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Welcome to Recon Run, a two player game of USE ME 15mm Sci-Fi.

In this small game two reconnaissance teams


encounter one another and battle to gain information whilst denying it to the enemy.

Set-Up: Team 1 sets up within 3” of the black number 1 on map square 4 on the left hand edge of the map, whilst team 2
sets up within 3” of the black number 2 on map square 6 on the right hand edge of the map. Where allowed, infantry
characters may set up whilst being carried by appropriate vehicle characters.

Special Rules:
1). TERRAIN: All the dark green areas (including the small ones) on the map count as Woods, and are classed as
difficult terrain. Similarly, all buildings are classed as difficult terrain. Vehicle characters may not enter buildings.
The roads are classed as excellent going.
2). Players should not use squad activations - each character should be activated individually in this small game.

Victory: Each team gains 1 Information Point for every red lettered building (A to F) that they enter and spend 1 full turn
(2 activations) searching. The team that gains the most Information Points AND has at least 1 of their teams characters exit
their own sides edge of the table before the end of turn 12 with those Information Points wins.

Some sample Recon Teams: Some sample recon teams are supplied on the next page, and players should select
just 1 of the teams to play! Players can also design their own teams, with the following guidelines: Teams should be kept
small, no more than about a dozen characters per team, and character speeds should be kept low. As this is a reconnaissance
mission, with emphasis on speed and subtlety, vehicles should be kept small and/or lightly armed and armoured - NO BIG,
SLOW, HEAVILY ARMED AND ARMOURED TANKS …
RECON RUN

TEAM 1 Mercenary Recon Team

TROOPS 1 Sergeant, 1 Corporal with Heavy Weapon, 6 Troopers, 1 Wheeled Recon Car, 1 Float Disc

Id Name Description Type Elan Move Weapons Notes Pack


1 Sergeant Human Infantry 4 4” Std Rfl, Grenades HOF82
2 Corporal Human Infantry 4 4” Hvy Wpn HOF83
3 Trooper Human Infantry 4 4” Std Rfl HOF54
4 Trooper Human Infantry 4 4” Std Rfl HOF54
5 Trooper Human Infantry 4 4” Std Rfl Medic HOF54
6 Trooper Human Infantry 4 4” Std Rfl, Grenades HOF54
7 Trooper Human Infantry 4 4” Std Rfl, Grenades HOF54
8 Trooper Human Infantry 4 4” Std Rfl, Grenades HOF54
9 Float Disc Vehicle Lt Vhcl 4 10” Vhcl Auto Wpn HOF42
10 Wheeled Recon Car Vehicle Hv Vhcl 4 8” Lt Vhcl Cannon V009W

TEAM 2 SFA Recon Team

TROOPS 1 Sergeant, 2 Corporals with Heavy Weapons, 5 Troopers, 1 Tracked Scout Car

Id Name Description Type Elan Move Weapons Notes Pack


2 Sergeant Human Infantry 5 4” Sup Rfl Sniper HOF98
3 Corporal Human Infantry 4 4” Hvy Wpn Medic HOF100
4 Corporal Human Infantry 4 4” Hvy Wpn Medic HOF100
5 Trooper Human Infantry 4 4” Std Rfl HOF96
6 Trooper Human Infantry 4 4” Std Rfl HOF96
7 Trooper Human Infantry 4 4” Std Rfl HOF96
8 Trooper Human Infantry 4 4” Std Rfl HOF96
8 Trooper Human Infantry 4 4” Std Rfl HOF96
9 Tracked Scout Car Vehicle Hv Vhcl 4 8” Lt Vhcl Cannon V009T

TEAM 3 Chuhuac Advance Recon Team

TROOPS 1 Squad Master, 4 Troopers, 1 Sirius-R Recon APC, 1 Swift Talon Grav Bike

Id Name Description Type Elan Move Weapons Notes Pack


1 Squad Master Chuhuac Infantry 4 8” Std Rfl Cls Cmbt Spcl RAP002
2 Trooper Chuhuac Infantry 4 8” Std Rfl Cls Cmbt Spcl RAP001
3 Trooper Chuhuac Infantry 4 8” Std Rfl Cls Cmbt Spcl RAP001
4 Trooper Chuhuac Infantry 4 8” Std Rfl Cls Cmbt Spcl RAP001
5 Trooper Chuhuac Infantry 4 8” Std Rfl Cls Cmbt Spcl RAP001
7 Swift Talon Vehicle Lt Vhcl 4 16” Vhcl Auto Wpn RAP009
8 Sirius-R Vehicle Hv Vhcl 4 12” 2 Vhcl Auto Wpn Eng Shld RAP008

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