Professional Documents
Culture Documents
News Game Event Default
News Game Event Default
{
type = "GAME_EVENT"
name = "default"
case = { value = 10 }
case =
{
trigger = { news_printing_count = 1 }
value = -999
}
}
news_priority =
{
type = "GAME_EVENT"
name = "default"
case = {
trigger = {
tags_eq = { 0 0 PLAYER }
}
priority_add = 50
}
case = {
trigger = {
NOT = { tags_eq = { 0 0 PLAYER } }
OR = {
tags_eq = { 0 0 ENG }
tags_eq = { 0 0 FRA }
tags_eq = { 0 0 RUS }
tags_eq = { 0 0 USA }
tags_eq = { 0 0 PRU }
tags_eq = { 0 0 NGF }
tags_eq = { 0 0 SGF }
tags_eq = { 0 0 GER }
tags_eq = { 0 0 AUS }
tags_eq = { 0 0 KUK }
tags_eq = { 0 0 ITA }
}
}
priority_add = 20
}
# And totally not interested in events that got duplicated (was already
printed)
case =
{
trigger = { news_printing_count = 1 }
priority_add = -999
}
}
generate_article =
{
type = "GAME_EVENT"
size = large
name = "default"
# Generate description text (Use special key text generation for events)
description_case = { text_add = { "$EVENT_DESC_0_0_LONG$" } } # If missing -
will fallback to default text (the longest)
}
generate_article =
{
type = "GAME_EVENT"
size = medium
name = "default"
# Generate description text (Use special key text generation for events)
#description_case = { text_add = { "$EVENT_DESC_0_0_LONG$" } }
description_case = { text_add = { "$EVENT_DESC_0_0_MEDIUM$" } } # If missing
- will fallback to default text (the longest)
}
generate_article =
{
type = "GAME_EVENT"
size = small
name = "default"