Professional Documents
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Makin It Real With Virtual Reality
Makin It Real With Virtual Reality
PRINCIPAL’S APPROVAL
___________________________________ _____________________
Principal’s Signature Date
1. Why is this project needed? Include data that demonstrate and support the need. For
example, who are the target participants and why is funding needed for your project?
communicating with their teachers and peers. Several students have also been identified
as having learning disabilities. According to their most recent ACCESS Test scores,
speaking and writing are domains of English proficiency these students struggle with.
Research and the constructivist learning theory emphasize combining sensory input, prior
knowledge, and new information to develop new meaning and understanding through
authentic, active, cooperative, and reflective learning activities. Access to virtual reality
technology will aide in this development. This project will motivate EL students to
practice speaking and writing so that they can increase their English-speaking proficiency
2. Based on the need described in Question 1, write a broad statement explaining what the
project will achieve. This statement should be no more than three sentences. (What is the
experience in a classroom while enjoying the safety of a secure environment. This type of
circumvent barriers that are common to understanding topics. Through the use of virtual
reality, the EL students will benefit by increasing by one or more bands in the domains of
3. Provide a detailed description of your project plan and how you will achieve the
participate in virtual field trips using YouTube 360 videos, Meta apps, and downloaded
content to actively engage in experiences relevant to their grade level standards. These
virtual field trips include going back in history to experience WWII from the ground to
understand what the atmosphere was like, becoming a character in a fictional or historical
3-D story, touring the solar system and manipulating objects in it, and experiencing
potential and kinetic energy as they ride a virtual roller coaster. Afterwards, students will
participate in content focused discussions with their peers and teacher(s) to describe and
reflect on their experience and get a deeper understanding of the vocabulary and content.
They will then use the vocabulary and content in their writing to further cement their
learning.
After each use of the Meta Quest VR headsets, they will be disinfected with Wet
Wipes. When students have finished using them for the day, they will be placed in hard
carrying cases, and stored in a locked storage cabinet. They will be charged as needed
using the VR charging stations designed specifically for them which will be powered
through the multi-outlet power strip. The VR headset cleaning kits will be used weekly,
or more often if needed, to deep clean the VR headsets and remove any dust particles
from the headsets and lenses. In case of an accident, they will be covered by the 2-year
protection plan.
The technology that will be used to accomplish this project are as follows:
Two (2) Meta Quest 2 128GB all-in-one stand-alone virtual reality headsets
Five (5) Wet Ones hand and face wipes singles 24 ct (6 pack)
4. How will you measure the success of your project? How will you share that with
one or more proficiency level bands in the speaking and writing domains as indicated by
their 2024 ACCESS Test scores. Snapping Shoals EMC will receive a summary of this
data.
5. Describe how your project idea is transferable. (How could it be helpful to other
their success each school year. Increasing students’ vocabulary and understanding of the
concepts and skills they are currently learning in middle school will help increase their
confidence and preparedness for future learning and communication in high school and
beyond. The materials in this project can also be used each year while building a
collection of resources that will effectively integrate this technology into instructional
standards.
6. When will your project begin? October 2023 End? May 2024
Budget - What are the costs of each program component? Please be as specific as possible –
details are important. Where did you get these figures? Are all your expenses connected to
Each of the materials, supplies, technology, and technology protection can be found
Two (2) Comecase hard carrying cases for Meta Quest 2 @ $39.99 x 2 = $79.98
One (1) HHSOET metal 360 degree rotating mountable multi-outlet power strip @
$29.99
Five (5) Wet Ones hand and face wipes singles 24 ct (6 pack) @ $17.88 X 5 = $89.40
e. Technology:
Two (2) Meta Quest 2 128GB all-in-one virtual reality headsets @ $299.00 x 2 = $598.00
Two (2) D. Gruoiza VR charging stations for Meta Quest 2 @ $54.89 x 2 = $109.78
f. Other:
Two (2) year coverage for accidental drops, spills, etc. protection (for Meta Quest 2 VR
TOTAL: $991.11
Additional information that the judges may find helpful as they review your project: