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7 - 27gretchen's MA Thesis
7 - 27gretchen's MA Thesis
7 - 27gretchen's MA Thesis
國立政治大學英國語文學系
碩士學位論文
大材小用:《銀河便車指南》中的無趣和創意
Wasted Talent: Boredom and Creativity in The Hitchhiker’s Guide to
the Galaxy
指導教授:施堂模 博士
研究生:邱郁純 撰
中華民國 111 年 6 月
Wasted Talent: Boredom and Creativity in The Hitchhiker’s Guide to the
Galaxy
A Master Thesis
Presented to
Department of English,
In Partial Fulfillment
Master of Arts
by
Yu-Chun Chiu
June, 2022
ii
Acknowledgement
I would like to express my deep gratitude to my advisor, Dr. Thomas J. Sellari, who
has offered constructive advice, careful instructions, and continual calm reassurance
throughout my research for this work. I appreciate Dr. Sellari’s guidance in the helpful and
friendly moments of the supervisory meetings. Dr. Sellari’s assistance has been invaluable to
graduate study, Tsai-Ying Fang and Yen-Hao Huang were my best teammates, who always
supported me. I am grateful for Yong-Ling Peng’s care and comfort. I should thank Chen-
Yang Lin, who had confidence in me and waited for good news from me. I must also thank
Amos Wu, who gave me words of encouragement when I needed them most. My special
thanks also go to Bing-Tsung Chiang and his family, who showed a touching faith in my
provided by my father, my mother, and my brothers were and are greatly appreciated. I wish
to acknowledge the financial aid from Jennifer Chang, my godmother, who played a
significant role in my life. Her kindness and backing have allowed this work to be completed.
I would like to thank the people who helped me to finalize the project during my academic
iii
Table of Contents
Acknowledgment……………………………………………………………………………..iii
Chinese Abstract………………………………………………………………………….…...v
English Abstract………………………………………………………………………………vi
Works Cited…………………………………………………………………………………..66
5
國立政治大學英國語文學系碩士班
碩士論文提要
論文名稱: 大材小用:《銀河便車指南》中的無趣與創意
指導教授: 施堂模
研究生: 邱郁純
論文提要內容:
意的追求。生命的意義與小說中機器人角色與無聊的衝突以及藝術創作的潛能密切相
關。如同卡繆的薛西弗斯,許多人發現他們的工作和生活毫無意義。要真正面對荒謬,
一個人必須意識到自己的處境並從事創造。本論文認為,亞當斯對荒謬的刻畫是不可
避免且洞察入微的,他筆下帶有缺陷的角色被詼諧而細膩地描繪出來。亞當斯以幽默
反映出社會的通病和人性的弱點,饒富生趣亦發人深省。
關鍵詞:道格拉斯·亞當斯,《銀河便車指南》,人生哲學,荒誕主義,無趣,創意
v
Abstract
This thesis explores the boredom of labor and the pursuit of creativity in Douglas
Adams’s The Hitchhiker’s Guide to the Galaxy. The meaning of life is closely involved in the
robotic character’s conflict with boredom and the creative power shown in the artistic
process. Like Camus’s Sisyphus, many people find their work and life meaningless. To
authentically face absurdity, a person must become aware of his or her situation and engage
in creation. The thesis argues that Adams’s portrayal of unavoidable absurdity is insightful,
and his flawed characters are comically and sensitively depicted. Reflecting the common
social problems of the world and human weakness, Adams’s humor is both entertaining and
enlightening.
Key Words: Douglas Adams, The Hitchhiker’s Guide to the Galaxy, Life philosophy,
Chapter One
Introduction
It would be overstating the case to ascribe to this novel profundities that simply do not
exist. Rather, it is more to the point to see, in the way Adams can make the reader
dismiss the universe with a laugh and a shrug, how he can also lure the reader into
Douglas Adams’s serial novel, The Hitchhiker’s Guide to the Galaxy (1979-1992), is
well-known for its humorous depiction of the human world. It tells a story of a space voyage
led by the last earthlings and an alien crew to find out the ultimate meaning of life. Reflecting
the reader’s social reality, Adams’s universe mocks the silliness and absurdity of the human
world in chaos. Adapted from a radio program for BBC, the original story was expanded to
five sequential novels, The Hitchhiker’s Guide to the Galaxy (1979), The Restaurant at the
End of the Universe (1980), Life, the Universe and Everything (1982), So Long, and Thanks
for all the Fish (1984) and Mostly Harmless (1992). Over the last forty years, the five novels
have been translated into many languages and are all best-sellers. A triumphant success, the
Hitchhiker series has been adapted into a TV show, a play, a record album, a computer game,
Hitchhiker’s Guide to the Galaxy is still not very abundant. In the last ten years of research,
scholars have focused on either its genre or its philosophical inquiry. Some scholars attempt
to define what category the Hitchhiker series fits into best by labeling the novels as a cosmic
horror subgenre, a postmodern science fiction parody, or an invention elevated parody. Dina
Šoštarec, in her BA thesis, Douglas Adams’s “[The] Hitchhiker’s Guide to the Galaxy” as a
Representative of Cosmic Horror, discusses the similarities and differences between H.P.
Lovecraft’s and Douglas Adams’s work to point out the same horror effect they achieved in
the setting of a fictional universe (14). Çelik Ekmekçi’s MA thesis finds Postmodern
elements structured in Adams’s literary expression of parody, irony, satire, and laughter to
define the series as a “postmodern-parodic-SF text” (53). In his BA thesis, Michal Horák
compares Adams’s use of parody to Arthur C. Clarke’s narrative strategy to indicate Adams’s
In fact, it is hard to pin down what category the novels only belong to. The
Hitchhiker’s Guide to the Galaxy is a mixture of science fiction, comedy, satire, parody, and
philosophy. With so many features at the same time, the novels are well rounded, with
elements from each particular genre. Instead of using different approaches to define its genre,
I argue that to specifically classify the novels as sci-fi, satire, parody or not does not help to
understand their main themes, but leads the reader to overlook the whole picture. In his
investigation of genre, Kinds of Literature (1982), Fowler argues that genre functions as
description rather than as a list of requirements, criticizes the overly narrow use of concepts
of genre, and looks forward to witnessing the coming of style changes in various literary
forms (1). Adams’s work exemplifies the concept of literature in variety, and his witty and
ironic humor blends these elements to offer critical insight into the mundane human world.
Besides, The Hitchhiker’s Guide to the Galaxy was written from 19771, and it may be
influenced by concepts that changed in the decade from 1960 to 1970, a time during which a
development in science fiction known as the New Wave was heading towards a revolution:
While this period certainly saw a broadening of the style, themes, and tropes typical
of [SF], fears about the demise of “old style” [SF] were by the 1970s already shown
to be unfounded. In retrospect, what the “battle” of the New Wave most obviously
highlighted was an ongoing professional and critical anxiety over the cultural
Adams’s work followed the trend to change what people imagined typical science fiction
could be, and Merrick points out the distinctiveness of Adams’s work and that of others to
mark the significant improvement in the history of SF which “solidified many of the facets of
the genre as we know it today” (110). Being well-considered in every aspect, The
Hitchhiker’s Guide to the Galaxy amuses through its great imagination of alien outer-space
and enlightens by observing the flaws of the world. Overall, combining different features of
genres or recognizing his writing style seems to uncover only the tip of the iceberg of
Adams’s creative thinking.2 It is better to center on the ideas within the novels to tease out the
main themes.
In a discussion of the main ideas of the novels, the purpose of life and human feelings
are inseparable topics. The Hitchhiker’s Guide to the Galaxy reveals its concern for human
society by asking what the meaning of life, the universe, and everything is and by displaying
1In Don’t Panic: Douglas Adams and The Hitchhiker’s Guide to the Galaxy (2009), Gaiman records the first
outline of the story (239) and the initial concept of the Hitchhiker series (24-30).
2This thesis does not imply that the study of genre is of low value to other researchers, but some studies about
Adams’s use of genre lack explanations to the text itself. To identify Adams’s writing style may be helpful to
appreciate his artistic techniques, but the main topics in the novels still need to be explored.
“Never again,” cried the man, “never again will we wake up in the morning and think
don’t get up and go to work? For today we will finally learn once and for all the plain
and simple answer to all these nagging little problems of Life, the Universe and
The topics above are closely connected to philosophical inquiry, especially existential
anxiety. Surprisingly, only five available texts discuss existentialism in the Hitchhiker series.
First, Van der Colff’s Douglas Adams: Analysing the Absurd analyzes the absurdity
within the Hitchhiker series. Divided into three parts―the psychological function of fantasy,
dissertation focuses on Adams’s intellectual and philosophical contribution and compares the
book to other literary works involving absurdity. Van der Colff gives a panorama of the
existential condition of human beings and promotes an execution of constructing meaning for
one’s entertainment. I agree with the main points of this dissertation, but one of the main
themes Van der Colff repeatedly mentions, boredom, lacks understanding and interpretation
in her analysis. Van der Colff points out the “prevalence of boredom in Adams’s work” (112)
but she does not explain it in any detail. She considers it merely a situation of “nothing about
to happen” (56) or “the act of waiting for meaning, and the frustrating boredom which ensues
if one is unable to entertain oneself ” (85). Van der Colff believes that humans have to fulfill
their life purposes by “making subjective meaning out of the meaningless world” (114). In
other words, humans need to amuse themselves to avoid feeling bored. Following Van der
Colff’s conclusion, this thesis attempts to point out specific working conditions which result
stuck with a low work status and thus waste their talent, and are not just absentmindedly
sitting and waiting for meaning. I suggest that creativity is the solution to the meaningless
world since creativity involves one’s enthusiasm and challenges one to produce imaginative
things or new ideas. This thesis aims to delve into the theme of boredom to explore its
relevance to the characters’ conflict between their dead-end jobs and their true wishes to
adapt their talent, their creativity, to create things for a seemingly purposeless world.
Van der Colff’s subsequent article, “Aliens and Existential Elevators: Absurdity and
Its Shadow in Douglas Adams’s Hitchhiker Series” follows the main argument of her
dissertation and briefly provides an analysis of four characters to define them as either absurd
machine, all face the same existential choice: actuate individual meaning, or resort to
despondency”(Van der Colff 1). I find her argument about the absurd heroes persuasive, but I
disagree with the part that simply depicts Marvin and the existential elevators of Ursa Minor
Beta simply as desperate quitters. This interpretation ignores the problem of how Marvin and
the elevators gradually lost their interest because of their menial jobs, and misunderstands the
differences in representation between these two kinds of robotic figures. Marvin represents a
worker who is not only incredibly intelligent but also aware of his low and fixed social status.
