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Fifa Compdata Rehberi
Fifa Compdata Rehberi
There are two essential programs that you need to install before you can start adding or changing
tournaments. These are DB Master 12 and File Master 12. To install the File Master 12 you have to
download the program and the registration key. Install both then open an empty folder in
C:\Program Files \EA Sports\FIFA 12 or C:\Program Files (x86)\EA Sports\FIFA 12 depending where
you installed File Master 12. This is the folder where you need to copy any “.big” files that you
intend to modify. I prefer using also the FHL-BH-Editor because with this you just uncheck the
unpacked files instead of deleting it.
First thing is to copy data1.big from C:\Program Files (x86)\Origin Games\FIFA 13\Game to the
empty folder created for File Master 12. Open File Master 12 and extract the following files.
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/activeteams.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/advancement.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/compids.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/compobj.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/initteams.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedule.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/settings.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/standings.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/tasks.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/weather.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedules/c13_s1_2012.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedules/c16_s1_2012.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedules/c19_s1_2012.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedules/c31_s1_2012.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedules/c39_s1_0.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/compdata/schedules/c53_s1_2012.txt
dlc/dlc_footballcompeng/dlc/footballcompeng/data/euroseededteams.csv
Now with File Master 12 you can delete the extracted files from data1.big. This is where I prefer
using the FHL-BH-Editor and only unchecking instead of deleting files. Regenerate the database and
close the tool. Copy the modified data1.big file from the File Master database and replace the one in
C:\Program Files (x86)\Origin Games\FIFA 13\Game.
Now you have done the preparation work and before you start modifying and creating tournaments
you need to study and understand the entries in each tournament files.
Compobj.txt
FCE_Apertura
FCE_Apertura_Finals
FCE_Apertura_Quarter_Finals
FCE_Apertura_Semi_Finals
FCE_Apertura_Setup_1
FCE_Apertura_Setup_2
FCE_Area_Final
FCE_Area_Quarter_Final
FCE_Area_Quarter_Final_Draw
FCE_Area_Semi_Final
FCE_Area_Semi_Final_Draw
FCE_CL_Group_Stage_Team_Setup
FCE_Clausura
FCE_Clausura_Finals
FCE_Clausura_Quarter_Finals
FCE_Clausura_Semi_Finals
FCE_Clausura_Setup_1
FCE_Clausura_Setup_2
FCE_Conference_Championships
FCE_Conference_Semi-Finals
FCE_Elimination_Finals
FCE_Final
FCE_Group_Stage
FCE_Group_Stage_Pots
FCE_Group_Stage_Setup
FCE_League_Stage
FCE_MLS_Finals
FCE_Playoff_Round
FCE_Playoff_Round_Setup
FCE_Playoff_Round_Setup_2
FCE_Playoff_Stage_1
FCE_Playoff_Stage_2
FCE_Playoff_Stage_3
FCE_Promotion_Playoff_Final
FCE_Promotion_Playoff_Semi
FCE_Qualifying Round
FCE_Qualifying_Round_Setup
FCE_Qualifying_Round_Setup_2
FCE_Quarter_Final
FCE_Quarter_Final_Replay
FCE_Quarter_Finals
FCE_Quarter_Finals_Draw
FCE_Round_1
FCE_Round_1_Byes
FCE_Round_1_Draw
FCE_Round_1_Replay
FCE_Round_2
FCE_Round_2_Draw
FCE_Round_2_Replay
FCE_Round_3
FCE_Round_3_Draw
FCE_Round_3_Replay
FCE_Round_4
FCE_Round_4_Draw
FCE_Round_4_Replay
FCE_Round_5
FCE_Round_5_Draw
FCE_Round_5_Replay
FCE_Round_of_16
FCE_Round_of_16_Draw
FCE_Round_of_32
FCE_Round_of_32_Draw
FCE_Round_of_32_Pots
FCE_Semi_Final_Draw
FCE_Semi_Finals
FCE_Semi_Finals_Draw
FCE_Semi-Finals_Draw
FCE_Setup_Stage
FCE_Setup_Stage_2
FCE_Third_Place
Friendly
Round of 16 Pots
Setup Stage
1v4
1v8
2v3
2v7
3v6
4v5
4v7
5v6
FCE_Asia
FCE_Bottom_10
FCE_Bottom_22
FCE_Bottom_Group
FCE_Championship_Group
FCE_Eastern_Conference
FCE_Eastern_Conference_Semi
FCE_Europe
FCE_Group_1
FCE_Group_2
FCE_Group_A
FCE_Group_B
FCE_Group_C
FCE_Group_D
FCE_Group_E
FCE_Group_F
FCE_Group_G
FCE_Group_H
FCE_Group_I
FCE_Group_J
FCE_Group_K
FCE_Group_L
FCE_Group_Stage_3rd_Place_Teams
FCE_Group_Stage_Runner-ups
FCE_Group_Stage_Runner-ups_+_CL
FCE_Group_Stage_Winners
FCE_Group_Stage_Winners_+_CL
FCE_North-East_1
FCE_North-East_2
FCE_North-East_3
FCE_North-East_4
FCE_North-East_Section
FCE_Northern_ Section
FCE_Northern_1
FCE_Northern_2
FCE_Northern_3
FCE_Northern_4
FCE_Northern_5
FCE_Northern_6
FCE_Northern_7
FCE_Northern_8
FCE_Northern_Section
FCE_North-West_ Section
FCE_North-West_1
FCE_North-West_2
FCE_North-West_3
FCE_North-West_4
FCE_Seeds_12-23
FCE_Seeds_16-23
FCE_Seeds_24-31
FCE_Seeds_24-35
