Rules

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The objective of the Game:

To get level 50 in all three major trading companies. To progress, you need to complete
missions in the three trading companies.

Materials/ Game Elements:


Mission cards, supply cards, map, personal board, player pawns, event tokens, rules, legends
hurdy-gurdy token, damage tokens

Set up Directions:
set out the map board, give everyone a personal board and five damage tokens, set each pawn
on a different Outpost. Give Out seven supply cards.

Game Play Instructions:

Island Types:
The Game starts with you on an Outpost. Outposts are where you buy voyages. They are
marked as an Outpost. You can also take three cards from an Outpost instead of two when
stocking up (more on that in Actions.) Islands are everywhere! They are any Island that is not
an Outpost. Voyages will always end on an Island.

Supply cards:
You start the game with seven supply cards; there are six types of supply cards:

● Cannonballs: these are used for combat. They do one damage.

● Wood: these can repair your ship

● Cursed cannonballs: these are also used in combat. They do two damage.

● Sword cards: used for completing Order of souls voyages.

● Shovel cards: these are used for completing gold hoarder missions.

● Crate cards: these are used for completing merchant voyages.


You can hold up to 10 supply cards in your hand. You may discard supply cards at any time.

Actions:
Your turn starts by choosing what action you want to do. There are five types of actions. You
may do three actions per turn. The actions are as follow:

● Move: to move, you must roll two dice. After rolling the dice, take those two numbers
and move to one of your dice match coordinates. There will be many. (Note: The dice
can be in any order.)

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