upon the ideals of reason, justice, unity the scions of Angron were the XII Legion,
and honour, would suffice. The Emperor and what can be learned of their activities
began his great work upon Terra. Now in the time before their Primarch was
Known as the Unification Wars, these rediscovered is ominous indeed. It seems
times were long, brutal and bloody. that the XII were always destined to be
‘The Emperor's armies had to defeat the blood-soaked traitors they would.
‘countless thousands of techno-barbarian later become.
nomad-lords, genofused tyrant-kings,
psybertech despots and vivisector ‘The XII Legion were infamous for their
demagogues who ruled their empires brutal methods long before they turned
with terrible cruelty and were willing their backs on the Emperor. Their
to carry out the most hideous atrocities ‘name was synonymous with terror and
‘without remorse. bloodshed on a scale that horrified even
the most hardened warriors, and they
‘As the Emperor prevailed against each ‘were to be found at the forefront of some
‘of his foes, he claimed all the dark of the Great Crusades most bitter and
technologies they possessed. He was ‘The Emperor called his Primarchs his vicious battles. Masters of space hulk
determined to put them to use forall ‘sons, yet before his plan could come to purgations, boarding operations, forlorn
Humanity, knowing that only he could fruition, they were scattered across the hope missions and mass drop assaults,
create the ultimate warriors that would galaxy by dark, unknown forces while they had few goals in war besides the
~ beneeded to conquer the galaxy. The still foetal. Determined not to stop his total extermination of their foe, and
Emperor eventually used his spoils of war grand project, the Emperor continued ‘were willing to put entire planetary
Populations to slaughter. Few
to crete the twenty Primarchs, of which his work without his foremost creations, were considered more savage; Legio ns
when the
Xil attacked, they carried their assaults the sands of Nuceria’s arenas, a spectacle gladiator on the planet. Angron was
to victory through sheer courage and the and plaything for uncaring monsters and also favoured by his fellow gladiators,
fury of their violence, paying no heed to a populace who cared nothing for those with whom he developed a strong
the terrible casualties they suffered, they deemed below them, comradeship. Though the fighters of the
arena were no more than slaves, they
‘Over time, the XII develope a reputatdion ‘Angron lived in the cells beneath had a sense of honour and dignity that
for breaking strategic deadlocks and | Nucerias greatest arena with thousands Angron greatly admired, No warrior
securing total victory no matter the of other gladiators. At first he was resented the thought of being slain by
opposition, and became the Legion of considered a novelty by Nuceria’s people, another, for it was an unavoidable part of
choice when the growing Imperium and was expected to die like all warriors their realit andy,
the gladiators afforded
discovered a foe whose annihilation was of the arena - but he never did. His each other the spe and decency never
theonly solution. It is believed that in this fighting prowess swiftly won him favour shown them by their cruel masters.
time the Emperor himself called the XII with the crowds and he became the best
his War Hounds, for their fury, tenacity
and savagery. The Legion embraced
this reputation, but doisong came
with a price; they recruited particularly
aggressive, competitive and hot-blooded
individuals, resulting in the need for
an extremely harsh code of discipline
Even this measure merely controlled, but
did not eliminate, bloodshed between
Legion-brothers. Rumours circulated
that the XII slew allies on occasion,
and they came to be thought of as.
unpredictable and intemperate towards
other Imperial forces, including their
fellow Legions. Asa result, they were kept
‘away from conflicts in which restraint
was required, and were distanced from
other forces. The expeditionfleets aryof
the XII became dumping grounds for
the most dangerous Imperial fighting
units ~ those that few commanders
desired responsibility for ~ including
abhuman brutes, feral head-takers,
cannibalistic tech-nomads and even
the most murderous of Titan Legions.
Drawing these savage forces together to
avoid short-term problems proved to be
a mistake that costs Humanity to this
very da
SAND AND BLOOD
After being flung from ‘Terra in his
amniotic pod, Angron found himself
on the world of Nuceria, Ruled over by
sadistic techno-barbarian tyrants, it was
place of abject poverty and brutality
‘To keep the destitute masses in line, the
worlds elite put on an endless series of
bloody gladiatorial games, each more
{imaginatively cruel than the last. It was to
Angron’ eternal misfortune that he was
discovered by a slaver, who recognised than red and brass. Still, they were a fo of pearl and ocean
the boy asa formidable warrior thanks was invariably stained crimson wi rce of incredil ble savag %
to the xenos corpses that surrounded th the blood of countessery and tie Tather
hhim. Soon, Angron found himself upon sain
in enenemites,Plate
One of many ways in which the high-
riders ~ the elite of Nuceri ia ~ tormented Instead, he was given his Legion - one an even greater extent than before,
their slave warrio he did not ask for and could not respect, ‘mastering techniques taught to them by
wasrs the implantation for none of his sons had fought upon the
of the Butcher's Nails. The their Primarch. A cult of personal combat
surgical devices were fixedsedeepsyp chowit-hin sands of Nuceria. None had experienced
what he had experienced. Angron's first overtook the Legion to the extent that
a gladiators brainstem and augmented reaction to his new situation was rage. even artillery crews were encouraged to
their aggression to inhuman levels. As His sons, the War Hounds, initially lay into the foe with bayonet and knife if
4 being already capable of immense rejoiced atthe discovery oftheir gene granted the opportunity. All differences
violence, the Butcher's Nails turned sire, but Angron cut down in cold blood Were settled in gladiatorial arenas, and
a ‘Angron intoa beast brimming with
barely controlled rage. They only drove any who approached him, He only
mellowed enough to take command of
the Legion’ already stringent discipline
was made harsher still to maintain order.
ezet his hatred of the high-riders to new
heights, and eventually he led his fellow
gladiators in revolt.
the Legion after Kharn, commander of
the 6th Assault Company spoke with
Offi
had
the
cers
to
spot.
whose orders were disobeyed
exec ute the insubordinate on
5 hhim at length, managing to reach past the
Primarchi rage where others could not.
=
3 ‘Angron and Nuceria’ gladiators killed
their guards, destroyed armies Angron decreed that, as those who fought ever ‘The XIT’s dark reputation became
darker. Their name was linked to
a burned settlements, earning theandmoniker with him on Nuceria had bee ters of
ities, so his gene-sons would be known slaughter after slaughter, and Angron
== ‘Baters of Cities: Though many died,
they did so gladly, knowing they died as Eaters of Worlds. Was censured for the use ofthe Nails and,
later, for wiping out an entire world’s
free. Despite the successes of Angror his new Legionaries, Angron ws popul ation in a single night during the
road to the Oblivion of Battle had begun,
} come from? | know not, All) know is

slave host, they were ultimately no match. war-messiah, and in every way they Ghenna Scouring. As punishment for
;

for the well-equipped armies of the aspired to emulate him, They were this deed Angron was ordered far to the
technologically advanced high-riders. inspired by the potential for inhuman galactic north with his Legion, before
Angron’s warriors fought their way into violence that radiated from their gene- the Emperor tasked Horus with bringing
the cold mountains, worn down by sire, as well a his berserk fury, fearsome face Angron back into the Imperial fold to
hunger, sickness and attrition, knowing charisma and strength of conviction. further reckoning. By then, however,
i ofthe mpexEmperoon. . Th1 ere

that death would soon find them: Angron was, to ththe Horus had already turned against his
‘There they dug their own graves, ina emulti,mate father, and in Angron he found an
warrior; he became their judge, their all-t oo-willing ally
statement that they would fight to the ‘general and their king. When Angron
bitter end against their former overlords. ‘ordered that the Butcher's Nails should THE HORUS HERESY
Unbeknown to Angron, however, the be replicated and implanted into the ‘The World Eaters were one of the first
Emp wase in r
a shio p in orbit, havingat brain of every one of his Legionaries,
Tong last found the later st ois scattered his Techmarines and Apothecaries did Legions to join Horus in his betrayal of
oe

sons, and he had no intention of letting not hesitate. Though it took countless the Emperor. Thousands of World Eaters
Angron be killed in a futile conflict, bloody experiments, they wer successful, who may have retained loyalty to the
Master of Mankind were slain in the great
As the former slaves and Nucerian and soon thousands of Legionaries were betr
1 first shed blood {. wl here bad

armies went to do battle for the final implanted with the Nails, knowing this ayal at Isstvan III, and the XII later
time, Angron was teleported aboard an would bring them closer to their father. Participated in the massacre a Istvan V.
nt

Imperial vessel, He has never forgiven the Yet for his part, Angron never grew ‘The World Eaters truly unleashed the
Emperor for tearing him away without comfortable with the adoration his sons darkness within themselves after their
mercy, explanation or apology; leaving had for him, refusing to be called ‘lord’ or treac hery. Breaking their oaths of loyalty
had freed them to entertain bru
his comrades to die. Angron has been any other accolade, they had barely considered before
racked with bitter hatred and guilt ever More and more of the Legion's number
since, for betraying his warriors and As commander ofthe XI, Angron pract ised gory blood rituals; the taking
losing the chance to di free, on afield took an already violent brotherhood ‘of skulls took hold, and the Apothecaries
‘of his own choosing, alongside those he and remade it in his own brutal image deve loped ever more extreme versions of
loved most. Failures to conquer worlds were punished the Butc hers Nails. Many World Eaters
With decimations in the ranks. Virtually ‘open ly gave themselves over to the
UNIFICATION WITH all training was conducted with live wors hip of Khor ne
THE LEGION ammunition and sharpened blades. The
For reasons lost to time, Angron never attrition rate amongst aspirants was s0 Twas also during ths time that Angron
unt any time with the Emperor to hhigh that World Faters Apothecaries had ascended to daemonhood, when he
Seb‘unlike
degomany scapeoftheaferotherbeingPrimarchs,
discovered, to utilise rare and unstable technologies and the Traitor Primarch Lorgar carved
foinduct enough new warriors to bloody paths through the loyalist realm
id he spend time learning from ‘maintain the XITs strength. Thanks to of Ultramar. After titanic duel with
pining brotherly bonds with those ‘Angron’s influence, the World Eaters Roboute Guilliman, in which Angron fell
archs already discovered, excelled inclose-quarters fighting to Into blinding rage; Largar used the Red
ynduit for a dark ritual
Angron was suffused with thi of
Chaos, becoming the Daemon Primarch
he is to this day.
Though little is known of the World
ters’ actionsduring the dark days of
Yorus Heresy, itis evidentfrom those
few sources that remain that the XII
were at the leadi every assault,
and that carnage in and of

walls of the Imperial Palace, Despite their


combined ferocity, however, the traitors
were ultimately defeated, and the World
Eaters were forced to withdraw
SKALATHRAX
fter the Siege of Terra,the World Raters
ere in disarray, separated from Angron.
‘They maintained a semblance of unity
only in an effort to avoid their utter
annihilation at the hands of vengeful
loyalists and opportunistic traitors.
Khar, the great warrior who had won
over Angron years before, had been
mortally wounded during the siege of the
Emperor’ Palace, and hovered now upon
the edge of death in a coma, No other
warrior had the strength and reputation
required to reunite the Legion, and bitter
disagreement raged between the various
surviving officers. Added to the total lack
of supplies, the poundingof the Nails
claiming the sanity of more and more
warriors, and the damage to its fleet
caused by the brutal fighting around the
Sol System, this disunity made the Legion
incredibly vulnerable
The potential for conflict between the
surviving World Eaters only increased
when they encountered a much larger
fleet of the Emperor’ Children ‘Traitor
Legion over an unnamed world, A
Angroris sons considered whether
to fight these turncoat scions
of the
Primarch Fulgrim, Kharn awoke, At
first an uneasy truce was struck with
the Emperor's Children, but this quickly
crumbled and war erupted. Khirn named
the planet Skalathrax. In the language of
Nagrakali, which the World Eaters use as
common tongue, this means ‘place of
judgement, or simply ‘destruction:
hate-driven oaths of the Blood God. khom
are ferocious wariors, eager to killin theire’s devotees
SS ee r ne pea ee patron’c
palpate a eeu uL ee ie an Ta e e
bhi LL Ln area TM econ rT er thr ough honour, braverEe y and
Seo
mar tia l pri de —
ee a
CIN ee Tene Cue en crea COTthouer gh the
e
coe red
home is most
figure wearing omfrateqeuentarlymourdepiof ctblaedck as a gargantuan DE See ee ee
wielding a massive double-handed swor an d bre w Con que r thr
aU d that flickers ‘majority favoougur h blanodesmor e than brute force. The
, maul, axes, and other melee
and his body is broad ande en
heavily muscled, with ar s Wea pon s, eve n fitt ing their armoured vehicles with
Per ec cae ge flai ls and scy the s. Though these tactics invariably
a ee ae nee are e ee
SNe ey er ee ee
lin ter ed bo ne s and oc ea skulls to their patron. Devoted to bloodshed as they
blood. His follow recognise him as a ns oft are, the Blood God's hordes rarely construct temples,
Cee ers ee e bei ng of eee er Eat eee aie
Ore ea eat tha t are better spent killing. Many fear that a day spent
€ne of pure bloodlust. Khome's bellows wit hout butchery in Kho
throughout time and space, and as the emofboang er echo rewarded with the BloodrneGod’s'snamwraeth,will swiftly be
mindless and absolute violence, he destroysdiment of
Sats anyone, BU eae
followers leaves little room foree oth
e
er noti ons,
eae
and
Se eee et has resulted in fierce rivalrie ~ and
s ofte n ope n
the galaxy trillions fight for little more than the ee ~ between the servants of the Blood God and thowarse
continuation of slaughter, there is no shortage of new of other deities of the Chaos pantheon. The sorce:
followers for Khorne. War wears down any concept of and scheming of Tzeentch is hated, as is the self.
decency and compassion in a being if given enough indulgencofe the Dark Prince, Slaanesh. In many ways,
time, and once these notions have decayed in a the cult of Khome is one of purity ~ for such devotees,
SO Cuneo eaten er ets bloo d, slaughter and battle is all there is and all there
eerie

The fighting on Skalathrax was heavily | World Eaters fll nto a blood craze, and
dictated by the planet's dangerous the scions of Angron lost all cohesion, se individuals are the inheritors of
climate, with the nights drawing in so acy set down
cold that even the Space Marines had XII Legion blood flowed. and Techmarines whobyfirsthet dev
Apothecaries
to largely cease combat to take cover. That night of bloodshed shattered the the Butcher's Nails for Legionaryeloped
Despite this, the campaign proved no less World Eaters into countless warba implantation. In the mind of a World
bloody than any that had come before.
‘Though the Emperor's Children were
squads and indiv uals, Some nds, Eater, the link between plea
Killing i unbreathanka sure and
ks bl
more numerous and better organised, abandoned Skalathrax quickly, with and when scions of Angron aretot he Nai
e l,
the sheer bloody-minded determination no interest infighting to the death for these horrific devices twist in theinotr brai
at war
and ferocity of the World Eaters saw the no gain. Inighting wracked dozen s of
detachments, with brothers who wanted demanding blood. Only in death does ns,the
war turn in their favour. The conflicts lashing with those who wished to Nails ndless grinding relent.
start-stop nature proved frustrating for escape. Thanks to Khirnis madness, the Each World Eaters watband oper in
the World Eaters, however, the Butch World Eaters were broken apart for good. a different manner. Some strike outates
Nails poundingin their minds and Well- defended territories and fortressesfrom,
demanding continued slaughter. Khirn A LEGION DIVIDED others from asingle ship or mighty
Was no les affected, and on what was thas been ten thousand years since the armada. With so much oftheir focus
later called the Night of Madness, he XII Legion’ fragmentation at Skalathrax, Purely given over to killin
Jost control. Taking upa flamer, he ran and now the World Eaters are all but these resources has proveng, tomainbe
taining
through the World Eaters’ postions and
burned his brothers from their cover to unrecognisable from the warrio
ere in the Great C ade. Thisrsisintheyno Impossible task for many Legionarieans,
dive them into battle Kirn hacked, small part due tothe influence of the Who instead steal what vessels they ean or
down those who sought to stop him, his Butcher's Nails, which have been warp. Seek passage with other Heretic Astares
Actions inspiring many others to turn on corrupted and ever-experiment on ‘who can promise them bloo dy wars.
their brothers to force them to fight. A by those insane operatives collecedtively The warriors ofthe XI care fr litle
domino effect followed in which more known asthe Berzerker-surgeons. ‘more than slaughter, carnage and taking

