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Mil Finals Week 02
Mil Finals Week 02
Mil Finals Week 02
: FM-SHS-094
SENIOR HIGH SCHOOL DEPARTMENT Revision No.: 00
Effectivity Date: May 20, 2022
DYNAMIC LEARNING PLAN Page 1 of 12
Prepared by:
Reviewed by:
Recommended by:
Approved by:
Online:
● Writers, S. (2022, 22 maart). 10 Popular Platforms for Online
Courses | BestColleges. BestColleges.Com. Geraadpleegd op 23
maart 2022, van https://www.bestcolleges.com/blog/platforms-for-
online-courses/
Storey, A. (2020, 12 oktober). Characteristics of Ubiquitous
Learning. You Are Mom. Geraadpleegd op 23 maart 2022, van
https://youaremom.com/children/what-should-you-know/tips-for-
raising-your-child/ubiquitous-learning/
OPENING PRAYER
To begin, may we ask for guidance from our Father. Let us pray the Louisian Prayer.
O God, wellspring of goodness and blessings, we give you thanks and praise as one Louisian
community. The graces You incessantly grant upon us and Your divine providence have
sustained our beloved University throughout the years of mission and excellence.
Having been founded by the Congregation of the Immaculate Heart of Mary, we pray that You
keep us committed and dedicated to our mission and identity to serve the Church and the
society as we become living witnesses to the Gospel values proclaimed by Jesus. For if we are
steadfast in our good and beautiful mission, our works will bring success not only to ourselves
but also to those whom we are bound to love and serve.
Inspired by St. Louis our Patron Saint, who was filled with a noble spirit that stirred him to love
You above all things, may we also live believing that we are born for a greater purpose and
mission as we dwell in Your presence all the days of our life.
Grant all these supplications through the intercession of Mother Mary and through Christ our
Lord. Amen.
I. INTRODUCTION
Hello KaDigital! Last week, you have encountered the Opportunities, Challenges, and
Power of Media and Information. The Media and Information can function to strengthen and
enrich the connections between citizens and intermediary organizations including political
parties, social movements, as well as the economy.
. For this week you will venture into the Current Trends on Media and Information.
II.
https://img.emg-services.net/HtmlPages/HtmlPage12273/online3.jpg
https://i.ytimg.com/vi/NPvreKWaKjY/maxresdefault.jpg
https://media.philstar.com/photos/2020/12/16/class_2020-12-16_21-30-48.jpg
● MOOC is an online course that has open access and interactive participation utilizing the
Web. MOOCs provide participants with course materials that are normally used in a
conventional education setting - such as examples, lectures, videos, study materials,
and problem sets.
https://www.codlearningtech.org/wp-content/uploads/2015/11/mooc.jpg
● No tuition fees
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● In Louisville, Kentucky, wearable devices made by AIR Louisville are being used to
monitor local air quality, measure pollutants, and identify hotspots for residents with
respiratory problems.
● Cyrcadia Health has developed iTBra, an intelligent patch that can detect early signs of
breast cancer and transmit the information to a lab for analysis.
● Wearable medical alert monitors are extending greater mobility and independence to
the elderly and impaired.
● Smart tattoos that contain flexible electronic sensors are being developed to monitor
heart and brain activity, sleep disorders, and muscle function. While these are
temporary, even inks are being explored!
● A smartwatch for people with Parkinson's disease tracks symptoms and transmits the
data so that more personalized treatment plans can be developed.
● Child monitoring devices equipped with Global Positioning System (GPS).
● StretchSense is a fabric sensor that is the perfectly field-ready solution for naturally
measuring sports movements. A wearable technology helps the athletes to get qualified
input about vital data during work-out.
● Wearable medical devices help patients allows people to keep track of their health while
avoiding unnecessary visits to the doctor and saving cost at the same time. Valedo
Back Therapy is a device that is attached to the person’s back and the smart sensors
can store data.
