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01 Geometric Design Basics
01 Geometric Design Basics
01 Geometric Design Basics
The Engineering part of the road transport consists of three main areas;
ENGINEERING AREAS STUDIED UNDER
Road Geometry Highway Geometric Design GDE310S S5
Highway Pavement Pavement Design/Technology PTN411S and PTN421S S7 and S8
Traffic Flow Traffic Engineering TEN411S S8
Highway geometric design deals with two main aspects of the highway
Design and dimensioning of the visible features, and
Layout of the highway features
Geometric design affects (or influences) operational requirements of both, the drivers and the vehicles,
and these include;
Safety,
Efficiency, and
Comfort
GDE310S GEOMETRIC DESIGN OF ROADS TOMEKA C. L. T. G.
Roadway characteristics that affect drivers include;
Topography
Pavement conditions
Traffic volume and its mix
Functional class of the highway
Drainage conditions
Highway alignment (both, vertical and horizontal)
Available sight distances
Design speed
These categories are divided into the functional classes, which include;
Arterials ─ (Principal arterials and Minor arterials)
This functional class is mainly intended for the travel mobility
Higher mobility, Lower degree of access, Long trips, High speed
ACCESS FUNCTION
Local Street
Cul‐de‐sac
Unrestricted Access
Collector Street
Increasing Use of Street for Access Purposes
Arterial
Expressway
Freeway/Motorways
Complete Access Control
No No MOVEMENT FUNCTION
Through Increasing Through Traffic Proportion, Local
Traffic Increasing Speed Traffic
Humans also make errors, and geometric design of a highway should be able to reduce the
consequences of such errors (e.g. judging a situation)
In the driving task a driver has to handle three tasks that call for different types of information
(and its processing);
Control (steering the vehicle and speed control),
Guidance (lane placement, road following, and car‐following), and
Navigation (trip planning)
CONTROL
Steering Horizontal Curve Turning Radii
Speed Control Lane Width
GUIDANCE
Road ‐ Following Alignments
Car ‐ Following Cross Sections
Overtaking Manoeuvres Signs and Pavement Markings
NAVIGATION
Origins and Destinations Message Signs
Traveller Information System
DRIVER ERRORS
Driver Deficiencies Roadside Design
Information Overflow Speed
3D Drive Through
1. VISUAL PERCEPTION
Reception of stimuli by eye being it an important source of information to both, drivers and
pedestrians
Main properties of the eye include;
VISUAL ACUITY
Ability to see fine details of an object (i.e. distinctly) in the central field of vision
Both, static and dynamic acuity are important for traffic and highway situations
PERIPHERAL VISION
Ability to see objects beyond the cone of clearest vision (detect movements from sides)
Cone of peripheral vision could be up to 1600 and is affected by;
Speed
Age
Light condition
GDE310S GEOMETRIC DESIGN OF ROADS TOMEKA C. L. T. G.
COLOUR VISION
Ability to differentiate one colour from another
Deficiency in this ability is not of great significance for driving
GLARE VISION AND RECOVERY
Glare is the decrease of visibility and discomfort to the eyes due to bright light appearing in
the field of vision
Glare recovery is the time needed to recover from the effects of glare after the light source
has passed
Glare can occur in both ways, moving from light to dark where glare recovery takes longer,
and from dark to light
DEPTH PERCEPTION
Ability of a person to estimate speed and distance
Very important on two‐lane highways for overtaking manoeuvre, which needs proper
judgment of speed and distance
Since different vehicles or classes of vehicles have different characteristics, geometric design is
normally done using a representative vehicle called a DESIGN VEHICLE
A design vehicle will have characteristics that exceed almost all vehicles that will use the highway
Such characteristics (of the design vehicle) are used to determine criteria for,
Geometric design
Intersection design
Sight distance requirements
Vehicle Weight W
α
F F
θ
x
Fsinθ
NOTE:
The height of the driver’s eye in South Africa for sight distance calculations is taken as 1.05 m
(1050 mm) above the road surface
For BSD, the height of the object is taken as 1.3 m (1300 mm)
GDE310S GEOMETRIC DESIGN OF ROADS TOMEKA C. L. T. G.
a. STOPPING SIGHT DISTANCE
This is the distance that allows a vehicle that is travelling at a design speed to stop before reaching an
object obstructing its path
It is the minimum distance that must be provided to safely stop when an unexpected object appears
on the travelled way
SSD = f(roadway alignment, height of the eye above the road, height of the object on road)
Db
G
Vi 1.0
Wa
g
Vf
W
α
α = angle of incline
G = tanα
Vi = speed when brakes applied Vf = speed at a desired point
KINEMATIC EQUATIONS
x = distance traveled by the vehicle along the road during braking
1 2
Db = braking distance d vi t at v f 2 v i2 2ad
2
W = weight of the vehicle
v vf
f = coefficient of friction v f v i at d i t
2
g = acceleration of gravity
a = vehicle acceleration
GDE310S GEOMETRIC DESIGN OF ROADS TOMEKA C. L. T. G.