eee
slalls in Khorne’ name. They retain Some warbandls fight themselves Berzerker-surgeons ~ a process they see
barely any control oftheir own impulses to extinction, lacking the desire or as akind of apotheosis that brings them
thanks to the endless poundiofthe ng resources ~ or perhaps both - to utilise closer to their wrathful god,
Nails and the corruption of the warp, and new recruits. Those who retain enough
in battle any sense of cohesion within a presence of mind to sustain their
warband often collapses within minutes wwarband’s continued existence largely rely
of fighting commencing. Most World upon the demented Berzerker-surgeons,
Eaters favour brutal chain weaponry who know more about the implan
whose grinding teeth whir at such a speed ‘of the Nails than any others. They tation may
they can gnaw through armour, bone also utilise the accelerated recruitment
and rockcrete but they are more than techniques the Legion used during the
willi ngwith fists, teeth, nails and
to fight Great Crusade, as well as forbidden
stone if necessary. At their most extreme ‘methods granted to them after
‘moments, World Eaters Legionaries ‘Some have even learned heinousIsstvan practic
V,
have been known to turn their blades on
their fellows ~ or even themselves involving daemonic pacts to create new es
~ to ‘Chaos Space Marines
spill lood fortheir deity. The World
Eaters are so obsessed with violence that Berzerker-surgeons operate across the
‘most neglect their weapons and armour, galaxy, working with diff
considering basic maintenance work
Waste of energy that can better be spent
a Lords to create homicidal erenmant iacChas os
Who have no concept of
killing. Thus their scratched and battered death. Some World Eatersfearwarpain or
Power armour is typically coated in layer
‘upon layer of dried gore, and the same is expand their numbers using devbanotedses of
true of the armour plating oftheir battle Khorne not hailing from the XII Le
and these individuals
tanks and transports. the psycho-surgeries also undergo
practised by the shudders atthe thought of what the
y are
capable of.
4
THE RED ANGEL, DAEMON
ANGRON PRIMARCH OF THE WORLD por}
“The most bloody and savage of all Primarchs, Angronbleis titanic rage and apocalyptic war made manifest ina single terrifying
‘being. Those who stand against him face an unstoppa monster, inonea who knows nothing but hate, fury and an insatiable ear
‘desire to kil. He isthe Crimson Storm that destroys all in its path tempest of gory violence.
Cet eee ee a eee ee c
torm enhaste
lf, Angron known | and bodies over successi
been d ve | so much energy that could have been
duels before
Pepa cerns finally removi ngamniarius | dedicate
their heads.S d . Thu
to slaughter news,axe in
PeSone re ee chesera ee Nee co
of Nations,and more. Allrelatetohis | upon the sands, whether daemon or _| who had so pathetically presented it to
terrifying martial skill and penchant for | mortal. Angron was at enrabygedthis een eeu nd
patie ok eter emer neon enhigh-ride Pe ersne upon_| aRC C Sa
to Khorne:
d that of
and tiles are whispered, itis with great | diferent to those ofthe worthy offering
Ces leche cal [eersot crappiea avs)
Imperium and xenos empires alike for | the thought ofa daemon of Slanesh BEING WHO
Ces iat ee than any warriorof | THE
Khorne. Armed with nothing butabar | CANNOT BE BANISHED
Forall ofhis butchery, however, Angron | of unworked iron, Angron bludgeoned | Ever since the emergence ofthe Great
reserves his strongest hatred for himself, | Samnfarius to deathee ina contest lasting | Rift realspace has been saturated with
Pee een ee ene eee
‘raved freedom, yet fist he was aslave | daemons death, Angron’s weapon warped | daemons in possession of an indomitable
to the high-riders, then to the Emperor. | in is hands. The simple iron bar became | willand an unslakeabe thirst for killing
Rea Ce a eee cere ee a
eee ry or ett ma Roun erent mens ec
stil dripping _ |
to the Blood God. It isa tragic irony that | within it.The weapon a tp, anes physical form be destroyed, even by
Pests ered ett Eo Re powerful orbital defence weaponry, he
Feber riniceeet tie eer oan Pete ee eee TLIC Lon an seg
the most brutal fact of Angroris existence | hooks that resembled the horns of some _| through an act of furious will
is that the greatest sense offreedom he | mighty beast. Around Angrons bloody | Even should Angron someho be cast
w
now feels only comes to him in fleeting | {ist abrazen hilt formed inthe shape of
moments oftruly mindless laughter, | the symbo l
of Khorne,and the swords into the warp theres litle respite for
‘which grant hima kind of peace. These | sharpened length bulged with the skulls | his foes. A most malignant truth is
Pree era ‘of every foe the laaneshi daemon had | now believed by a growing number of.
for Angro ns burns at the | everbested, infusing the weapon
very essence with _| Imperial priests and Inquisitors, one
thought that he can never be free from | their combined skill and power. realised only through the observance
rere ‘of dread portents and much sacrifice
SPINEGRINDER Eineaimrs hie! le
“Angron cares nothing forthe weaponsa | The savage chainaxe Spinegrinder is also _| who denounce them as heretics for their
fester rec eco xs Folly by some, thisname | theories, such in iduals whisper that
Hear yaa eer ane Peetae en oe meee rena cemiern tennr aie Ls
boar i simone en a ee ne
[nacre seoreeeaiaetinena | hetip omy nee epee OTE the |IC Omenstee eC rer ve 4
weapon, however mighty or masterfully Tens of thousands died extracting that seemingly herald Angrois
(a a plete Beeissen Mrereen hs | Al aies renee han cgi e en i
ao N eerie al | Meni em weer __| theMet Fleshbrand Plague. Each is more ee
different weapons over the millennia, knees to Angron astribute tothe one
iyo yc a ape aad ame n E RG. Wie aerate eg accent
[Liat Aeon paberaprmeMnT [emer ST 7
Pepepneni purrraaci
fea eeeyr eee
eri bernie meen ernorn
(eerteeerice— te S i n e
SAMNPARIUS mortal realm. Two sets berat
of adamantine- | reveracross the galaxyng
from the
Ree nets ed sheathed macrodrake teeth make up its | Cicatrix Maledictum that have resulted i
(cs De peepee (erat armpeanees pRetiens odes| Peper oo
ee Se deg
ei Ae lemmemmrrirgy
eee stsy itemigl ea ered
|e oa
patie eat er rari ee: cpa ae | ee
nt ieee Se ee
we nnerceae
Feeney rer em [peebere
rk arenas, wherein | walls
= netwo
of gladiatorial of ferrocrete bastions. The Red tare ania
PE eo ocean eres ecteeeer vic err neenrfa
See een ciait
at ee however,
Oe pe disgusted
me byVnthe weakness eightight weeks, we ks, eight eight days days andand eight hours
eight hours
Prim ate after he was lst cast from reality

re)
| KHARN THE BETRAYERANGRON’S EQUERRY, BREAKE
life to unleashing bloody carnage. He is draw R OF THE LEGION
be co me imp oss ibl e to tall nby ¥ the scent of war as a hungering hound
Astartes champion, living only to slay for the y his slay i 's For ten millennia he has been Khorne’ most is drawn
Blood God. ardent Heretic
No World Eat ofthe aiosacn
‘exalted in t es ofthe Blood God; | | tinglow mighty Space Marine heoes, Though Khim app to have been
many claim he isthe embodiment palping the headsot wise felon J sain on countless occasions, he avays
of the eightfold path of Khorne. His Farseers, slaugh ter ing ler ing
Hie donk Rill Mee! Barat bas bea Tyrants oreviscerating savage HivOrke reappears again on another gore-soaked
| bate giving rise othe bc ta he
ep wares Lescr oa erence
thence ert f2Ee lsanabpableas oS esha A Rah ert sesof tei God has been somehow chosen by the Blood
asa kind of avatar
thunders into batle, hacking downhe | Gorecki of wih hulk sph
Truly hei abestial engin of destruction, | A BETRAY
dilia his path, shrugging offerocious |
Blows and lopping off limbs and head
in a raging storm of bloodshed. He
a primal ore ahee When Angron wasERfoundMAndDEunited with
has single-handedly turned the tide his Legion, it was Khirn who somehow
‘of eountless apocalyptic confit after | soothed the Primarchs rage enough for
him to take co
fly became mmAnganro'd sof his
equ
sons Khir
there were none in the Legionerymor, and
to their Primarch. Khim dolised ethely.Red
| Angel con
| ofthe Worldvinced hat its the ergee
Eaters to emulat
Angronin every possible way.e Asandsuchsev, ehe
was the fist Legionary tobe implanted
withthe Butchers Nail
After becoming Angrons
respect Khirn received fromequehisrry,Legitheon
brothers became admiration. Later he

ote ttt
We were made to be weapons and
nothing more. All those who see
Us as traitors and
remember: an axe betr ayers should
you forge can be
as dangerous to you as it is to your
enemies. Itis simply a matter of
who the wielder is
= Khdrn the Betrayer
aa
was seen as essential to the Legion's rejects titles and honours, and though he somehow deliberate, in order to shatter
future existence, with Angron's instability remains a figurehead ofa kind for many the Legion and prev. it from becoming
proving more and more dangerous. World Eaters, he seeks no part in any
Angron listenedto few besides Kharn, kind of leadership. Those who follow him
and none could bring the Primarch back do so of theirown free will, and he cares GORECHILD
from insanity in the same way as him, if not if they die. Once wielded by Angron, the chainaxe
atall known as Gorechild was discarded by
the Primarch after he had unleashed
Yet Kharn was far from immune to his so much deranged ferocity through it
‘own rages, first succumbing to the Nails that it was reduced to little more than.
‘on the bloody battlefields of Isstvan IIL scrap metal, Kharn saw to it that the
Upon Skalathrax this came to a head ‘weapon was repaired, and has wielded
terribly, and with chainaxe and flamer itever since. Gorechild possesses an
he shattered the World Eaters for good. adamantine haft and jagged teeth torn
Though some of the Legion still admire from the jaws of mica-dragons from the
Kharn, he has earned the moniker planet Luther Mcintyre. With it, Kharn
“Betrayer, and is now cursed as much as. can cut a Space Marine in half from
he is revered, head to groin without difficulty, and the
number of skulls he has claimed with
SINNER, SUFFERER it over the millennia is beyond count.
Though Khirn is an infamous Many World Eaters see possession of
slaughterer, he is not always possessed, Kharn is a soul conflicted. He believe Gorechild as a mark of the right to rule
by berserk fury. When he is not his Legion should not fight against the the Legion ~ at least when Angron does
howling with wrath, his voice is low nature as destroyers, and continues to not demand they fight for him ~ and
and measured, even soft. His calm face slay for the Blood God as Angron ordered Kharn has butchered hundreds of upstart
is long and serious, with a nobility that ten millennia ago, with a kill-counter challengers who dared pit themselves
belies his murderous capabilities. Khirn built into his helmets display feed. Yet against his unrivalled rage and brutality.
retains all the tactical brilliance he has on rare occasions Kharn wonders ifthe ‘To this day the Betrayer is unmatched in
ever had; when in control of his: World Eaters’ existence is one torturous, the Legion, his skill and fury undeniable,
he is capable of wielding fleets and ding nightmare from which Nevertheless, Khirn remains ev r
armies of Chaos Space Marines and their they can never wake. A handful of ‘watchful for pretenders who
mortal followers with great nuance and World Eaters even speculate whether the attempt to pry the Red Angel’would axe
dare
from
skill Yet like Angron before him, Kharn Betrayer’s actions on Skalathrax were his hands,

THE BUTCHERHORDE
Though Khamn’s name is muttered TO Ld any See eee estate oe
Northen ee eg eau Cre uo eet eta eee ey
at Skalathrax, just as many speak it with reverence. CCI et ee eee
Many followers of the Blood God seek out Kharn to from Ork hordes, Tyranid swarandms Gnostari Kindre
fight beside him and win favour from Khorne and their to Astra Militarum tank regiments and even other World,ds
Legion-brothers by association. These warriors, made ee
up of both World Eaters and Khorne-worshipping
ae eRe eee ene ee Though the Butcherhorde slay countless foes
Sam ete agen es
There is noforce of World Eaters in the galaxy more eee ea erence
dangerous than the Butcherhorde. Each warrior strives Cee ee ee ee eet
to be more like Kharn than the last, and all are utterly Kharn’s warriors will not hestitate to charg e headiong,
devoted to the worship of Khorne. They willingly Se a een ee
‘embrace the ceaseless demands of the Butchers Nails, Seca a eee eS
ene ee ree em ead ea OC een cases ce ea
or each other, chainblades roaring. Once they reach survive all this also have to contenwith
Sn eS tee cee ay who slaughters many he fights beside din hisKhamfuriohimse lf,
slaughter, each warrior hacking and cleaving their way cece teens te Khan'sus
Sr IR eet ean ee See te eR Rec ne ee eee re
bloodthirst and a thunderous rage. Such is the powe! Cee ee ret

15
LORD INVOCATUS
THE WINGED
AXE, KHORNE'S THUN
A born marauder, Lord Invocatus is a DERBOLT
Solid ground, turning the skies to fire and mas ter of de va st ating hit-and-run atta
roi lin g Blo od ng thrtho e aiu r
mighty sgernaut. At his back is i -sterac eng, his pass ts descends intoasgifbah riding across
bare. Me Naile’ Nuch tine it took 10 v ke

s warband, the Fire iders, borne aloft by tt


roning,grinking

the blessofiKh le atop his


Not even the World Eaofte nor gnes.
Watband know Lord Invocatushisroriow sn
gin
|are those who have been slain by one
| tamed the Fire Riders. Bursti
Speculation on this m also runs rifs or the other of these potent Weapons. | em ba rk at io ng from the
amongst those of the wider Legion wh e Cow ard 's Bane isa peerless artfcer axe n de ck sof In vocatus f lagship,
Know of him, their number growing o | Per fec tly balanced and the Re db la de Ri the Fir e Riders sweep
€ach of his spectacular victories. So wit h ext end ed a e r o d y n a m i c
handle idforeacavlalry warfare. | Sup tural spee , its | do wn up on the ir uns us pe ct ing foes with
> me
say Lord Invocatus belonged to the War I solmetis Invocatus’ martial skill d. None anticipate
5 Hounds before the Emperor dicovenct that he wields the weapon completely J and predacious air, armoured transports | Kh or na te wa rr io rs
= An gr on , whi le ot he rs cl ai m ambidextrously, switchi hands mid- craft descending fom
SE he i s so
recent turncoat renegade. Yetall agremee | duel to catch his enemies | om hig h in such a manner
SS thathis successes, should they connge striking down foeson either side of his |
BE _ will propel him to dacmonhood ™mount as he thunders into combat, Mobility s essential to Lord Invoctus
= | and the Fie Riders, Without thee
=s Lord Invocatus’ bolt pistol and chainaxe rh s | rai ds wo
dark blesinofgsthe Blood God | down, wth snul d qui ckl y be co me bogped
€ | e e r
| becoming impossible. While e
that ny father felt.) felt the b

are named Tricks ia ro ta na ta


Coward's Bane rteer’ss pDoeomctananiddvcoeunl |b caieeewasbesroaitnees him
tlyes,s shies, giving rise tothe wababandning
being |‘asecowardely eandeuncommhitteed to
‘Wf gon rwish to be like we? our father declared, ‘you wust
thir possible, bit sally } lay ipon the surgeon's table,
or