FCE_Seeds_36-47
FCE_Seeds_8-15
FCE_Setup_Group
FCE_SouthAmerica
FCE_South-East_1
FCE_South-East_2
FCE_South-East_3
FCE_South-East_4
FCE_South-East_Section
FCE_Southern_ 4
FCE_Southern_ 5
FCE_Southern_ 6
FCE_Southern_ 7
FCE_Southern_ 8
FCE_Southern_ Section
FCE_Southern_1
FCE_Southern_2
FCE_Southern_3
FCE_Southern_4
FCE_Southern_Section
FCE_South-West_1
FCE_South-West_2
FCE_South-West_3
FCE_South-West_4
FCE_South-West_Section
FCE_TH_and_Seeds_1-11
FCE_TH_and_Seeds_1-7
FCE_Top_10
FCE_Top_22
FCE_Western_Conference
FCE_Western_Conference_Semi
Northern Section
Southern Section
Compids.txt
a) Competition object ID from Compobj.txt. This file has listed all the competition lines and
it is believed to be used to speed up the search when FIFA is running. (e.g. 71)
289,0 (Team number 1 in Group 1 Group line ID “289,5,G1, ,288” setup stage)
289,1 (Team number 2 in Group 1 Group line ID “289,5,G1, ,288” setup stage)
289,2 (Team number 3 in Group 1 Group line ID “289,5,G1, ,288” setup stage)
291,0 (Team number 1 in Group 1 Group line ID “291,5,G1, ,290” round 1 stage)
291,1 (Team number 2 in Group 1 Group line ID “291,5,G1, ,290” round 1 stage)
297,0 (Team number 1 in Group 4 Group line ID “297,5,G4, ,293” quarter final stage)
297,1 (Team number 1 in Group 4 Group line ID “297,5,G4, ,293” quarter final stage)
Schedule.txt
20120818,1500,1,106 (Scheduled game date is 2012/08/18, time to play is 15:00, Home team ID is 1
from the database file this is “Arsenal”, Away team ID is 106 from the database file this is
“Sunderland”)
Advancement.txt
289,1,294,1 (Team advances from Competition Group line ID “289,5,G1, ,288” setup stage, from first
position, to Competition Group line ID “294,5,G1, ,293” into Group1 position 1)
289,2,295,1 (Team advances from Competition Group line ID “289,5,G1, ,288” setup stage, from first
position, to Competition Group line ID “295,5,G2, ,293” into Group2 position 1)
294,1,299,1 (Team advances from Competition Group line ID “294,5,G1, ,293” quarter final stage
Group1 from first position, to Competition Group line ID “299,5,G1, ,298” into semifinal Group 1
position 1)
297,1,299,2 (Team advances from Competition Group line ID “297,5,G4, ,293” quarter final stage
Group4 from first position, to Competition Group line ID “299,5,G1, ,298” into semifinal Group 1
position 2)
Initteams.txt
1. Last year team finish line (Specifies where some teams finished last year. Useful for
competitions where in the first season the last year’s winner need to participate)
303,0,191
2. Fill with a special team line (Add a special team to a competition. The special teams can be
from the rest of the world league)
121,start,FillFromSpecialTeams,125,2,0,0
3. Fill with teams from a league line (Add league teams to a competition)
303,start,FillFromLeague,305,80,0,0
5. Fill with teams from a competition table line (Add teams from one competition to another
competition. This table has to be specified in Inittems.txt)
118,start,FillFromCompTable,120,185,1,0
6. Fill with teams from a competition table and have a backup league (Add teams as a backup
from a league. For example one team qualifies through two competitions and backup team
is required to fill the spot. This table has to be specified in Inittems.txt)
185,start,FillFromCompTableBackupLeague,188,1261,53,1
8. Update table (Update table of teams at the end of the competition for the next season that
are drawn from Initteams.txt in the first season)
303,end,UpdateTable,303,305,5,5
9. Update league table (Update table at the end of the competition for the next season)
303,end,UpdateLeagueTable,304,80,0,0
1381,start,FillWithTeam,1383,1,687,0 (Competition ID
“1381,3,C234,TrophyName_Abbr15_234,1380” From LanguageStrings this is the U.S. Open Cup, task
is performed at the start, add team to a competition, add team to a Competition Group ID in setup
stage “1383,5,G1, ,1382” this is the first task to perform for this competition, Team ID 687 is to be
added this team is Columbus Crew from the database)
1381,start,FillWithTeam,1383,2,688,0 (Competition ID
“1381,3,C234,TrophyName_Abbr15_234,1380” From LanguageStrings this is the U.S. Open Cup, task
is performed at the start, add team to a competition, add team to a Competition Group ID in setup
stage “1383,5,G1, ,1382” this is the second task to perform for this competition, Team ID 688 is to
be added this team is D.C. United from the database)
185,start,FillFromSpecialTeams,189,1,0,0 (Competition ID
“185,3,C224,TrophyName_Abbr15_224,70” From LanguageStrings this is the Euro League, task is
performed at the start, add a special team to a competition, add team to a Competition Group ID
setup stage group 3 “189,5,G3, ,186”, add one team out of the specified special team, Team IDs
specified in settings.txt are 1884=Panathinaicos, 278=AEK Athens, 280=Olimpiacos, 393=Paok)
185,start,FillFromLeagueMaxFromCountry,189,13,1,4 (Competition ID
