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Lesson 26 EDCK5 Intellectual Property Rights in The Educational Setting
Lesson 26 EDCK5 Intellectual Property Rights in The Educational Setting
Patent. A patent is a right granted that prevents anyone but the owner of an invention from
making, using, or selling an invention.
Copyright. Copyright grants the exclusive right to produce and distribute original work
created by writers, artists, composers, and publishers. While the work need not be in writing,
it must be reduced to a tangible form such as on paper, in film, or in audio recording. Only
the expression of an idea can be copyrighted, not the idea. The expressive work must also be
original-sufficiently new and different from other works.
Fair Use
Fair use is any copying of copyrighted material done for a limited purpose. Fair use is
a doctrine that allows limited use of copyrighted material without requiring permission from
the right holders. It is a defense against a claim of copyright infringement (Stanford Libraries,
n.d.).
Four factors are looked at to determine fair use, namely:
1. the purpose and character of the use, including whether such use is of a commercial
nature or is for nonprofit educational purposes
2. the nature of the copyrighted work
3. the amount and substantiality of the portion used in relation to the copyrighted work
as a whole
4. the effect of the use upon the potential market for, or value of, the copyrighted work
The fair use of a copyrighted work for criticism, comment, news, reporting, and teaching,
including multiple copies for classroom use, scholarship, research, and similar purposes, is
not an infringement of copyright. Decompilation, which is the reproduction of the code and
translation of the forms of the computer programs to achieve the Interoperability of an
independently created computer program with other programs, may also constitute fair use.
Creative Commons
Creative Commons is an internationally active nonprofit organization that provides
free licenses for creators to use when making their work available to the public and when
permitting others to use the work in advance under certain conditions.
Every Creative Commons license allows one to:
1. copy the work (e.g., download, upload, photocopy, and scan the work);
2. distribute the work (e.g., provide copies of the work to teachers, students, parents,
and the community);
3. display or perform the work (e.g. play a sound recording or film in class, or stage
a play);
4. communicate the work (e.g., make the work available online on the school
internet, learning management system, or on a class blog); and
5. format shift verbatim copies of the work (e.g., copy a MP3 version of music onto
a CD or an MP4 version of a film onto a DVD to play in class).
There are six standard creative common licenses listed from most to least permissive,
namely:
Plagiarism in the Academic Setting
The most common area of intellectual property concern for educators is plagiarism.
Plagiarism in the classroom refers to passing off someone else's research as one's own.
Students frequently simplify this idea to mean "word for word copying," which is a fairly
accurate understanding of plagiarism outside the classroom. Plagiarism happens when
someone copies portions from another book or riffs from another album without permission,
for instance. Authors who borrow concepts, regurgitate facts, and reword arguments are not
guilty of plagiarism. On the contrary, such an author genuinely produces his intellectual
property by rephrasing borrowed intellectual substance into his own words.
Some common forms of plagiarism are:
turning in someone else's work as your own;
copying words or ideas from someone else without giving credit; falling to put a
quotation in quotation marks;
giving incorrect information about the source of a quotation;
changing words but copying the sentence Fucture of a source without giving credit;
and
copying so many words or ideas from a source that it makes up the majority of
your work, whether you give credit or not.
To easily avoid plagiarism:
1. understand what is expected, e.g., the assignment goals, evaluation criteria/ rubric,
recommended sources to use, essay length and format, and citation style, among
others;
2. collect credible sources to avoid using plagiarized materials;
3. make notes, plan, and structure efficiently; and
4. when in doubt, cite.
TECHNOLOGY FOR
TEACHING AND
LEARNING 1
SUBMITTED BY:
ARABELA AGRABIO
MAUREEN EBILANE
BEED 3A
SUBMITTED TO:
MR. REY E. DALUSONG