Armor—This helmet gives you
‘extra Defend die and allows
you to see normally in darkness,
both magical and nonmagical
Weapon—This long, slender
sword allows you to roll 2 Attack
dice and may be used to attack
diagonally. May not be used by
the wizard.
Weapon—A long magical
spear of dwarven make. When
Using it, roll 3 Attack dice, or
roll 4 if attacking a dragon.
‘This weapon may be used to
attack diagonally. May not be
used by the wizard. .
Sees
‘Weapon—This sharp knife gives
you the attack strength of 1
Combat die. A dagger can also be
thrown at any monster you can
see buts lost once itis thrown,
-‘wand gives you 2 Attack
against any monster you
fan see. It can be used only by
the warlock,
ose ca
You and al the heroes that Fea soe er a
| you se restore upto 2 lost oep ee 30 they cannot move,
Body Points each, The spel stack, or defend themselves. The
does not give a hero more ‘spell can be broken at once or on
than their starting number. 2 future tum f the enemy rolls
; Pipe fo coche
> fet role the palcence]
1 Bi
_Bard Spell
_ -
_— 3 i .
r 2 Bard S|
' =This spell may be cast on
any one hero, excluding
yourself. The next time that
hero attacks, they may roll
1 extra combat die. Regain
this spell when any hero you,
can see, excluding yourself,
r result
dice
This spell conjures up a
‘who will do one of thex
Py, Druid spells (MMF), Druid spells‘The warlock ignores pit traps ¢
‘and may roll extra combat die 4
‘each time they attack, unt the po damage. Reduce that damage
‘pellis broken. The spell is to. 0 and move instantly to
broken when the hero suffers ‘any unoccupied square
it _you can see.
‘Cast this spell on an enemy's
turn after you have sufferedPiviaroc. Sosa
aoc. Sos2
g
a
8
5