“185,3,C224,TrophyName_Abbr15_224,70” From LanguageStrings this is the Euro League, task is
performed at the start, add teams from a league to a competition, add team to a Competition Group
ID setup stage group 3 “189,5,G3, ,186”add teams from a League ID 13. League from the database is
the English Premier league, add one team, maximum 4 teams from this country)
118,start,FillFromCompTable,120,185,1,0 (Competition ID
“118,3,C232,TrophyName_Abbr15_232,70” From LanguageStrings this is the Copa Europe, task is
performed at the start, add teams from a competition Initteams.txt table, add teams to a
Competition Group ID Final Setup “120,5,G1, ,119”, add teams from a Competition ID 185. From
LanguageStrings this is the Euro League, add 1 team)
185,start,FillFromCompTableBackupLeague,188,1261,53,1 (Competition ID
“185,3,C224,TrophyName_Abbr15_224,70” From LanguageStrings this is the Euro League, task is
performed at the start, add team from a competition Initteams.txt table with a specified backup
league, add team to a Competition Group ID setup stage group 2 “188,5,G2, ,186”add team from
Competition ID “1261,3,C208,TrophyName_Abbr15_208,1257” From LanguageStrings this is the
Spanish Cup, the backup qualifying league is League ID 53 From the database this is Spanish Primera
Division, add 1 team)
1026,start,FillFromCompTableBackup,1028,1029,1083,1 (Competition ID
“105,3,C981,TrophyName_Abbr15_981,70” From LanguageStrings this is the Supercoppa, task is
performed at the start, add team from a competition Initteams.txt table with a specified backup
competition, add team to a Competition Group ID setup stage group 1 “1028,5,G1, ,1027”add team
from Competition ID “1029,3,C210,TrophyName_Abbr15_210,1025” From LanguageStrings this is
Coppa Nazionale, backup qualifying competition is Competition ID
“1083,3,C31,TrophyName_Abbr15_31,1025” From LanguageStrings this is Serie A, add 1 team)
1. World object attributes (These attributes are passed down to all confederations, all
countries, all competitions, all competition stages unless other values are specifically
applied)
0,comp_type,NONE (Competition type none)
0,rule_bookings,on (Bookings are on)
0,rule_offsides,on (Offside is on)
0,rule_injuries,on (Injuries are on)
0,rule_numsubsbench,7 (Number of subs on bench 7. Can be 5 or 7)
0,rule_numsubsmatch,3 (Number of subs in a match 3)
0,rule_suspension,0 (Rule suspension set to Competition object ID 0)
0,rule_numyellowstored,5 (Number of yellows stored is 5 before the ban. Usually 3, 4 or 5)
0,rule_numgamesbanredmax,1 (Maximum 1 game ban for red)
0,rule_numgamesbanredmin,1 (Minimum 1 game ban for red)
0,rule_numgamesbandoubleyellowmax,1 (Max 1 game ban for double yellows in match)
0,rule_numgamesbandoubleyellowmin,1 (Min 1 game ban for double yellows in match)
0,rule_numgamesbanyellowsmax,1 (Maximum 1 game ban for stored yellows)
0,rule_numgamesbanyellowsmin,1 (Minimum 1 game ban for stored yellows)
0,standings_pointswin,3 (3 points for win)
0,standings_pointsdraw,1 (1 point for draw)
0,standings_pointsloss,0 (0 point for loss)
0,match_matchimportance,75 (Match importance set to 75. Can be 0-100)
0,match_stagetype,LEAGUE (Stage type is league. Setup, League, Ko1 leg, Ko 2 legs)
0,match_matchsituation,LEAGUE (Stage description is league. League, Final, Semi, Group, …)
0,nation_id,-1 (Nation ID set to -1. This is none)
0,asset_id,-1 (Asset ID set to -1. This is none)
0,match_endruleleague,END (After league game end if draw)
0,match_endruleko1leg,ET (After 1 leg knockout draw next extra time)
0,match_endruleko1leg,PENS (After 1 leg knockout draw next penalties)
0,match_endruleko2leg1,END (After 2 leg first match end if draw)
0,match_endruleko2leg2,AGG (After 2 leg second match draw next winner on aggregate)
0,match_endruleko2leg2,AWAY (After 2 leg second match draw next away goal rule)
0,match_endruleko2leg2,ET (After 2 leg second match draw next extra time)
0,match_endruleko2leg2,ET_AWAY (After 2 leg second match extra time next away goal)
0,match_endruleko2leg2,PENS (After 2 leg second match draw next penalties)
0,match_endrulefriendly,END (After friendly game end if draw)
0,info_prize_money,0 (Money for wining. Min 2000, Max 16000000)
0,info_prize_money_drop,0 (Money drop for loosing. Min 5, Max 100)
0,standings_sort,POINTS (Table sorting by points)
0,standings_sort,GOALDIFF (Table sorting next by goal difference)
0,standings_sort,GOALSFOR (Table sorting next by goals scored)
0,standings_sort,WINS (Table sorting next by number of games won)
0,schedule_seasonstartmonth,AUG (Season starts in August)
0,schedule_year_start,2011 (Competition to start in 2011)
0,schedule_year_offset,1 (Competition runs every year)
0,schedule_friendlydaysbetweenmin,6 (Minimum 6 days between two friendlies)
0,schedule_friendlydaysbefore,6 (Minimum 6 days before friendly game)
0,schedule_internationaldependency,1 (Schedule is dependent on international games.