A mixed formula for the stopping sight distance S is expressed as;
V2 V2
S = 0.694V OR S = 0.694V
254 f ± G 254 ga ± G
Where;
S = Stopping sight distance in m
V = Design speed in km/h
G = Gradient of the road upgrade is +ve and downgrade is ‐ve
a = Rate of deceleration = taken as 3.4 m/s2 (comfort on wet surface)
g = Acceleration due to gravity = 9.81 m/s2
tr = Driver’s perception‐reaction time taken to b 2.5 s for SSD
EXAMPLE: A vehicle is travelling at 100 km/h on a road whose pavement has f = 0.39. Calculate the
braking distance and the stopping sight distance if;
1. The section that the vehicle is travelling is level.
2. The vehicle is going down a slope of 10%.
V2 V2
S Dr Db Vtr OR Vtr
2g f ± G 254 f ± G
2
m
103 km
100 h
km
s
10 3 m
3600
h = 69.44 135.76 205.20m
km h
S = 100 km 2.5s
3600 s
h 2 9.81 0.39 0.10
V2 1002
S = 0.694V = 0.694 100 205.20m
254 f ± G 254 0.39 0.1 0
It is applicable only on Two‐Lane Two‐Way highways/roads where drivers have to occupy the opposing
traffic lane to overtaking slower vehicles
If it is not possible to provide this distance on such roads, the NO PASSING zone must clearly be defined
Note that:
It is not practical to provide this distance at every point along the road (consider cost)
Establishing its value depends on some factors (and hence may become a bit complicated)
The speed of the slower vehicle
The speed of the overtaking vehicle
The speed of the oncoming vehicle
The minimum gap between the slower vehicle and the oncoming vehicle
1 d2 2 d2
3 3
d1 d2 d3 d4
PHASE 1 PHASE 2
The model for the overtaking process identifies the following distances;
d1 – Distance traversed during perception and reaction time AND the initial acceleration to the point
of encroachment on the opposing lane
d2 – Distance traveled while the overtaking vehicle occupies opposing lane
d3 – Distance between the overtaking vehicle at the end of its manoeuvre and the opposing
(or oncoming) vehicle (this acts as a safety clearance)
d4 – Distance traversed by an opposing vehicle for two‐thirds of the time the overtaking vehicle
occupies the opposing lane (i.e. 2/3 of d2)
Therefore, the Total Overtaking Sight Distance is given by: s = d1 + d2 + d3 + d4
GDE310S GEOMETRIC DESIGN OF ROADS TOMEKA C. L. T. G.
SPACE DIAGRAM FOR OVERTAKING SIGHT DISTANCE
Distance d
d4
GOES BACK TO ITS LANE AND PREVIOUS SPEED
d3
WOULD BE TRAJECTORY OF
THE OVERTAKING VEHICLE
d2 ACCELERATES, CHANGES LANE AND OVERTAKES
ACTUAL TIME AND POINT OF OVERTAKING AS THE
TWO ARE TRAVELLING ALONG THE SAME LANE
The perception‐reaction time for DSD is longer than SSD making decision sight distances longer
(than SSDs)
Examples of complex locations requiring consideration of DSD include;
Complex interchanges and intersections
Places where lanes drop (creating merge areas)
Areas with competing sources of information (signs, signals, traffic control devices and pavement
markings) clustered at one point (and therefore, cause of visual “noise”)
GDE310S GEOMETRIC DESIGN OF ROADS TOMEKA C. L. T. G.
DSD depends on the type of manoeuvre to be made and roadway setting
(i.e. whether the road is located in the urban or rural areas)
If DSD cannot be provided, traffic control devices should be used to give a warning of the condition
ahead (e.g. signs, pavement markers, etc.)
MINOR ROAD
FROM SIMILARITY OF TRIANGLES DRAWN FOR NAMIBIAN DRIVING
b d ‐b
= A
dB‐a a
dB
B
MAJOR ROAD SIGHT DISTANCE (RIGHT)
C
b
THEN DISTANCES
dA
adA
dB =
dA‐b
dA‐b
OBSTRUCTION
AND
dB‐a a
A bdB
dA =
dB‐a
BVC EVC
S1 S2
VERTICAL ALIGNMENT
PT or ST
PC or TS
HORIZONTAL ALIGNMENT
Depending on how the change in distance is taken, there are different types of speed, which are used
for various engineering and operational purposes
These include;
Posted speed = Speed limit
Operating speed = Free flow speed
Running speed = Highway length ÷ Running time
Design speed = Selected speed used to determine geometric features of the highway
Design speed is defined as the highest continuous speed at which a vehicle can travel with safety when
the weather condition is conducive
This is to say, it is the maximum safe speed that can be maintained over a specified section of highway
when conditions are so favourable such that the design features of the highway govern
Selection of the design speed should be made so as to attain a desired combination of safety, mobility,
and efficiency taking into account aspects of Environments, Economics, Aesthetics, and Social or
Political impacts
This is defined as the speed at which drivers are observed to operate their vehicles under free flow
conditions
It can therefore be above or below the selected design speed within a section of a given geometric
feature of the highway
As different drivers may drive their vehicles at different speeds they desire within a section that they feel
is safe and comfortable operating speed within a highway section may differ significantly
It is a common practice therefore to use the 85th percentile speed as a measure of the operating speed