Other robots act as workers whose thinking capacities are restricted but they cannot help but
have doubts about their wasted abilities in their undemanding jobs. Marvin’s disgust for his
work comes from not only his great ability being unappreciated but also the complete job
satisfaction his robotic peers gained. The other robots, on the other hand, enjoy their pettiness
because they are programmed to overcome the weakness of the prototype, which is Marvin’s
main character flaw.3 With an enforced belief in happiness, the upgraded robots have been
3 Marvin is the prototype for a working machine simulating real human personality, but, unlike others, he is a
brainy yet depressed robot. Although Marvin can solve almost anything, he is always frustrated to be asked to
do small chores. Marvin’s impressive intellect makes him suffer from depression and boredom, which is his
fixed to be more like “Your Plastic Pal Who’s Fun to Be With” (Adams 64). Like Marvin, the
elevators of Ursa Minor Beta get tired of the futility of their work (Adams 177-79). This
thesis seeks to find the answer to the problems of overlooking these robotic characters’
motives by assuming that the biggest obstacle in their way to find meaning is their boring
In addition to Van der Colff’s studies, Philosophy and The Hitchhiker’s Guide to the
Galaxy, edited by Nicholas Joll and organized in four sections, includes eight essays that
discuss ethics, the meaning of life, metaphysics and artificial intelligence, and logic, method,
and satire recurring in the novels. My thesis uses three scholars’ contributions to this book:
Amy Kind’s idea of absurdity, Timothy Chappell’s discussion of timelessness and interest,
and Jerry Goodenough’s analysis of self-image and emotions. Kind’s article, “Life, the
Universe, and Everything” is useful for deepening and broadening my understanding of the
out what it was. But though we take our lives to have some
(78)
As the clown-like characters travel in outer-space to search for the meaning of life, the
adventure of finding nothingness supports the contention that one’s wish is mismatched to the
world’s order. The protagonists’ anxiety about the unreasonable environment invites the
emphasizes the fact that Adams’s depiction of absurdity as inevitable and ubiquitous
intersects with Camus’s perception of existentialism. Addressing the above two’s viewpoints
of absurdity, this thesis aims to respond to the question: If activities in life become like
Sisyphus’s repetitive and tedious burden, why is it worthwhile to live? This thesis finds this
problem as a starting point to argue that the feeling of meaninglessness mainly comes from
unskilled work to investigate how the characters gradually become like Sisyphus or how they
In the section of “Panic” and “Don’t Panic,” Kind indicates Adams’s humorous
attitude toward absurdity. Kind illustrates her point by providing Slartibartfast’s happiness as
perspective, a person is eager to find an explanation for his or her everyday life.
Slartibartfast’s context, nonetheless, reveals that one can enjoy his life even if he has no
knowledge of his purpose of living. I agree with her idea that people who spend little time on
grasping the meaning of life may still lead a joyful life. However, I find that in this case
Adams does encourage people to indulge in activities interesting yet challenging, such as
Slartibartfast’s design of landscapes, Arthur Dent’s practice to fly, and even the Vogon
capable of discovering or demonstrating his or her talent. Activities requiring talent give a
person a sense of achievement which helps him or her to work out the value of life. That is,
instead of asking questions and waiting for the ultimate answer anxiously, creative activities
Chappell’s “The Wowbagger Case: Immortality and what makes Life Meaningful,”
mentions the plight of the Wowbagger as an extremely bored immortal and emphasizes the
5 Vogons are known for their bad poetry, which always tortures the listeners (Adams 45). Although they are
awful at writing poems, they are enthusiastic about writing them and reading them to others.
significance of a person’s interest in various forms of entertainment. Wowbagger embodies
the state of being utterly bored and justifies the contention that one loses his or her interest in
mundane and routine work. For instance, he sees tons of movies thousands of times; he
combats his never-ending boredom every afternoon; he finds nothing left to do but decides to
scold everyone in the universe (Adams 317). Chappell’s article supports my contention that a
person’s enthusiasm is sparked by his or her devotion to creative things; Chappell believes
that if a person actively involves himself or herself in what he or she is doing, every minute
Goodenough’s “ ‘I Think You Ought To Know I’m Feeling Very Depressed’: Marvin
and Artificial Intelligence” examines Marvin’s strong emotions to find out that robotic
feelings are very much like human feelings. Goodenough marks Marvin’s uniqueness and his
character conflict against himself, other characters, and society. To Marvin’s dismay, his self-
expectation is too high to be fulfilled; his ability extends beyond the task he performs. To
Marvin’s disgust, his automated peers are easily satisfied with unskilled labor; he alone
cannot bear his dissatisfaction with boredom. To Marvin’s grief, the crew cannot stand in his
shoes to truly understand his difficulty; there is evidently a lack of empathy. To Marvin’s
great annoyance, his society values efficiency of work much more than his sensitivity to
monotonous chores and his thirst for a sense of achievement. Moreover, I suggest that
character conflict between Marvin and the society in the Hitchhiker series represents
downward social mobility. The social hierarchy in the series is characterized by alien
domination and robotic subordination. There is a hint of class struggle between the working
class of robots and the upper class of aliens. The elevators, for instance, protest for better
working conditions against the alien users. Marvin also complains to Trillian and Zaphod, his
managers, about his job but he simply gets ignored by them. What’s worse, in the Hitchhiker
series, the incompetent are ironically more influential in political authority than the
competent.
Along with the studies above, Bamle’s MA thesis, Ethics of Infinite Improbability
and the Logic of Jokes: A Look At the Philosophical Inquiry in Douglas Adams’s Hitchhiker-
inquiry, and to examine its philosophical content in philosophical terms, in order that it may
Hitchhiker’s Guide to the Galaxy to Ayn Rand’s Atlas Shrugged to analyze their both themes
which lead to philosophical discussion. I find it persuasive when it takes a positive attitude to
face absurdity: “What are the insights to be gained from the philosophical inquiry of
Hitchhiker? One insight is that our lives persist even though the universe seems absurd, and
the only thing that we can do is to make the best of that situation” (114). I believe that “to
make the best of that situation” is like the positive response of Camus’s Sisyphus’ to the
heavy rock. Trying their best, Adams’s main characters persistently act like Sisyphus but they
face the absurdity with a sense of silly humor. In Bamle’s explanation, although life is almost
Adams navigates a world of disputes among the learned when it comes to great
questions. The quarrel between Vroomfondel and Majikthise[, for example,] reflects
intuition and solidarity are replaced with bureaucracy and moral ineptitude. We would
instead be wise to remember the words of Ford Prefect, that “in an infinite Universe
anything can happen” (275). We would be wise to remember that life is infinitely
improbable, and we should value it as such. In a world that is saturated with absurdity,
as a literary expression. Opahdal points out two kinds of use of existential anxiety in The
Hitchhiker’s Guide to the Galaxy. According to Opahdal, Adams either brings forth such
anxiety to the characters or evokes it in the reader to reveal the mismatch between the
irrational world and a person’s psyche. Sometimes while there are certainly other
opportunities to run away from the absurd situation, the characters would rather decide to
stay. At other times, the characters are unable to escape from the insane incident because the
anxiety is beyond their knowledge and displayed to the readers on purpose. Opahdal
mentions the participation of the readers who share their anxiety as the characters do to
indicate that Adams’s absurd world is full of hidden truth about our real life. Above all, when
it comes to the towel,6 “Adams promotes the concept of finding new ways to use the things
we already have. If we stop searching for greater meaning and for something new or other to
solve things, maybe we can look at reality and discover new aspects of what we have” (15).
Opahdal’s analysis inspires me to ponder over Adams’s portray of free choice and the
ultimate answer, 42.7 Providing a number, Adams ambiguously answers the question but
allows both the reader and the characters to interpret the meaning of life wildy and
personally. A person’s free choice is the crucial part of this thesis since the characters who
live and work tediously lack the ability to control their life.
By building on these foundational critical works, this thesis intends to emphasize the
importance of boredom and its relationship with absurdity and creativity. Absurdity as the
Boredom, a situation of absurdity, reveals the characters’ wasted talent in their low jobs.
Adams advocates the benefits of a task giving people scope for creativity. Facing life with
6 In Adams’s creative writing, a towel is a multifunctional tool, and, most important of all, people can use it
when hitchhiking into outer space.
7 In the novels, it takes years and years for a most powerful computer named Deep Thought to calculate the
meaning of life, the universe, and everything. Deep Thought, however, answers the ultimate question with the
number forty-two, which further requires an appropriate question.
scorn is the attitude of Camus’s Sisyphus, but the demeanor of Adams’s main characters who
panic-lead their humdrum existence will reveal the goodness of absurdity in the end. By
providing more detailed textual analysis, this thesis aims to closely investigate how the
characters deal with boredom in order to interpret the meaningful facets of life in Douglas
absurdity and creativity in The Myth of Sisyphus in order to raise three central questions: how
are absurdity and futility juxtaposed with the characters’ feeling of boredom and happiness in
The Hitchhiker’s Guide to the Galaxy? Moreover, to what extent and in what ways does the
awareness of boredom enhance the mismatch between the external world and the human
psyche? Last but not least, how does Adams develop or modify Camus’s concept of creativity
and absurdity in the novels to comedically narrate the life-adventure of his signature
This thesis will be thus divided into four chapters including an introductory chapter,
two chapters on absurdity and boredom, and on creativity and comedy, respectively, and an
overall conclusion.
The second chapter will explain the detailed connection between absurdity and
boredom. The Hitchhiker’s Guide to the Galaxy (the electronic encyclopedia in the novel)
contains many examples of absurdity to mock the imperfections in the human world. Modern
living is problematic because it requires people to spend too much time and to work-off their
energy in meaningless labor. For at least some of Adams’s characters, to face absurdity, a
type of conflict between a person’s inner self and outer environment, is to become conscious
overlooking one’s wishes for one’ own life. Wasting a worker’s whole career, work could be
boring, repetitive, and monotonous like a cruel punishment. To some extent, working, as a
common way for people to earn a living, becomes a waste of lifetime because it satirically
squanders the opportunities for fulfilling one’s limitless potential in various capacities.
The third chapter shows how creativity bonds with the ultimate meaning of life.
Creativity is shown in constructive ways to elevate one’s life: it brings passion to a person,
allows a person to cultivate his or her talent, and helps a person to have a sense of
absurdity authentically, a great artist seeks to imitate the reality he or she experiences and
incorporates his or her view into the creation. That is to say, to grasp the ultimate meaning of
life, is to learn by experience. Likewise, Adams, in his original storytelling and his unique
perspective, captures human life experience which can be seen as his reflective thinking
Comparing Marvin’s fate with Sisyphus’, the third chapter also focuses on how
comedy functions to alleviate or intensify human existential anxiety in Adams’s novels. The
noticeable differences between these two figures are fundamentally tragic and comedic.
Camus has Sisyphus negate his destiny hopefully, but Adams amusingly makes Marvin
accept his unhappiness wholeheartedly. Instead of helplessness and unwillingness, humor and
comedy offer relief to the state of boredom. Rather than a mythic unbroken noble, Adams’s
characters are more likable and relatable because of their self-pity and fragility.