1=Yes, 0=No. Only International competitions have this reset to 0)
2. Confederation object attributes (Normally only these lines are used to overwrite the world
attributes. Others can be also included)
70,schedule_seasonstartmonth,JUL (Season starts in July)
70,match_matchimportance,30 (Match importance set to 30. Can be 0-100)
3. Country object attributes (Normally only these lines are used to overwrite the world and
confederation attributes. Others can be also included )
286,nation_id,4 (Nation ID set to 4. This is Austria from the databse)
286,rule_suspension,286 (Rule suspension set to Competition object ID 286. Any suspension
rules set after this will overwrite the world line attributes)
4. Competition object attributes (Normally only these lines are used to overwrite the world,
confederation and country attributes. Others can be also included)
a) League
303,asset_id,80 (League asset ID is 80)
303,comp_type,LEAGUE (Competition type is league)
303,schedule_friendlydaysbefore,3 (Minimum 3 days before friendly game)
303,schedule_friendlydaysbetweenmin,2 (Minimum 2 days between two friendlies)
303,match_matchimportance,17 (Match importance set to 17)
b) League with promotion and relegation
767,schedule_forcecomp,776 (Link to promotion playoff Competition ID)
767,info_league_promo,13 (Promotion to Competition ID. If no promotion line not used)
767,info_league_releg,60 (Relegation to Competition ID. If no relegation line not used)
767,asset_id,14 (League asset ID is 14)
767,comp_type,LEAGUE (Competition type is league)
767,schedule_friendlydaysbefore,3 (Minimum 3 days before friendly game)
767,schedule_friendlydaysbetweenmin,2 (Minimum 2 days between two friendlies)
767,match_matchimportance,17 (Match importance set to 17)
c) Playoff
776,info_league_promo,13 (Promotion to Competition ID.)
776,asset_id,414 (League asset ID is 414)
776,comp_type,PLAYOFF (Competition type is playoff)
776,match_matchimportance,100 (Match importance set to 100)
d) Cup
287,asset_id,212 (Cup asset ID is 212)
287,comp_type,CUP (Competition type is cup)
287,match_matchimportance,22 (Match importance set to 22)
e) Supercup
357,asset_id,228 (Supercup asset ID is 228)
357,comp_type,SUPERCUP (Competition type is supercup)
357,match_matchimportance,28 (Match importance set to 28)
5. Stage object attributes (Normally only these lines are used to overwrite the world,
confederation and country attributes. Others can be also included)
a) Setup
308,match_stagetype,SETUP (It is a setup stage. Setup is described Compobj.txt )
b) League
985,match_matchsituation,LEAGUE (The stage is a league)
985,info_prize_money,13000000 (Money for winning the stage)
985,info_prize_money_drop,10 (Money loss for being eliminated)
c) Group
226,match_stagetype,LEAGUE (This is a league type stage. Used only for group stages)
226,match_matchsituation,GROUP (This is a group stage)
226,info_prize_money,800000 (Money for winning the stage)
226,info_prize_money_drop,100 (Money loss for being eliminated)
226,advance_maxteamsassoc,1 (Maximum teams advancing per association)
226,info_color_slot_adv_group,1 (Advancing slot position in group 1 colored)
226,info_color_slot_adv_group,2 (Advancing slot position in group 2 colored)
226,advance_random_draw_event,1 (Advancing is a random event)
d) Cup
310,match_stagetype,KO1LEG (The stage is 1 leg knockout. It can also be KO2LEGS)
310,match_matchsituation,ROUNDX (This is a round of X teams knockout. It can also be
QUALIFY, ROUNDX, QUARTER, SEMI, THIRDPLACE and FINAL)
310,info_prize_money,31000 (Money for winning the stage)
310,info_prize_money_drop,100 (Money loss for being eliminated)
e) Other lines
778,advance_calccompavgs,1 (Advancing teams as per calculated competition average)
244,advance_maxteamsgroup,1 (Maximum teams advancing per group)
244,advance_maxteamsstageref,226 (Maximum teams stage reference)
427,advance_randomdraw,1 (Advancing is a random event. Used only for Stage object
ID lines FCE_XXX_Draw)
429,advance_random_draw_event,1 (Advancing is a random event)
374,advance_standingskeep,365 (Advance the standings from previous stage. In replay
situations win remain a win and only draws are replayed)
1419,advance_standingsrank,1406 (Advance the ranking from previous stage)
186,info_special_team_id,393 (Setup Stage special team ID if in the competition)
183,match_stadium,157 (Set the stadium ID for the stage games)
374,schedule_matchreplay,1 (Specifies that this is a replay schedule in a competitions
that after a draw game ends and a replay game is played)
1448,schedule_reversed,1 (reverse schedule of the stage e.g. Calausura after Apertura)
1315,schedule_year_real,2012 (There is a real schedule in data 1. compdata/schedules)
1433,standings_checkrank,1431 (In situations like 1 v 4, 2 v 3 get the ranking from 1431)
239,standings_sort,TEAMRATING (Stage sorted by team rating)
1382,standings_sort,PREVRANK (Stage sorted by previous year team ranking)
6. Group object attributes (Normally only these lines are used. Others can be also included)
f) Other lines
333,advance_pointskeep,330 (Advance points from the previous group object games)
333,advance_pointskeeppercentage,50 (Advance 50% points from the previous group
object games)
1497,advance_standingsrank,1491 (Advance the ranking from previous group object)
352,match_stadium,180 (Set the stadium ID for the games)
220,standings_sort,TEAMRATING (Group sorted by team rating)
220,standings_sort,PREVRANK (Group sorted by previous team rating)
766,info_slot_champ,1 (Champion slot is position 1)
766,info_color_slot_champ,1 (Champion slot 1 colored)
