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CV - Fresher Back End Dev Nguyen Canh Toan
CV - Fresher Back End Dev Nguyen Canh Toan
Back-end Developer
EDUCATION
https://github.com/canhtoan122
august 19,2023 - august 19,2023
EFSET | English Test
GPA: 55/100
Skills
WORK EXPERIENCE
C#
Multiple platform
August 15, 2023 - september 25, 2023
TDCGAMES GLOBAL | Junior Unity Developer
OBJECTIVES:
UI/UX - Create a small ball juggling game for the frog idle game fo player get award beside
main
gameplay.
Optimization - Change all the user data like currency, stat,... to SQLite instead of quick save file.
ACHIEVEMENTS:
- Complete all the objective above and learn more about how real game studio work.
Particle System
- Learn a little bit how to optimize real game and collaborate with other members in
the team.
DETAILS:
- My job is to create a small game for the main gameplay. The game I was working on
Unity Physic
named Frog Idle, it a casual game which player merge 2 frog into stronger frog and
place it into a paddle to collect bugs. And there are 2 main currency in the game which
is bug and bee. You can used bug to upgrade, unlock new zone and there are some
Attend external courses
upgrade that need bee to unlock. You can watch video for bee or buy it from the store.
- I was assigned to create a small ball game which is a ball juggling game. User click
Gaming
and drag the frog to move and double click to jump. After the tutorial, the game start
and the ball floating in the mid air and after 3 seconds the ball fall and player have to
Space Science
drag the frog below the ball to prevent it from touching the ground.
- If the frog successfully prevent it from touch the ground, it will bounce up and falling
Reading Books
down again. After 15 seconds, another ball appear and fall down after another 3
seconds.
Experimenting
- The game keep going until player reach 45 seconds which is the final goal of the
game because every 15 seconds a ball spawn and give player 10000 bugs as an
reward. Or the ball touch the ground and the game is over.
REFERENCES