This document describes various random effects that could result from consuming fae food in a roleplaying game. It includes 10 tables with 10 randomized effects each for permanent transformations, day/night transformations, and food & diet. Some examples of effects are developing scales and armor, changing size or sex, experiencing mood-linked skin color changes, or becoming addicted to a particular food. Players are advised to track any effects and there are sometimes ways to remove them described.
This document describes various random effects that could result from consuming fae food in a roleplaying game. It includes 10 tables with 10 randomized effects each for permanent transformations, day/night transformations, and food & diet. Some examples of effects are developing scales and armor, changing size or sex, experiencing mood-linked skin color changes, or becoming addicted to a particular food. Players are advised to track any effects and there are sometimes ways to remove them described.
This document describes various random effects that could result from consuming fae food in a roleplaying game. It includes 10 tables with 10 randomized effects each for permanent transformations, day/night transformations, and food & diet. Some examples of effects are developing scales and armor, changing size or sex, experiencing mood-linked skin color changes, or becoming addicted to a particular food. Players are advised to track any effects and there are sometimes ways to remove them described.
d100 d10 Effect Eating Fae Food 0 Your character changes sex If the effect is one a character already has, then there 1 You age rapidly, Gain the elder hindrance is no effect. The players should not always be given 2 You begin to become younger all information about the roll, things like removal 3 Your skin becomes mood-ring like, telegraphing conditions and duration, or reliability of the effect your emotions through color. -2 to Trickery. are often best left unknown, at least for the first while. 4 You shrink until you’re the size of a Cat. Suffer Note any effects caused by Fae Food as there are ways -2 to toughness, but all incoming attacks suffer of removing them. Every time a Nightmare consumes 1 a -2 penalty Fae Food they need to roll Spirit unless otherwise 5 You lose your mouth and are unable to speak; stated. On a failure they gain the Fae Diet Hindrance. luckily the need to eat disappears. This table is broken up into 10 tables of 10, each with 6 You become morbidly obese one “no effect” option, and can be used by rolling a 7 You become rail-thin & gaunt d100, or by selecting a table and rolling a single d10. 8 You develop metallic dragon-like scales, gaining Making up your own effects as well is a great way to +2 Natural Armor, shedding on the last day. play with different ideas and abilities that may help or 9 No Effect hinder the characters. Transformation: End Condition Transformation: Permanent d100 d10 Effect d100 d10 Effect 0 You become a food elemental of whatever you 0 During the day you gain the attractive edge. just ate until you have another meal or drink. During the Night you gain the ugly hindrance. 1 You turn into a hobgoblin for the next 24 hours 1 During the day you gain the ugly hindrance. 2 You turn into a pixie for 1D4 days. Gain Flight During the Night you gain the attractive edge. Edge, Small Size. 2 Grow a set of horns from your brow, suffer 3 You become 10ft tall until you fall asleep. +2 -2 Glamor, but you are able to deal str+d4 toughness, +1 to hit for all incoming attacks. unarmed damage with these. 4 Produce a musk which attracts those in close 3 You grow a pair of small non-functional wings, proximity to you, until you drink coffee or Glamor -1. You may take no additional Glamor another stimulant penalty if you buy the Flight edge. 5 You start exuding a musk that draws scrounge 4 Your hair turns an iridescent blue that will not 2 hounds to you for dinner until you eat or drink 0 take dye. Glamor -1 lemons or baking soda. 5 Your skin gains an subtle tint that changes 6 You exude a terrible musk (gain the outsider color with your mood. hindrance) until you eat something sweet. 6 Gain a Beast Form with no skills or attributes 7 The hair on your body starts growing to higher than your own, with the Uncontrolled incredible lengths, stopping once its reached Change Drawback, and immediately shift into it. the floor. Burning the cut ends stops the hair 7 Your blood gains the acid trapping and anyone from rapidly re-growing. touching it suffers 2d4 damage 8 Your skin hardens and feels like stone. Gain 8 You slowly develop donkey features, eventually +2 Natural Armor, and -1 to all Agility linked becoming one, whenever you break decorum traits until you bathe or othewise soak in water. or exhibit bad manners. 9 No Effect 9 No Effect
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Balazs Nadasdi (Order #5525439)