769,info_slot_promo,2 (Promotion slot position 2 - direct promo)
769,info_color_slot_promo,2 (Promotion slot position 2 colored - direct promo)
769,info_slot_promo_poss,3 (Possible promotion slot position 3 - playoff style)
769,info_color_slot_promo_poss,3 (Possible promotion slot position 3 colored - playoff )
766,info_slot_releg,20 (Relegation slot is position 20 - direct relegation)
766,info_color_slot_releg,20 (Relegation slot posititon20 colored - direct relegation)
986,info_slot_releg_poss,16 (Possible relegation slot is position 16 - playoff style)
986,info_color_slot_releg_poss,16 (Possible relegation slot posititon16 colored - playoff)
766,info_color_slot_champ_cup,2 (Euro Champions cup slot position 2 colored)
766,info_color_slot_euro_league,5 (Euro league slot position 5 colored)
1408,info_color_slot_adv_group,5 (Advancing slot position in group 5 colored)
7. Some other object attributes (There are many attributes but will only analyze some that are
very important)
Hyundai A-League / -1827592254 / TrophyName_351 (Full name of the competition / hash id can be
calculated with DB Master12 / trophy name with assed ID used for the competitions)
A-League / -1430812951 / TrophyName_Abbr15_351 (Short name of the competition / hash id can
be calculated with DB Master12 / trophy name with assed ID used for the competitions)
Graphics
The graphic files are stored in the data1.big file and it can be extracted with File Master 12. For
example from the language strings “Hyundai A-League / -1827592254 / TrophyName_351” and also
from the asset ID specified in the txt files for the tournament 351 is a trophy ID for the Hyundai A-
League. With File Master 12 find the data\ui\artAssets\trophy\t351 and extract it. Then move this
t351.big file to C:\Program Files (x86)\Origin Games\FIFA 13\Game\data\ui\artAssets\trophy and
rename it to t352.big Now we have a trophy with ID 352 for our competition.
If you want to replace the files in the newly created t352.big then copy the file into a created folder
for the File Master 12 and extract the files stored inside this t352.big. Once the files are modified you
can replace the modified files in t352.big with File Master 12. Now can copy this modified file back
replacing the unmodified file t352.big in C:\Program Files (x86)\Origin Games\FIFA
13\Game\data\ui\artAssets\trophy
Euroseededteams.csv (This is where the first year of European club competition teams are specified.
Next year will be drawn as per the domestic competition finishing position. File can be opened and
modified wit Excel)
a) CompId - is the competition ID name CC is for Champions Cup as long EL is Euro League
(e.g. CC)
b) GroupId- is the Group ID number. (e.g. 1)
c) TeamId1-is the team ID in position 1 that can be found in the database (e.g. 5)
d) TeamId2-is the team ID in position 2 that can be found in the database (e.g. 234)
e) TeamId3-is the team ID in position 3 that can be found in the database (e.g. 22)
f) TeamId4-is the team ID in position 4 that can be found in the database (e.g. 573)
TeamId2=234 (Team ID in 2nd position is 234. From the database this is “SL Benfica”)
TeamId3=22 (Team ID in 3rd position is 22. From the database this is “Borussia Dortmund”)
TeamId4=573 (Team ID in 4th position is 573. From the database this is “Málaga CF”)
Compobj.txt
1620,3,C911,TrophyName_Abbr15_911,1464
(Next free object ID 1620, Numeric identifier 3 for competition object, Competition short name given
is C911, Description is TrophyName_Abbr15_911, competition belongs to AFC ID 1464 to test it first
in tournament mode you can make it to belong to Australia ID 1473)
1621,4,S1,FCE_Setup_Stage,1620
(Next free object ID 1621, Numeric identifier 4 for stage object, S1 short description is for stage 1,
FCE_Setup_Stage is a description for setup stage not real game playing stage, Stage belongs to
competition object ID 1620)
1622,5,G1, ,1621
(Next free object ID 1622, Numeric identifier 5 for group object, G1 short description is for group 1,
There is no full description for the group, Group belongs to stage object ID 1621. Will use this setup
group 1 to advance the 3 top finishing teams from the KOR league, 3 from KSA and 2 from AUS)
1623,4,S2,FCE_Group_Stage,1620
(Next free object ID 1623, Numeric identifier 4 for stage object, S2 short description is for stage 2,
FCE_Group_Stage is a description for group stage games, Stage belongs to competition object ID
1620)
1624,5,G1,FCE_Group_A,1623
(Next free object ID 1624, Numeric identifier 5 for group object, G1 short description is for group 1,
full description is Group A, Group belongs to stage object ID 1623. Will advance teams from setup
stage to this Group 1 / Group A)
1625,5,G2,FCE_Group_B,1623
(Next free object ID 1625, Numeric identifier 5 for group object, G2 short description is for group 2,
full description is Group B, Group belongs to stage object ID 1623. Will advance teams from setup
stage to this Group 2 / Group B)
1626,4,S3,FCE_Semi_Finals,1620
(Next free object ID 1626, Numeric identifier 4 for stage object, S3 short description is for stage 3,
FCE_Semi_Finals is a description for semifinal games, Stage belongs to competition object ID 1620)
1627,5,G1, ,1626
(Next free object ID 1627, Numeric identifier 5 for group object, G1 short description is for group 1,
There is no full description for the group, Group belongs to stage object ID 1626. Will advance teams
from group stage to this semifinal game group 1)
1628,5,G2, ,1626
(Next free object ID 1628, Numeric identifier 5 for group object, G2 short description is for group 2,