The concluding chapter summarizes the whole context of this thesis to review the life
philosophy within Douglas Adams’s The Hitchhiker’s Guide to the Galaxy. This thesis
examines the influence of both creativity and boredom on self-worth, an examination that
depression during his lifetime extremely exemplifies the torture of self-negating. Marvin’s
shaping identity, in fact, teaches us how we tend to judge or evaluate ourselves by social
status, but it is actually acceptable to have our own weakness. Although we seem to be
absurd world. The Hitchhiker’s Guide to the Galaxy proves its artistic value by providing
nourishing food for thought, but it also cracks jokes about human beings being ignorant in
It said: “The History of every major Galactic Civilization tends to pass through three
otherwise known as the How, Why and Where phases. For instance, the first phase is
characterized by the question How can we eat? the second by the question Why do we
eat? and the third by the question Where shall we have lunch?
self-image between ideal life and reality. A laborer aims higher to achieve his or her personal
goal but others value his or her social worth differently. Adams narrates miscellaneous kinds
of absurd situations in a boundless universe to show one fact: fate is unpredictable, regardless
of peoples’ wishes. Among many absurdities shown in the novels, the boredom of labor, a
day-to-day dissatisfaction with one’s career, is a waste of his or her talent and precious
lifetime. Marvin, also known as the paranoid android, and other robots best exemplify the
plight of being bored because of their work experiences and their identities. In the novels, the
robots are solely responsible for unwanted chores such as opening and closing doors, giving
directions to guests, and making tea or coffee. Although the robots’ existence is to replace
humans for easy tasks, the robots constantly appear to question their life purpose as chore-
savers for humans. The robots are depicted as laborers who have no choice in lower social
class and laborers who fixate on their boredom and lose their interest for life, but Adams
apparently aims to draw a line between social roles and the expectations people have for
themselves. In this chapter, I will discuss the conflicts of boredom, the framework of self, and
the confrontation with absurdity in The Hitchhiker’s Guide to the Galaxy. The conflict of
boredom reveals the laborer’s discontent with social norms and leads to the better
understanding of one’s self-identity. Sisyphus’ trial of rolling the boulder supports the idea
that a person’s attitude toward absurdity determines his or her perception of the self. By
analyzing the relationship between absurdity and the boredom of labor, Douglas Adams’s life
Facing the absurd, a trial of boredom, is Sisyphus’ main challenge but also places
Marvin and other robots in a predicament. For both of them, the struggles against boredom
involve not only the physical stress of being exhausted but also the mental difficulties of
losing their self-esteem. To elucidate this point, I will compare Albert Camus’s idea of
absurdity in The Myth of Sisyphus with the portrayal of absurdity in Douglas Adams’s The
Hitchhiker’s Guide to the Galaxy. Adams’s robotic characters and Camus’s Sisyphus are
alike in many ways, especially their forced laboring, passion for life, and their view of
absurdity. Unlike Sisyphus, however, Adams’s robots are humorously characterized with
sensitivity.
With a sense of absurdity, the laborer fails to find inherent value in his or her tiresome
work. Absurdism concerns the happiness of individuals and discusses the complex issue of
human life and death. Camus, the foremost thinker on absurdism, analyzes the subject of
absurdity and human exploration in The Myth of Sisyphus; his interpretation of Sisyphus
reveals the irony of the boredom of labor as a main purpose in life. Overall, Camus’s
In The Myth of Sisyphus, boring labor is a penalty which makes Sisyphus suffer from
his passion for life. Sisyphus is forced to roll a gigantic boulder which will fall down again
and again when it reaches the summit of a mountain. The gods believe that the most severe
punishment is boredom since the repetitive action will end up causing futility and
indicates that misfortune befalls a person only when he or she is aware of the absurdity in his
or her situation.
Although Sisyphus is condemned to work absurdly, he does not succumb to his fate.
Sisyphus, on the contrary, lives willingly to face his tragedy no matter how difficult the
ordeal is. Accepting everything he has to endure, Sisyphus is in control of his own destiny.
Camus concludes with Sisyphus’ satisfaction to reveal that happiness could possibly be
This thesis finds Camus’s ideas corresponding with the robotic characters’ main
conflict in The Hitchhiker’s Guide to the Galaxy. Like Sisyphus, Marvin and other robots are
doomed to work boringly from the moment of being manufactured to the minute of becoming
dysfunctional; despite their purpose of being made, the robots have their own wishes for their
lifetime. Marvin, especially, envisions a more inspiring life for himself because of his great
capabilities. Besides, as Camus said, “[t]he workman of today works everyday in his life at
the same tasks, and this fate is no less absurd. But it is tragic only at the rare moments when it
mundane work helps to find a way to review the problems of modern living and lead a
At first glance, boredom seems to be a minor issue in the novels, but it actually
exemplifies the most important recurring theme in Douglas Adams’s writing: the sense of
absurdity. Before the ultimate answer to life, everything, and the universe is offered by Deep
Thought, crowds of men gather desperately to wait for an explanation. The boredom of labor
is the elephant in the room when speaking of meaninglessness and human existential anxiety:
“Never again, '' cried the man, “never again will we wake up in the morning and think[,] Who
am I? What is my purpose in life? Does it really, cosmically speaking, matter if I don’t get up
and go to work? For today we will finally learn once and for all the plain simple answer to all
these nagging little problems of Life, the Universe and Everything!” (Adams 118). The sense
of absurdity is universal and ubiquitous in the novels; if it is necessary for people to work,
what will be the aftermath of taking a boring job for survival? The boredom of labor
demonstrates the ironic aspect of our human lifestyle and thus indirectly reflects the author’s
perspective on a person’s identity and its connection with the disorderly world.
In the novels, laboring is an unpleasant struggle for most of the characters. Many
instances show the feelings of unhappiness as well as the inner expectations of a laborer.
Arthur Dent, after a reluctant trip into space and a long period of absenteeism, is completely
forgotten by his broadcasting colleagues. Ford Prefect is an encyclopedia editor whose work
is insignificant and undervalued all the time. The jobless Trillian has doctoral degrees in
astrophysics and mathematics but never has an opportunity to demonstrate her ability before
she slips away to the galaxy with Zaphod. The police duo, working for the mice, are tired of
being seen as flat characters with a single appearance or pure evil minions, so they claim to
write novels and support humanitarianism in their off-duty hours. Mr. Prosser is a county
council worker, who has to convince Arthur to allow his house to be destroyed so a new
government and citizens, but he feels only frustration and defeat. Mr. Prosser’s dilemma of
choosing between arguing with Ford’s fallacy and lying in front of the bulldozers
encapsulates the absurdity of work. “As soon as Mr. Prosser realized that he was substantially
the loser after all, it was as if a weight lifted itself off his shoulder: this was more like the
world as he knew it. He sighed.” (Adams 15). Regarding Mr. Prosser’s observation of the
relationship between him and his work, these two seemingly open options all lead him to
Laboring is the common way of living for humans, but, in many cases as above, it
paradoxically makes the laborer feel worthless. The difficulty of making a living in the
modern world for people is also implied in the beginning story of the novels, “[t]his planet
has―or rather had―a problem, which was this: most of the people living on it were unhappy
for pretty much of the time. Many solutions were suggested for this problem, but most of
these were largely concerned with the movements of small green pieces of paper, which is
odd because on the whole it wasn’t the small pieces of paper that were unhappy” (Adams 5).
It is […] about daily humiliations. To survive the day is triumph enough for the
walking wounded among the great many of us. […] It is about a search, too, for daily
meaning as well as daily bread, for recognition as well as cash, for astonishment
rather than torpor; in short, for a sort of life rather than a Monday through Friday sort
of dying. […] To be remembered was the wish, spoken and unspoken, of the heroes
The triviality experienced by workers is a day-to-day quest for meaning; this everyday
reaction against work is no less straightforward than Sisyphus’ trial. Whether it occurs
through malice or indifference, it is nearly impossible for the workers to overlook. Even
worse, in the novels, when workers intend to argue, their requests for better work conditions
be clearly heard in the complaints of Marvin and other robots. The huge gap between the
personal and social views of work is made vividly unbridgeable through Marvin’s eloquence.
As Marvin argues, “Here I am, brain the size of a planet and they ask me to take you down to
the bridge. Call that job satisfaction? Cos I don’t.” (Adams 65). This quote clarifies how
ridiculous it is for the most intelligent person to be forced to do only small and simple tasks.
In the novels, robots replace humans in unwanted work, but, being overqualified, Marvin
earnestly expects to achieve things that require more skills or involve greater challenges.
Although Van der Colff in “Aliens and Existential Elevators: Absurdity and Its
Shadows in Douglas Adams’s Hitchhiker Series” tends to describe Marvin and the elevator as
a purely “nihilist shadow of absurd heroism” (132-33), since they fail to “actuate individual
meaning” but “resort to despondency” (122) , it is important to reconsider the robots’ conflict
with the boredom of labor and their relationship with humans, and more importantly, to
scrutinize Marvin’s long-term confrontation with the absurd before his death. Terkel’s words
resonate with Marvin’s grief: “most of us are looking for a calling, not a job. Most of us, like
the assembly line of the worker, have jobs that are too small for our spirit. Jobs are not big
enough for people” (21). Since the robots cannot have an alternate way of living but face a
sense of absurdity, the conflict of boredom remains consciously inescapable: nothing notable
The boredom of labor is shown dramatically through Marvin and other robots, whose
anthropomorphic characters reflect how humans behave unwillingly during work. The feeling
of being underrated, in fact, is not only the laborers’ suppressed emotions but simmering
discontent with the social role they are forced to play. Hiding negative passiveness like an
emotionless machine, laborers are used to faking their feelings to meet the requirements of
society. Sarcastically, the descriptions of the robots are provided in the Guide: “[t]he
Encyclopedia Galactica defines a robot as a mechanical apparatus designed to do the work
of a man. The marketing division of the Sirius Cybernetics Corporation defines a robot as
“Your Plastic Pal Who’s Fun to Be With” (Adams 64). Nevertheless, in contrast to this
image of a harmonic working companion, there is a clash over belief in social norms and
The conflict of boredom is a tug of war between the laborers’ inner voices and the
social values they must follow. The mismatch between self-image and public image in reality
can be observed clearly in the plot. Marvin and other robots, for example, have no choice but
to perform easy tasks without expressing any grievances to their human managers:
“She’s not asking you to enjoy it,” he shouted, “just do it, will you?” (Adams 63)
When robots obey orders involuntarily, their dissenting voices are muted. Carrying out
others’ commands, they gradually lose their voices to express their own ideas. Being working
machines for chores, the robots have to face boredom in their everyday lives.
In the case of Marvin and other robots, it is evident that laborers are aware of their
status from different perspectives. Their identification with their boring work is complicated.
The robots ponder the question of what role they really play and who they truly want to be.
That is to say, a person’s sense of self is developed from various points of view. In Sources
of the Self, Charles Taylor introduces his observation on human identity in modern times:
In general, one might try to single out three axes of what can be called, in the most
general sense, moral thinking. As well as the two just mentioned——our sense of
respect for and obligations to others, and our understanding of what makes a full life
——there is also the range of notions concerned with dignity. By this I mean the
The framework of self, overall, is a dual recognition consisting of social norms, a person’s
deep thought, a person’s actual reaction to and response from others’, and a person’s notion
of leading a moral life. In light of this, Marvin and other robots’ identification with the
boredom of labor indicates that one’s self-image is prone to be influenced by his or her social
role.
To clarify this point, a character analysis of the robots’ failure in working and
interpersonal relationships is crucial because it helps readers to understand the author’s stance
toward basic human needs for work and unfulfilled life goals in a world full of absurdity. In
many situations, the identification of the self is troublesome for the robots. In spite of their
appearance as humanoid androids, they are exploited laborers, whose feelings are deeply
hurt. In fact, “[t]he robot is that place in [a] SF text where technological and human are most
directly blended. The robot is the [dramatization] of the alterity of the machine, the paranoid
sense of the inorganic come to life” (Aldiss 161). Aldiss further indicates Adams’s comic
characterization of the robots to emphasize that they are not just humans covered in metal. A
complex mix of human personality and high technology is revealed in robots. We can infer
from Aldiss’s argument that Adams’s exaggeration of the robots forms a distorted mirror to
look at human emotions toward boring work and our discontent with the social order.
