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Page 00014 - p30 p31
Page 00014 - p30 p31
Page 00014 - p30 p31
Mishaps
1D Mishap
1 Severely injured (this is the same as a result of 2 on the Injury Table). Alternatively, roll twice on the Injury Table
and take the lower result.
2 You expose or are involved in a scandal of some sort.
3 Public opinion turns on you. Reduce your SOC by 1.
4 You are betrayed by a peer. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally
becomes a Rival or Enemy. If you have no Contacts or Allies, then you are betrayed by someone you never saw
coming and still gain a Rival or Enemy.
5 An investigation, tour, project or expedition goes wrong, stranding you far from home. Gain one of Survival 1, Pilot
1, Persuade 1 or Streetwise 1.
6 You are forced out because of censorship or controversy. What truth did you get too close to? You gain DM+2 to
the Qualification roll for your next career.
Events
2D Event
2 Disaster! Roll on the Mishap Table, but you are not ejected from this career.
3 You are invited to take part in a controversial event or exhibition. Roll Art or Investigate 8+. If you succeed, gain
one SOC. If you fail, lose one SOC.
4 You are a part of your homeworld’s celebrity circles. Gain one of Carouse 1, Persuade 1, Steward 1 or a Contact.
5 One of your works is especially well received and popular, making you a minor celebrity. Gain DM+1 to any one
Benefit roll.
6 You gain a patron in the arts. Gain DM+2 to your next Advancement check and an Ally.
7 Life Event. Roll on the Life Events Table.
8 You have the opportunity to criticise or even bring down a questionable political leader on your homeworld. If you
refuse and support the leader, you gain nothing. If you accept, gain an Enemy and roll Art or Persuade 8+. If you
succeed, gain one level in any skill you already have. If you fail, increase a skill anyway and roll on the Mishap
table.
9 You go on a tour of the sector, visiting several worlds. Gain D3 Contacts.
10 One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. Gain one of
Streetwise 1, Investigate 1, Recon 1 or Stealth 1.
11 As an artist, you lead a strange and charmed life. Go to the Life Events Table and have an Unusual Event.
12 You win a prestigious prize. You are automatically promoted.
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6 Marine
Members of the armed fighting forces carried aboard Career Progress
starships, marines deal with piracy and boarding actions
in space, defend the starports and bases belonging to the
navy and supplement ground forces such as the army. Survival Advancement
Qualification: END 6+ Support END 5+ EDU 7+
DM-1 for every previous career Star Marine END 6+ EDU 6+
DM-2 if you are aged 30 or more Ground Assault END 7+ EDU 5+
Commission: SOC 8+