There is no full description for the group, Group belongs to stage object ID 1628. Will advance teams
from group stage to this semifinal game group 2)
1629,4,S4,FCE_Final,1620
(Next free object ID 1629, Numeric identifier 4 for stage object, S4 short description is for stage 4,
FCE _Finals is a description for final games, Stage belongs to competition object ID 1620)
1630,5,G1, ,1629
(Next free object ID 1630, Numeric identifier 5 for group object, G1 short description is for group 1,
There is no full description for the group, Group belongs to stage object ID 1629. Will advance teams
from semifinal stages to this final game group 1)
Compids.txt
1620
(Add entry for competition object line 1620,3,C911,TrophyName_Abbr15_911,1464 found in
Compobj.txt)
Standings.txt
1622,0
(Team number 1 in Group 1 setup stage)
1622,1
(Team number 2 in Group 1 setup stage)
1622,2
(Team number 3 in Group 1 setup stage)
1622,3
(Team number 4 in Group 1 setup stage)
1622,4
(Team number 5 in Group 1 setup stage)
1622,5
(Team number 6 in Group 1 setup stage)
1622,6
(Team number 7 in Group 1 setup stage)
1622,7
(Team number 8 in Group 1 setup stage)
1624,0
(Team number 1 in Group 1 / Group A group stage)
1624,1
(Team number 2 in Group 1 / Group A group stage)
1624,2
(Team number 3 in Group 1 / Group A group stage)
1624,3
(Team number 4 in Group 1 / Group A group stage)
1625,0
(Team number 1 in Group 2 / Group B group stage)
1625,1
(Team number 2 in Group 2 / Group B group stage)
1625,2
(Team number 3 in Group 2 / Group B group stage)
1625,3
(Team number 4 in Group 2 / Group B group stage)
1627,0
(Team number 1 in Group 1 semifinal stage)
1627,1
(Team number 2 in Group 1 semifinal stage)
1628,0
(Team number 1 in Group 2 semifinal stage)
1628,1
(Team number 2 in Group 2 semifinal stage)
1630,0
(Team number 1 in Group 1 final stage)
1630,1
(Team number 2 in Group 1 final stage)
Schedule.txt
1623,65,1,2,4,1830
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 65 days after 30/12/2012=05/03/2013, 1st round of
games, minimum number of games played is 2, maximum is 4, time to play is 18:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,67,1,2,4,1930
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 67 days after 30/12/2012=07/03/2013, 1st round of
games, minimum number of games played is 2, maximum is 4, time to play is 19:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,72,2,2,4,1900
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 72 days after 30/12/2012=12/03/2013, 2nd round of
games, minimum number of games played is 2, maximum is 4, time to play is 19:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,74,2,2,4,1830
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 74 days after 30/12/2012=14/03/2013, 2nd round of
games, minimum number of games played is 2, maximum is 4, time to play is 18:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,93,3,2,4,2000
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 93 days after 30/12/2012=02/04/2013, 3rd round of
games, minimum number of games played is 2, maximum is 4, time to play is 20:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,95,3,2,4,1830
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 95 days after 30/12/2012=04/04/2013, 3rd round of
games, minimum number of games played is 2, maximum is 4, time to play is 18:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,107,4,2,4,1930
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 107 days after 30/12/2012=16/04/2013, 4th round of
games, minimum number of games played is 2, maximum is 4, time to play is 19:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,109,4,2,4,2000
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 109 days after 30/12/2012=18/04/2013, 4th round of
games, minimum number of games played is 2, maximum is 4, time to play is 20:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,121,5,2,4,1930
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 121 days after 30/12/2012=30/04/2013, 5th round of
games, minimum number of games played is 2, maximum is 4, time to play is 19:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,123,5,2,4,1900
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 123 days after 30/12/2012=02/05/2013, 5th round of
games, minimum number of games played is 2, maximum is 4, time to play is 19:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,129,6,2,4,2100
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 129 days after 30/12/2012=08/05/2013, 6th round of
games, minimum number of games played is 2, maximum is 4, time to play is 21:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1623,130,6,2,4,1930
(Game played for Group 1 and Group 2 in group stage, because in task.txt it is specified that
competition starts in 2013 game is played 130 days after 30/12/2012=09/05/2013, 6th round of
games, minimum number of games played is 2, maximum is 4, time to play is 19:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1626,295,1,1,2,2000
(Game played for Group 1 and Group 2 in semifinal stage, because in task.txt it is specified that
competition starts in 2013 game is played 295 days after 30/12/2012=21/10/2013, 1st round of
games, minimum number of games played is 1, maximum is 2, time to play is 20:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1626,296,1,1,2,1800
(Game played for Group 1 and Group 2 in semifinal stage, because in task.txt it is specified that
competition starts in 2013 game is played 296 days after 30/12/2012=22/10/2013, 1st round of