The hidden needs in work and negative feelings of the robots are two central keys to
realizing the setbacks in shaping the robots’ identities, but also represent a standard to
evaluate the qualities of one’s happiness. Their hurt feelings, furthermore, highlight the
impact of good faith and bad faith in humanity. The robots cannot fully express their opinions
since their long-term pent-up emotions are always unimportant or socially annoying to
humans. The awareness of the lack of feelings of freshness, positive feedback, and the sense
of achievement are contextualized in the characters’ attitude toward their work. From a
sociological perspective, Herzberg in Work and the Nature of Man explains how human
nature and work satisfaction are intertwined as he states that “man has two sets of needs: his
need as an animal to avoid pain and his needs as human to grow psychologically” (71).
Herzberg’s findings on job satisfaction help to identify the characters’ displeasure resulting
These hidden wishes are fundamental to one’s happiness both in Adams’s novels and
Camus’s delineation of Sisyphus. From the gods’ point of view, the boredom of labor
for life. Likewise, in Adams’s novels, the need for feelings of freshness is shown by an
immortal being, Wowbagger, who embodies the utmost boredom through his unusual
pastime. To kill time, Wowbagger curses everyone in the universe word by word; he even has
unbearable yet relatable to readers in daily life. When Wowbagger spends an unenjoyable
afternoon in a contemplative mood poetically named “the long dark teatime of the soul”
(Adams 317), the telling imagery of boredom is visualized. With his everlasting longevity,
Wowbagger’s odd hobby graphically illustrates the significance of one’s passion and
curiosity for things new or different. Moreover, it is noticeable that “part of his reason for
taking on the project he does is that everyone likes a challenge—and the project of insulting
everyone in the universe, in alphabetical order, is really challenging even if you’re immortal”
(Chappell 103).
Additionally, it is clear to see the eagerness for the feeling of freshness in the
elevator’s playfully disobedient response to an order. When Zaphod asks the elevator to move
upward, the elevator offers him the option of going downward instead. Though the elevators
are programmed to foresee what will happen in minutes to save time for unnecessary
greetings and awkward waiting for customer’s sake, the elevators apparently seek to move
variously to counteract boredom. However, since the function of the elevator is only to lift
objects vertically, the one thing the robots can see for sure is a lack of change within their
motions:
“Well,” the voice trickled on like honey on biscuits, “there’s the basement, the micro
It paused.
“Holy Zarquon,” muttered Zaphod, “did I ask for an existential elevator?” He beat his
“[T]he elevator’s existence is defined by the repetitive action of going up, or going down.
[...]They never reach the top or actually achieve something transcendental; neither do they
find meaning at the bottom of their existence” (Van der Colff 135-36). Although Van der
Colff stresses the meaninglessness of the elevators, I argue that they are stuck in a life
The expectation for a whole new life and a more likable self in their imagination is
their work meaningless and find their prospects limited. In Adams’s satirical writing,
although they revolt to move sideways in experiment and protest against their inability to
make decisions on their own, the elevators end up isolating themselves in basements with
heavy hearts. The strike of the elevators tells us that a laborer’s mentality is harmfully
(Van der Colff 123). This interpretation ascribes the elevator’s disappointment to nothingness
and Van der Colff thinks less about their restriction as involuntary workers who cannot
participate in negotiating for their potential. I suggest that their awareness of reality and their
ability to anticipate a near future both serve as focal points of one’s boredom with work.
According to Herzberg’s analysis, “one needs a system for the avoidance of unpleasantness
and a parallel need system for personal growth” (75). In Herzberg’s view, the working system
should be designed to help a worker grow and prevent any cause of dissatisfaction. However,
neither of these requirements exists in the elevators’ work, but their awakening and protest
against their boredom manifest a worker’s true aspiration. In my view, the Vogons8 appear to
be caricatures of bureaucrats who also have little interest in routine work and they are neither
kind nor polite in their services. Because the needs for a breath of fresh air are never fulfilled,
neither Vogons nor the elevators, laborers who cannot run away from boredom, are no longer
looking forward to their work and eventually lose hope for a promising future.
In addition to the need for feelings of freshness, the robots scarcely receive positive
feedback during work, which results in their low self-evaluation.They are often treated rudely
in many scenes, no matter what task they do or how many problems they solve for humans.
Their work is mostly taken for granted, and their feelings are rarely respected. The robots are
not just machines embedded with artificial intelligence; in Adams’s delineation, the feature of
“Genuine People Personalities” (Adams 64) shows that they have feelings just like humans.
characterisation is that he pursues the expression of his depression with machinelike [rigor],
so that he not only adds human characteristics to his machineness, he adds machine
characteristics to his human traits. He is a potently thorough blending of machine and man”
8 A fictional alien race who is well known for their ruthlessness and low efficiency for work. With a hidden
announcement posting in a place off the beaten road, the government asks to demolish Arthur’s house, but, at
the same time, Vogons demand to destroy Earth to build an intergalactic highway coincidentally.
(162). Aldiss stresses Marvin’s uniqueness in the history of science fiction to argue that he is
as powerful as a machine yet as sensitive as a human being. “Marvin combines the attributes
of the most advanced of machine intelligences with the pathological character traits of a
particular flawed human being” (Aldiss 161). Mavin has explained his specialty, “Let's build
robots with Genuine People Personalities,” they said. So they tried it out with me. I’m a
personality prototype. You can tell, can’t you?” (Adams 65). Unlike the rest of the robots in
the story, Marvin as a “prototype9” is capable of being aware of his low social status and how
In “‘I Think You Ought To Know I’m Feeling Very Depressed’: Marvin and
Artificial Intelligence” Goodenough echoes Aldiss’s idea that Marvin renovates the
in The Terminator to show that robots are sometimes depicted as sinister and senseless who
lack human feelings and reasoning. Goodenough asserts that a robot should at least
understand how a human mind works, so it can work well with human beings. This
contention that Marvin’s “sense of self-awareness leads him to desire at least a certain level
of admiration and respect for his qualities, but he doesn’t receive it” (149). The thought of
ludicrously yet paradoxically, uses bitter language to express his boredom but he will follow
the humans’ lead anyway. Opdahl specifies Marvin's loyalty as she finds that on several
occasions he would rather stay to overcome the obstacles for humans than escape (10).
Nonetheless, he is hardly treated respectfully as a character with real feelings but is faithfully
9 In the novels, Marvin is the pioneering product of the Sirius Cybernetics Corporation; his character appears to
have more negative emotions than the updated robots.
committed to doing some dangerous tasks to protect his human crew, such as waiting in the
parking lot for thousands of years, guarding against the enemies’ attack for Zaphod, saving
everyone’s life because of shutting down the Krikkit’s War Computer and so on.
Besides, there are many examples in the novels to indicate Marvin’s worthlessness in
the responses to him by other characters, who either turn away from him or force him to be
silent. The left side of Marvin’s body is broken in his first encounter with Arthur and Ford,
who sing a tune to ignore his problem. Marvin complains that, “[…] of course I’ve got this
terrible pain in all the diodes down my left-hand side…” but “I mean I’ve asked for them to
be replaced but no one ever listens” (Adams 71). In the end, he is never carefully fixed before
his death and even paired with an unfit component in Adams’s comedic yet pathetic
Being frequently offended, Marvin still seeks approval from others. Despite the
fragility he has shown, Marvin’s voice of pain is never attended to. For example, after
Marvin’s disagreement about his boring work, he cares about others’ feelings by cautiously
asking, “I’m not getting you down at all, am I?” (Adams 63) or, more directly, assuring them
that “I wouldn’t like to think I was getting you down.” (Adams 63). The worst of Mavin’s
insecurities of self-esteem can be seen easily when Marvin starts to physically abuse himself
in a water bucket and straightforwardly points out other people’s impatience toward him:
“You don’t have to pretend to be interested in me you know,” said Marvin at last. “I know
perfectly well I’m only a menial robot. […] But I’m quite used to being humiliated,” droned
Marvin, “I can even go and stick my head in a bucket of water if you like. I’ve got one ready.
Wait a minute” (Adams 233). Unfortunately, “[t]his leads to a personality that depresses
others who then avoid Marvin which then depresses him even more. So we see a kind of
feedback loop here where things just get worse” (Goodenough 150). A double disapproval of
the self, after all, represents how Marvin realizes his interpersonal relationship with others.
It is undeniable that one’s recognition of the self involves to a very great degree one’s
value as estimated by others. Being a human-like robot, Marvin’s negative feelings reveal a
worker’s dissatisfaction at not being respected and the social rejection of others. Goodenough
further concludes from Marvin’s low self-esteem that he has a strong awareness of others
who constantly depreciate him (Goodenough 147), and he quotes the poet Burns’s words,
“To see ourselves as others see us,” to describe Marvin’s mental illness thus: “what ought to
depress us is that these very same qualities are the ones that could have made Marvin happy
—or at least, happier—if he had been treated as a person rather than a tool or slave”
(Goodenough 151). According to Marvin, “[i]t’s the people you meet in this job that really
get you down” (Adams 236). Named “the paranoid android,” Marvin has a compelling reason
for his melancholy mood due to the people who utilize and abuse him in cold blood. To put it
bluntly, the relationship between the robots and humans teaches us an invaluable lesson:
Last but not least, the sense of achievement is thoroughly lost in Marvin’s lasting
grumbling as he deals with his tedious work: “Why bother? What’s the point? Nothing is
worth getting involved in. Further circuits amused themselves by analyzing the molecular
components of the door, and of the humanoids’ brain cells. For a quick encore they measured
the level of hydrogen emission in the surrounding cubic parsec of space and then shut down
again in boredom” (Adams 65). Marvin is overqualified for his work so he is bored with
every task he receives. As a matter of fact, in modern life, what we normally trade work for is
salary, but I suppose that the robots do not get paid at all. Therefore, the only thing they can
automatic doors on the ship Heart of Gold. In Marvin’s first appearance, he amply
demonstrates his agony at the doors’ satisfaction at a simple task being completed. The doors
are dissimilar to Marvin in their optimistic personality and the recognition of finishing a great
job: “All the doors in this spaceship have a cheerful and sunny disposition. It is their
pleasure to open for you, and their satisfaction to close again with knowledge of a job well
done” (Adams 65). Marvin is entirely beyond the automatic doors’ competence, so he is
annoyed by the doors’ idea of being menial but blessed. It is obvious that the difference
between these two kinds of robots is their intelligence. Marvin’s capability, as he ceaselessly
What Marvin in the whole series has been searching for is something that
examine how self-actualization is addressed in social psychology. Herzberg finds the sense of
realization as a person’s greatest but the most strenuous ambition for his or her career:
goal has been focal to the thought of many personality theorists. For such men as
Jung, Adler, Sullivan, Rogers, Goldstein, Maslow and Gardener, the supreme goal of
man is to fulfill himself as a creative, unique individual according to his own innate
potentialities and within the limits of reality. When he is deflected from this goal, he
Very much like the wounded creature in Jung’s remark, Marvin is gifted but wasted. He is
distant from approaching creativity but tightly suffocated by boredom. Despite Marvin’s
sincerest wish for a difficult task, he is never able to find one because he is only being asked
to tackle simple tasks. What’s more, he is far too qualified for almost everything although
some of his tasks can seem not easy at all. Through Marvin, the character who has the most
capabilities, Adams conveys the message that full awareness of the gap between reality and
self-expectation is not painless as one stares at the boundaries between one’s calling for
Marvin’s honesty10 and his knowledge of reality are two of his prominent
characteristics but, as the most brilliant being, he is depressed. In fact, Marvin’s whining
discloses not only his negated view of his lighthearted peers but also his ultimate purpose for
life: “[p]ardon me for breathing, which I never do anyway so I don’t know why I bother to
say it, oh God, I’m so depressed. Here’s another self-satisfied doors. Life! Don’t talk to me
about life” (Adams 66). What Marvin dislikes about his life is his total understanding of how
bleak life is for the robots responsible exclusively for uninteresting work. No one really
appreciates their being and they are used as entry-level tools no matter how all-powerful they
are.
