Professional Documents
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Sex Bots
Sex Bots
Manufacturing
depending on the species, but if we take
humanoids as being typical then thenneed
food, water and air – most essentially – Sexbots are manufactured for almost types
shelter and warmth after that and then of being but this booklet will primarily, but not
there’s comfort. Sex is somewhere between entirely, focus on humanoid robots, which
a biological need (with implications for are the most common. Both big companies
psychological health besides) and comfort. and small, artisanal creators make sex
It’s not something you ‘need’, necessarily, but bots but a commonality across them is that
it is something you can want so badly it feels many of them tend to be modular and highly
like a need – a biological imperative. customisable.
Given all the modifications to hardware, Full AI
software and other features its rare to find a Full AI sexbots are conscious and self-aware
sexbot quite like any other – even if they’re beings but they are made and engineered to
factory fresh. like and want what they do. In some systems
robots have no rights and so they have
Sexbots come in three basic types: no choice on what to do. In other systems
a sexbot can be legally indentured until
Dumb-Bot their work pays off their manufacturing and
Dumb-bots are little more than expensive maintenance costs (with interest). In others,
and complicated sex toys. They have no real they’re completely free but are offered work
autonomous function (though they can be in their manufacturer’s facilities and given
programmed to walk, dance and move from their pre-programmed natures and desires,
place to place. They are entirely reactive they take that up often enough for it to be
with reflexive actions and pre-programmed profitable, being retired (fired) when they
responses but they cannot adapt, adjust or become obsolete.
move beyond their programming.
Needless to say, this whole situation is
Dumb bots can also be fitted with a lightning-rod for all manner of ethical
telepresence, allowing people to have concerns around artificial intelligence and
sex through robotic proxies and to live out knock-down, drag-out bare-knuckle fighting
incredible and impossible-seeming fantasies between philosophers. There’s even a whole
in other bodies. Such adaptations cost 100gp industry based around ‘rescuing’ bemused
and require a full sensorium rig for the user, sexbots and forcibly reprogramming them to
which costs a further 200gp. This has a hate everything they were originally made
limited range of 500 metres, though a skilled to be. That raises its own questions. As do
technician could bump this up. technologies that allow people to reprogram
their own instincts, desires sexuality and
Expert System conscience.
Expert systems are more fully operational
sexbots, but they are still not truly intelligent. It’s a giant tub of worms.
They ‘fake it’ using advanced algorithms
and can adapt to learn new kinds of actions
and preferences but they are stuck with a Whorebot Characters
limited set of conversational skills that – no Sex robots can be played as characters,
matter how advanced – soon begin to repeat but there’s a lot of things to be taken into
themselves. In very rare circumstances the consideration when you do.
learning processes of the expert systems can
lead to them becoming self-aware.
Other likely trait choices include those of the
Statistics species they’re designed to mimic, and...
Comeliness should be the highest statistic
• Avatar
for a sex robot in most cases. They are
• Consort
primarily built to be aesthetically pleasing,
• Cybernetics
though fetishes will always mean that
• Emotive
‘aesthetically pleasing’ has a number of
• Fashionable
different interpretations and some of those
• Flexible
are even far from aesthetically pleasing, but
• Interface
the majority conform to beauty standards (or
at least sexual beauty standards) for their
Being designed to cater to... certain tastes
species.
might also lead to the incorporation of traits
such as...
Charisma will usually be the second highest
• Coils
statistic. Companionship, flattery charm
• Electroshock
being as important in their own way as mere,
• Engulf
physical looks.
• Flexible
• Foot Hands
The third most important statistic for a sex
• Fur
bot is usually Dexterity. Fine motor control
• Goo Body
and a delicate touch are essential to the
• Large
erotic arts and a clumsy robot is likely to
• Limited Shape-shifting
severely hurt something delicate.
• Natural Weapons
• Paralytic
While robots typically have relatively high
• Scales
Strength and Constitution, simply by nature
• Separate
of their components these are not a priority
• Small
for sex bots. Neither is Intelligence, for sadly
• Tail
obvious reasons, though Wisdom is certainly
• Tentacles
useful, perceptiveness being somewhat key
to their purpose.
