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Something Wicked This Way Comes (Singles) 1-1
Something Wicked This Way Comes (Singles) 1-1
Something Wicked This Way Comes (Singles) 1-1
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A tenacious sleeplessness lies over
Kamdorr. Since King Dunkan died
and Macdeath sits on the throne of
Kamdorr Castle as his successor, no one
in the entire city has slept a wink. The lack
of sleep causes bad tempers and quarrels,
accidents accumulate, and people simply
keel over in the middle of the street. No one
can work properly anymore. Famine and
disease threaten the population. There are
whispers in the streets: something is rotten
in the state of Wästland.
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What’s really going on:
King Dunkan was cursed. In his body grew a demon that
gave him incredible power and at the same time weakened
him day by day.
When the king died, the demon broke free and threatened to
wipe out the kingdom. Macdeath and Banquo tried to banish
the demon in a dark ritual, but something went wrong and the
demon was only put to eternal sleep. Inside the castle, the
demon's nightmares began to manifest in sick visions.
The ritual keeps the demon in a dream state, but deprives all
living creatures in the vicinity of the castle of their sleep.
Citizens of Kamdorr can’t sleep; their sleeping energy is
visible as dark smoke over the city.
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Wh y d o y o u c a r e ? ( D6 )
1. You are hired to avenge King Dunkan's death. Dunkan's son Makom
has fled Kamdorr Castle and asks you for help. He believes that his
father became the victim of a conspiracy and begs you to bring him the
head of the traitor. He also doesn’t know where his brother Donnerbein
has gone.
2. You go looking for the missing Banquo. There are posters all over
town promising a reward to whoever finds out what happened to
Banquo, best friend of Macdeath. The contact person is Banquo's son
Flee-Ance, who is hiding in a local inn. He asks you to return Banquo's
signet ring.
3. A dark dream draws you to the castle. The demon sends a call to one
of your group that inexplicably draws you to Kamdorr Castle. In this
way, it lures unsuspecting people to the castle in the hope of liberation.
4. The apocalypse must be stopped. Rumors are spreading in the city
that blasphemous rituals are being held in the castle to hasten the
apocalypse. The local church asks you to stop these rituals.
5. You need sleep. Either you are hired by someone who can't work
anymore because insomnia has robbed them of all their strength, or you
live in the city yourselves and are affected by sleeplessness. The
insomnia occurred after it became known that King Dunkan died.
6. Witches are missing. You are hired by Hexate, mother of the local
coven, to search for her missing children. Three of them, the weird
sisters, have not appeared for a week. They had business near the castle.
And so it begins
...
The night is full of sound and fury. A fierce storm soaks you to the bone.
Drenched and exhausted, you reach the castle gate. You hear bizarre
bagpipe sounds. As you knock hard on the gate, the noise stops. After
an eternity, the castle gatekeeper opens a small window and asks who
the hell is bothering to rouse him. He lives in a small annex next to the
gate, never enters the castle and does not care about the affairs of kings
and noble folk. As you enter the castle courtyard, a bell chimes. A
sweeping staircase leads to the entrance door of the castle. Next to the
main building are the latrines, smelling awful. Test PRESENCE to notice
dark smoke floating from the village towards the castle tower.
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Kamdorr Castle
6
1. Main Hall
Abandoned and quiet. Walls illuminated by torches.
HP 5 Morale 6 No Armour
Bite/Scratch D4
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2. Dining Room
Pale moonlight falls through broken windows. Freezing
wind whistles.
HP 2 Morale 5
Dented Shell -D2
Pincer D2
Sting D4 + special
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3. Kitchen
Pungent stench. Blazing flames from the ovens cast
shadows on the walls. Whimpering and sighing.
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4. Bedroom
Dimly lit. You smell the taste of iron on your tongue.
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6. Hallway
Eerie silence.
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7. Throne Room
Wood creaks. Foul smell of soil. Murmurs sound
through the room.
D4+2 Børnam
A nightmare manifestation
of the sleeping demon in the
tower room (8): walking
trees, about 3 metres high.
HP 7 Morale 6 Macdeath
Ancient Bark -D4 Recently crowned king. Killing King Dunkan and his
Gnarled Tendrils D4 + best friend Banquo made him lose his mind.
special Insomnia clouds his thoughts. He sits on the throne,
babbles nonsense, and receives dark visions from the
sleeping demon.
Special They grab you with
their tendrils and pull you
up in the air. Test STRENGTH HP 8 Morale 6
DR 14 to break free. Royal Robe -D2
Each round in their grip: Scepter D4
loose D3 HP due to the
pressure exerted on your
body.
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8. Tower Room
High walls, the ceiling is not visible. A bell chimes at
the top, far away. Dark smoke flows downwards.
9. Witches’ Lair
Deep below the castle. A stinking fire burns. Bubbling
and hissing mix with horrible moans.
Ssömniak
• Three naked hags with beards hanging on the Demon that sprang from
wall from shackles of bluish metal. One woman the dead king. Imprisoned
wears a helmet, the second is a child covered in by a dark ritual that deprives
blood, the third one is crowned and holds a tree the population of all sleep to
in her hand. make the demon sleep
• A bubbling cauldron in the middle of the room. forever. Until fully grown, it
• NORTH: passage carved in the stone leading to the is dependent on the host
tower room (8) - the exit is blocked by a small from which it crawled. Blind,
vanity. but can see through mirrors
• EAST: corridor leading outside, hidden behind a in the surroundings.
pile of dirt and rubble.
• SOUTH: narrow ascending corridor to the hallway HP 28 Morale 9
(6). Thick Fog -D4
Spiky Tentacles D6 + special
INSIDE THE CAULDRON, D4:
1. A vision of a dagger hurtling down on a black Special Attacks D4 times
figure. each round.
2. Countless tentacles reach for you.
3. Boiling hot pitch.
4. Soup: Drinking from it gives you
hallucinations of your worst fears.
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10. Treasury
Bleak emptiness. Rustling and pattering in the corners.
HP 4 Morale 2 No Armour
Knife D4
14
Ssömniak
orale 9
HP 28 M
g - D4
Thick Fo 6 + special
tacles D
Spiky Ten im es e a c h round.
ial A t t ac ks D 4 t
Spec
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It’s a pity that William
Shakespeare is no longer alive.
He’d write killer Mörk Borg scenarios.