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RECON RUN

Welcome to Recon Run, a two player game of USE ME 15mm Sci-Fi. In this small game two reconnaissance teams
encounter one another and battle to gain information whilst denying it to the enemy.

Set-Up: Team 1 sets up within 3” of the black number 1 on map square 4 on the left hand edge of the map, whilst team 2 sets
up within 3” of the black number 2 on map square 6 on the right hand edge of the map. Where allowed, infantry characters
may set up whilst being carried by appropriate vehicle characters.

Special Rules:
1). TERRAIN: All the dark green areas (including the small ones) on the map count as Woods, and are classed as
difficult terrain. Similarly, all buildings are classed as difficult terrain. Vehicle characters may not enter buildings. The
roads are classed as excellent going.
2). Players should not use squad activation's - each character should be activated individually in this small game.

Victory: Each team gains 1 Information Point for every red lettered building (A to F) that they enter and spend 1 full turn (2
activation's) searching. The team that gains the most Information Points AND has at least 1 of their teams characters exit their
own sides edge of the table before the end of turn 12 with those Information Points wins.

Some sample Recon Teams: Some sample recon teams are supplied on the next page, and players should select just 1
of the teams to play! Players can also design their own teams, with the following guidelines: Teams should be kept small, no
more than about a dozen characters per team, and character speeds should be kept low. As this is a reconnaissance mission,
with emphasis on speed and subtlety, vehicles should be kept small and/or lightly armed and armored - NO BIG, SLOW,
HEAVILY ARMED AND ARMOURED TANKS …
RECON RUN

TEAM 1 Mercenary Recon Force


TROOPS 1 Sergeant, 1 Corporal with Heavy Weapon, 6 Troopers, 1 Recon Car, 1 Float Disc
DEPLOYMENT As previous page
Id Name Descrptn Type Elan MV Weapons Armr Notes
1 Sergeant Leader Infantry 4 4” Std Rfl, Grn N
1 Corporal Infantry 4 4” Hvy Wpn N Medic
6 Troopers Infantry 4 4” Std Rfl N
Float Disc Grav Car LT Vhcl 4 10” VAW N
Adder Armr'd Car HV Vhcl 4 8” LVC N

TEAM 2 Military Recon Team


TROOPS 1 Sergeant, 2 Corporals with Heavy Weapons, 5 Troopers, 1 Armored Car
DEPLOYMENT As previous page
Id Name Descrptn Type Elan MV Weapons Armr Notes
1 Sergeant Leader Infantry 5 4” Std Rfl, Grn N Sniper
2 Corporals Infantry 4 4” Hvy Wpn N Medic
5 Troopers Infantry 4 4” Std Rfl N
Lanchester Armr'd Car HV Vhcl 4 8” LVC N

TEAM 3 Chuhuac Fast Reaction Unit


TROOPS 1 Squad Master, 4 Troopers, 1 Sirius Grav APC, 1 Swift Talon Grav Bike
DEPLOYMENT As previous page
Id Name Descrptn Type Elan MV Weapons Armr Notes
Squad Master Leader Infantry 4 8” Std Rfl N Cls Cmbt Spclst
4 Troopers Infantry 4 8” Std Rfl N Cls Cmbt Spclst
Swift Talon Grav Bike LT Vhcl 4 16” VAW N
Sirius Grav APC HV Vhcl 4 12” 2 VAW N Energy Shield

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