games, minimum number of games played is 1, maximum is 2, time to play is 18:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1626,302,2,1,2,1930
(Game played for Group 1 and Group 2 in semifinal stage, because in task.txt it is specified that
competition starts in 2013 game is played 302 days after 30/12/2012=28/10/2013, 2nd round of
games, minimum number of games played is 1, maximum is 2, time to play is 19:30. Checked no date
conflict with AUS, KOR and KSA competitions)
1626,303,2,1,2,2000
(Game played for Group 1 and Group 2 in semifinal stage, because in task.txt it is specified that
competition starts in 2013 game is played 303 days after 30/12/2012=29/10/2013, 2nd round of
games, minimum number of games played is 1, maximum is 2, time to play is 20:00. Checked no date
conflict with AUS, KOR and KSA competitions)
1629,316,1,0,1,1930
(Game played for Group 1 in final stage, because in task.txt it is specified that competition starts in
2013 game is played 316 days after 30/12/2012=11/11/2013, 1st round of games, minimum number
of games played is 0, maximum is 1, time to play is 19:30. Checked no date conflict with AUS, KOR
and KSA competitions)
1629,317,1,0,1,1930
(Game played for Group 1 in final stage, because in task.txt it is specified that competition starts in
2013 game is played 317 days after 30/12/2012=12/11/2013, 1st round of games, minimum number
of games played is 0, maximum is 1, time to play is 19:30. Checked no date conflict with AUS, KOR
and KSA competitions)
Advancement.txt
1622,1,1624,1
(Team advances from the setup Group 1, from 1st position, to the group stage Group 1 / Group A,
into position 1. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,5,1624,2
(Team advances from the setup Group 1, from 5th position, to the group stage Group 1 / Group A,
into position 2. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,3,1624,3
(Team advances from the setup Group 1, from 3rd position, to the group stage Group 1 / Group A,
into position 3. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,8,1624,4
(Team advances from the setup Group 1, from 8th position, to the group stage Group 1 / Group A,
into position 4. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,4,1625,1
(Team advances from the setup Group 1, from 4th position, to the group stage Group 2 / Group B,
into position 1. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,2,1625,2
(Team advances from the setup Group 1, from 2nd position, to the group stage Group 2 / Group B,
into position 2. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,6,1625,3
(Team advances from the setup Group 1, from 6th position, to the group stage Group 2 / Group B,
into position 3. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1622,7,1625,4
(Team advances from the setup Group 1, from 7th position, to the group stage Group 2 / Group B,
into position 4. First 3 teams in setup are from KOR after 3 from KSA and then 2 from AUS)
1624,1,1627,1
(Team advances from the group stage Group 1 / Group A, form the 1st position, to the semifinal
stage Group 1, into position 1)
1625,2,1627,2
(Team advances from the group stage Group 2 / Group B, form the 2nd position, to the semifinal
stage Group 1, into position 2)
1625,1,1628,1
(Team advances from the group stage Group 2 / Group B, form the 1st position, to the semifinal
stage Group 2, into position 1)
1624,2,1628,2
(Team advances from the group stage Group 1 / Group A, form the 2nd position, to the semifinal
stage Group 2, into position 2)
1627,1,1630,1
(Team advances from the semifinal stage Group 1, form the 1st position, to the final stage Group1,
into position 1)
1628,1,1630,2
(Team advances from the semifinal stage Group 2, form the f1st position, to the final stage Group1,
into position 2)
Initteams.txt
1474,0,111396
(For the competition line ID “1474,3,C351,TrophyName_Abbr15_351,1473” from the
LanguageStrings this is the Hyundai A-League, first in our table was Team ID 111396 from the
database this is Central Coast Mariners. Will use this for the champion position)
1474,1,111396
(For the competition line ID “1474,3,C351,TrophyName_Abbr15_351,1473” from the
LanguageStrings this is the Hyundai A-League, second in our table was Team ID 111396 from the
database this is Central Coast Mariners. Will use this for the regular season 1st finish. Note that the
same team can finish 1st in the league and win the championship playoff. It is important always to
have 2 spots for qualifying)
1474,2,111395
(For the competition line ID “1474,3,C351,TrophyName_Abbr15_351,1473” from the
LanguageStrings this is the Hyundai A-League, third in our table was Team ID 111395 from the
database this is Brisbane Roar. Will use this for the regular season 2nd finish. Note that the same
team can finish 1st in the league and win the championship playoff. It is important always to have 2
spots for qualifying)
NOTE: Korean teams will qualify after finishing the first 2012 season therefore teams can be drawn
directly from the league. Saudi Arabian competition finishing is already specified in the Initteams.txt
Tasks.txt
1474,end,UpdateTable,1474,1488,1,1
(Competition ID 1474,3,C351,TrophyName_Abbr15_351,1473” from the LanguageStrings this is the
Hyundai A-League, task is performed at the end, update the table, competition object ID in
initteams.txt is 1474, table is to be updated from the championship stage final Group ID “1488,5,G1,
,1487”, team from group 1st position is to replace first season specified team in initteams.txt,
position in initteam.txt to be updated is the 1st position)