16
Wan’ ravens

slaughter, they fail to appreciatethe Once the skull ofthe daemon G'kor - KHALGURUTH,
lethality of his methods. Invocatus has whose essence is now bound within it
seen many a World Eaters warband get the helmet is said to have been crafted YUKO Usted
sucked into conflicts that have descended for one who has earned the mantle of BURNING SKY
into hunts for lone survivors across. Khorne’ own huntsman. Combining this Sparks and flame burst wherever
corpse-strewn battlefields, when they powerful artefact with his innate gifts, One coor etd
could have been pursuing fresh butchery Lord Invocatus can see even the most Pr mets ee no
elsewhere. By contrast, the Winged Axe elaboratore well-crafted ambush before eee Ue Rute Colca
Pl lere| re
strikes swiftly and moves on, seeking. itis sprung. eee yee ineet eno
always to maximise the amount of blood Res rare eee
he and his warriors shed. To him, effort Being a warrior of Khorne, Invocatus’ RR ere ete
spent purging a world to its last soul is way of dealing with such duplicity is to De eR LD
wasted if a worthier target can be found punish it with brute force. Knowing the re etek ct
and destroyed elsewhere locations of the ambushers, the Winged mysterious deeds he collectively
‘Axe leads his warriors headlong into the Perr Regs alse
‘The methods of war employed by Lord trap like a mailed gauntlet thrust down oR ed eee
Invocatus require alevel of coordination a monster's gullet to rip out its beating rode Khal’guruth,and without
that even disciplined and highly ordered heart. Invocatus directly assaults the foes’ Ree RU a la
forces would be hard-pressed to achieve. revealed positions, overrunning them RT sere COL
For an army of World Eaters, sucha and spreading panic and bloodshed as Pte rece cat)
state of affairs might be thought all but those who thought themselves predators CES
impossible, yet Invocatus possesses a now realise they are prey. These tactics
terrifyingly singular will that manifests as invariably result in massive casualties Dee ume)
an almost supernatural control over his for Invocatus’ forces, but to him this is Invocatus can feel all that
followers. He is a master of the precisely acceptable, for every death spills blood Khal’guruth feels, and the bond
timed assault, knowing exactly when and for Khorne Pecunia
where to apply the correct amount of Pere aaa
force and when to withdraw. Yet forall Lord Invocatus' tactics have won him Pes eer een
the subtlety and nuance such methods innumerable victories and claimed Prem erect
require, Invocatus is still a World Eater, countless skulls for the Blood God. One eer eta eta
and with each moment he spends of his most infamous triumphs was over Poeeeesee Rs eed
‘manoeuvring his forces, his killing fury the Deathwatch of the watch fortress hatred of its kin andd,
these
builds. When he and his warriors strike, called Ebon Vale. The World Eaters traits only spur Lord Invocatus
this wellspring of wrath is explosively poured from the skies in a gore-slicked on in battle, fuelling him like
unleashed, Invocatus and the Fire Riders tide, joined by the Daemon Engines of ERROR Me toy
‘demolishing all before them in a storm of the Brazen Beasts renegade warband. s’
ounce of invocatu strength
bloodshed that leaves the few survivors Though the watch fortress’ defences to resist both the pounding of
catatonic with shock. were elaborate, with multiple concealed re ee et act
sally points and cleverly designed OT eure
Alongside his ironclad self-control, Lord bottlenecks, Invocatus identified them eect}
Invocatus possesses a predator’ instincts all. His warriors slaughtered hundreds RMON eat
for spotting and outwitting enemy traps of loyalists and stripped their armouries only the worthy can ride such
and ambushes. Many a wily commander bare of wargear and artefacts, before BR ina cen
will present a weak front, only to reveal the master of the Fire Riders ordered God, proving their strength
in the heat of battle a hidden core of their withdrawal to seek out fresh ese Re ery
clite warriors ready to annihilate any hunting grounds. eee Onna
‘who take the bait. Invocatus not only
has. preternatural talent for detecting. ‘here are few of the Winged Axes Teeter ner es
such schemes, but reserves a deep well victories that display his disregard for his Poe te]
of hatred for those who attempt to followers more than that achieved in the those of Khorne flowing through
‘employ them. Rengar System. There, Lord Invocatus aa Nee eC)
and his forces tore apart a Hrud ee ee a eed
Complementing this, Invocatus wears migration fleet,bu their own casualties CRMC a tered
the Bloodstorm Helm, through whose were horrific; those who did not succumb eee ee acne]
crimson-tinged sight he is able to to the aliens’ weapons wasted away to fire, blood and smoke appears
perceive the nervously beating hearts and dust thanks to the Hrud’ time-distorting ered Seco ees
duplicitous thoughts of hidden enemies powers. No World Fater barring iene
a5 though they were empyric signal flares. Invocatus survived the battle.
mae aaa teed Bee ak eRe
Cee Le ar ae ee ee Bo eM
eset
cut apart several dozen cultists in seconds. On either ee
ic cae tea Pete eee oo
side of his craft were Brother Aisolon in Lordsoar
Seem ae ae ee “Skyhunter as well said Tenis, identified as Falconclaw
eS Ue eee ears Three. ‘Have we not done enough to declare this world saved and
Whether their foe be traito or alien,
r they had always finda real war?”
CUT ects
BUS en OCU ae
“Your eagerness does you credit, brothers,’ replied
Severitor. The three Stormtalons of Wingeee lord
er anes Fe eae eee eeu ee ie
joined them, pouring missile after missile intoSqua the
dron SS eee cua
the world can be pacified without us. The galaxy is more
eet
US eu e e
Imperialis Marauder Bombers and Thunderbolt e Figh
ey
CO
ters
Deeg
eae oe nes oT Td
added to the enormous weight of fire ec aT
Imperial forces used their dominance of Severitors skies ‘I look forward to it, Falconclaw One,’ said Ternis.
to the fullest. The blood cults' rebellion had gained much BU emt
CU a ce eee aa a eet d
eae ae cultist s over and over, cuttin g bloody paths with their fire.
ee ee n er ee) ee e e So ner mnt eres
Se ee MU aac Tn eter et Saree
Yet despite the truly horrific losses the cultists were
suffering, both at the hands of the Imperial aircraft and A stunningly bright glare suddenly appeared on the
Oru ea ec eae eee horizon, blazing from the same direction as Severitor’s
CCIE CCC en a Reach eee eer] Reece Buen acne
P e ne ens
De ea Rees ey eor eee e eCe et eee
slow in the hues of a ragin g infer no, or
the cults had appeared. Severitor was a harsh world. The As the other Hawk Lords continued theirfreshviole ly spilt blood.
nt business
CT Rete nee Re cree Rea with the cultists, Hierakos used his in-helm magn
See eee ne ge ee Ue ie ocular to
governor because they maintained their tithe. Without
scrutiny of any kind, the cartels’ savagery had developed Ber Raa Ee eee eee ay
into blood rituals. What had begun as straightforward UCC LECT ot a tera ie fe ers
PO eee eet ged Se
for sacrifice. Slowly but surely, the cults known as the
siblings of Slaughter, the Butcherkinandgs the Devoted The Hawk Lord questioned if it was e trick of the
te ue ang light, or — horrified - whether his mindsomhad also become
Lords arrived, Inquisitor Tolomas had already seen to the affected by the blood cults. He shook away his doub as
governor's removal, but open, bloody war had ensued, COL eum ca Lhe eets e
Dee a Ce ea ge
No matter their losses, the blood cultists never armoured transports, all wreathed in the same redr)
eee ere ea eae They were flying through the air, their rumbling tracklight. s
Ee our ica a ere a er and thundering boots flaring as they struck the flaming
Ce ee On ener Rey radiance as if it was some kind of supernatural bridge.
ee eee eee ee CRTs) They were clad in crimson armour, trimmed with brass.
Berserkers and the 654th Arcanosian Ballistarii had
On heat eae ne Heretic Astartes. Blood-worshippers. World Eaters.
Set ne ea cen eee)
ee oe ene ee ee) ee Ra sees
to be rotated regularly out of the front lines to prevent Cee eek ce Sie ects ee
Ce ome ont ye meer ident-markers blinked green on his augur.

Fr be a
He then changed vox frequency. ‘All Imperial aircraft em ice NUR
call-signs, this is Falconclaw One. Aerial threats identified rena ie cr ei ecu ocr
Pern ee Rene ee DON etteeiomc ieee ha
to eliminate immediately. Dozens more ident-markers autocannon fire. The air was filled with explosions and
Dies Pees tes eo eae ce ae
ee Ou Ret cue ke Sua
ee ee ea warriors were descending to the ground upon a sky bridge
eee ete ea Serene neces h un eeu
Deets een eee eure
Be ua a cence ROn Hierakos sent a Hell Blade crashing into the ground with
ete oe a hail of assault cannon fire. Nearby, Falconclaw Two
destroyed another with a fusillade of las-fire. Seconds
“What in the Emperor's name?’ responded Aisolon. He too had later, Falconclaw Three was torn apart by a pair of
ros Heldrakes. Warning signals constantly blared in Hierakos’
Pees tether
‘do not know, brother. Still, they come into our territory. Pree ener tee ae
We will show them the error of their ways. The champion, it was struck, but responded with burning anger, its guns
the one at their head —he is mine.’ Cree ed eee eter ce ad
of the Heretic Astartes warlord pile straight through a
‘To Hierakos' right, Falconclaw Two fired his lascannons, pie eae ane hee uae
eS ne ee een when he looked again to be sure, the moment was gone.
Pesto meee i ets Pee eg eee coe ee ate
BUC ee nee Ua ec tee eto tc Meee ae)
Berzerkers tumbled out and plummeted to the ground. a Marauder Bombers wing cleaved off by the mounted
axeman, but again when Hierakos turned fora second
Falconclaw Three fired his lascannons next, turning a look there was nothing but flame and wreckage hurtling to
Land Raider into a raging inferno that crashed to the cert)
earth and exploded amongsta horde of cultists. Hierakos
took aim at the Heretic Astartes warlord. The warrior’s ‘There was no clear sign of the Khornate champion, until
ene nome ee See ee et ei key
Crass riea ce tue orn incr ee rer eres Ss nt
Rather than an object of ceramite, it seemed organic, yet being inflicted upon them. Hierakos knew that ifthe World
wholly unnatural at the same time. Looking at his targeting Eaters were to gain momentum and smash through the
telemetry, Hierakos realised just how fast the traitor Imperial lines, they could turn the entire war around.
warlord was moving; his speed was almost on par with
the Stormtalons. ‘The warlord must be down there, the Hawk Lord thought.
oa Ta Ma so eg ey DUS a eosin
he thought, and fired. The World Eater should have been the ground forces and find the heretic champion.”eee
Pees ee eee ee
had dodged them. Hierakos stared in disbelief. Hierakos turned Bloodit’s nose down and dove away
So aR eae ea ee tee
De Sac ere Cun champion surging directly towards him, axe raised, his
Dieters Poa ae
the axe’s churning teeth chewinges throu gh
eee
Bloodfte’s canopy.
Deter Oram Cea kad
Bloodfite identified them as Heldrakes, Hell Talons and
Hell Blades, Hierakos felt the alrcraft’s spirit anger. It
enone este uLs
wy mi aL

A LEGION BROKEN ‘° ‘y

AND DIVIDED
ttt Ever since Skalathrax, the World Eaters have been a Legion in name only, theirn ny warbands
‘operating independently from one another. With centralised command all but gone, the
How many are we, the scattered scions of Angron have diverged wildly.
‘ones called the Eaters
‘of Worlds? Khorne only Nearly ten thousand years have passed since _| more bloodthirsty and violent. The Red Angels
knows, and if we were one Khirn earned the moniker‘Betryerforhi | code of savage competition wok ores ani
We could drown the stars ac ti on s on Sk al Th
athrax ere, the batt Wo s
in blood in his name. Eaters Legion was fr. agmented forevereredThose rld || warr em
iors braced it wholeh An
taught them the ways oftheeartedgllyad.tor,scgrhoonling
who survived the horrific saughterhe initiated | his sons in new weapons and new ways to kil,
= Pit Champion Xerxis took what ship an
Akferun of the Maws of the and, fortheevermost pas rt, dnevewerapon s they could |
looked back,
Every Legionary sought to be unsurpessed in
war and a cult of personal gladiatorial combat
Arena warband arose, becominga crux around which each
n before Angron was discovered and World Eater’ life revolved. Disagreement
united with his gene-sons during the Great
Grusade, the XII were fractious Legion settled on the red sands, where contests soverwere
‘Order did not come naturally to them; they leadership positions also took place, in duels
that always went tothe death,
‘were quick to anger, and utterly intolerant of
the smallest of perceived insults. Bloodshed ‘Though leadership through strength waa s
between battle-brothers was not uncommon,
and to Keep this under control transgressions part of the Legion’ culture, it existed withincore
_| a command structure that was reliable and
Were brutally punished. Once united with effective, as befitted a Space Marine Legion.
Angron, the Legion’ culture only became ‘Then, after Skalathrax, all such constraints
( and checks fell away. The main concern of all
World Eaters warbands became survival, and
for many it has remained so. With no purpose
or external authority, some degenerated
broke apart as warrior after warrior left toandform
their own warbands, or became so consumed
with infighting and leadership challenges they
destroyed themselves.
Itis now impossible for anyone,
or otherwise, to know how many Worl d Eater
fragmented warbands exist, or howof many the:
‘warriors make up the Legion’ overall strength.
Over time countless warbands
fallen; even as some are destroyehave risen and
d, others newly
form, or merge with others, or declare full
independence, so that World Eaters warriors
‘ean never truly be tallied
Many World Eaters lords have attempted
touunite the disparate warbands under one
Danner through sheer brutality and force of will.
Some have succeeded in maintaining coalitions
‘of such kinds, but there is a limit to how far they
can go. Eventually they will be challenged and
‘cut down by a rival, or succumb entirely to the
Butcher's Nails, or find that their many followers
become too widespread to assert any real
authority over. Only Angron or perhaps Kharn
ould truly unite the Legion, but both are too.
Tost to bloodlust to do so. Until a unifying force
Surfaces, the fragmented warbands of the World
Eaters will each carve their own bloody path,
dliverging ever further into their own methods
of war.
GLADIATOR CADRE 331
Exhibiting behaviour highly unusual amongst
thewarbands of the World Eaters, the Chaos
of Gladiator Cadre 331 still wear
ind blue of the old Legion, although.
most often itis stained red with the blood of
slain enemies.
The World Eaters of this warband honour
Khorne through skill at arms, aimin to gbe
the very best duellists. For them more than
‘most, the fighting pits that have been such a
significant part of their Legion’ culture
uunparallel sense of honour, They see agreat
honesty in the arena, where a warrior’s strengths
and weaknesses are bared for all to see, with no
‘one but themselvesto rely upon for victory.
Angron’s teachings on the rules and traditions
of gladiatorial combat resonate even more with
the warriors of Gladiator Cadi 331 than with
other World Eaters. Just as the arena fighters of
‘ld Nuceria once did, this warband’s warriors
cuta mar their bodies after every duel,
on k
beginningat the base of the spine. If victorious,
a fighter will allow the corresponding wound
to heal normally, becoming red, but will rub
dirt into any cuts made aft er causing
a defeat,
sm to heal black. The resulting scar tisste that
coils around the warrior’s body is known as the PINGS CUES
Triumph Rope
Khomate cultists unique to the World Eaters, Jakhals are ferocious
This clinging to ancient ways has led Gladiator fighters utterly devoted to their lords. Fanatical to the last, squads
1 to prize organisation and discipline of jakhals resemble packs of wild dogs; they are quick to fight
more highly than most World Eaters. As th each other but, once unleashed, work together to bring down
Butcher's Nails pulse in their minds, these values ee muck eee oe
give the warband a focus that can prevent them sloshing tank upon their back, sutured into their body with thick
from succumbing to the madness the devices tubes, Originally designed by the Berzerker-surgeons, these vessels
can cause. Thishas allowed them to surprise take myriad forms and containa variety of substances depending
‘many foes; those expecting to fight a frothing en Ree eae tua mT
‘mob of fanatics instead find themsel 3s facing them is a mix of chemicals and stimms that drive the Jakhals into a
oherent force of master bladesmen. Starkly slathering frenzy, enabling them to fight on through terrible wounds
differ to theentrest of their Legion in this wa erred Se ec ie clsy
Gladiator Cadre 331 keep themselves distanced nt
A final ingredie pumped into them in this way is eight drops of
from other World Eaters. Kestus Thrax, the ere eg rece cue cue eet
warband’ commanonce der ,ed the World
believ base nature and corrupted by the warp, raises the Jakhals’ fury to
Faters could reunite around the doctrines he Pec Samar ee
espouses, but the madness of his erstwhile Pea One eee neice snus
Legion- brothers has since convinced him that Porn)
tunity is now all but impossible for the XII SOY ne eee un OT
THE VOIDBUTCHERS bloodlust and sheer fighting ability in a of
series brutal initiation.
Few World Eaters warban adept in
are as ds rites designed to weed out all but the strongest. Possession of
void warfare as the Voidbutchers. Under the Preset eet ince tc en ead
commandof Selakis Myrmillo, their leader Pree oe mone nec
for some two millennia, they have gone from should not be misunderstood they are still ultimately viewed as
strength to strength. T warb embrac
has an ded eo aoe
a savage joy in the deep intensity of boarding RN Sen a eg Sees
actions and the carnage that follows. When eee Cua a een ees
they storm a ship, they fight with relentl ess
‘momentum, giving their enemi es no hope of more blood flow for Khorne. Warbands such as the Tide, Horkray’s
gaining the initiative or coordinating a defence. Elect and the Murder Bringers are amongst those noted for their
eee ee esate a eet
‘The Voidbutchers make extensive useof ursus Dene Reco eet un esa
claws, enormous harpoons launched from
their ships. These are link to imme
edns
hains that the firer can retract, bring
he struckfoe closer and render
board. Once within an enemy
1, the Voidbutchers strip it of supplies
laughter or capture al inside, Such
actions have earned them not only th
enmity of the Imperium, but also the
Leagues of Votann and Aeldari Corsair
The Voidbutchersare particularly hated
by the Rampagers and Black Templars
Space Marine Chapters, due to Myrmillo’s
fondness for seizing prize ent
ships, fitting th with ursus claw
and turn them in
over g
to the service of
Khorne. One such vessisel a Rampager:
battle barge that Myrmillo renamed the
amusing himself with the
irony. The ship had been upgraded by its
builders to have dramatically increased
speed, whichthe Voidbutchers gladly1
igainst their enemies. Amongst t
other ships captured in this fashion isthe
Black Templars frigate His Indomitable
Wrath, whose name the Voidbutcher:
have not changed
THE BLOODSTALKERS
EIGHTBOUND Commanded by Khulgoz Deadeye, the
fall the Berzerker-surgeons’ many depraved devices, the Bloodstalkers can trace their origns
ee ee eee back to the Legion’s 89th Reconnaissance
ea ere eg Company, though barely a handfulof
ironbound sarcophagus inlaid with skulls and symbols of Khorne , it its members from the time of the Great
isa torture chamber in which World Eaters can become possessed Crusade stil live. By the nature oftheir
ere Net eee ne nee battlefield role they operated at a great
sealed within the Eightcage, rusting probes and searing needles distance from the body of the Legion,
Be Oe he eae Set eee and so on Skalathrax the 89th were far
CS Ee a eet eof eee from the epicentre of Kharn’s betrayal.
for as long as it takes for him to be defeated or emerge victorious
ina spiritual battle with soul-thirsting Khornate entities, Those a result, the company was able to escape As
outside the cage hear thrashing, screaming and the rattling of ‘more or less intact
Ce ee actA See True to the independence of mind needed
Cea cae eel ee eee by scouting forces, the Bloodstalkers’ wa
a blood-soaked arena, amongst vast dunes of bleached bones or ‘of war differs much from their fello
‘atop mountainofs skulls, their rage manifesting as axes in their warbands, in that they are unusually
Ue et ert ater et eer ert Patient. In part this isaninheritance from
the hands of sadistic, cackling daemons. their earliest days asa reconnaissance
Se eeu eee unit, but also reflects the influence of
reduced to Chaos Spawn, their tormented flesh erupti eae Deadeye, who commanded the company
the Eightcage in a welter of gore and screaming mouths.ng Others from even before the unification with Angron,
and has always reason
Se eee ce ek rere a ed t
that killing
the Berzerker-surgeopen ons it again. It is not unheard of fora range accrues more skulls for Khorne
eee ea ee chee ee aes ae far from unwilling to engage
Su ne ieee at ar eee pistols and chainblades, and still
Eightbound, massively muscled warriors seeping with bestial, implanted with the Butcher's Nails, the
immaterial power. Eight daemons are bound within them, vying Bloodstalkers have little admiration
PT eke crce ere for giving into berserk rage. That kind
geet Re aes teat ae
these nine essences can synthesise into a single metaphysical be killed sooner, which meansf
entity, toge having
th achiev
er ed a kind of equilibrium. These are ‘opportunities to slay in Khorn
eS a Reece eae Those amongst them who lose control to
eee eae ne ete eis the Nails they often kill immediately.
Khulgoz Deadeye earned his name for his Sons killed so many xenos that reality itself
extreme senses and unique bionics. These flickered and tore. S g the eyes of their Aes
ete +
grant him the ability to echolocate by the blood god upon them, the Fight Sons murdered their
flowing through the bodies of living things, ‘own slaves to hasten the opening ofa warp rift.
enabling him to remain the same master With every kill the portal widened, Khorne cares not from
sharpshooter he always was. Eager to offer skulls | it was large enough for them to strideuntil finally
through.
Whence the blood flows. |
rave killed with lascannon,
toKhorne like any devotee of the Blood God, _| On the other side the brothers saw a great bolter, grenade, blade,
Deadey has taught
e his warriorsto make killing | battle, and charged in, roaring praises to the fist and tooth. Now Iam
shots that do not obliterate the target’ head Blood God.
‘When battle is done, the Bloodstalkers then take | stil, from warpThusrifttheyto travel across the galaxy
warp rift, knowing the
Yeadsman, and I slay with
axe. If there is a truth in this
their hatchets, cleavers, axes and knives to the dluty in one place is done when another bloody universeea it Bead
necks ofthe slain,
and hol high the skal they rent opens for them to charge through into the Ute is this: ic skulls
Bae are
claim to honour Khorne. next contlict.
AXES OF THE FORGE 66TH ARMOURED - Ursk Vorenkh, Master of
Executions for the Scalpers of
A let-based warband, the Axes ofthe Forge | COMPANY Skalathrax
maintain a symbiotic relationship with the Known also as the Goretreads and
Dark Mechaniccult um known as the Thralls of Molossans, many of the warriors of thethe 66th peppy
the Bightfold Cog. In exchange for protection | Armoured Company are completely fused
and technological spoils from raids, the Thralls
provide their World Eaters allies with weapons, | with the battle tanks they operate. Their
neurosystems are entirely entwined with their
ammunition and equipment upgrades that vehicles, so that when they crush an enemy
result from their many experiments, beneath their treads, itis as if they had crushed
The tech-magi are also skilled forgers of them with their own gauntlets. Despite being
Daemon Engines, and the Axes of the Forge cone with armoured vehicles, the Goretreads
keep them supplied are as eager to get into the bloody fray of close
with the materials necessary | quarters as any other World Eaters. Each of their
to produce more of them. The Thralls hold tanks is
colonies of enslaved sorcerers and witches below | and chaincovered with blades, spinning saws,
decks, collars of Khorne clamped around their | only ranks offlailsinfantry
capable of tearing through not
but anti-tank obstacles
necks until they are needed to summon the and opposing vehicles.
daemons that will be bound within the inert _| notorious throughout theThe Ultima Goretreads are
engines prepared by the tech-magi. Keeping so | having annihilated Imperial armourSegmen tum,
ed forces
many psychic captives also enables the Thralls | many times their number. Their greatest
to forever develop anti-psyker technologies, rivals are the Aurora Chapter, Ultramarines
which the Axes of the Forge make extensive successors renowned for their huge formations
naeee cof battle tanks and skill in armoured warfare.
This enmity is said to extend
Ittakes more than bechained psykers to back ten millennia, to the
fashion Daemon Engines, however. Bindings _| now-mysterious Battle of
always require blood, The Axes of the Forge the Crimson Forge.
conduct countless slave raids to find enough
Worthy souls for their Dark Mechanicum al
to sacrifice to Khorne, as well as to anoint
the mechanical monstrosities kept in their
infernal menageries.
THE EIGHT SONS
Eight World Eaters who share the same birth
‘mother, the Eight Sons were a part of the great
Blood Crusade that tore its way through the
galaxy after the emergence ofthe Great Rift
They fought Tyranids and Orks in the
Octarian Empire in a weeks-long frenzy,
but when the so-called Blood Wave that
brought them there moved on, they were left
behind. Not wanting to miss the continuing
bloodshed of the crusade, they decided to
commit so much butchery that Khorne would
have to notice them, and so their reaping
began. As they slaughtered, their many slaves
toiled to strip flesh from the bones ofthe culled
Xenos, arranging the copious volume of osseous
™atter in the symbol of Khorne. Each a mighty
Shampion in their own right, the Eight
PURITY OF SLAUG
pilive a8 a World Eaters to know
lit le
ete rae the Nails relentless poundi besides constant pain, violence and death. Fo
H T E R
ng driving r some of
then ra madness. Other World Eate their number, existence it
hat rs em br ac e theit suffevi, ig and we y
Bo Te hi an ag on y fu el led existence is a pure form of Khonsa lcome
= s wo rs hi pp er s, Khomes one nes t Worship,
‘u nc om pl ic at ed , for s wit h vio len ce. Ma ny
SS Whence the blood flheows.careTosa noset lefrctom resistin one way or another. Per on the Path as living weapons of
hap s the y Pr slaughter without
few with the intellectual capacity seek to maintain their identity, or cannot to et en di ng otherwise - they choore
= Presence of mind to articulate this an d shake off ther desires for worldly power se rv e th e deity they see asthe most
5 accepting the inevitability of death For the least fortunate, they become ho ne st. The World Eaters appreciate the
= Su ff er in g i a re an d hid eou sly mut ate d Ch S t aight-forofwthaisrardranngeemsen
< tr ul y ma tt er s,
co gn it io n that nothing ‘mi ght be for giv en for
ao s Spa wn, On e th er i si mp le pu rt y in em bo sy,
dsaee, e
= ‘oneselfo slaughThteeyr beanlid evvie olthaentcelosing becoming a mighty Daemon bel ieving that
Prince is
Blood God's creed,
= find the only true peace, ; to be one is wit¢ asymbol of true ascendancy, but to the
= th e tr ue st st at e of th e th so- cal led Sag es of Sla ugh ter wh o
For those exhausted by their endless
iS un iv er se :
savagery. These individuals believitse prthaimal true solace of violence, even the Daemon sentle see k the bat with the Butcher's Nails, this
when a being so fully aligns itself wit r Prince is to be pitied, for they are forever Stil se
l, so
of purpose can run deeper
TH h tha t some warriors seek the
Her}