Gear Charms Food & Diet d100 d10 Effect d100 d10 Effect 0 The next time you speak a precious stone or 0 You gain the Fae Diet Hindrance jewel falls from your lips, this counts as a Fae 1 Make the Fae Diet check at -2 Item for crafting purposes. 2 Make a Vigor Check at -2 to avoid addiction 1 Each time you speak a small reptile or amphibian to the specific Fae Food you’ve eaten instead falls from your lips, until you gain forgiveness of the Fae Diet Hindrance. from someone you’ve wronged. 3 The physical effects of any Addictions are 2 For two games, whenever you fail a skill check temporarily soothed. you start to vomit pages of “Moby Dick,” 4 The next Fae Food you eat will have no effect. shaking you. Make no Fae Diet check either time. 3 Player Choice: You fall in love with the next person you see OR the next person you see 5 5 You become incredibly ravenous, as if you haven’t eaten in weeks. 3 falls in love with you 6 Eating Mortal food makes you ill. Incurs a -1 4 Player Choice: You fall in hate with the next penalty to all physical traits for an hour after person you see OR the next person you see consuming Mortal food or drink. falls in hate with you 7 You can only draw sustenance from a particular 5 You attract small and cuddly animals to you. substance. Roll d4: 1-Raw meat, 2-Human Flesh 6 Vomit $100 (mortal), and take one wound. or Blood, 3-Sweets, 4-Books extend 7 Wearing matching clothes burns your skin. 8 All effects derived from Fae Food are negated, Suffer fatigue as per bumps and bruises. including the Fae Diet Hindrance if acquired 8 Anything you wear looks amazing and compli- 9 No Effect ments you perfectly. +1 Charisma 9 No Effect Traits d100 d10 Effect Health 0 Gain Knowledge Skill (GM pick) d6 this game. d100 d10 Effect 1 The world slows around you. 0 You cough up blood. Shaken, 2 Wounds. Increase your pace by 2 this game. 1 The food burns as you eat it, Shaken, 1 Wound. 2 Increase Fighting Skill by 1 die for this game. 2 -2 to your next Soak Roll 3 One of your randomly selected attributes goes 3 Fall unconscious to a d4 a randomly selected attribute goes up 4 Migraine headache (1 level of fatigue and light one die type for each die type the first attribute sensitivity) dropped. Attribute cannot go past a d12. Roll 4 d6: 1-Agility, 2-Smarts, 3-Spirit, 4-Strength, 5 No Effect 5-Vigor, 6-Re-Roll 6 Heal all fatigue 6 4 One random Attribute drops by one die type 7 +2 to your next Soak Roll to a minimum of d4, one random Attribute 8 Heal up to one wound increases by one die type. Roll d6: 1-Agility, 9 Heal up to two wounds 2-Smarts, 3-Spirit, 4-Strength, 5-Vigor, 6-None 5 Increase your Parry by 1 this game 6 Decrease your Parry by 1 this game 7 The world grows faster around you. Reduce your pace by 2 this game 8 You gain uncanny knowledge of local area’s prior 2 hours. 9 No Effect 95
Balazs Nadasdi (Order #5525439)
Gear Banes & Magic Effects II (positive) d100 d10 Effect 0 Your Glamor increases by 1 1 The next time you encounter your Bane you’ll find yourself unaffected 2 Gain a single use of a Power at an automatic Raise: roll d10: 1-Stun, 2-Teleport, 3-Invisible, 4-Heal, 5-Burst (MBT, regular damage), 6-Fear, 7-Speak Language, 8-Quickness, 9-Fly, 10-Darkness 3 Gain Fae Edge, roll d4: 1-Water Fae, 2-Dark Vision, 3-Wallcrawl, 4-Flight 8 4 Gain Social Edge, roll d4: 1-Fast Talker, 2-Glib Toungue, 3-Can’t Fool a Trickster, 4-Gossip 5 Use of the Future Sight Edge, for this game only. 6 Lucky! Gain a Bennie 7 Take one Bennie from each other player. Banes & Magic Effects I (negative) Discard down to 5 bennies. d100 d10 Effect 8 Oracle Powers (single use, this game, auto- success), roll d4: 1-Displaced Vision, 2-Telepathic 0 You gain a bane of your choosing at the Bond, 3-Past Sight, 4-Mind Read beginning of each game until you have selected each one once. 9 No Effect 1 Gain a temporary hindrance. Roll D6: 1-1. Animation Blindness, 2-Delusion (major), 3-Delusion (minor), 4-Can’t tell a lie, 5-Weak Sight, d100 d10 Effect 6-Weak Glamor (minor) 0 Before you eat it, the food item comes to life 2 ou cannot turn your Fae Sight off. You start and attacks you, calling all similar food items each scene at a new location with the shaken nearby to attack. status. 1 Your shadow comes alive and has a cumpulsion 3 Your Glamor decreases by 2 for pranking you. 4 Fae Weakness, roll d6: 1-You must completely 2 When you next look into a mirror, your reflection 7 submerge yourself in water every 24hrs or suffer will step out of it and walk away. You’ll find a level of fatigue, 2-Normal lighting inflicts a yourself often credited with its deeds. level of fatigue, 3-The ground shifts under you, 3 You no longer cast a shadow; it seems to have left. everything counts as difficult terrain, 4-You 4 The next carving of an animal you touch will cannot jump or otherwise leave the ground come to life and follow you. 5 Lose all your bennies 9 5 Tools you use come to life and try and do your 6 Lose a bennie tasks for you, with varying success. This fades 7 Broken Oracle Spells (single use, this game, after 3 uses. wrong information) roll d4: 1-Displaced Vision, 6 A piece of jewelry or ornamentation comes to 2-Telepathic Bond (send information to wrong life, as per the Gift Personality Ability (without person), 3-Past Sight, 4-Mind Read the special abilities of the Gifts) 8 Roll on the Fear Table 7 A thin mist surrounds you, forming small 9 No Effect insect animations reflecting the mood of those it touches. +1 to resist trickery from those under the effect of the mist. 8 Start to dance, can’t stop until you remove 96 your shoes 9 No Effect