To a greater extent, it is hardly possible for him to have a sense of achievement but he
still insists on arguing, “Can I pick up that piece of paper! Here I am, brain the size of a
planet and they ask me to…” (Adams 233)11. As knowledgeable as Marvin, it is very likely
that he perceives the huge gap between his great expectation and reality. His persistence on
pursuing a goal of realizing himself is unrealistic to others in Adams’s absurd world, but why
would people blame him for his passionate perseverance for life? It is not easy to face reality.
Take alcoholics or junkies for example: drinking or taking drugs is not a method to solve the
problem but a temporary placebo to avoid seeing the truth. Facing the absurd is a process of
realizing one’s identity, which for those who strive to survive as menial robots is certainly not
10 Marvin talks with his candor because, comically speaking, his “lying circuits are all out of commission”
(Adams 354).
11 In this quote, Marvin is interrupted by Zaphod. Again, no one cares about his feelings and everyone is tired
of hearing his complaints about the quality of his work.
a box of chocolate but “wormgears12” (Adams 352) as Marvin morosely describes it.
ignore it, you can’t like it” (Adams 95). While Marvin sees the boredom of his work with
crystalline clarity, others seem only to pacify him to overlook the problem. Trillian comforts
Marvin by saying, “you just act as comes naturally and everything will be just fine” (Adams
63). Zaphod also wants to persuade Marvin to do his work unconditionally so he tells a white
lie: “there's a whole new life stretching out ahead of you” (Adams 239). Moreover, Marvin is
sold to an exhibition named Mind Zoo where visitors, after hearing his life story, all try to
encourage him to “cheer up and think positive,” and some even yell at him to “give us a little
chuckle” (Adams 353). However, what is the point of just smiling at one’s pain? In Bright-
Sided: How Positive Thinking Is Undermining America, Barbara Ehrenreich discusses the
overuse of positivity by discounting the truth: “What it gave me, if you want to call this a gift,
was a very personal, agonizing encounter with an ideological force in American culture that I
had not been aware of before—one that encourages us to deny reality, submit cheerfully to
misfortune, and blame only ourselves for our fate” (44). This explains the reason why
reality without reservation once he has a chance to speak up, and we can tell that pointing out
The awareness of absurd work allows us to see the failures of robotic figures. The
robots are representations of workers, who struggle to be socially accepted and search for
challenges as well as changes. They may not be able to pursue their goals in the mismatch
between reality and their expectations but, on the other hand, it could be an epiphany of their
12 When Marvin introduces himself to the mattress, Zem, he extends their discussion of his left leg to his
perspective of life.
Happiness and the absurd are two sons of the same earth. They are inseparable. It
would be a mistake to say that happiness necessarily springs from the absurd
discovery. It happens as well that the feeling of the absurd springs from happiness. “I
conclude that all is well,” says Oedipus, and that remark is sacred. It echoes in the
wild and limited universe of man. It teaches that all is not, has not been, exhausted. It
drives out of this world a god who had come into it with dissatisfaction and a
preference for futile sufferings. It makes of fate a human matter, which must be
Camus’ belief in happiness and the absurdity of a person’s fate is identifiable with Marvin’s
death. On Marvin's last day, he drags himself to witness God's final message, “we apologize
for the inconvenience” (Adams 610). Marvin’s response to this apology is portrayed in
serenity by his saying, “I feel good about it” (Adams 610). Goodenough has doubts about this
expression of goodness and he assumes that either Marvin recognizes the unreasonableness of
the whole universe and its creator or Marvin is free from the burden with satisfaction (142).
Van der Colff considers Marvin’s death as a destination to “his morbid electronic life” (135)
and she believes that Marvin voluntarily cuts the wire to his battery at last, but I argue that
rather than being a defeatist Marvin is the courageous one who demonstrates the
If we recap what Marvin has endured in his life-adventure, it will be doubtless that his
death is no cowardice. As a low-status laborer, Marvin may loudly complain how boring his
work is but he will finish it for others every time. In his statement, “what do you know of
always? You say ‘always’ to me, who, because of the silly little errands your organic life
forms keep on sending me through time on, am now thirty-seven times older than the
Universe itself?” (Adams 608). Being perceptive, he is aware of how people think of him, yet
he bitterly takes care of them even though he sees nobody as a friend. When Arthur describes
Marvin as an old friend, Marvin disagrees with him: “don’t think I ever came across one of
those” (Adams 608). Marvin, the most intelligent character of all, is being forced to do his
menial job but he never gives up searching for a sense of achievement. Although Marvin
declares that he has no enthusiasm for anything (240), his ambition for self-realization repeats
in his well-known line even before his last moment, “to come in last. It would be fitting. Here
I am, brain the size—”. Though some may suspect that Marvin takes all this suffering
because he has to follow the three laws of robotics,13 there are exceptions who break the law
as the story carries on. For instance, in the conversation with the battle machine, Marvin
explains how uneven the relationship between men and robots is and the weaponized
machine chooses to committ suicide right away (184). Replying Camus’s statement that
“there is but one truly serious philosophical problem and that is suicide” (3), Marvin faces
absurdity with passion for life in a hateful tone and a metal body till the end of his existence.
Marvin’s ending phrase is similar to the absurd man’s yes, which shows his autonomy
not only because of the proof of God's vacancy, but also because of his self-acceptance of
what he has given to his life unapologetically. Making the best of every worst thing, Marvin
is definitely no faithless nihilist; in Adams’s portrayal, even in defeat his human-like mind
may be more emotional but surely tougher than Sisyphus’ because he must meet all his
misery with a sensitive personality and a fixable mechanic body that spells for him a kind of
timelessness. As Camus argues that, “[a]t that subtle moment when the man glances
backward over his life, Sisyphus returning toward his rock, in that slight pivoting he
contemplates that series of unrelated actions which becomes his fate, created by him,
combined under his memory’s eye and soon sealed by his death (91). Death is usually
considered a tragic ending in literature, but Marvin’s death is different. For a character who is
13 According to the formulation of Issac Asimov and his editor, John Campbell, a robot may not harm a human
being, must carry out the orders, and should keep its own existence from contradicting the first and the second
rule.
always unsatisfied but feeling good for the first and the last time, Marvin’s growth is his self-
acceptance. From Marivn’s death, we can see that confronting absurdity is a means of sorting
out the objective truth and one’s belief to gain a more profound understanding of self-
approval.
The Hitchhiker’s Guide to the Galaxy, the electronic guidebook to the universe,
entails all kinds of knowledge of the unknown in an imaginative outer space based on the real
human world. More than containing practical information such as bringing a towel, the novel
instructs the reader to have a conceptual understanding of the true self from an introspective
Nevertheless, seeing through the gap of one’s wishes and the irrational world offers insight of
its own. From the conflict of boredom, we perceive how modern labor belittles one’s voice,
wastes one’s talent, and diminishes one’s love for life. Living with passion is Adams’s and
Camus’s interconnected viewpoint of life, but Adams’s characters who show extreme
emotions are not as impeccable as Sisyphus but more humanly fragile. Adams’s comedic
sense of love for life is expressed by Marvin in a funny mechanical complaint with absolute
resentment. The truth of reality for many people who live with a low status could be biting,
but rather than staying numb, the hysterical and sentimental expressions toward our human
existence are natural. For many of us, “[i]n many ways, Adams’s assessment of the absurdity
of the human condition is similar to Ford Prefect’s assessment of Earth and its occupant: it’s
mostly harmless” (Kind 77). If we find out that our human world and ourselves are saturated
with flaws and unreasonableness, we should still live authentically by following the guide in
In this chapter, we have discussed how the absurdity of boredom affects the robots’
thinking and feeling correlating with inherent value and value estimated by others. Seeing the
robotic characters’ plight, the conflict of boredom is a result of one’s wasted life, a mismatch
between the inner self and the outer world, and a life-long attempt to challenge absurdity. The
robots who have authentic personalities manifest our human flaws and our expectations for a
meaningful life. Working tediously, many people in real life cannot reach their life goals.
Only when people are aware of living in between absurdity and happiness, could they know
what situation they are in or who they really are. In The Hitchhiker’s Guide to the Galaxy,
facing the absurd is the inevitable but thoughtful perception of one’s self. Adams depicts a
world full of the uncontrollable, but his portrait of Marvin makes us believe that one’s love
for life is not in vain if one is honest enough to be his or her self. Although fate seems always
to go against one’s wishes, every little decision one makes can be influential to social norms
and personal faith. Summarized by the bold warning, “Don’t Panic,” the novel provides more
It was Star Wars time, there was a lot of interest in space. Also, when people think of
space they tend to think of something very comic-strip and here was something very
erudite and witty. That surprised people. But it appealed to everyone. The intellectuals
compared it to Swift, and the fourteen year-olds enjoyed hearing depressed robots
clanking around.
In the last chapter, we discussed how the absurdity and boredom of labor coincide in
an incongruity between the characters’ wishing and their existence in Douglas Adams’s
fictional universe. A general overview of the robots’ conflict with boredom concerns a
restricted worker’s hope for various life experiences, social acceptance, and creative
challenges. The boredom of labor and absurdity could be linked to meaninglessness and
lifelessness, but, taking advantage of comedy and creativity, Adams not only guides the
reader through his imaginative scenery of the irrational but also empowers us to interpret the
the inner voices of the characters but also the author’s sense of humor. Telling a joke of
human experience, the guidebook for space travel investigates the imperfections of the real
world and makes unbearable human customs laughable. In this chapter, I will examine how
creativity and comedy are intermingled in the novels. Combining the comic with creativity,
Douglas Adams probes into the meaning of our human lives. In The Hitchhiker's Guide to the
Galaxy, human culture and humanity are depicted as both entertaining and enlightening.
The ultimate meaning of life is the core debate in the novels, but rather than defining
it affirmatively, it is portrayed in a riddling number, 42, which is like a game of the author
and an invitation to the reader to solve the puzzle or to suggest that there is no solution.