th eu nd er cu rr en t of bas e ag tra ppe d in thi s lif e by the na tu of


FSS _s driven alliving things frgresion that own apotheosis, re
the ir oblivion of succumbing utterly tothe
BE SS. vnoliheuniere, econ the very om devices’ demands for slaughter. Such
Psy cho-spiritual journeys lead some
SS Suffering, for to them pain and misery Scions of Angron to a place of solace-
a SE merely inevitable results ifone atesare in-slaughter. Most will fail on the way
BARREES S — toresist the ways of reality
o33
s >
y ~ some killed, some captured, some
‘Th hideously mutated — but those who
is no
} & SE __ Blood God in fierce opposi
ti on pu ts the de voteofesthe remain become warrior-hermits who
PSPS 5S those ofthe other primary tidoonveswitofh live by killer instinct alone. They appear
without warning where skulls pile high
= for doing soba

SE the Chaos pantheon. For the followers and blood flows deep. Such is their
of Teeentch, the deeper they fall into
fond We learned t

‘aura of implacable will and elemental


Siege of
e

their worship the more complicated ferocity that they can stride aboarda
e

and elaborate life becomes; there is no ‘Chaos champion’ ship and none will bar
Peace in tracing and manipulating the their path.
‘myriad strands of fate. For those who
devote themselves to Slaanesh, and thus
$5

‘The Sages of Slaughter care naught


hedonism and excess, lifes all about for anything of the material world;
feeling every sensation to its greatest
i

After losing themselves in violence time they are indifferent to the gradual
extemeand soar them escaping fom and again, Sages of Slaughter arrive at a disintegration oftheir weapons and.
were capable

suffering to find peace isthe preci


‘opposite of what they seck to achieseve, ‘mental, physical and spiritual place where ‘armour, and do not gather warbands of
there is nothing buta flow state of killing their own, for leadership and power are
Perhaps there i least confl
ideals of Khorne and Nurglicte, butbetwthere een the ‘They become one with rage itself, and ‘Wasteful distractions to them. To some
‘World Eaters they are the Nihilans,
a lack of violent action in stagnation andis thetheirBuhea tc
rts beat in time tothe pulse of
he rs Nai ls. Yet the roa
the Unblemished, the Pure or the
decay that is insufferable to those ofthe Point is long, narrow, steep d to thi s Primalsouls, but they are no collective,
Blood God's worshippers who seek the dangers, It begins with a World Eaters and fall of| for they areas likely to kill ech other as
solace of slaughter. nature as a Space Marine — a warrior to fight sideby side. Though they reject
sycho-conditioned to follow. Even if command, many of them gain awed
Temmst be said, however, that the Path they throw off the yoke of one lord, they them. Romua devotees who desperately wish to follow
© to Glor~ also y known as the Road of will eventually ind another leader or the Relentless, Guorior of
© Saubyls those who follow Khorne ~is ‘ca use to whi ch the y feel co mp el
1 the Three Swords and Amaraz Firefst are
PP inique experience forallwwho take i devote themselves. Some World Eaters, le d to cach followed by hundreds of warriors, all
"Few aspiring champions have enough speci ally those who beco me Sages aching for but a shred of the solace these
Presence of mind to see the potential for Slaughter, se this and accept it, toa of | indiv idual s haveachieve for themselves
¢ white hot purofity being and purpose {greater or lesser extent. By following. orelse issing the point entirely and
be found when one achieves who is said to view his servants vill ing ‘hop that following
Khor-me ear them grea gloa rySage of Slaughter «a
D FOR
THE BLOOD GOD
home truly blessed Gladiator Group
868, after so many of them suc cumbed
Cee eae
CC ae ane
that they would all meet ther final
COC ce Lee ae een
‘¢ai a nam
nseletss, Ork-held world. The
slaughter ground on and on. Greenskins
‘and World Eaters ake were drawn lke
ee
Cee eeeee
Were upon it all the wounded sons
‘of Angron regrew limbs, the dead were
Pere oer
CO re eee eees n

ec
‘an appreciate, fused with eather coreeee
Cie ane re
ee ee
Creer ee slayings. Krasseks ignorant underteeinges
rie
Poorr ee ments a
eee eer ernT ed
e
aren mer iene nei r beneath their feet and the spray of Ce et
eer
pas e See et n Cr
er nena Ce aine
popti negeeenrenwicn ee
a nel eer
a ur
e ene ere ie er en Serene ee]
ra in ven a
rme e
renend
e e
bombing worlds from e orbit. On was
to be a host fr a daemon, of many.
re e arr ar en t eee ee aathea ee er
Den eer ed
poereriennbin’ ae eet ee a erent es
HieiPr cer
= hg ren sie nen ns eee al Sener]
Se Baprnatar ear eepe Cee ett
aies a eer
eer ees
er od
Ceres
How many bilions hath Oresk Torgoll
De aed
Peete eon
thrown into the pts, and given the eet
[Nails His hatred for his father andthe Flickering Blades, who worshipped
Pee ered eee es
eee ee pe oe nen
Cheer did the sons of Angron when he Peer co
ee ed followers ofthe Lord of Dark Delights
Peg eed Eee eo
Company! Since then his sieges have eee
Pees ee a ed lived lives of misery and torment. But
reputation sealed when a hundred eee eee
ee tuo Pea
Cr claimed that none could best them at
Pere eee re
eee eed
Peer ees
eee oe

Meee eed
er eee Seen ee
eee od er
Cer Sene e r
ae
CS eater eer eee
‘alts were atempting to overtnehrow Riemer
the loyalist dogs. without hesitation
oe eee Eindt a
Lcam reneeern aed aid
Se eee e to punish the Stal-es eg
Pet nocutss eee where the loyalists ni na
tos ar)t) Cen
heures bloodb at
that fol lowh
ed. Yet nine aye #
iene ears SE
Sen eens Seca eneeer neetsetercr)s a
eet eek eae
Le ae :
Lid

SKULLS FOR
THE SKULL THRONE
ee ee)
eee
‘Alter an hours tong duel he slew their
ee ees
5 . hhe severed her mount’ head in a spray of
‘parks and lubric With ant
reat savage
s.ry
ee eee)
Sete eee trestle
z Cee ee ted
‘Skull. As she screamed in agony he cast her
‘to the ground, then took his axe to her neck.

ee en cet
eee
Ce ees
et ee
their invasion promisMany ed.
monsters
eet eee ee
Cee eee
eee ee ee
Se eet es
ee et eer
eter