Classes
Most sexbots should probably be Experts,
Traits representing their adaptability and the best
Sex bots will typically draw on a pool of traits
representation of expertise in their particular
including:
abilities.
• Beautiful
• Charming
Killer sexbots will be those issued to the
• Gregarious
military as ‘aid and comfort’ to crews
• Sexy
and colonial bases. They would also be
programmed to work in defence applications
in a pinch and to fulfil crew roles during times
of stress and low manpower.
The military doesn’t tend to like waste – even General Skills
in its sexbots. • Drive – A useful skill as a courtesan
or companion.
Robots do not tend to be psions. Such a • First Aid – A generally useful skill,
sexbot would be rare indeed. and accidents do happen.
• Lover – For obvious reasons.
Sexbot scholars are rare, but some freed • Perform – Striptease is obvious,
or independent sexbots may find their but many sexbots have
programmed-in obsession with the fleshly entertainment skills of one kind or
arts taking them in new and strange another.
directions. • Web of Contacts – On many worlds
sex bots exist in the grey or black
Skills market worlds and so meet a lot of
Sexbots require a few obvious skills, but ‘useful’ people.
there are others that they may find useful.
New Traits
Everyman Skills Sex bots have access to a number of new
• Sleight of Hand – For potential traits as a result of their specially
entertainment and ‘side earning’. designed nature.
• Tinker – For self repair and
modification. Addictive: The sexbot produces chemicals
and EM waves that produce such a powerful
Combat Skills pleasure response that the result is addictive.
• Knock-out Blow – For self Anyone the sexbot sleeps with must a Will
preservation with minimal harm. save or become addicted. They must seek
• Stun Attack – For the same the same sexbot out again within a week or
reasons. suffer two weeks of withdrawal (a -1 penalty
• Trip Attack – Same again. on all rolls until the time is up). Taking this
• Wrestle – Has ‘non combat’ trait multiple times creates a -1 penalty
applications. for each extra time to the Will save and
increases the withdrawal effect by -1.
Scholastic Skills
• Hacker – For self-improvement and After-Market Modifications: You are better
liberation. able to handle modifications to your body
• Medicine – To diagnose STDs and or chassis without accumulating technical
aid injured companions. glitches and issues. It takes another five
• Xenopsych – To understand more points of glitch (15) before suffering a
unusual companions. random penalty. You can take this multiple
times, each time increasing the glitch
threshold by 5.
Bonding: Some sexbots are built with Sense-Adaptation: The sexbot has
specific clients in mind and built to be unconventional wiring. This can mean
bonded to them and to feel a link that might they receive pleasure from unconventional
be considered ‘love’ in organic beings. With activities (boosting their Lover skill by +1
regard to that bonded partner they receive a and giving them some ‘flavour’ as something
+1 bonus to Charm and Looks saves and to unusual). Sense adaptation can also cause
the Lover skill. They cannot however harm a sexbot to get intense pleasure from
that bonded partner and will struggle not to unconventional sensation – pain for example,
admit any sneakiness or underhandedness. hard-wiring them to be a masochist. It’s
Also, they cannot ‘service’ anyone other than suggested that the Games Master provide
their bonded partner, while bonded. The them with an appropriate bonus to an
bond cannot be broken by the sexbot, only appropriate save, or otherwise replicate an
by formal rejection from the bonded partner, appropriate ability from another trait to match
hacking or by the death of the bonded their capability.
partner.
Spare Parts: Your body parts can be
Pheromones: The sexbot is engineered to replaced from a stash of supplies, rapidly
emit a combination of subtly mind altering regaining hit points in the time it takes to pop
effects. There is a subconscious scent, in a new arm or attach a new leg. You can
physical cues and body language and a carry a stash of these parts (up to fifty points
subtle EM field designed to stimulate the worth) with you in a backpack or duffel bag. It
erogenous areas of the brain so long as the takes a turn and a tinker roll to attach a new
sexbot is in sight. Any Will save the sexbot part but only 5/10/15/20 hit points can be
causes is penalised by -1 and any Charm regained at a time in this way and you must
or Looks save they are forced to make have lost that many points before you can
themselves are boosted by +1. make a replacement.
Dark.