1474,end,UpdateTable,1474,1476,1,2
(Competition ID 1474,3,C351,TrophyName_Abbr15_351,1473” from the LanguageStrings this is the
Hyundai A-League, task is performed at the end, update the table, competition object ID in
initteams.txt is 1474, table is to be updated from the regular season league stage Group ID
“1476,5,G1, ,1475”, team from league group 1st position is to replace first season specified team in
initteams.txt, position in initteam.txt to be updated is the 2nd position)
1474,end,UpdateTable,1474,1476,2,3
(Competition ID 1474,3,C351,TrophyName_Abbr15_351,1473” from the LanguageStrings this is the
Hyundai A-League, task is performed at the end, update the table, competition object ID in
initteams.txt is 1474, table is to be updated from the regular season league stage Group ID
“1476,5,G1, ,1475”, team from league group 2nd position is to replace first season specified team in
initteams.txt, position in initteam.txt to be updated is the 3rd position)
1620,start,FillFromLeagueMaxFromCountry,1622,83,3,3
(For the competition ID 1620, at the start, fill up teams from a league, fill up the setup group 1 in
1622, from the league ID 83 “Korean League”, add the first 3 teams from the league, maximum
teams from this country “Korea” can be 3)
1620,start,FillFromCompTable,1622,1523,2,0
(For the competition ID 1620, task is performed at the start, add teams from a competition
Initteams.txt table, add teams to a Competition Group ID 1622 setup stage, add teams from
competition ID “1523,3,C350,TrophyName_Abbr15_350,1502” from the LanguageStrings this is the
Zain Saudi League Cup, add 2 teams)
1620,start,FillFromCompTableBackup,1622,1526,1523,1
(For the competition ID 1620, task is performed at the start, add team from a competition
Initteams.txt table with a specified backup competition, add teams to a Competition Group ID 1622
setup stage, add teams from competition ID “1526,3,C550,TrophyName_Abbr15_550,1502” from
the LanguageStrings this is the “Saudi” King Cup of Champions, backup qualifying competition is
Competition ID “1523,3,C350,TrophyName_Abbr15_350,1502” From LanguageStrings this is Zain
Saudi League Cup, add 1 team)
1620,start,FillFromCompTableBackup,1622,1474,1474,2
(For the competition ID 1620, task is performed at the start, add team from a competition
Initteams.txt table with a specified backup competition, add teams to a Competition Group ID 1622
setup stage, add teams from competition ID “1474,3,C351,TrophyName_Abbr15_351,1473” from
the LanguageStrings this is the Hyundai A-League, backup qualifying competition is the same
competition because champion and one of the league top 2 finishing teams can be the same, add 2
teams)
Settings.txt
1620,asset_id,911
(Cup asset ID is 911. Will export an existing general trophy and rename it 911)
1620,comp_type,CUP
(Competition type is cup)
1620,match_matchimportance,30
(Match importance set to 30)
1620,schedule_seasonstartmonth,MAR
(Competition season starts in March)
1620,schedule_year_start,2013
(Competition starts in 2013 “second season”)
1620,schedule_year_offset,1
(Competition runs every year)
1620,rule_suspension,1620
(Rule suspension set to Competition object ID 1620)
1620,rule_numyellowstored,2
(Number of yellows stored is 2 before the ban)
1620,standings_sort,POINTS
(Table sorting first by points)
1620,standings_sort,H2HPOINTS
(Next table sorting by head to head points)
1620,standings_sort,H2HGOALDIFF
(Next table sorting by head to head goal difference)
1620,standings_sort,H2HGOALSFOR
(Next table sorting by head to head goals scored)
1620,standings_sort,GOALDIFF
(Next table sorting by goal difference)
1620,standings_sort,GOALSFOR
(Next table sorting next by goals scored)
1620,standings_sort,WINS
(Next table sorting next by number of games won)
1621,match_stagetype,SETUP
(It is a setup stage)
1622,standings_sort,TEAMRATING
(Stage sorted by team rating)
1623,match_stagetype,LEAGUE
(The group stage is league type)
1623,match_matchsituation,GROUP
(This is a group stage)
1623,advance_random_draw_event,1
(Advancement draw is random)
1623,info_prize_money,400000
(Money for advancing from the group stage)
1623,info_prize_money_drop,5
(Money loss for being eliminated in the group stage)
1623,info_color_slot_adv_group,1
(Advancing slot position 1 in group colored)
1623,info_color_slot_adv_group,2
(Advancing slot position 2 in group colored)
1624,num_games,2
(Number of games played between two teams in the group stage Group 1 / Group A is 2)
1625,num_games,2
(Number of games played between two teams in the group stage Group 2 / Group B is 2)
1626,match_stagetype,KO2LEGS
(The semifinal stage is 2 leg knockout)
1626,match_matchsituation,SEMI
(This is a semifinal stage)
1626,info_prize_money,800000
(Money for advancing from semifinal stage)
1626,info_prize_money_drop,10
(Money loss for being eliminated in semifinal stage)
1627,num_games,2
(Number of games played between two teams in semifinal stage Group 1 is 2)
1628,num_games,2
(Number of games played between two teams in semifinal stage Group 2 is 2)
1629,match_stadium,195
(The final game is to be played in the Stadion Olympik ID 195)
1629,match_stagetype,KO1LEG
(The final stage is 1 leg knockout)
1629,match_matchsituation,FINAL
(This is a final stage)
1629,info_prize_money,1600000
(Money for winning the final stage)
1629,info_prize_money_drop,20
(Money loss for losing the final stage)
1629,num_games,1
(Number of games played between two teams in the final stage Group 1 is 1)
1630,info_slot_champ,1
(Champion slot is position 1)
LanguageStrings (hash calculated with DB Master 12)