Se eee ec
was amongst the most dangerous beasts ever to
For centuries did the four read creatures known as live. None knew its true frm, for none survived
the Syrins haunt the world of katha's Skopuli Straits, eee eae ete ced
luring the unwary to bloody ends with sweet songs. Korr succeeded. tis sald thatthe Empuzah
ee ee eT, Core eee rte en
Cee Kor, between Tyranid monster, Avatarof Khaine
ey Keeper of Secrets and worse, Nonetheless. its
Sea een etre eee et eet
See eee ee Spee ners
sounds they now make are screams. Thaxxos listens Cree eee
deeply; they drown out the ticking ofthe Nails. Barghesi and greenskin skulls around it
Se ee ec)
OE eed)
butchered each other for their god. Only
the Nautilacknid stil lived, the strongest
‘and most savage of them all. Swollen with
Cee eed
with eight eyes and eight arms, a different
Se eee ae)
enor ne
‘Bloodhair came. One by one the World Eater
ae ere
See aan
Cee ee cnet a
hhead, leaving shock and horror etched upon
ee eee eo ues
Daemon Prince Davasak make warsupon
en et ets
Cee
Baer
before the two did meet. Da'asck
ee eee
ee ere
egrets a en
ee
Weeee tes ‘When Haska Dranxigor heard of the Beast of a
P
en CO Ca eee tet
ee eee Se ec aers
Core ee i eee
eee ees
‘body with the size and strength ofan Ork—
= though the creature was stil of one mind,
Cee ee ae or
all of his weapons until he was reduae
See okt eet ced to
finally complete, he arranged the skuea e
lls into
Coun as
eg ee maa ae] Sod ua Lt
CS tec meu tty Piping that runs along the low ceiling.eSpae
rks
eee
eee mun Ney cectts ‘machine fluids pour out. Acrid smoke rises froflym whe
and,
is one of the larges
of its
t kind ever built. For was struck by the Skitari’sradiation-soaked projects.re
CE see ea though my rebreather filters the worst of the st
es
ee eee uses ink”
its false god. Not once has it ever known fear, or doubt, STN: CII een aes
rues ste eee
Kil . Death. Blood. Destroy. More.
Until now. Now it knows terror. Not due to any threat
een ne is
PES a Ie ea Nae ere] FE Se nee
DCU ge cites | ean an ees eater et ea
Leta oom ET Se ca er ecu
tee eens helm and skull. Blood oozes from the grill in its faceplate.
Everything in my vision is turning red.
eT Ae ues eee eee ‘A group of empty-eyed, drooling servitors lurch towards
Ao a Ss eee ee me, tools revving into activity. Drills and saws fixed to the
ST eee LC Cee
‘gunposts and ammunition stores. | have learned much of close with pneumatic shrieks. Their flesh is pale and ete)
siege warfare in my life. | shed blood beside the
De eae
sons of the muscles engorged with hormones. Am Iso differentgrey,
eT ee ee ees eeu rasa et cae
PU Re nee eee Pee ae Tee hee een
Oe Nea Sone ee ee MTL eee eer eee as
inside, you are no different to the teeth of a chainaxe that, agenda of killing and of blood. | am free.
OCR eg ce ete ee ey
beneath. Only death follows. But in their mindlessness are they not free, in their
COUR
Carnage is what | seek. Killing and slaughter and butchery.
crt CeCe ee
De eat
Tmo
eee
One by one | dispatch the lobotomised machine-mortals
Ue ec around me. My parties become feints that beco me killing
blows. Every muscle in my enhanced body is activ ated,
Pee se Se eens t et ete
eR eect een ee eared
With a single swipe of my chainsword I remove the head of WAC UeOoatae ne
a Skitarius, Blood and lubricants splatter over the cable- Ne Ue et eee
covered walls. With a swing of my chainaxe I cut the legs Cee a nen ee et ey ee
from undemeath a second Mechanicus foe. Both cyborgs
tumble to the ground. I crush the head of the legless one OC ae ee ene ee
Sindee slain runs away, heading for a bulkhead. it seeks to lock
I'move on, advancing through clouds of vented steam, me out~it will fail. | pursue, Another Skitarius throws itself
Ru Oue er eee ea ertic
‘even as radiation eats at the exposed flesh of my left arm.
ec ererecl eee ear ee
Integrated auspexes and augurs have long since failed yto
at eee ee eee
sound echoing through the narrow corridors. | can hear the
chainblades of other Eaters far behind me - they cannot happen. It makes no difference. None can aestopename. The
Pu eet
reer saa the weapon in the curve ofae eee
my axe's head and snapaeit in
half. Revving my sword’s engines, |drive its teeth into the weapon discharges all fall to silence. The shade of red in
‘Skitarius’ neck. Itis no more, and it barely slowed me. which I see everything grows deeper.
‘The Tech-Priest has almost closed the bulkhead when I
reach for its locking wheel and wrench it open.
Eee Ue et ee
recollection of how I got here. The void in my memory is,
longer this time. The Princeps of the Titan is surely not far.
am somewhere else. My chainsword is gone, replaced.
with one of the power axes favoured by the Machine Deena Se au ae
God's slaves. My chainaxe is clogged with meat and engine fall, and there is nowhere left for them to run to.
Circuitry. Signs upon the walls tell me that | have ascended Though so much of my memory is missing, I know | have
‘much further within the Titan. | have sustained wounds, left no inch of the Titan untouched. The blood and offal
the pulsi of ng
their pain as famil to iar
me as breathing. | and oils of the crew are everywhere. Ahead of me are the
Eh eet ee eee essen tess
Een earn ea ee eee ers
hee De ee ans
The Nails remind me they are still there, biting, throbbing, ground. They have fortified it. But the fear of death grips
their hearts of metal, and though their guts may be of
scratching. Their desire for blood and killing is akin to that eee turer er as
feltby the glutton halfway through a longed-for feast. The Cet cue he eal
initial ravenousness is gone; they have the taste, now they am blood. | am death. My body, mind and soul are in tune
wish to devour and devour. with the ultimate reality of the universe, and that is the
undying, unsullied, wrath of Khorne.
Og ea ee)
into their bodies are powerful weapons. Heavy bolters; Here there are no more servitors or Skitarii, only machines
Dee ents eg ene te) {recognise as Scyllax. Quicker, more dangerous ~ but no
the impure. Sword; axe; maul; spe— ar these are the threat to me. They lash out with blades and claws at the
weapons of the warrior, they who might know the Blood a ara oe ed
eae em ees ee Penh ae ce ee eee
ase aed eee ee ee See eee a a een
Cee ee ea ea eee ‘more. Only the Titan's bridge remains for me to attack,
Pree act and within, the Princeps. Eight blows does
down the last bulkhead, to reach the commaitndtakesanctu to break
Cea eee There, my bloody work comes to its conclusion. | take m,
‘or run, hide and die. I lose track of my movements; time to kill all inside, removing their heads and leavingmy
Cee eee ee ea] aes aoa ee Tea eae th re
consciousness, embracing instinct. Every step, every blow, ‘Some might think my work here is done, but they would
‘every headbutt I deliver in time to the Nails. They are the Peers
LR ere ne ae enn ted
Before long, I become so entwined with the ultimate
Rune ee one eg emg | gaze out of the viewing portals of the god-engine’s
even my enemies’ movements seem to come in time to command sanctum. The gro approaches, for|
RL cot the cabling attaching the chaund mbe r to the
have cut
The stench of radiation, blood, oll and excrement ebbs head | dedicate to Khome as we fall. ThereTitaisn's body. This
Recent left upon the Titan that must be taken, one thatbut one life
ire rtd to kno w the eter nal pea ce desires
lose their strength, as do the thudding impacts of my ground rushes closer. that dea th brin gs: mi
sword and axe. Binharic squeals, agonised scree
the crack of small-arms fire and the boom of apocaching ,
lyptic
ae
_ ARMY RULES
a bro the rho od of bloodthirsty fanatics utterly dedicated to the butchery of their eet in
: World Eaters are Khorne’s chosen Legion, the

ABILITIES
A unit's datasheet will list all the abilities it has, Certain abit
Detachment is one that only includes models that are co mm on to man y unit s are onl y ref ere nce d on ‘ie
ATERS keyword (excluding models with the datasheets rather than described in full. These are describeq
UNALIGNED keyword).
below, and opposite.
Deta ch me nt s ga in th e Ch os en of Kh or ne an d
abilities (see below). DAEMON ENGINE
Ensorcelled war machines animated by the malevolent sentien
) WORLD EATERS Detachments gain the
of a possessing daemon, these iron-wrought abominations eest
ability (see the Warhammer 40,000 rf ul at ta ck s, an d the ir si gi l- incan
sc ri be d hulls
the most powe
regenerate as if they were living flesh.

« This model has a 5+ invulnerable save.


+ In your Command phase, this model regains 1 lost wound,

WARP STRIKE
World Eaters launch their violent assaults from all directions.
While their more traditionalist warriors engage in vicious frontal
assaults, others utilise ancient teleporter technologies or gory
ritual to appear in the midst of the foe, the brutal slaughter
beginning before their prey even realise they are under attack.

During deployment, you can set up this unit in blasphemous


reserves instead of setting it up on the battlefield. If you do
so, then in the Reinforcements step of one of your Movement
phases you can set up this unit anywhere on the battlefield that
is more than 9" away from any enemy models.
Khorne is the god of warfare and Slaughter, Ghd provi f
boons to those who consecrate the battlefi eld in Provides mighty
his name,
ifevery unit from your army
has the WoRLo Ear; ER
S keyword
{excluding models with the AGENT oF Chao or
you can gain Blood Tithe po s UNALIGNED keyword
ints (BTP) over the c ‘O )
Uurse of the bat
described below. Keep a note of your Bl tle, as
ood Tith € points total
Until the end of th
Each time a unit is destroyed, you gai
n 1 BTP. EATERS Units fo € battle, add 4 to charge rolls rnade for Wort
™M Your army, o
¢ Atthe end of each phase,
ifany CHARACTER, Mo NsteR Or VEHICLE

phase, you gain 1 additional BTR. Khorne infuses his warr


iors with great speed an
ie blade Sweep they sw d fury.
iftly follow with another,
Example: At the end of the Figh ‘own with a flurry of kill cutting their foes
t phase, one TITANIC VEHICLE ing blows,
CHARACTER unit and one other un
it have been destroyed. You woul
gain 1 Blood Tithe point for each un d Until the end of the battle,
it as they are destroyed, then each time a WORLD Eaters model
Your army makes a melee at from
at the end of the phase, you would ga tack, an unmodified hit roll of 6 sc
in 1 additional Blood Tithe ores
point because a CHARACTER or VEHICL One additional hit.
E unit had been destroyed,
and 1 additional Blood Tithe point be
cause a TITANIC unit had been
destroyed, fora total of4 Blood Tithe points du SAVAGE GUIDANCE
ring that phase.

Designer's Note: This rule applies during both As Khorne’s blessed warriors raise their bla
players’ turns, and des, time seems
to slow for them, but their, perceptions remain sharp,
whether those destroyed models are friendly or guiding their
enemy models. After strikes to the necks of even the most evasive foes.
all, Khorne cares not from whence the blood flows!

Until the end of the battle, each time a melee attack is made
the end of each phase, after gaining any Blood Tithe poin by a
ts, you WoRLD EATERS model from your army, add 1 to that attack’s
spend them to purchase a Blessing of the Blood God. You can
hit roll.
‘chase as many of these Blessings of the Blood God as you wish
you can only purchase one per phase. With the WRATHFUL DEVOTION
Blood (see right), you can only purchase each
once per battle. Each Blessing of the Blood Khorne pours his rage into his chosen warriors,
cost. If you do not have enough BIP fora compelling them to fight through even the most
chase it. When you select a Blessing of the grievous injuries.
educted from your total.
Until the end of the battle, each time a WoRLD EaTERS model from
your army would lose a wound, roll one D6: ona 6, that wound is
not lost.
ctive runes into the flesh of his
chosen
TOTAL CARNAGE
ing
The Blood God's chosen feel the might of their patron fill
Until the¢ each time a WoRLD EATERS model from in his name.
them with the desire only to slaughter
your army yound as a result ofa mortal wound, roll one
D6:ona5 is not lost. ee attack is made by a
Until the end of the battle, each time a mel
fied hit roll of 6
De: mod el fro m you r arm y, an unm odi
WorLo EATERS
automatically wounds the target.
Khorne imbues the blades of his chosen warriors with ue ban
ing
essence of the warp, rendering them capable of passing str
through the armour of their foes.
stra/g) REBORN IN BLOOD

Should Angron’s im mortal form suffer even catastrophic


Until the end of the battle, each time a WORLD EATERS mod jel from through sheer force of will.
damage, he can reform it
your army makes a melee attack, Eimprove the ArmourP' enetration
N mo de l fr om yo ur ar my into
characteristic of that attack by 1. Place a destroyed ANGR O
rves (see Warp Strike, oppositite)
with 8
Tha t mod el is no lon ger considered tobe
Te men ts step
aga in in you r Rei nfo rce
destrot
P yed, can be set up
t h e W a r p S t r i k e ab ility.
as ifithad
RE L E N T L E S S R A G E
fight ina perpe tual fury, driven ever enonwar dsectto toslaught
i o e er
» Wo rl d Ea te rs s have be su bj
way. All of their warrior
ee
all whi 0 'sanane 1 in their
r y s impla nted with crude device s that ampli fy their aggression
psycho-surge submit to possession by the raging daemons of the Blood
while some al so s
dr iv es th ei r berserk rage, these warriors only stop killing
God. What e v e r
in ru in at their feet and sometimes not even then,
when ev er y fo e li es

gh t ph as e, if thi s uni t ma de a ch ar ge move, was


At the start of the Fi
med a Heroic Intervention this turn, until the end of
charged or perfor
the phase add 1 to the Strength and Attacks characteristics of models in
this unit.
“of the Fale Emperor cated it, Contariee of

HELM OF BRAZEN IRE FAVOURED OF KH RNE


woe took outnumbered the stare.

‘This helm is forged from unbreakable brass, from the Blood God’s This warlord has the favour of K 2 Blood Goe
own throne, Any who seek to take the bearer’s skull find their aid him in his slaughter with a nis own power
blade broken upon it.
In your Command phase, if t! is on the battlene’?
Each time an attack is made against the bearer, subtract 1 from you gain 1 Blood Tithe point
that attack’s wound roll.
2 HPT

BERZERKER GLAIVE TRUE BERZERKi


When this warlord meets his fc
= the skullr

‘he bearer of this daemon-infested weapon is driven to a stat


e of he can brush aside even fatal w
apoplectic frenzy by the proximity of its red-hot steel,
skulls for Khorne.
ekace
yy

‘This Relic replaces an exalted chainblade or axe of


dismemberment and has the following profile; Each time a melee attack is alloca
Damage characteristic of that atta: S WARROAD ;
ding up).
WEAPON RANGE TYPE SAP D
Berzerker glaive Melee Melee +2 3 BATTLE LUST
Abilities; Each time an attack is ma ‘This warlord’s lust for battle draws him into any and¢
de with this Weapon, an
unmodified hit roll of 6 scores 2 additional hits
A
each brutal melee driving him to new heights of battle/te

_ TALISMAN OF RAGE * This WaRLoRD is eligible to perform a Heroic In tervention ift


y unit s.
1s within 6" horizontally and 5" vertically of any ene™
‘This brass icon constantly oozes burn ing move
blood, driving those Each time this Wartoro makes a Heroic
Intervention
© World Eaters nearby into an even m ‘ore ons
ferocious killing ra
ge, Aaah MOVE
still apply,
Up to 6". All other rules for Heroic Interven"
* In your Command phase,
you can select or ne W + Atthe start
yi wnit within 9" of th ORLD Eaters of the Fight phase, if this WARLORD
e bearer, Until th
Engagement t Range of any enemy unit it is As
that phase, s, can fight fis
Unit, an Unmodified hit
roll of 6 automatic;
PEMA Ea EEO Tara
World Eaters - Battle Tactic Stratagem
World Eaters — Strategic
4CP/2CP
elite of the World Eaters are a particularly vic tous bree Ploy Stratagem
d.
compare, they have committed at Even mortal wounds ar
rocitiess beyo; id siti p e insu) ficient to prevent World Eaters from
name of Khorne Siving Khorne his due, spillin,
1 their very last breath; s.
1g blood until
4
ae ji A tratagem in the Fight phase, when an enemy unit
Use this Stratagem in the Fight phase, when a WORLD Eaters
elected
is
to fight. Select one WorLD Eaters Core
unit from

$31NY Ga9N0s-31LLva
TERMINATORS OF EIGHTBOUND unit from your army is sel ted your
army that is within Engagement Range of that ene
the end of the phase, each time a mode in that my unit. Until
that enemy unit’s attacks have been resolved,
attack, add 1 to the Damage characteristic of each time a model
in the selected unit is destroyed by a melee attack, if
that model
has not fought this phase, do not remove it from
play. The
destroyed model can fight after that enemy unit's attacks
have
ma been resolved, and is then removed from play. If the select
GORY DISMEMBERMENT WorLo EareRrs unit is a Troops unit, this Stratagem costs 1CP;
ed

World Eaters - Battle Tactic Stratagem otherwise, it costs 2CP.

ters are not noble fighters. They hack their foes


tear them apart with screaming ATTN MNSLe ay
ainted blades in the most brutal
World Eaters - Strategic Ploy Stratagem
The Sons of Angron are ever eager to meet their foe in glorious
s Stratagem in the Fight phase, when a WORLD EATERS hand-to-hand combat. Such warriors.do not wait for their foe to
ore or WORLD EATERS CHARACTER unit from your army is reach them, but instead surge forward, desperate to spill blood.
fight. Until the end of the phase, each time a model
s a melee attack, an unmodified wound roll Use this Stratagem in the Heroic Interventions step of your
| wound on the target in addition to any opponent's Charge phase. Select one WoRLD EATERS Core unit
maximum of 6 mortal wounds can be from your army. Until the end of the phase, that unit is eligible
e this Stratagem is used. to perform a Heroic Intervention asif it were a CHARACTER unit,
and is eligible to perform a Heroic Intervention if it is within
6" horizontally and 5" vertically of any enemy units. When
SOS arqas performing a Heroic Intervention with that unit, you can move
each model in that unit up to 6”. All other rules for Heroic
rid Eaters c Deed Stratagem Interventions still apply.
| e ren ho test their might against the strongest
blessing warriors with his favour. cla
SMOKESCREEN
nan enemy WARLORD is destroyed by a World Eaters - Wargear Stratagem
WorLp EaTers CHARACTER model from can
Deploying their smoke launchers, World Eaters vehicles
or both of the following:
conceal themselves from view.
+ You gair al Blood Tithe points (pg 45). s St ra ta ge m in you r op po ne nt s Sho oting phase, when
rge rolls Use thi
+ Until the 1¢ battle, add 1 to Advance and cha D EAT ERS SM OK ES CR EE N uni t fro m you r army is selected
a WORL time :
made for tk /onLD EATERS CHARACTER model, the tar; et of an att ack . Unt il the end of the p
pha se, eac h
ma de ag ai ns t tha t uni t, su bt ra ct | from that attack’s
2 eee
f you selected one of the options above, this Stratagem costs
hit roll.
CP; otherwise, it costs 2CP.

ay
ICON OF WRAT H
Se eye ire siag iy e a r S t r atagem
World Ea te rs - W a r g
World Eaters ~ Strategic Ploy Stratagem ho sth o s ts ra di at
i a t e e kil lin g energy.:
ig energy
icons raisi ed abov e Kh or ne ’ 5
e ea ger to
Like the god they worship, the warriors of the World Eaters despis ra ce to wa rd s the fo e,
Leng beneath them
of their wi th th e bl oo d of th eir enemy.
Psykers and their trickery, and through the sheer force consecrate their sigils
hatred can sever sorcerous powers.
m in
i th e Ch ar ge ph as e, when a WoRLD EATERS
Use this Stratage’ le ct ed to ch ar ge . Un ti l the end of
it from your army is se
Use this Stratagem in your opponent's Psychic phase, after @ rol l for th at unit, roll
Psychic test is passed for an enemy PSYKER unit and after ans
a ch ar ge
gsi each time you make su lt ,
*
D 6 a n d di sc ar d th e lowest re
Deny the Witch attempt is made (ifany).
of any WORLD EATERS
If
units
that
fromenemy
your PS¥
army; one additional
Unit is within 24"
roll one D6: on a 4+, that psychic power is denied.
d W ith unnatural resilience are able to plun,
Only those i m b u e ge the, Mselye.
fighting that draws the attention of the
p o c a l y p t i c Red Ange)
into the a
|

When mustering your army, the following apply:


(te )

must fg
Your army must include an ANGRON model and that model
CE MAE ge

our WARLORD.
Nauk army can only include KHORNE DAEMON es units and Wort Enrens
CHAOS LAND RAIDER unt its.
EIGHTBOUND units in your army have the Objective Secured ability (see
the Warhammer 40,000 Core Book).