● The world of gaming has been undergoing massive changes, and the tools that are used
are becoming as unobtrusive as never imagined before. Virtuix Omni is a virtual reality
system with a complete body experience approach.
OTHER EXAMPLES OF WEARABLE GADGETS
● Body-mounted sensors that monitor and transmit biological data for healthcare
purposes.
● Fitness trackers, often in the form of wristbands or straps, those monitor things like
physical activity and vital signs.
● Smart clothing with built-in technology that can perform a variety of tasks including
fitness or health monitoring, interacting with phones and other devices.
● AI hearing aids that can filter out unwanted noises and automatically adapt for best
performance in the user’s current environment.
2. 3-D Environment
● are often referred to as virtual reality or interactive 3D and have a figurative appearance.
Much like our own world, this type of world allows interaction with other (networked)
beings as well as manipulation of objects (Loeffler & Andersen 1994).
https://miro.medium.com/max/1838/1*wV8t5zwwqz97i1pTFbMUCw.jpeg
environment with digital information.) Examples are Gucci try on shoes in AR., Toyota
vehicle demo, and more.
● Holograms – a hologram is an image created by a photographic projection of a
recording of a light field rather than an image formed by some sort of lens.
3. Haptics Technology
● Haptics is a feedback technology (using computer applications) that takes advantage of
the user’s sense of touch by applying force, vibrations, and/or motions. Simple haptics is
used in smartphones, game controllers, joysticks, and steering wheels. Haptics is
gaining widespread acceptance as a key part of virtual reality systems, adding the sense
of touch to previously visual-only solutions. There are many possibilities for Haptics to be
applied to gaming, movies, manufacturing, medical, and other industries.
● Imagine your doctor operating on you in the Philippines from his computer in Canada or
feeling the texture of clothing for sale on the internet or interacting with a hologram.
● Haptics technology has the potential to create new industries in the future.
https://www.futurebridge.com/wp-content/uploads/2020/02/Website-IMG-Article_Haptic.jpg
4. Gamification Technology
● With the increase in the use of gaming amongst the younger generation, game design
thinking is now being applied to non-gaming (business) applications to make them more
fun and engaging. It has been called one of the most important trends in technology by
several industry experts. It can potentially be applied to any industry and almost anything
to create fun and engaging experiences, converting customers (users) into players.
● Gamification is radically changing the way companies do business, increasing
engagement with customers, employees, and stakeholders to levels never seen before.
https://elearningindustry.com/wp-content/uploads/2020/07/how-to-gain-knowledge-by-using-gamification.jpg
https://www.rethink.industries/wp-content/uploads/2019/10/medium-Female-digital-eye-1024x511.jpg
https://pegus.digital/wp-content/uploads/2019/05/1531996912_shutterstock708158770.jpg
https://www.afd-techtalk.com/wp-content/uploads/2016/12/context-aware.jpg
Massive Online Open Course brings knowledge to those who may not have access and
who may not afford the cost of higher education. These courses not only help them in learning
and gaining new knowledge thus MOOC helps them become competent learners whose aim is
to utilize new learnings the best way possible.
Different technological device advances and shape today’s daily life and in the future –
the way we relax, interact, communicate, and conduct different things. From virtual worlds,
avatar emotions, artificial intelligence, computer-generated storytelling, 3D environment, haptics
technology, eye technology, gamification, interactive 360 holographic images, mixed reality,
stress disorder virtual therapies and so much more. Media and Information will continue to
advance, empower, and transform every aspect of our life.
CLOSING PRAYER
GLORY BE
Glory be to the Father, and to the Son, and to the Holy Spirit.
Amen.
REMARKS:
FIRST DRAFT
Date submitted to the Area Coordinator:
Date checked by the Area Coordinator:
Date returned to the Subject Teacher:
SECOND DRAFT
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THIRD DRAFT
Date submitted to the Principal:
Date checked by the Principal:
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FINAL DLP
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