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Mountain Dwarf Knight

Driam Runemaker the 2nd son of Draon


Lawful neutral
20 Rune Knight

+6 11
Dueling
19 +3 25ft When you are wielding a melee weapon in one hand

11 +4
and no other weapons, you gain a +2 bonus to
damage rolls with that weapon.

264
◆ +11

20
● +11

+5

+3

20
16
● +9
+3
+3

+3
Giant's Might: bonus action
Flame Tongue +11 1d8/10+3d6+7 Rune Carver.
+11
Runes: Fire Rune. Frost Rune. Cloud Rune.

Light crossbow +9 1d8+3-20 bolts


20 Storm Rune. Hill Rune.

+5
+0

10
+0
● +6

2 3 3
+0

+0
+0
+0 Runic Shield
You learn to invoke your rune magic to protect your allies. When
another creature you can see within 60 feet of you is hit by an attack
+1 roll, you can use your reaction to force the attacker to reroll the d20 and
use the new roll.

12
+1
You can use this feature 6 times and you regain all expended uses when
+1 you finish a long rest.
+1 If you take the Attack action on your turn,
you can use a bonus action to try to shove
+1 +1
+1
a creature within 5 feet of you with your
shield.
+0
If you aren't incapacitated, you can add

8
+0
+0 your shield's AC bonus to any Dexterity
+0 saving throw you make against a spell or
-1 ● +5
other harmful effect that targets only you.
If you are subjected to an effect that
Great Stature
allows you to make a Dexterity saving The magic of your runes permanently alters you. When you
throw to take only half damage, you can gain this feature, roll 3d4. You grow a number of inches in
height equal to the roll.
use your reaction to take no damage if you
Darkvision. Dwarven Resilience. Moreover, the extra damage you deal with your Giant's Might
succeed on the saving throw, interposing feature increases to 1d8.
Dwarven Combat Training. your shield between yourself and the
Stonecunning. source of the effect.
While you are wearing heavy armor, Master of Runes
bludgeoning, piercing, and slashing You can invoke each rune you know from your Rune
damage that you take from nonmagical Carver feature twice, rather than once, and you
weapons is reduced by 3. regain all expended uses when you finish a short or
long rest.
Common, Dwarf, Giant, Whenever you take the Dodge action in
combat, you can spend one Hit Die to heal
● ●
Elvish
yourself. Roll the die, add your
● ●
Constitution modifier, and regain a Runic Juggernaut
You learn how to amplify your rune-powered transformation. As a result,

Smith's tools. Brewer's number of hit points equal to the total the extra damage you deal with the Giant's Might feature increases to 1d10.
Moreover, when you use that feature, your size can increase to Huge, and
● ● tools (minimum of 1). while you are that size, your reach increases by 5 feet.

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