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Connor Frank

Software Engineer
homepage connor-frank fconnor13@gmail.com (818)661-0018

EXPERIENCE SKILLS
ASML | SOFTWARE ENGINEER III PROGRAMMING
June 2021 – Current | San Diego, U.S.
Proficient:
Ô Design, develop, and maintain camera software (in C++, python) for droplet C++ • C • Python • Java
positioning and metrology in EUV lithography systems.
Experienced:
Ô Develop and automate unit- and functional-level test plans, integrating CI C# • JavaScript • HTML/CSS
pipeline.
Familiar:
Ô Communicate requirements and design decisions with cross-functional team SQL • MatLab • Shell Script
members and non-technical stakeholders. OpenCL • Assembly
Ô Actively participate in peer reviews of software and technical documentation
to ensure quality and requirements coverage. LIBRARIES/FRAMEWORKS
Ô Train junior engineers in software development process and team gMock • scikit-learn • jQuery
way-of-working. Bootstrap • CMUSphinx
Ô Achievements:
Ô Promoted to role of metrology software owner in first year at company.
TOOLS/PLATFORMS
Ô Pioneered new software delivery process now used by multiple teams. Git • SVN • Bitbucket
Jira • Polarion • Collaborator
Ô Technical lead in development of camera software for latest generation of PlantUML • Figma • Jenkins
EUV machines. Microsoft Office • Trace Viewer
ATLANTIC TECHNICAL ORGANIZATION, LLC | SOFTWARE DEVELOPER
August 2017 – September 2017 | San Juan, Puerto Rico
OPERATING SYSTEMS
Windows • Linux • VxWorks
Ô Built C library for real-time language processing in electronic health record
applications, a contracted short-term solo project.
Ô Trained specialized language model and delivered functional prototype to
EDUCATION
team. BACHELOR OF SCIENCE
COMPUTER SCIENCE
PROJECTS UNIVERSITY OF CALIFORNIA, SAN
DIEGO
INTEL FPGA ARTIFICIAL INTELLIGENCE LAB | C++, OPENCL Sept 2016 ‑ March 2021
2018 Cum. GPA: 3.51 / 4.0
Ô Implemented OpenCL, C++ computer vision applications on FPGA. TOHOKU UNIVERSITY, SENDAI,
Ô Worked with multilingual team in Japanese research lab while studying abroad. JAPAN
Semester Abroad Spring 2019
REMOTE PRODUCTIVITY TRACKER | JAVASCRIPT
2020
Ô Created JavaScript Chrome extension to ’gamify’ Agile development.
Ô Technical project lead on team of fifteen developers.

INTERESTS
Assistant Director of Renaissance Faire Cast | 2016 - Current
FIRST Robotics Competitor | 2009 - 2016

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