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Skills checklist for L3 Year 1 bootcamp

Read through the list below and say whether you feel very confident (GREEN), fairly
confident (AMBER) or need to develop (RED) your skill level after doing the first test. This
will show you which areas to focus on when we all redo the test together.

Keep the document safe, then redo the RAG self-assessment in the last column after we do
the test the second time.

This document as well as both attempts .FLA files must be uploaded to in order to
complete boot camp.
Student name Nathan McClements

Attempt 1 Attempt 2
Tasks
(R/A/G) (R/A/G)
Setting up workspace and windows (2 column toolbar with runoff, timeline at the
G
top, properties, library, closing unused windows, saving setup, understanding G
purpose of each window)
G
Basic drawing in Animate (brush width, colour, smoothness) G

Basic colour filling (rounding out shapes, using “close large gaps” from bucket G
G
options, selecting colours)
Stopmo in Animate (naming layers and using them for moving parts, locking them
when not in use, making KEY drawings first THEN adding extremes, using onion G
G
skin)
Tweening in Animate (creating/naming symbols in library, drawing on the “X”,
G
returning to Scene 1, setting first position, adding motion tween to keyframe, G
stretching to length of time, setting the WHEN, setting the WHERE)
Further colour work (using existing images to create a colour palette, suggesting
light sources using colour, creating solid object drawing, using the “paint R G
selection” setting of the paintbrush)
Write about anything practically that you really liked/felt improved about your second attempt.
I feel overall I didn’t improve my practical skills as I had already picked up the skills during the first
Test That Isn’t A Test.

Write about anything creatively that you really liked/felt improved about your second attempt.
I feel that I have creatively improved by Brightening the colour palette of my artwork and I also
feel the artwork now looks less crude and more polished. I focused on improving this as it was
one of the main complaints from my original animation.

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