Scholars of this topic have touched upon its relevance to philosophy and existentialism while
some critics have treated it with uncertainty. “According to Deep Thought, the problem is not
in the answer, but in the question. We’re looking for clarity, but in this seemingly endless
search, we don’t even know how to properly formulate the question that we want answered”
(Kind 87). Van der Colff lists existential recognition of meaninglessness to further suggest
constructing subjective meaning in amusement. Opdahl points out that Adams encourages us
to zealously reconsider the meaning of everyday objects like a towel to find a new facet of
reality (15). Whissen indicates that “the novel does not offer a value system or code of
behavior to subscribe to, other than the example surviving with grace and humor, the reliance
on luck and the virtue of not taking things too seriously” (117). Woodford in Novel for
Students argues that searching for the meaning of life is illusory but the humor of the novel
represents the aim of living (137). I find their analyses insightful and interesting because the
obscure answer of 42 may seem to be confusing to many of us; but it is not gibberish. It is an
instruction to interpret as freely as one can. To put it more precisely, it invites us to reshape
number. In the plot, Benjy and Frankie, who refuse to wait for the earth to find the ultimate
question to this answer, hastily make up their own to reply in a rhetorical sentence, “How
many roads must a man walk down?14” (Adams 135). The inquiry is perfect for them because
it sounds “very significant without actually tying you down to meaning anything at all”
(Adams 135). They emphasize the importance of searching by saying “yes idealism, yes the
dignity of pure research, yes the pursuit of truth in all its forms” (Adams 132), but they prefer
to fabricate one plausible answer for their sake to make money and to justify their own
existence. Instead of mumbo jumbo or instruction in details, the whole series is set in this
unexpected tone to crack jokes and to let the readers have their own meaning as Benjy and
Frankie weave ideas together. The meaning of life is said to be funnily inscribed in Arthur’s
mind and every other earthlings’ thinking15 so we can assume that to personally construct or
to grasp the meaning in a creative and comedic way helps the reader to enjoy the author’s
brainstorming.
but inner-directed. The sense of the absurd not only reflects how the characters’ wishes are
contradicted but is also the essential bridge to comedy. In Aristotle on Comedy: Towards a
Reconstruction of Poetics II, Richard Janko reorganizes the lost manuscript of Aristotle and
translates it from ancient Greek into modern English. According to Aristotle’s collected
handwritten notes, several elements are vital to play in a comedy, which is defined as
follows:
14 This is the first line of Bob Dylan’s song, “Blowin’ In The Wind” (1963). Dylan reveals doubts for one’s
depth towards maturity in a lifetime, later singing, “the answer, my friend, is blowin in the wind.”
15 In the novels, earth is constructed as an all-powerful computer to think up the ultimate question of life, but in
the last five minute of the calculation, it is ruined by Vogons. The mice somehow believe that the minds of the
earthlings have the ability to find the question.
“Comedy” is an imitation of an action that is absurd and lacking in magnitude,
complete, <with embellished language,> the several kinds (of embellishment being
found) separately in the (several) parts (of the play); (directly represented) by
person<s> acting, and <not > by means of narration; through pleasure and laughter
achieving the purgation of the like emotions. It has laughter for its mother. (25)
Aristotle believes that comedy is to provoke laughter and find amusement. Adams’s novels
serve the same purpose. In the setting of a strange but earthlike outer space, acting absurd is
through the alien and robotic characters’ mimicry of human nature. Although the exact genre
of Adams’s hitchhiker series is the topic of a long-standing debate, Adams’s primary concern
complexity of his novels in an interview: “I’ve inadvertently done something quite clever, in
that I’ve done a show which science fiction fans like because they think it’s a science fiction,
and which people who don’t like science fiction like, because they think it’s knocking science
fiction. [Above all…] I just wanted to do stuff I thought was funny’’ (Roberts 91). Aristotle’s
recognition of comedy corresponds to the mirroring of real human behavior in the novels, but
Adams seems to hint at many philosophical questions in the jokes. Many of them are
displayed by a mismatch between reality and one’s anticipation, which is closely related to
[M]ost jokes arise through transference and the arousal of false expectation…
but instead resembles parodic turns in jokes (the same effect is caused by puns, as
they too lead one astray) and in lines of verse: the verse “stately he trod, and under his
feet were his chilblains” does not run as the hearer anticipated—he thought it would
the novels is an incongruity between the characters’ inner voices and their fate as well as a
gap between the reader’s assumption and the situation as it unfolds. For instance, in the
beginning of the story, a girl’s realization for the meaning of life is spotlighted but, to the
reader’s surprise, she later turns out to be a minor character who fades from the scene in a
flash. “This is not her story. But it is the story of that terrible, stupid catastrophe and some of
its consequences” (Adams 5). The narrative unfolds with a twist of standpoints and focuses
on the turmoil and folly in the relationship between the last earthlings and non-humans.
Beside surprise and laughter, this intersection of absurdism and comedy can be
extended to the appreciation of creating. In “Absurd Creation,” Camus points out that “[o]ne
must live it or die of it. So it is with the absurd: it is a question of breathing with it, of
recognizing its lessons and recovering their flesh. In this regard the absurd joy par excellence
is creation” (69). Camus quotes Nietzsche’s statement, we have art in order not to die of the
truth, to stress that the one and only way to face the absurd truth is to create, and he further
concludes with “[c]reating is living doubly” (70). In a writing process of recreating reality, an
artist with an awareness of absurdity focuses on his or her thoughts with freedom as his or her
confrontation with meaninglessness; although no one can escape from death, the creator
seeks to incorporate his or her view into the creation as an ephemeral triumph for liberal
passion. That is to say, to grasp the meaning of life is to retake one’s experience by creating
with wit. Creativity is thus bound to the ultimate meaning of life. Embodied by artists such as
a view designer, a poet, and a robot, Adams’s praise for an individual’s creative
accomplishments is fully visible in the novels. Each of these artists represents a different
guidebook as a tool for carrying on the stories to reflect Adams’s critical thinking on human
cultural activities.
This thesis finds that comedy and absurdity both arise from an imbalance between
expectations and reality. The incongruity between what actually happens and the result
people hope to achieve is firmly explorable and diversely comical in these novels. It shows a
character’s struggle for absurd truth but cracks the joke of soft and funny sides in humanity at
the same time. With a unique sense of humor, Adams offers a series of comedic jokes
enriched with limitless creativity. In the novels, the sense of absurdity is clearly undeniable
pursuit of creativity.
Creativity is constructive in the way the characters’ face the absurd. It gives a person
freedom in his or her acting of thinking and crafting. Creating is artistry which allows one to
show his or her capacity. Developing creativity more or less makes the creator less bothered
is finally satisfied with his “life work”(Adams 730). “For every sandwich the size and shape
of the trimmings were different, but the Sandwich Maker would always effortlessly and
without hesitation assemble them into a pattern which fitted perfectly. A second layer of meat
and a second layer of trimmings, and the main act of creation would now be accomplished”
(Adams 727). Finding favor with them, Arthur cements his social relationship with others by
his artistic techniques. It is through comedy and creativity, moreover, that Adams faces
absurdity and uses his narrative and invention to reflect the human world.
cheerfully in the narrator’s tone although sometimes the topic can be a really serious one such
as violence, death, or war. The setting of outer space after the destruction of earth is an
imaginary imitation of human civilization. The way to build this world is to subvert the
ordinary and blend the traditional with some unconventional elements. “In a way, Hitchhiker
is a kind of Gulliver’s Travels in space. One goes out into space, one leaves the world and
comes across all sorts of extraordinary people who behave in extraordinary ways and one
discovers that the more things change, the more they stay the same. One sees human foibles
played out on a grand scale really…” (Roberts 89). In Ford’s welcoming and comforting
words in response to Arthur’s panicking, we get to see that Adams’s universe is like a
playground, as Ford says: “You just come along with me and have a good time. The
Galaxy’s a fun place” (Adams 39). In Homo Ludens, Johan Huizinga argues that the instinct
many ways:
Summing up the formal characteristics of play we might call it a free activity standing
quite consciously outside “ordinary” life as being “not serious”, but at the same time
absorbing the player intensely and utterly. It is an activity connected with no material
interest, and no profit can be gained by it. It proceeds within its own proper
boundaries of time and space according to fixed rules and in an orderly manner. It
promotes the formation of social groupings which tend to surround themselves with
secrecy and to stress their difference from the common world by disguising or other
means. (13)
In our attempt to understand Adams’s elaboration of his fictional galaxy and his artistic
characters who are in the mood to play, Huizinga’s view of play enables us to identify how
the characters find satisfaction in their self-willing creation, from which they gain social and
spiritual values, and in their individual ritual of making their own works. With the power of
imagination, readers get to see a reflected society which amusingly manifests the silliness and
which focus on the vulnerability of humans and the flaws of the world.
The whole series involves many aspects of human life and concerns with
philosophical discussion. For example, from the whale’s life and death, a brief but lively
experience can be observed. The whale asks about its existence, “Why am I here? What’s my
purpose in life?” (Adams 90). Soon after the whale thinks out loud of its being, it begins to
feel its presence as an “interesting sensation” (Adams 90) and associates with the
environment by naming things. The whale starts to feel the outside world by moving its tail in
the wind and has the spontaneous idea of making partnership with things around it before its
subsequent death and immediate incarnation. It is obvious that life is too short in the whale’s
soliloquy, but the whale’s awakening in its period of existence is a common desire to befriend
others and find meanings in one’s own definition and senses. In Adams’s accurate portrayal,
life is an unexpected adventure with activities such as going through unfamiliar things,
acquiring kinds of knowledge, and building relationships with others. Moreover, to the
reader’s amazement, the comic sense is layered and intensified in its repetitiveness as we get
close to uncovering the mystery of the whale’s karma of life and death. The whale gets killed
by Arthur coincidentally after it is reborn in all kinds of forms. While Šoštarec considers the
whale’s reappearing death and the Cathedral of Death16 as a symbol of absurdity (11), I think
it emphasizes how human nature drastically changes from pure innocence to malice by
unintentional violence.
Full of surprises and jokes, the novels make fun of many well-known philosophical
theories to show that probability can be very interesting. For instance, in Arthur and Ford’s
flight from the Vogon’s attack, they take a ride on a ship powered by the Infinite
16 The soul of the whale is named Agrajag, who transforms to be a bowl of petunia, a rabbit, a fly and many
other living creatures in his numerous rebirth. He is accidentally murdered by Arthur too many times so he
builds a Cathedral of Death to seek revenge.
Improbability Drive17 (Adams 59), which allows them to witness numerous monkeys
becoming playwrights to write Hamlet in relays. Relating to the infinite monkey theorem, the
novel shows how impossible things can be a source of inspiration for dramatic jokes.