RELENTLESS RAGE
At the start of the Fight phase, if this unit made a charge move, was
charged or performed a Heroic Intervention this turn, until the end of
the phase add 1 to the Strength and Attacks characteristics of models in
this unit.

ie oN
When mustering your army,
eee)Se
‘ou can select one WORLD EATERS
BURNING PLATE EIGHTBOUND unit from your ny, then select one of the
This impervious armour drips constantly with molten brass. following Daemonic Infus
duration of the battle. Reco
+ Add 1 to armour saving throws made for the bearer.
+» Add 1 to the bearer’s Wounds characteristic,
DRAWNTO PO! = 8
SOULBURNER These bound daemons a ‘es of bloody s

This weapon draws its unnatural ammunition directly from


the Each model in this unit ¢ odels whe!
boiling blood at the base of Khorne’s great brazen thro
ne, control of an objective 1
‘This Relic replaces an infernal cannon and has
the
following profile:
MUTABLE FOR
WEAPON RANGE TYPE $ The bodies of these warrior ntly growl!
Soulburner
brazen claws and other vicio nents
42 Assault2D6 7 2
Abilities; Each time an attack is made wit Each time a model with this ability makes a mel
h t his Weapon, thatat ee ,
automatically hits the target, tack Unmodified wound roll of 6 inflicts | mortal wou"
target in addition to any normal damage (a unit’
THE SKULL OF AN’GR’ANT 4 maximum of6 mortal wounds per phase as 2 FS"
this ability),
This brazen skull p erceives the weaknesses
of any foe, and whis
_ them to the bearer, pers
BRAZEN SKIN assf on
ea your Command phase, select
{1
vod with ba t!
fe cht Until the start of aa a j The armour fused to these Bightbound has mixed ee
your next ae ats ‘ialble Kh orne’s own realm, takin o
aise bearer makes a melee attack aa g n an otherworldly re"
ou can re-roll the wound roll, yuan Phase, each ult to!
the selected enemy Bach t7ime a model in this unit woul los a asal®
d e cae ot ls
“ mortal wound, roll one D6: on a 4+, that wou”
BLOODLETTING
ees ey NAM Ay ay
pisciples of the Red Angel - Battle Tactic Stratagem Disci
isciples of the Red Angel ~ Strategi
c Ploy Stratagem
When the scent of the foe’ blood is on the wind, the followers of Those who fight in the shadow of the Red An
Angron will ensure that every last drop is spilled in honour off th the gel are driven to
if evenrv
D greater depths ofof ra rage, surging towards the fo
e ini a barely
Lord of Battle.

Use this Stratagem in the Fight phase, when a WorLp Eaters sf this Stratagem in your Movement phase, when a Wor

ie TAPS MOE PODS (ee be AEs]


LD
unit from your army is selected to fight. Select one enemy ERS unit from your army is selected to Advance. Do not
unit within Engagement Range of that unit that is below make an Advance roll, Instead, until the end of the phase, add 6"
Half-strength. Until the end of the phase, each time a model to the Move characteristic of models in that unit
1 that WORLD EATERS unit makes an attack against the selected
enemy unit, add 1 to that attack’s wound roll.
MRSS uiseae ae play
Disciples of the Red Angel - Strategic Ploy Stratagem
‘The World Eaters do not kill with elegance, but as savage butchers,
Disciples of the Red Angel - Battle Tactic Stratagem hacking apart their prey and letting their lifeblood pump onto the
Cowardice cannot be countenanced by the sons of Angron. Should battlefield. Those who witness these massacres frequently attempt
foe seek to flee, the World Eaters give chase to ensure the to flee to avoid being the next victims.
ipt is futile.
Use this Stratagem in the Fight phase, when a WorRLD Eaters
se this Stratagem in your opponent's Movement phase, when unit from your army destroys an enemy unit. Until the end of
enemy unit within Engagement Range of any EIGHTBOUND the turn, that unit gains the following ability:
ts from your army Falls Back. After that enemy unit has
shed that move, select one EIGHTBOUND unit from your Violent Dismemberment (Aura): While an enemy unit is
ny that was within Engagement Range of that enemy unit within 6" of this is unit:
he start of the phase. The selected unit can immediately
= Subtract 2 from the Leadership characteristic of models in
solidate, and when it does so, each model in that unit can
that unit.
ove up to 6" instead of up to 3". unit.
© Subtract 1 from Combat Attrition tests taken for that

play
TERRIFYING ASSAULT
disciples of the Red Angel — Battle Tactic Stratagem ip le s of the Re d An ge l - St ra te gi c Pl oy Stratagem
Disc
he Eightbou: a st at e of al mo st pe rm an en t. fury, and ter rif yin g to beh old . Ma ny foes
st in ‘The Disciples of the Re d An ge l are
hen their bret are struck down from afar, they charge who would no rm al ly fig ht bo ld ly fr ee ze in ter ror at the sight of
orward to ex: ribution for the cowardly act. ho rr or s be ar in g do wn up on them.
such daem on ic
Use this Stratagem in your opponent's Shooting phase, ay yo ur Ch ar ge ph as e, wh en yo u select any
Use this Stratagem in made by a WORLD EATERS
an enemy unit has finished making its attacks. Select one enemy units as the target
of a charge
th os e en em y units:
ElgTBOUND unit from your army that had one or more mode) unit from your army. Se le ct on e of
destroyed as a result of those attacks. That EIGHTBOUND unit can to Defend
e Ov er wa tc h or Se t
make a Normal Moye as if it were your Moyement phase. ot fir
« That enemy unit cann
against that charge. ph as e, ea ch ti me a mo de l in that
Fight
ye « Inthe subsequent e at ta c Jk, su bt ra ct 1 fr om that attack’s
a mele
DIABOLIC MACHINES enemy unit makes
hit roll.
Disciples of the Red Angel - Epic Deed Stratagem
Even the tainted machineries of the World Eaters are affected by
ra
S T Y y aa aU
R
Angron’s rageful presence, their bound spirits seeking f0 destT0y B L O O D T H I
a t e g i c P l o y S t r a t agem
their foe despite any damage done to their metallic form th e R e d A n g el - S t r
Disci p l e s of
b l o d y r a m p a g e s le t n othing
ct one WORLD g r o n on hiiss b l o o d
Use se thisthi Stratagem in: your Command Pane SeleEngi ne model
wh o fo ll ow A n
to gr ip s w i t h th e foe.
EATERS MACHINE SPIRIT or WORLD EATERS DAE! i n e e of getting
i Be
phase, when you sel lect a
from your army that has characteristics that change as rig in your Charge
Until the end of .
damage. Until the start of your next Command phase for the your army to charge. 2
fon to charge rolls
model is considered to have its fullwounds ee ae or all modifiers
ae ile fe i oe can ignore any
i
Purposes of determining what characte ristics 0” ® the phase,
Me .
e f o r t h a tu n it
use, If that model hasmy Secor this Stratagem cO® mad
2CP; otherwise, it costs 1CP.
Angron (10+ wounds remaining]

Angron (6-9 wounds remaining)


Angron (1-5 wounds remaining)

Samni’arius and
Spinegrinder attack with.

Skull-taking slash Melee Melee ae


+5 -4 0343
Bloodletting sweep Melee Melee User 3 1 d an attack is made with this
Each time
ie weapon profile, make 3 hit rolls inct
of 1. oe
ABILITIES
The Blood Tithe (pg 45) Armour of Blood: spattered Brass: f 4
aS ‘
of the Arena: In your Command phase, select invulnerable save. : ee
endly WORLD EATERS CORE or WORLD EATERS
2 ACTER unit within 6" of this model. Until the start of
ext Command phase, each time a model in that unit
an attack, you can re-roll the hit roll.

one of the following abilities. This model has that ability until the start of you irnext
CCommand phase, select
rand phase: e Attacks
in 6" of th is mo de l, ad d 1 to th
. nforsious Rage (Aura): While a friendly WORLD EATER § CORE unit is with
haracteristic of models in that unit.
is mo de l, ea ch ti me a mo de! eCU
aC PaRCes
* Glorious Bl‘ oodlet ti ng (A ur a) : Wh il e an ot he r fr ie nd WO RL D
EaTeRrs unit is within 6° of
ly th
Re ag
A Pee
in that unit makes a melee attack, re-roll a hit roll of 1.
ot Fa ll Ba ck. is an unstoppable engine
in 6” of th is mo de l, th at un it ca nn
ur a) : Wh il e a un it is wi th er coool
* Righteous Slaughter (A ae Coa arco
Aiea mono le oLg
Impetial bastions Dreams
Pea eisSk ic mle) Tita
NE ery o n e m o d e l i in you ral m y h a s a rule to this
in their tracks, Armed wi
han
2 d e l m u s t be yo ur W A RLORD. If mor e t as t h e f o l l o w
o, it h
i n g W farlord
PACE UMUC SL
if
your army is Ba tt le -f or ge d, th is m o e l is
.
y ou r W A R E o r
R L O R D : i f t h i s
.
m o d itloses ae) Seiad itd
m u s t b e y o u r W A " of this W A R L O R D ,
ec s id
o f t h o s e m o de l s d a b i lity is w i t h i n 6
os ee
: ffect, then
T o n e the Obje c t i v e S e c u r e
Re
an enemy unit with ;
Angel (Aura): While W yao Ls Minut
es
a ability, RTES,
SateBO OT LOCUS
ASTARTES, as es apocalyptic bloodshed.
CHAOS, KHORNE, HERETIC
KEYWORDS: SUPREME COMMANDER,
PCO CHARACTER, Fy,
A TORDS; MONSTER,
RON
U
6 4 6 9 9 2+
6 i! e+ 2+4
1 Kharn the Betrayer
pis tol ; Gor ech ild ; fra g gre nad es; kra k gre nad es. Your army can only
Kharn the Betrayer is equipped with: Kharn’s plasma
include one KHARN THE BETRAYER model.
SUV cl Adi s AP OD_ ABILITIES
WEAPON
ie” Pistol oe 8 3 2
Kharn’s plasn
its
Sa me Melee Melee “User -4
Gorechild |

The Blood Tithe (pg 45) The Betrayer: At the end of the Fight phase, if there are

Sigil of Corruption: This model has a 4+ invulnerable save. 94 other friendly units within 3° cate model, roll one
D6: ona 1, select one of those units. That unit suffers 2
Legendary Killer (Aura): While a friendly WORLD EATERS und.
Core unitis within 6” of this model, each time a model in
that unit makes an attack, re-roll a wound roll of 1.

\fthis model is your WARLORD, it has the following Warlord Trait:


Arch-slaughterer: Each time this WARLORD is selected to fight, if there are six or more enemy models within 3” of this
WaRLORD, until those attacks have been resolved, add D3 to this WARLORD’s Attacks characte

FACTION KEYWORDS: CHags, KHORNE, HERETIC ASTARTES, BUTCHER ASTARTES, WORLD EATERS
KEYWORDS: INFANTRY, CHARACTER, KHARN THE BETRAYER

e Imperium, Per
Ted eee til e-le
LORD INVOCATUS
NCD LU
8 POWER

Fay
Lord Invocatus
!
iB Md BS i] ry F 7

ia A 8 2? 3 24
dese Waa
s equipped with: bolt pistol; Coward's Bane;
Lord Invocatuis
ggernaut’s b
army y can only y include one Lt ORD INVOCATUS model, led hot fag grenades; krak grenades, Your
aT a RLUTamatee
ese aa. D ABILITIES
0 1
Melee. GMb eer Each time an attack is made with
Coward's Bane 2 this weapon, invulnerable saving throws
en iene cant Not be made agains
i t that attack.
User Each time the bea arer fights, it makes 3
additional attacks with this weapon

The" Blood Tithe, Warp Strike (pg 44-45) Leading theie Ch Charge (Aura): While
a friend|
:
Sigil of Corruption: This model has a 4+ invulnerable save, _ EATERS CoRE unit is within 6” of this modelel, each
weetine that
Unitis selected to make a Normal Move or Advance, until
the end ofthe phase, add 2" to the Move characteristic of
models in that unit. devastating counte:
attacks and hit-and-run
SEOs So Bole
seeks to shed more blood
\fthis model is your WARLORD, it has the following Warlord Trait: Ee Re ae Cao
Road of Eight Bloody Steps: At the Sale of the first battle round, before the first turn begins, you can select up to Khorne by moving from
two friendly WORLD EaTeRS CORE units within 9” of this WARLORD. This unit and the selected units can each i a Car eon aor Omg
great speed, leading his
Normal Move.
erica cate)
aR
FACTION KEYWORDS: CHAOS, > KHORNE, . HERETIC ASTARTES, , B! BUTCHER ASTART rey gota
ge Poti Mr omc mia
KEYWORDS: CAVALRY, CHARACTER, DAEMON, FLY, LORD INVOCATUS Ta ay
poreecuUie Mice

Yn | SS) ee
8 6 8 2 10 3+
8" 2+ e+
1 World Eat
ca nn on ; he ll fo rg ed sw or d; ma le fi c talons.
AWorld Eaters { is equipped with: infernal

Infernal car
Daemoni'
Hellforged<
Malefic talc

ic of 12 ” an d th e Fiy keyword.
‘a Move characterist

ns. nC ee
in g: 1 daemo! nic axe; 1 malefic talo OMEN Ca TC
ed wi th on e of th e fo ll ow
is mo de l' s he ll fo rg ed sw or d ca n be replac Pr au Cera
* Th
c a n be eq ui pp ed wi th 1 wi ng s (P ow er Rating +2), PCT M aU aod Nes
* This model
Pe Rect Cm Cs
le save against Pentre CLR
PB ln er ab
fee
Daemonic: This
m odel ha s a 4+ in vu deeds, the Lord of Rage
5+ i n v u l n e r a b l e save against Peete Ce Ru
The Blood Tithe (pg 45) ed attacks, and @ UL
PMc
: W h i l e @ f r i e n dly WORLD melee attacks. In
Lord of the World Eate: rs (Au r a )
m y un it is within 6" of this and unholy might.
lel, each ti
is mod me 4 ): While an e n e !
EATE RS Co RE un it is wi th in 6” of th Fea r s o m e ( A u r a
h i p c h a r a c t e r istic of battle, Daemon Princes
hitro I of1 Lead e r s
de
Moin unit makesa natt
thatl ac k, re -r ol l a
mode |, s u b t r a c t 1 f r o m the PCR eta cu Ue ont
n POE eooicn
models in ya tiiy
R L D E A T ER’ S nt erie tics) arcelt
A S T A RTES, W O
E S;5, | B U T C H E R Peace
TEI C ~ A S T A R T
R D S : CH AO S,;, K H O R N E¢;, HERE PRINCE
FACTION KEY W O D A E M O N
TE R, MO NS TE R, D A E MON,
KEYWORDS: CHARAC
L O R D o n J u c c e r n a u t B hone
WORLD E A T E R S
M ws BSS
(M
ahi
e r c e Beal
eam
4 World Eaters Lord on Juggernaut
plas ma pisto l; exal ted chai nbla de; Jugg erna ut’s bladed horn; fag ee
A World Eaters Lord on Juggernauts equi pped with
grenades; krak grenades.
ry ca § AP OD ABILITIES
WEAPON low to ith
ofil
Before selecting targets, select one of the pr
Plasma pistol 1
te 3
12 Pistol 4
- Standard Ifany unmodified hit rolls of1 are
for attacks with this weapon o
F
8 3 2 “apon profile
- Supercharge 12 mi Pistol 1 bearer is destroyed after shooting with
this weapon. &

Melee Melee User 2 2


[Bealted chainblade Each time the bearer fi
User <2 1 TON SCRECare:We S a
Melee Melee
Juggernaut's. bladed horn

‘ = The Blood Tithe (pg 45) Leading the Charge (Aura): While a friendly Worto
Bel cel aud World Eaters Eaters CoRE unit is within 6” of this model
have spent countless Sigil of Corruption: This model has a 4+ invulnerable save. f
mortal lifetimes leading unit is selectedto make a Normal Move or Adv:
State eens the end of the phase, add 2” to the Move c
models in that unit.
have achieved such feats 7 =
fle ac lee Ieialt
bloody patron has seen FACTION KEYWORDS: CHAos, KHORNE, HERETIC ASTARTES, BUTCHER ASTARTES, WORLD EATERS
FitecehcoleeRe um ie) KEYWORDS: CAVALRY, CHARACTER, DAEMON, WORLD EATERS LORD
etheme
firee atc Errol
daemonic steeds crush all
in their path when they
stampede forward

a World Eaters Master of Executions


3+ 4
AWorld E; aters Master of Executioions ns iis equii pped with: bolt
pistol; axe of dismemberme:

‘<
Each time an attack is made .
i weapon, an unmodified hit a3"
se inflicts 3 mortal wounds on the
Melee Me
i “tis eas
‘and the attack sequence 20’ _——
The Blood Tithe (pg 45
TropHis 4
hy-taker: $ Each time ththiiss model
is models eligible 92°00"
. mak es ami eleelee att
at ack a Heroic
roic Interv
Interent
ventionion ifif itisitis wi within6 orizontally a"
izontalld
wound roll, In re-roll the Vertically of any enemy units, instead of 3° ho" Heroic
and 5” vertically. Each time this model makes4
Intervention move, so long as itends that move oe
Closer to the closest enemy model or within Engage 6.
Nasters of Executions are
ert eeey ut ie ire Range of an enemy CHaracteR unit, itcan move “P
fata tceaatiite tere act - — i All other rules for Heroic Interventions stillapply:
ore test enemy
erate creel
their skulls for Khorne
bellowing a fatal decree
eyelet LL
Khorne Berzerker Champion
more models, it has Power Rati ‘ing 12. Eve i quipped with: bolt pistol; Berz
nades; krak grenades. erker
ae

Saas
Pistol 1
Melee Melee
Berzerker chainblade
Melee Melee

OTH Taitthstalid ABILITIES


a bi ca i‘ 's unitit gains
The gail ie ICON keyword. Each time this unit makes a Blood Surge move
e ow), before making that move, if this unit is performing an action, that action is
: completed instead of failing.