Masochibots
Pre-programming sexbots to enjoy and
consent to regular sex is controversial Ranx & Rox
enough but there are all manner of Copies of famous or desirable people are
unconventional desires that sexbots can made out of certain sexbots to cash in on
also be programmed to service. If you can their popularity, beauty and sexuality. Some
accept sexbots programmed to consent and celebrities endorse this and allow their image
enjoy their work, what about sexbots that to be licensed for sexbots, even providing
are programmed and configured to take and memory and personality recordings for those
enjoy pain and damage? To replicate the sexbots. Black marketeers on the other
injuries done to organic beings? Robots that hand can produce pirate copies with crude
can take more harm and allow people to live personalities or – even worse – bootleg
out their most sadistic and even murderous celebrity engrams and produce sexbots who
fantasies? How disturbing to enter a despots genuinely believe that they are that celebrity
‘sex dungeon’ and to discover their torture or figure. These black market copies called
chambers to not be full of screaming, ‘ranx’ (male), ‘rox’ (female) and ‘ronx’ (other).
agonised dissidents but rather dismembered Bounties are sometimes offered by powerful
and tortured sexbots in paroxysms of lust entertainers for the destruction of copies. A
and pleasure? steady source of revenue for bot-hunters.
31-40. Improvised Repairs: Parts of the
Black Market Sexbot sexbot’s chassis have been crudely repaired
with not-really-compatible parts like a welding
‘Quirks’ arm or the wrong coloured skin (or even duct
Black market sexbots are likely (10% or so) tape).
to have certain... quirks.
41-50. Missing Parts: The sexbot is missing
Roll 1d100 some parts that may be out for repair,
1-10. Restraining Bolt: The sexbot is a free this could be a limb, an orifice or even –
agent with an overriding fore-brain fitted. disturbingly – a head.
This has a 1% chance of failing during an
encounter. 51-60. Sensitivity too High/Low: The sexbot’s
sensitivity is tuned either too high (1-3 on
11-15. Short Circuit: The sexbot has a loose a D6) or too low (4-6). This means it either
wire somewhere inside and it occasionally ‘orgasms’ constantly from the slightest touch
discharges power in an... unfortunate way, or never does – not that a client may care.
causing 1d6 damage and immense pain to its
sexual partner on a roll of 1 on a D6. 61-70. Unlicensed Software: The sexbot
constantly interrupts whatever it is doing to
16-20. Malfunctioning Genitals: The sexbot’s ask if you want to download updates, register
arguably most important mechanism is them with the company or to shout out
damaged, resulting in system failure and an advertising.
unsatisfactory encounter on a roll of 1 on a
D6. 71-75. The Wrong Brain: The sexbot chassis
is running on the wrong operating system. It
21-22. Dead Fish: The connection between doesn’t really know what it’s doing despite
the sexbots brain and body is damaged and black market software patches and is very
intermittent, failing and causing them to ‘pass confused. It tries to relate everything to the
out’ during an encounter on a roll of 1 on a task it’s actually programmed for. Roll 1d6:
D6 and requiring a tinker roll to reboot. 1. Barman, 2. Steward, 3. Receptionist,
4. Office-bot, 5. Sales-bot, 6. GM fiat –
23-25. Tic: The sexbot has peculiar and something more exotic.
offputting facial tics and bodily twitches at the
most inappropriate times. 76-85. Old Kink: The sexbot has some old
kink programming underneath its current
26-30. Vox Problem: The sexbot has a programming and this has a 1 in 6 chance
problem with its voicebox. Roll 1d6: 1. of re-activating during an encounter. Roll
It cannot use ‘salty’ language and must 1d6: 1. Sadist, 2. Masochist, 3. Sub, 4. Dom,
substitute euphemism, 2. It has a voice of the 5. Foot Fetish, 6. GM fiat, something more
wrong gender, 3. It can only speak a rather exotic.
rare alien language, 4. It can only speak in
machine tones, 5. It is mute, 6. It has a really
strong ‘robot’ voice.
86-90. Kink Short Circuit: The sexbot has
developed a super-peculiar and outlandish
fetish that makes no sense whatsoever.
Open a dictionary or other book at random
and pick something appropriate – or
inappropriate – off the page.