According to the theorem, if there are uncountable monkeys who have limitless time and
sufficient resources, it is possible for them to write literature like Shakespeare’s play.
underline an unrestrained and vigorous style that brims with talent. In Don’t Panic, Gaiman
mentions Adams’s ideas on writing humor in 1984. In that article, Adams addressed how he
humor, it was hard for him to “stay sane” (Gaiman 114). From the monkeys’ action of writing
like Shakespeare, we can also tell that to create imagery of madness and to think ingeniously
are essentially interrelated. In a world full of possibility, the craziest joke is simply not
but sincere reply to Arthur’s wonder. When Arthur shows his doubts about his mundane life
to Slartibartfast, the landscape designer talks to him with an approving sense of coziness. To
answer Arthur’s existential anxiety, Slartibartfast says that everyone in outer space possesses
“perfectly normal paranoia” (Adams 127), but he believes that it is not actually troublesome:
“Maybe. Who cares?” said Slartibartfast before Arthur got too excited. “Perhaps I’m
old and tired,” he continued, “but I always think that the chances of finding out what
really is going on are so absurdly remote that the only thing to do is to say hang the
17 In the novels, the Infinite Improbability Drive is a generator installed on the starship Heart of Gold, which
teleports in transport but has unprecedented side effects. “The theory behind the Infinite Improbability Drive
shows us that there are dimensions in the universe hitherto unaccounted for. The Drive engaging with one of
these dimensions largely accounts for metaphysical randomness. It also to a large extent explains cosmic
absurdity…” (Bamle 78).
sense of it and just keep yourself occupied. Look at me: I design coastlines. I got an
award for Norway.” […] “Where’s the sense in that?” he said. “None that I’ve been
able to make out. I’ve been doing fjords all my life. For a fleeting moment they
Slartibartfast’s taste, the scenery of fjords is intricately complicated, and the design of
landscaping is very challenging but pleasurable. At the end of this discussion, the prize is
thrown away by Slartibartfast since for him satisfaction is not material but spiritual. During
the second time of building the earth, Slartibartfast adapts his skills as usual but places more
fjords in Africa since he is really fond of them. Slartibartfast’s preference for the fjords, his
devotion to creating, demonstrates one’s passion for life no matter what the trend is and no
matter who intervenes. Kind argues that Slartibartfast upholds a lifestyle of being caught up
in activities that are appealing in order to ease the suffering of absurdity or consider it not a
problem (96), but I argue that Slartibartfast’s unstoppable love for designing all his life is
how he indirectly achieves his purpose of life. Besides, Adams’s fictional portrayal of nature
between one’s capacity and one’s contribution to culture is comedically explicated in the
poetry of the Vogons. Poetry is widely considered the finest type of literature, but, in
Adams’s portrayal, it is a double-edged sword. In the novels, the amateur loves to write bad
poetry and the worst poetry simply shows the creators’ idiocy and awfulness. Art should be
beautiful but Vogons’ poetry is infamous throughout the universe for its lousiness. The
audience who listened to the Vogons’ poetry will be damaged, but Vogons still appreciate
illusions as to the regard their works were generally held in. Their early attempts at
properly evolved and cultured race, but now the only thing that kept them going was
Thus, we can see that creativity sometimes requires one’s talent to a great degree to be
acknowledged, but the creator can still relish the sense of inventing and presenting
wholeheartedly. While the artist may treat his or her work in all sincerity, the artwork
creation is nevertheless not exclusively for the viewer but also the creator’s inner satisfaction.
Further, if we keep an eye on Arthur’s forced critical review of Vogons’ poetry, the
misreading of the poet’s stance will show us the fact that one’s work reflects the creator’s
personality faithfully. The artwork itself is an expression of the creator’s voice, and by
creating it, the creator practices to form a better understanding of self-recognition. Regardless
of the given oratorical compliments, the Vogon commander’s sharp defense of their vulgarity
and brutality ridicules the shallow art but also makes an unapologetic gesture to the principle
(Adams 47). For artists, it is very likely that they gain self-knowledge and portray self-image
in their creation. In Adams’s depiction of Vogons’ obsession with poetry, writing and reading
18 It is a phrase frequently said by Vogons in their first greeting to emphasize that there is no possibility of
defending against their attack.
are sometimes irresistible due to their connectedness to others in spreading knowledge
der Colff categorizes Marvin as a desperate individual who cannot amuse himself and give in
He paused to gather the artistic and emotional strength to tackle the next verse.
(Adams 444-45)
In this nighttime song, it is obvious that a loner seeks peacefulness from creating. Usually, a
lullaby is sung to children to comfort them. In Marvin’s solitude, the one thing he does to
soothe himself for a little bit is to sing himself a lullaby. “Having solved all the major
meteorological and psychological problems of the Universe except his own, three times over,
he was severely stuck for something to do, and had taken up composing short dolorous ditties
of no tone, or indeed tune” (Adams 444). Marvin does feel gloomy for most of the time, but,
in this song, we can infer that he expresses his innermost feelings by composing when he
19Adams’s favorite character was Marvin, although he did not affirm this very much. Adams thought that
Marvin “holds himself wrong,” and he found that Marvin’s “patheticness comes from his attitude to himself
rather than any inherent design” (Gaiman 255).
needs to calm himself. From Adams’s depiction of a misfit’s lullaby, we can see that to create
comedically is to point out the irony such as a dreamless robot’s desire for tranquility and
company. In “The Artist and His Time,” Camus argues that an artist has to “interfere in the
affairs of the world” (150) and “must simultaneously serve suffering and beauty” (151).
Camus believes that nihilism, the worth of creation, and benevolence are inseparable and
synchronized, but only a great artist such as Melville and Tolstoy can make them balanced.
Marvin’s insomnia demonstrates the vision of an artist since his awareness of bleak reality
and art is lucid, yet it is interesting that Marvin faces the absurdity with self-pity instead of
to music cannot solve any problems, it at least speaks for Marvin’s broken heart. Moreover,
Adams depicts Marvin as a depressed figure to capture negative emotions, many of them
nearly self-projected.
published his first novel. Jem Roberts notes that Adams’s incorporation of his downfalls
while writing novels and the feedback he received from readers echoes the same mood:
Having started from a position of utter misery, he told an interviewer after publication
of his first novel, ‘In Hitchhiker there’s an element of writing myself back up out of
that. I was surprised and delighted to find a lot of letters from people in the early days
would say, “I was terribly depressed and upset until I sat down and read your book.
It’s really shown me the way up again.” I wrote it to do this for myself, and it’s
seemed to have the same effect on a lot of other people. I can’t explain it. Perhaps
Revealing one’s vulnerability to others can be mutually beneficial. Adams and his readers
both went through some miserable periods but found enjoyment in reading and writing. John
Shirley, in The Anthology at the End of the Universe, interviewed Douglas Adams to talk
about Adams’s style of humor, and commented that Adams’s books are “therapeutic. When
you make great humor out of the senseless patterns of random violence in your life, you make
life more acceptable and tolerable, because you make it possible to laugh it off” (178).
Adams agreed with Shirley to recognize that the inspiration for making jokes did come from
some worst time in life and making humor of hardship is a common feature of his work. In
my view, many facets of the world are problematic, especially violence and ignorance.
People are anxious about dealing with these difficulties. Since people are able to identify
themselves with the sad moment as in Marvin’s lament, or cackle with laughter in a relatable
world mirroring the stupidity of real life experience, the novels somehow achieve an effect of
case, Adams transfers his personal suffering for financial issues20 to a fictional work full of
absurdity and fantasy that amazes the reader. By doing this, Adams incorporates his life
experience to create the novels as his authentic way of facing the absurd. The novel portrays
many imperfect sides of the real world but it is not too awful to be laughed at. Pleasure and
laughter, “given moderate expression by mimesis, relieve one's impulse to the immoderate
display of these emotions in everyday life, and in so doing produce pleasure” (Janko 83). If
we find compassion for those who endure “wanton violence” (Shirley 175), perhaps it is
relatable to our mutual experience in the memory of our past, which “attracts our or engages
the author’s sympathy” (Shirley 175) for the characters’ ordeal. In short, the readers and the
author have been through the same plight, and this notion of being understood is precious and
20 As Gaiman records in Don’t Panic, Doulgas Adams could not pay the rent for his apartment in London so he
was about to give up on his dream to become a writer in the Christmas season of 1976. After moving back to
live with his parents in Dorset, Adams was really discouraged during that time (18).
The electronic device within the narrative, The Hitchhiker’s Guide to the Galaxy,
entails the imagination and introspection of the author’s idea for human behavior, general
concepts, and ordinary items. According to Ford’s explanation, the Guide “tells you
everything you need to know about anything. That’s its job” (Adams 37). In the Guide, every
piece of information can be looked up but the definition is somehow bizarre to our common
understanding of the thing in daily life. Through Ford’s work, the lexicographer, planet
researchers, or journalists for travel guides, the meaning of things in the fictional galaxy
become astonishing. The information of the guidebook allows the reader to look at the
familiar thing from a new aspect. What’s more, the Guide challenges common beliefs in
human communication and culture. In fact, language has creative power as its function in
them and by naming them to raise them into the domain of the spirit. In the making of
speech and language the spirit is continually “sparking” between matter and mind, as
it were, playing with this wondrous nominative faculty. Behind every abstract
expression there lie the boldest of metaphors, and every metaphor is a play upon
words. Thus in giving expression to life man creates a second, poetic world alongside
From Huizinga’s perspective, we get to see that the electronic guide in the narrative gives
meaning by wordplay, and this act of creating new definitions demonstrates Adams’s
discovery of the human world and his presentation of picturesque images of an invented
To begin with, the towel is the foremost item to discuss because of its significance for
hitchhikers in outer space. “[T]he new values and the new meanings are attributed to this
item” (Ekmekçi 30) because the purpose of the towel is not limited. Being used as a
defensive weapon, an indicator for intergalactic traveling, and a great solace to adventurers,
the towel becomes the best aid for space travelers in every possible way. Mostly unrelated to
a towel’s normal uses in ordinary life, the Guide specifies many original uses for it:
You can wrap it around you for warmth as you bound across the cold moons of
Jaglan Beta; you can lie on it on the brilliant marble-sanded beaches of Santraginus
V, inhaling the heady sea vapors; you can sleep under it beneath the stars which
shine so reply on the desert world of Kakrafoon; use it to sail a mini raft down the
slow heavy River Moth; wet it for use in hand-to-hand combat; wrap it round your
head to ward off noxious fumes or avoid the gaze of the Ravenous Bugblatter Beast of
Traal (a mind-bogglingly stupid animal, it assumes that if you can’t see it, it can’t see
you—daft as a brush, but very very ravenous); you can wave your towel in
emergencies as a distress signal, and of course dry yourself off with it if it still seems
A towel is elemental in everyone’s life, but we hardly look at it from any other angle.
Apparently, however, it has its own function in Adams’s wild fantastical interpretation.