Berzerker Champion's bolt pistol can be replaced with 1 plasma pistol.


models in this unit, one Khorne Berzerker's bolt pistol can be replaced with 1 plasma pistol.
models in this unit, one Khorne Berzerker's Berzerker chainblade can be replaced with 1
iscerator

can be equipped with 1 Berzerker icon.


Berzerkers of Khorne relish
their role as the Blood
God's sacred destroyers,
and are fanatical in the
Tithe (pg 4 ect UCL
th os e at ta cks target this unit, after that enemy unit's
ge: Each tir enemy unitis selected to s| hoot, if any
of Ma eRe
by tl ho se at ta ck s, th is un it can m: ake a Blood psychopathic warriors
were destroyed
d, if any models from this unit l in th is un it ca n be moved
in g fa il , th en roll one D6. Ea ch mo de Creer
ve. If it doe ny actions this uni t isper for m y unit. This unit
to the closest en em endless frenzy of action.
fin ish this mo ve as cl ose as P' ossible
€ in inches ur he result, but mus t
cl os es t en em y un it . A unit cannot Pee en Cem
any ent e m y un it s other th an the battle disappear undera
sin Engagement Range of
P O R T m o d e l 0 ri fi ti s already within
fr om a d e s t r oyed T RANS PTA acs
nthe same tum it dis emb ark ed
potent enough to shear
enemy units. limbs, lop off heads and
AS TA RT ES , WO RL D EA TEERS
R
, HE RE TI C ASTARTES, BU TC HE R Pace
FAC TIO
ACTION KEYWORDS: CH AO S, KH OR NE
WORDS: INFANTRY, CORE, KHORNE BERZERKERS
8-17 Jakhal

4 Jakhal Pack Leader 6" At bs


1-2 Dishonoured
el for every 9 other models | it contains. If this unit contains 11 or more Models
1 D isho nour e d m o d
it ca n on ly co nt ai n e quipped with: autopistol; Jakhal chainblades Every
This un P a c k L e a d e r m o d e l is
ti ng 8. Ev er y Ja kh al | a n d Jakhal
ithas Power Ra ainblades.
4 d
Dishonoured modelel is is eq) equipped wit
hy: Ja kh al ch
aT TYPE 5 AP ise: \=A1/hg
WEAl 0 Ase) x2
12° Pistol 1 3
Autopistol
a User -1 1 ;
Jakhal chainblades Melee Melee
Each time an attack is made with this
Melee +2 dZ 2 acks
weapon, , su! subtract 1 from that attac ks b
Mauler chaii nblade Melee
hit roll.

Re = 2 2 Each time an attack is made with this


Skullsmasher Melee Melee Users = weapon, make 2 hit rolls instead of 1.

aac N=] Ets


The bearer's unit gains the Icon keyword. Each time a Combat Attrition test is taken for the
Jakhal icon bearer’s unit, if that unit includes any models equipped with a Jakhal icon, add 1 to that
Combat Attrition test.

WARGEAR OPTIONS
Te eee Lilelirscae ¢ For every 10 models in this unit, one Jakhal's Jakhal chainblades can be replaced with 1 mauler chainblade.
Teac) Vee NL * Any number of Dishonoured can each be equipped with 1 skullsmasher.
id most bloodthirsty of * For every 10 models in this unit, one Jakhal can be equipped with 1 Jakhal
| the mortal followers of icon
© World Eaters, and seek
Um etme) coe ABILITIES
CVeseR yee ogy The Blood Tithe (pg 45)
ay they can. When sent
ito battle, they enter the Jakhal Stimms: Once per battle, wh
en this unitis selected to fight, you can decla ts stimms. If Y
ay with wild abandon, * This unit suffers D3 mortal woun
ds,
Eve atv -a-lele) yee et) * Untntilil the end of the phase,
add 1 to the Strength characterist
heir chain w oe tee it ic of models in this
ope of earning the favour FACTION KEYWORDS: c
f their lords KEYWORDS: INFANTRY, HA
CuLrigre
Ne; WORLO EateRs
CULtists, JAKHALS
aters Terminator Champion
tains 6 or more models, it has Powe
r Rating 18, Even) mo del is eq

xccursed weapon Melee Melee


Accul +4 3 1 Each time the bearer fights, it makes1
additional attack with this Weapon.

models in this unit:

Vorid Eaters Terminator’s combi-bolter can be replaced with one of the following: 1 reaper autocannon; 1 heavy

el's combi-bolter can be replaced with 1 combi-plasma.


dels can each have their combi-bolter replaced with 1 combi-flamer.
‘an each have their combi-bolter replaced with 1 combi-melta.
-bolter can be replaced with 1 accursed weapon. Neither of this model's accursed weapons can
1 power fist or 1 chainfist (see below).
¢
s can each have their accursed weapon replaced with 1 power fist.
= 4 Q
d weapon can be replaced with 1 chainfist.
i Bho a
Claim els
A a brutes is akin to a walking
2 s : Co
ithe, Warp Strike (pg 44-45) Pees Coe CLS
é or Armour: Models in this unit have a 5+ invulnerable save. Is in this unit shooting a oe bey bee
i : id Fire weapons, models In this 7 werful array of heavy
‘alicious Volleys: Instead of following the normal rules for ere ee eae always make double the number o postana! and brutal melee
»olter or the boltgun profile ofa combi-flamer, combi-p! ee erro aon
ottacksieas
instead of only when the target isis within
within half
ha range.
2! aT
TARTES, WORL D EATERS elite. squads and war
: ° ERAS Gre or cs
“ACTION KEYWORDS: CHAOS, KHORNE, HERETIC ASTARTES, BUTI ee
KEMWORDS: INFANTRY, CORE, TERMINATOR, TERMINATOR ee
EIGHTBOUND
Cu
2-5 Eightbound
Eightbound Champion pees u
2 Eightbound
IFthis unit contains 4 or more models, it has Power Rating 12. Every Eightbound model is equipped with:
ators.
eviscerators. The Eightbound Champion model is equipped with: lacer

Vat) RANGE TYPE a gee LL LL


‘ Ne Mel U 3 2 Each time the bi
; ee ser
Eightbound evisceratot elee elee additional attack with this weapon
ae ae Each time an attack is made with this
Heavy chainglaive Melee) Melee oe : : weapon, make 2 hit rolls instead of 4
Lacerators Melee Melee +4 3 sue

WARGEAR OPTIONS
* The Eightbound Champion's lacerators can be replaced with 1 heavy chainglaive

Virtually unrecognisable
from the World Eaters they
The Blood Tithe (pg 45) Bloodscent: If this unit is in Strateg
once were, Eightbound
ate Astartes NaS Daemonkin: Models inthis unithave a 5+ be set up asif the battle round w:
ene esos emo oils currently is, regardless of any mission ri
d RES invulnerable save.
we ae , oe an
methis unitscan be set up on the ba
frocstltaseit nei) Comiiverctelielic} Fearsome (Aura): While an enemy unitis within 6" of fretbarle round)
strength and savagery this unit, subtract 1 from the Leadership characteristic of
far in excess of others in models
in that unit.
their warband. Carrying -
lt Duos of enormous FACTION KEYWORDS: CHaos, KHORNE, HERETIC ASTARTES, BUTCHER ASTARTES, WORLD EATERS
fer eat f ogi KEYWORDS: INFANTRY, CoRE, DAEMON, EIGHTBOUND
ret ofe-yey-Leer-Ti Navy ilelecie-1Vclmnia esas
FYE yee ete

EXALTED EIGHTBOUND

Every model is equipped with: Eightbound eviscerator; Eightbound chainfist.

eis RANGE TYPE S AP OD ABILITIES


Eightbound eviscerator Melee Melee User <3 Each time the bearer fights, itmakes 1
pon.

Heavy chainglaive Melee Melee +1 3


Each time an attack is made with this
as
weapon, make 2 hit rolls instead oft
are
Nite teed te Ey
* The Exalted Eightbound Champion's Eightbound eviscerator can be replaced with 4 Eightbound chainfist,
htk cM bail Tels A men
Se 2 ee * The Exalted Eightbound Champion's Eightbound eviscerator and Eightbound chainfist can be replaced with 1
Pie a ‘ oe
Sanna ach ee } heavy chaingialve
they once wete having
become one withthe
eeeerAT atenne ; :
The e B Blood Tithe, : ) :
Blood Fury (Aura): While an enemy unit (excluding i
Ws Warp Strike (pg 44-45
eer eer raat Exalted Daemonkin: Models in this unit hava e4+ VEHICLE units) is within 6” of this unit, each time that um
Beret Tit) invulnerable save. is selected to Fall Baorckperform an action roll one OS:
Monel mei tec e els Fearsome (Aura): While an enemy unitis within 6" of ona 4+, that unit cannot Fall Back this turn, ort hat action

err Rent maT b 7 this unit, subtract 4 from the Leadership characteristic of automatically fails.
ee rel cmt untre rie)
possess a purer kind models in that unit.
er Races ratte] FACTION KEYWORDS: CHAOS, ' KHORNE,
er ae uae! __KEYWORDS: INFANTRY, DAEMON, EIGHTBOUND, EXALTETES, BUTC ; HERETICA STAR orto EATER e
D Bean a
Combi-bolter 24" Rapid Fire 2

yb ti hein A ae is made with this


Heavy flamer 12" Hea)
eect
ie ies ‘ack automatically hits
" ont
Bla[ st. Each ch tim ti e an unmodified
hit rol
" 8 3 3
ute plasma cannon Lis made for an attack with this
ass,
the bearer suffers 1 mortal wound after
ein aS " LN areas hie Sl hooting1g witwhith thithis weapon.
Missile launcher Cting targets, select ‘One of the profiles below to make attack
s via
ssile 48 Heavy D6 4. 0. 1 Blast
ssile 48" Heavy 8 one
om naaue ; i Each time an attack made with this weapon
- D6 targetsa unit within half range, that attack
hasa Da characteristic of D6+2.
‘tocannon 36° Heavy 4 ?
36" Heavy 6 ; 5 A 2
: 9 A
48" Heavy 2
Each time the bearer fights, ifit is equipped
Melee x2 -3 3. with2Helbrute fists, it makes 1 additional
felee
attack with 1 of those weapons.

elbrute hamme Melee x2

th e be ar er fi gh ts , it ma kes 3
2 Each ti me
7+1
di ti on al at ta ck s wi th this weapon.
elee Melee ce ad

c a n n o n : 4 m u l t i -melta; t
th e following: Helbrute plasma
ac ed wi th o n e o f
er can be repl
H e l b r u t e h a m m e r; +
ascannon; 1 Helbrute fist. H e l b r u t e fist; t
w i n g : t enics
re pl ac ed wi th on e of t he follo Ps ose
cher can be a v y fl lamer; ions eciag asco
o w i n g : + h e
© ¢ the foll eta Caio moleetel ret
it ca n be eq ui pp ed wi th an e
model is equipped with, eae Ne Cli
Pre ae M SLAs Ba
e
infernal sarcophagi ar
ll onnee 06 eek cL, of
: d , ro
peter eas
s t r o y e
n t h is m o d el is de , nd each
d e s : W h e it e x p l o d e s F
Explo r o m p l a y , 94 G to blast enemy armour
Th he Blood Tithe (pg vaitnge It f
z 45) i
P i e r e m o yet LCL and cruel
ted to h as 2
Mons: ti f
ousResilience
: Each time an attac
k is a l l o c a
s an a t t a c k , i f i t Pence Cea mc
oll of 4. to hack and emi
‘odel, subtract 1 from the Damage characteris! a: is
al enormous Rea
EATERS
TT
that att ac k (to. a minimum of 1) “<
i close quarters
wo

: ‘ =
FA
,
KEYWORDS: CHAOS, KHORNE
|
Kev
RE,C UTE,
LBRE
HEL a
ROS: VEHCOI
sh
5 5 4 203
A+

45 Chaos Spawn
If th is un it cont aing 3 models, it has Power Rating3. fthis tn
it has Power Rating 5. Every model is equippeg
we r Ra ti ng 2 cas
5 m' odels,
2 mo de ls , it h has Po
Ifthis unit contains 4. If th is un it co nt ai ns
4 mo de ls , it ha s Power Rating
contains
tions:
with: hideous muta

Melee p N Melee
Hideous mutations

The Blood Tithe (pg 45)


ractct 4 4 fromfrom thethe
subttra
eub derrship
LeaLeade cteriicstic ofof mod,made
chararist
ship characte
Whil e an e n uni
e mtis wit
y hin 6 ofth is unit,
Feersome (Aura):
in that unit. is selected to
ca nn ot pe rform actions. The first time this unit
Mutated Beyo nd Re as on: Thi s uni t table below.
of th e ph: ase, this ul nit gains the relevant mutation fro! m the
phase, roll one 03: unt il the en d

Mutation
mutati ions models in th
ROLL MS] ou D3
eee ac te ri st ic of hi de ou s
Razor Claws: Change the Armour Pt enet ra ti on ch ar
Dee SC ey
upon the Path to Glory equipped with to -4.
Wracked with the endless
udo pod s: Cha nge the Att ack s cha rac ter ist ic of models in this unit to 303
2 Grasping Pse
gifts of the Dark Gods, es an att ack , you can re-roll the wound rol
tim e a mod el in this unit mak
they are mutated mounds 3 Toxic Haemorrhage: Each
of muscle, writhing an ene my unit sho ots or figh ts, after it has finished making
slathering Hideous Regenerat ion : Eac h time
pseudopods, yed, that model immediate!
maws, churning flesh and in this unit lost any woundsa: s a result of those attacks but was not destro
Tae @ LoS ety lost wounds.
Pyro ore ence Reais
FACTION KEYWORDS: CHaos, KHORNE, HERETIC ASTARTES, WORLD EATERS
terrified foes, advancing in
Te each KEYWORDS: Beast, CHAOS SPAWN
to tear, crush and consume.

CHAOS LAND RAIDER


Some of this model's characteristics change as it suffers damage, as shown below:

Chaos Land Raider (9+ wounds remaining) 10" 6+ 3+ 8 6


Chaos Land Raider (5-8 wounds remaining) 6+ 4+
Chaos Land Raider (1-4 wounds remaining) z 6+ S+ 1
AChaos Land Raider is equipped with: twin heavy bolter; 2 twin soulshatter lasc.