Opdahl believes that “Adams promotes the concept of finding new ways to use the things we
already have” (14). I strongly agree with her, but I further assume that the towel with so
many exceptional uses let us build up a lifelike alien world map. As we enter this fantastical
world, the most familiar stuff in the bathroom becomes unexpectedly handy. If readers see
things from different perspectives, the meaning is creatively given by one’s imagination. The
idea of hitchhiking is to travel courageously without planning things first, so the voyage to a
fictional space is to let go of prejudice and find the extraordinary facet of everything as
boldly as one can. “The idea that something we humans really need in order to solve many of
our everyday problems is not some alien technology, but actually something common to us, is
comforting” (Opdahl 14). Opdahl’s argument supports my contention that giving meaning to
practical life is a gift which offers us endless possibilities for entertainment and relief. This
spirit of audacity is also deployed in Arthur’s and Ford’s attempt to fly. The Guide provides
detailed instructions on how to fly. Flying is impossible to do in the real world, but
Unlike our common belief, the Guide as an encyclopedia provides much information
Guide’s descriptions of the dolphin as well as the experiment led by the mice. As the Guide
states, humans are less knowledgeable than the dolphins and the mice:
[M]an had always assumed that he was more intelligent than dolphins because he had
achieved so much—the wheel, New York, wars and so on—while all the dolphins had
ever done was muck about in the water having a good time. But conversely, the
dolphins had always believed that they were far more intelligent than man—for
precisely the same reasons…In fact there was only one species on the planet more
intelligent than dolphins, and they spent a lot of their time in behavior research
laboratories running round inside wheels and conducting frighteningly elegant and
With a highly developed civilization, many people believe that we are the savior to
endangered animals. In the fantasy of the novels, it is wickedly the opposite. The earth is
destroyed by aliens but dolphins save humans from crisis because they are grateful for the
fish humans have fed them. In Adams’s fictional world, animals are much wiser than
humans, who cannot amuse themselves but are mostly worried about earning money from
boring work. The dolphin’s language and postures are misinterpreted by humans when they
try to warn the earthlings by “attempts to punch footballs or whistle for tidbits” (Adams 105).
nature, but many men know less than they think about the relationship between the
environment and all living things. Take the mice’s overthrown behavioral test, for example:
the controlling power of humans on earth can be only self-deception and unintelligence. That
is to say, what seems to be common belief may be only misrepresented by fake evidence or
misinterpreted by its adherents. Furthermore, if we try to stand in the shoes of the beasts in
the wild, the carefree lifestyle they have perhaps explains why people fail to achieve
happiness in society. In the modern world, it is easy to find pressure instead of joy in simple
sensations such as somersaulting or swimming. What’s worse, from the dolphins’ view, it is a
real danger for humans to overlook the aftermath of the bombs, weapons, and war but only
Likewise, human behavior is described as stupid in Ford’s first impression and second
thought of the normal greeting habit on earth. As an alien, Ford finds human beings are used
to speaking unimportant and basic information to people they meet. When people say hello to
each other, they like to talk about the very first thing they notice, such as the day’s weather,
the height of a person, or simply the present situation. The everyday language people use to
welcome each other is like, “[i]t’s a nice day, You’re very tall, or Oh dear you seem to have
fallen down a thirty-foot well, are you all right? (Adams 35). Of course, these phrases are
very intuitive. Pointing out the awkwardness of this social habit, Adams makes a joking
theory to ridicule the relationship between brainy thinking and verbal expression. Ford first
thinks that if people stop talking, their mouths will shrink little by little. On second thought,
he concludes that human brains will begin to work once they cease to move their lips. Ford’s
aloof attitude is the crux of the joke. The power of disengagement is indicated in Bergson’s
21 In the beginning of the story, it is said that digital watches are cherished by humans, who evolved from
barbarians.
saying,“look upon life as a disinterested spectator: many [dramas] will turn into a comedy
detached attitude. From an alien’s field-investigation, Adams humorously portrays what may
indeed be silly but common in social etiquette. To laugh at the folly of human activity, the
Moreover, this detached feeling toward others could be more than a comedic effect, revealing
“An S.E.P.,” he said, “is something that we can’t see, or don’t see, or our brain
doesn’t let us see, because we think that it’s somebody else’s problem. That’s what
S.E.P. means Somebody Else’s Problem. The brain just edits it out; it’s like a blind
spot. If you look at it directly you won’t see it unless you know precisely what it is.
Your only hope is to catch it by surprise out of the corner of your eye.” (Adams 334)
Contrary to the social habit of unwittingly restating the insignificant, the phenomenon of
S.E.P. refers to the tendency to ignore others’ troubles on purpose. In the novels, it can be
used to explain how a science-fictional spaceship hides itself from being discovered in public
but, in a roundabout way, it pokes fun at the indifference in humankind. While considering
the least important thing, people find the emperor’s new clothes unspeakable or negligent. In
Adams’s portrayal, humanity is contradictory and arrogant because of limited knowledge and
deep-rooted prejudices.
The jokes in The Hitchhiker’s Guide to the Galaxy have moral values for social
criticism. Bergson analyzes the meaning of laughter in comedy, arguing that laughter can be
[L]aughter aims at correcting, it is expedient that the correction should reach as great
reproduced, and consequently are not indissolubly bound up with the individuality of
stage, it creates works which doubtless belong to art in that their only visible aim is to
please, but which will be found to contrast with other works of art by reason of their
correct and instruct. So we are probably right in saying that comedy lies midway
In Bergson’s view, the purpose of laughter is not only to please but also to set right. To
reflect what is commonly featured in the human community, laughter is educative and
entertaining to the mass audience. Comedy is a work of art because what is greeted with peals
of laughter is human life and its simulation. Bergson’s view of laughter shows great
similarity to Adams’s comedic techniques in depicting the fragility of humanity and the fault
of the world. “The function of Adams’s fantastic landscapes and characters is to mould
humankind into an alien form. Adams does not create wholly new ‘heavens or hells.’ Instead,
he urges the reader to see human folly and absurdity from a new perspective in the shape of
Vogons, Krikkiters, robots, sentient mattresses and hyper-intelligent shades of the colour
blue” (Van der Colff 109). Vogonity and Genuine People Personality are extreme examples
of humanity, but they represent different social classes. Vogons are a bureaucratic race who
enjoys torturing others mercilessly. The robots, who are programmed with Genuine People
Personality, are working class. Vogosphere, the hometown of Vogons, is barren due to their
overuse of natural resources. What’s worse, Vogons destroy Earth to build an intergalactic
bypass and they are proud of their harmfulness. Being busy with their labor, the robots never
have the chance to adapt their talent. The contrast between these two kinds of humanity is
whether they have “the poet's compassionate soul” (Adams 47) or not. Vogons’s purpose of
making art is purely “to throw [their] mean callous heartless exterior into sharp relief”
(Adams 47). They do not appreciate sublime imagery, fun elements in music, or any artistic
Vogons’ immorality, Adams mocks human shamelessness and brutality. “To summarize the
summary of the summary: people are a problem” (Adams 278). The phenomenon of
inequality, wars, violence, and bad faith are all sugar-coated in laughter, but, in a lighthearted
way, Adams aims to point out the problem that lies in these serious issues is inhumanity.
Overall, in a comedic and sarcastic manner, Adam depicts a hierarchical alien world
to portray a miniature of human society. Space serves as a stage for Adams’s characters to
imitate human living absurdly.“The function of art is to hold the mirror up to nature, and
there simply isn’t a mirror big enough…” (Adams 244). Adams’s world is full of unexpected
fantasy and hilarious discovery of meanings. Human culture and humanity are tightly
connected through the characters’ and the author’s pursuit of art. Adams gives humorous
meaning to things negative and chaotic in life, but his portrayal of ugliness and idiocy in
humanity is insightful. “Those who study the complex interplay of cause and effect in the
history of the Universe say that this sort of thing is going on all the time, but that we are
powerless to prevent it. ‘It’s just life, they say’” (Adams 130). What happens in fiction is
based on reality, so the simulation of human problems is imaginary yet pragmatic. The
creative and destructive powers equally exist in the narrative, but it is humor that blends them
well.
Chapter Four
Conclusion
“Exactly!” said Deep Thought. “So once you do know what the question actually
Hitchhiker's Guide to the Galaxy. Although many scholars have examined the novel’s
groundbreaking features as a fusion of various genres, this thesis explores the main themes
within to find out the novel’s core message: the absurdity of life and numerous discoveries
about what we think we know. The boredom of labor is the main conflict of the robots, but
researchers mostly neglect this topic and narrowly consider the robotic characters as quitters.
This thesis delves into one of the most common existential questions to explore the
relationship between work and a worker. To put it more succinctly, this thesis analyzes the
constructing meanings, this thesis also discusses Adams’s use of comedy and creativity.
The conflict of boredom and its link to absurdity are discussed in chapter two. Boredom
is a real-life situation because many modern people cannot find meaning in their work as the
robotic characters do. Boring work is problematic for people who have passion for life but are
not able to achieve their goals. Through the perspective of the robots, we can see the struggle
between social norms and personal values. Absurdity as the novels’ worldview is irresistible,
but it allows the reader to understand one’s identity and our craving for a meaningful life with
moral, social, and psychological depth. Although the gap between one’s wishes and reality is
unbridgeable, one’s life purpose can be staying true to oneself like Marvin. Facing the absurd
is shown by the characters’ dramatic emotions, but according to Kind’s analysis, Adams
thinks most of the unreasonable are acceptable if one has an attitude of “benign neglect” (97)
and sets new projects that are distracting him or her from philosophic thinking. Comedically,
the things on Earth are “mostly harmless” (Adams 44), and the advice inscribed on the cover
of the Guide is “Don’t Panic” (Adams 39). The sense of absurdity may not be worrisome if
people find their way of creating meaning. Adams illustrates many kinds of absurd situations,
but working, like Sisyphus’ trial, is noteworthy because the laborer’s plight eventually
reveals one’s vulnerability. The robotic characters, unlike Sisyphus, complain to express their
love for life. Adams’s tone of voice is both sympathetic to and comic about human weakness.
A person’s self-worth is portrayed in the gap between Marvin’s valuation of himself and his
value as estimated by his peers. Adams’s view of an individual’s wasted talent and
meaningless work is not exclusive to the robotic figures. Reading these novels, we inevitably
reconsider how we possibly judge ourselves by social status and others’ opinions. Adams’s
design of characters with human-like identification and their comparison with humanity can
Adams’s world is saturated with irrationality but his love for creating is beyond
question. Chapter three discusses how Adams as a novelist treats his creation and many sorts
of creating meaning in his serial novel as the ultimate meaning of life in a sense of humor. To
face the absurdity, creators seek to apply their knowledge of truth to the work with their
talent. The pursuit of creativity can be seen in the characters’ experience and their creation;
many of them are philosophical, hilarious, pitiful, passionate, and playful. Two kinds of
combinations of comic sense and creativity co-exist in the Guide’s information; the first one
is to subjectively as well as comedically redefine ordinary things we are familiar with, such
as a towel. The second type also creates meaning, but it challenges the role of humans in a
subversive structure and ridicules some social customs frequently seen in human culture. In a
fictional world mirroring reality, to grasp the meaning of human life is to make fun of the
problematic side of the real world in laughter and find our human flaws with compassion.
Frankly speaking, human culture is an umbrella term including many facets of our way of
living, but this thesis only mentions Adams’s depiction of human custom, art, literature, and
music. “The Hitchhiker’s Guide to the Galaxy is a wholly remarkable book. It has been
compiled and recompiled many times over many years and under many different editorships.
It contains contributions from countless numbers of travelers and researchers” (Adams 53).
The Guide includes various topics on human living and the ideas within are revised by
different writers. Similarly, this thesis can be a springboard for future study to trace Adams’s
Beside its main focus, one of this thesis’s goals is to offer an opportunity to appreciate
the Hitchhiker series and Adams’s other works including Dirk Gently’s Holistic Detective
Agency, The Salmon of Doubt, Last Chance to See, and The Meaning of Liff series. Academic
research on Adams’s novels is still not plentiful, but careful reading shows that his works
deserve more attention and literary study. In Wittgenstein: A Memoir, it is recounted that
Ludiwig Wittgenstein once remarked that, “a serious and good philosophical work could be
written consisting entirely of jokes” (27-28). It is obvious that Adams has depicted an
imaginative universe based on our reality to sharply yet humorously point out several long-
existing but careless issues in human life. However, for the readers, to respond to the right
question concerning life, the universe, and everything is doubtlessly thought-provoking and
amusing. Although Douglas Adams and The Hitchhiker's Guide to the Galaxy are rarely
discussed by scholars, I think his contribution to literature is still valuable and positive to the
readers, who have experienced the whole journey with his fictional characters in laughter and
are aware of their existence in an enormous universe. Adams and his works are not (yet)
included in the canon of great literature, but his whimsical sense of humor and the reflection
of the real world are one way to interpret and to grasp the meaning of life.
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