RANGE TYPE
Twin heavy bolter 36" Heavy 6 5 1 2
‘Twin soulshatter lascanno
O6+2
Cetra
model can be equipped with one of the following:
;
* This model can be equipped with 4 havoc ear i
4 combi-bolter; . 1 combi-flamer; 4 combi-melta

ES
World Eatersiband Raiders The Blood Tithe (pg 45)
are massive Armoured
trans
: ahports
be es bristlingw
ae haith roll one D6 before any embarked models disembark and belo
removing it from play, On a 6it exoladan one a‘oyed, » foll
ita Tren ich unit it wiwithin6" ” suffers D6 mortal
wounds.
spir
rol it, pmSt
s rung bawit
ch h trophies
Ture Tiyite This model has a
"as a transptrang ort capaciti of 10
takes up the space of 2 models, 4 WORLD EATERS INFANTRY models. Each TERMINATOR and EIGHTBOUND model
hiSsecr
re d mE
at enete
Tamer Ret ers i:) EYwoRn
FACTION KEYWwWORDS: : Cl CHAOS, KHORNE, , HER ETGe Astanres, BUTCHER ASTARTES, WORLD EATERS
From aitcd gore-encrusted
KEYWORDS:
BEET RTE ETIR enh RIT, SMOKESCREEN, CHAOS LAND RAIDER
VeHIcL
J > roan PORT, MACHINE
Eaters assaults.
Defiler (8+ wounds remaining] 8”
Ca lam

Defiler (4-2 wounds remaining) 6°


; a AS 8
Defiler (1-3 wounds remaining} an 5 7 ? N/A 5
ee
+ + 8 NA 6
is lererGan
ith: Defil
RR
equipped with: DefiCR ER
cannnOR
on; INCRE erUR
. reap aut en ea
‘ocaNnon ; H twinaa ec actee’
heav: Y flamer; Defil oF ara
er cl laws:
Ros same 5
Heavy D6
5 e 3 Blast
Havoc launcher 48 Heavy D6 5 0 Eee
cannon 36 Heavy 4 ? 1

Jwin heavy bolter 36" Heavy6 5 pans

ufame 42" Heavy 206 5 A , Each time an attack is made with this
weapon, that attack automatically hits
the target.
48"
Melee
arer fights, it makes 3
"curge Melee

DoS EOE ol
Engines possessed by
el's twin heavy flamer can be replaced with one of the following: 1 havoc launcher; 1 Defiler scourge. abominable entities.
1 twin lascannon.
s reaper autocannon can be replaced with oneof the following: 1 twin heavy bolter; Mon Cciaf emacs
1 combi-melta.
del can be equipped with one of the following: 1 combi-bolter, 1 combi-flamer; Tia Olny oma oas is
battlefield on piston-

fa
driven legs, their clanking
claws are easily capable
Caer em
od Tithe, Daemon Engine(pg 44-45) ee eee nO
plodes, and each unit at
: When this model is destroyed, roll one D6 before removing it from play. Ona Cicex Pee en
Defilers’ monstrous heavy
6" suffers D3 mortal wounds
Nee eee oa ol
A S T A R T E S , W O R L D E ATERS Pla oyieac os
TION KEYWORDS: CHAos, KHORNE, HER ETIC
SMOKESCRE! EN , D E F ILER
KEYWORDS: VEHICLE, DAE IN, , DAEMON ENGINE,
O R DE ST RU CT OR 8 Powe,
CH A O S P R E D A T fers dam a g e , aS s h o w n below:
ch a n g e as i t su
characteristics
l's
Some of this mode

Chaos Pi redator Destructor


(6+ wounds remaining) 6+ A+ 6 8 N/A D3 8 '
6"
Chaos Predator Destructor
(3:5 wounds remaining) 5+ 6 SO WA ot 8
3" «C6
Chaos Predator Destructor
(4:2 wounds remaining)
ipped with: Predator autocannon:
Ch ao s Pr ed at or De st ructor is equi
A

36) Heavy 3

48" Heavy4
48) Heavy 203

yas aa
ll ow in g: 2 he av y bo lt er s; 2 lascannons. :
Th is mo de l cal n be eq ui pp ed with one of the fo r; 1 combi-melta
* i- bo lt er ; 1 co mb i- fl ar ne
4 comb
Many Predator Destructors * This model can be equipped with one of the f following:
ee len eg « This model can be equipped with 1 havoc launcher,
ancient war‘engines whose
rapid-firing guns have
unleashed destruction
on battlefields dating# The Blood Tithe (pg 45
(pe 4s) it from play. On a 6 it explodes, a
back to the Horus Heresy des tro yed , roll one D6 bef ore re mo vi ng
Explodes: When this model is
Their crews are often as
reece le mead within 6” suffers D3 mortal wounds.
Pett occur aLod ETI C AST ART ES, BU TC HE R AST ART ES, WO RL D EAT ERS
scything apart squads of FACTION KEYWORDS: CHAOS, KHORNE, HER
VEH ICL E, SMO KES CRE EN, CHA OS PRE DAT OR DESTRUCTOR
Teese Uren imu oie ld KEYWORDS:
as they storm into battle

CHAOS PREDATOR ANNIHILATOR 8 rower


Some of this model's characteristics change as it suffers damage, as shown below:

Chaos Predator Annihilator


(6+ wounds remaining) 2
ck os Predator Annihilator
i wounds remaining]
{
Chaos Predator Annihilator
Biot | St 6 i 8
_ (4-2 wounds remaining)
A Chaos Predator Annihilator is equipped with; twin soulshatter lascannon.

i Ada
Heavy bolter 36" Heavy 3 5 4 2

dB -
Twin soulshatter lalascannon ye
48" Heavy Qik O62542
Nea ee aT Ey
* This model can be equipped with on
i + This model can bea urea a he Beni g 2 heavy bolters; 2 lascannons.
1g: 1 combi-bolter; 1 combi-flamer; 1 combi-melta.
The traitorous crews of * This model can be equipped with 4 hi oul
each Predator Annihilator a ava launcher
Tico tm en) amet s
spirit to the animus of
ERS) hery mihi tame bite)
ie eo ai
r emote}
unleash searing beams
of energy from their
lascannons and thunder
into front-line brawls
to crack open bunkers
housing the craven foe
7+ wounds remaining)
orgefiend (4-6 wounds remaining)

Forgefi end (1-3 wounds remaining)

cannon 36 Heavy 03
48" Heavy 4 8 2
Heavy hades autocannon
Heavy 2
nd jaWS —
Melee Melee User
— a 2

odel’s 2 heavy hades autocannons can be replaced with 2 ectoplasina cannone


sdel’s Forgefiend jaws can be replaced witk h 1 ectoplasin se
a cannon,

el gi
the Blood Tithe, Daemon Engine (pg 44-45) |
with enormous rotary
nodel is destroyed, roll one D6 before removing canrions that fire fist-sized
Explodes: When this it from play. Oan6 it explodes, and each unit
suffe —3 mort
eeal wounds.
l Phosphor shells, or else
RE eae
EYWORDS: CHAOS, KHORNE, HERETIC ASTARTES, WORLD EATERS
pasan
Peg do ome
per t
S: VEHICLE, DAEMON, DAEMON ENGINE, FORGEFIEND ists own innards.
Mm roa md
Dh Meh od
enemy troops and blast
PONT eer mont
toughest opposition.

\ JLERFIEND
model's characteristics change as it suffers damage, as shown below:

ua M WS BS §S T
E
ulerfiend (7+ wounds remaining) 10 vee ot ees ? a

ulerfiend (4-6 wounds remaining) BT Apo ae ? °


6” 5+ St 2 fe
aulerfiend (1-3 wounds remaining)

Assault 1

Lasher tendrils welee Melee

Melee

pl ac ed wi th 2 m a g m a cutters.
be re
the
Maulerfiendsistalk
PCM
Soe cw ity
init
Pea ula these
The Blood Tithe, Daemon Engine (pg 44-45) y. ona Git explodes, @ nd gachunt Pn)
huge Daemon
ore re movingng it from pla cc
Explodes: When thi s mo de l is de st ro ye d, roll one D6 bef
PPetes eon
ane wep base
within 6" ' suffers D3 mortal wounds. chargeeSroll
ignore any 9!all modifiers : to that t eS aonAya
od contd bs
Si
N68 Crawler: Each time a charge roll is made for thls Mn! t, you ean eee
ae Rip0 EATERS Ra De Ss
FACT| ST ETIC ASTARTES, wo —nrnnenss MATER slaughter
K ON KEYWORDS: CHAOS, KHORNE, HER MAULERFIEND ss Pe nc ea
ORDS: VEHICLE, DAEMON, DAEMON EN! GINE, MO PORT CLE IL ad
Pure nr acu
-
CHAOS RHINO i s ch an ge as it
i su ff er s da rn ag e, ploww:
as shown belo
istic
Some of this model's characterist

Chaos Rhino (64 wounds remaining)

Chaos Rhino (3-5 wounds remaining)


Chaos Rhino (1-2 wounds remaining)
haos Rhino is equipped with: combi-bolter.
TN eS id § AP OD ABILITIES
ae
Combi-boltet B 24" Rap
n
idF ire 2 4 0 1

Ase hy
1 combi-flamer; 1 com a.
© This model can be equipped with one of the following: 1 combi-bolter;

“sThis m a d tha
e l
ver c
lau a
nch n
er, b e e q u p e d w i h
© This model can be equipped with 1 havoc launcher.

Re,
are well-adapted for
TeThe Blood Tithe (pg 45)
battlefield transportation. Explodes: When this TRANSPORT model is destroyed, roll one D6 before any emba
Though corrupted by the removing it from play. Ona 6 it explodes, and each unit within 6" suffers D3 mor
warp and encrusted with

bo) flereMe mur LE-


er Eointad This model has a transport capacity of 10 WORLD EATERS INFANTRY models. It
ever, safely carrying their EIGHTBOUND models.
passengers over fireswept CGN en ee i
pemese Tron ee FACTION KEYWORDS: CHAOS, KHORNE, HERETIC ASTARTES, BUTCHER AS
vehicles are festooned with KEYWORDS: VEHICLE, TRANSPORT, SMOKESCREEN, CHAOS RHINO
oT
ol Tee ule ta z ;
spirits just-as bloodthirsty -.
as their occupants.
Heldrake (?+ wounds remaining}

Heldrake (4-6 wounds remaining)


Heldrake (1-3 wounds remaining}

CUTTS
Each time an attack is ma
de with t
Weapon, that attack auto: ful
the target, matically hits

Each time an attack made with this


Melee Melee User -2 2 Weapon is allocated to anAIRCRAFT
Model, that attack has a Damage
characteristic of 4.

Pes ans
del's hades autocannon can be replaced with 1 baleflamer.

Tithe, Daemon Engine (pg 44-45) Supersonic: Each time this model makes a Normal Move,
Advances or Falls Back, first pivot it on the spot up to 90°
Ex When this model is destroyed, roll one D6
(this does not contribute to how far the model moves),
ving it from play. On a 6 it explodes, and each
then move the model straight forwards. It cannot pivot
6" suffers D3 mortal wounds.
again after the initial pivot. Like vast, draconic
Airt redator: Each time you declare a charge with inst
Hard to Hit: Each time a ranged attack is made aga predators of myth,
you can only select AIRCRAFT units as the hit roll. Heldrakes sweep suddenly
this model, subtract 1 from that attack's
‘alge’ of that charge. This model can only be chosen model can hover. out of the sky. These
yo ur Co mm an d ph as e, thi s
fa charge if the unit making the charge Hover Jet: In airborne Daemon Engines
th e st ar t of yo ur next Command
ou can only fight with this model if it is within Ifit does so, th en unt il excel at intercepting the
ve ch ar at te ri st ic be co me s 20" and it loses Es en
vent Range of any enemy units that can FLY, and phase, its Mo ic abilities.
rd to Hit an d Su pe rs on Renee Os
the Airborne Predator, Ha
ican only make melee attacks against units
mo de l makes an : and incinerating their crew.
ch ti me th is
Fly. Enemy units can eniy make melee attacks Hunter in thi e Skies: Ea 1 to that attacks ones Od
that ca n FI Ly , ad d ‘of the sky is complete,
against this model if they cz attack against aunit and
Pay
hit roll. oly
Noe enor cco a
——
R T E S , W O R L D E A TERS Peter ives
FACTION KEYWO RDS Ci
: KHORNE, HERETIC AST. ‘A F L Y , H E L D R A K E
D A E M O N , D A E M O N E NGINE,
AAFT,
_ 3
KHORNE L O R D O F S K U L L S _
as it su ff ‘er aS
s damage,
ge
Some of this model's characte
ri ist
st i
ic s ch an
Re ed : L
A EP
hd
' 10 i 44 ese, 30) G8 8
:
Khorne Lord of Skulls 4 : ; ir
:
: (16+ woundsds remaining)
8
Khorne Lord of Skulls
(8 -15 wounds remaining, «6 6 $$ WA
6 54 5 8 oi. eae
Khorne Lord of Skulls - ee
(1-? wounds remaining) : K ;
¢ ne
ipp ed with : gor est orm can non , had es gatl ing cannon; great cleaver of Khor
A Khorne Lord of Skulls is equ

age) YN cad ae Ld
_ 18" be Heavy D6 10 -4 03+3 Blast
Daemongore cannon
i Heavy 303 9 -2 3 Blast
“Gorestormcannon
Hades gatling cannon Ae: 8 3 2
Ichor cannon ae 3 2 ‘Blast
Skullhurle: 10 -3 3 Blast
e with this weapon, select one of the profiles below to make that

- Smash
Each time an attack is made with this
- Slash é User -3 2 weapon profile, make 3 hit rolls instead
of 4.

WARGEAR OPTIONS
* This model's gorestorm cannon can be replaced with one of the following: 1 daemongore 1 ichor cannon.
* This model's hades gatling cannon can be replaced with 1 skullhurler.

ABILITIES
The Blood Tithe, Daemon Engine (pg 44-45)
Lords of Skulls are insane,
monolithic creations Explodes: When this model is destroyed, roll
one D6 before removi ing it from play. 0
fuelled by boiling within 2D6" suffers D6 mortal wounds, and eac
blood and dedicated to
Titanic Daemon Engine: This model is eligible to declare
ETE ete Veet a charge in a turn in which it time this mode
SET uT mY vm feltts | Normal Move, Advances or Falls Back, it can be moved
across other models [ STER and VEHIC
bee erat i Tce model ney were not there, and when it does so it can be mov
ed within Engageme f such models, b
crushing infantry beneath cannot finish its move within Engage
ment Range of any of them,
their tracks, hacking tanks Unstoppable Wrath:
into kindling with redo}
RU Totee leet t|
hurling brazen projectiles
or burning ichor at
FACTION KEYWORDS; Ca
urea eles os,
a w
en tr y li st s th e un it 's si ze (i. e, ho
ts ) va lu e of ea ch un it fr om yo ur army. Each
n e th e po in ts (p of “x pt s/ mo de l; th en the unit
to d e t e r m i y has a un it co st
You can use this section d h o w m a n y poin ts th e un it co st s. If an en tr
e un it ca n c o n t ai n) an on , or} ot he r it em of wa rg ea r, th at is included in that
many models th
Yo u mu st ad d po in ts for ea ch we ap
ev er y m o d e l in th at unit . in a un it s entr y cost no addi tion al points to include in
costs x points fo r ot he r wa r; ge ar not li st ed
un it ’s en tr y (wea p o n s an d
unit if it is li st ed in th at
that unit).
Helbrute (pg 59 1 model
Unit SIZE s..cccccsene cscaniabannavescctsieee es Heh ti 9 vecnnel MOde|
@ HO
‘ 105 ar pts Unit cos 165 pts
Unit cost
Khatn the Betrayer (pg 52) +5 pts ¢ Combi-bolter. +5
Combi-bolter. ddmbodlanrer Pts
* Combi-bo i 1
Unit size... sdaahnntccntennenaien THOEEL
+10 pts ite +10 pts
Unit cost... arcana eeopts ©: Heavy rarer. +5 pts * Combi-melta.........
+10 pts
© Multi-melta +10 pts
* Twin heavy bolter. + ay pts ¢ Defiler scourge
Pe (pe =)
+20 pts * Havoc launcher +5 pts
Unit SIZE cnsssnsnin aauatmodel — ® Twinlascannon. +10 pts
* Twin heavy bolter
UHI GOST ccsonsisicarinson . . . 160 pts +15 pts
World Eaters Terminator Squad (pg 57) * Twin heavy flamer
¢ Twin lascannon +20 pts
:3:) Unit size... viata 5-10 models
Psu unin Ww
Unit cost... ..35 pts/model
TRUER ccdidaircnaatineisnarntancinAl THOGEL dpeedeurd Aza)
130pts —* Chainfist net pts
Unit cost. +5pts Unit size........ 1 model
.ncccdiinnnnin +35 pts * Combi-flamer...
© WINGS +5 pts Unit cost........
* Combi-melta
ka * Combi-plasma. wit5 pts * Ectoplasma cannon
Tee kat cue)
© Heavy flame! +5 pts ¢ Heavy hades autocannon
Unit size comancreaninttes 1 model
w 125 pts © Power fist... +5 pts
Unit cost........ tna
* Reaper autocannon... tS pts [etieaicucd ty aced)
Driesize tenn an f (
Willen ued (yeaa
miekodsc
Unit size assumes TROBE! x FAST ATTACK Unit cost...
Unit cost 65 pts ¢ Lash
Chaos Spawn (pg 60)
> TROOPS Unit size. LSmode's &{¢ FLYER
Unit cost. 5 pts/model
to)
Unit size ; ..10-20 models why HEAVY SUPPORT
Unitcost ..@ pts/model
* Jakhal icon wo S pts LOSS ELTIGE Cia (yc)
y ee some b pts Unit size ww. model
rae #5 pts 265 pts
+5 pts
wl eee ys) © Combi-flamer +10 e
“8 size snmmreenee SAO models © Combi-melta... +10 pts Unit cost 80
inIL-COSt. ..22 pts/model * Havoc launcher +5 pts ‘. aaa ¥ :
* Berzerkericon. sont pts ara ; ee 10
© Combi-fic
Khornate eviscerator +5
* tS pts (ESO- T E CT ner re | Ars . -
. Plasma pistol... -*Spts Unitsize.... 1 model j pp
Unit cost, . 130 pts
pens

p o m ' on , LorDs OF WAR


Eightbound (pg 58) ‘ Eom iamay
naliacher
Amn c laun Angron! (pg 54) 5
eesize
Unit : sosmtinmeee 3-63° MOdEIS * Havo Units a + model
40 pis/model * Heavy bolter, pena ee
eure ty)
Did ee ns eea ty
1 model
Unit siz _s25pts
Unit cost...

Combi-flame:
Combi-meita

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