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One-Page Wandering Library
One-Page Wandering Library
You are the proud owner of a Wandering Library. Whether you bought, built or
inherited it, it is your home. Travelling as far and as wide as you desire, your days
are spent encountering an assortment of customers, exploring new locations, and
tending to your beloved home of books.
How to Play
To play, you will need: two six-sided dice (d6), and your preferred method of journaling.
The aim of the game is for you to write about the unique places and people you encounter
on your travels. To help you do this, first roll one d6 for your Location, then roll both dice
and compare the result on the prompts grid. Answer the corresponding prompt in as little
or as much detail as you wish. How long you spend in each location, and how many
prompts you answer, is for you to decide.
• What is your favourite section of This game and its art has been designed
the Library? by AP. © 2023 as part of the “One-Page
RPG Jam 2023” on Itch.
Locations
A bustling port town sat on the edge
1 of a rough coastline
A quaint hilltop village surrounded
2 by a patchwork of farmland
A woodland town protected by tall
3 trees
A steep, winding path leads to a
4 mountain village
A bridge stretches across a calm
5 lake to a town on an island
A new village on the edges of the
6 ruins of an ancient city
1 2 3 4 5 6
Someone You receive a A wild storm You find a You come
returns a letter rare flower across Describe a
book in a addressed to damages your
pressed in a another local
1 ruined state. “The Book Library. Take Library. Do landmark. Do
book. Do you
How do you Keeper”. Who time to do you trade you visit it?
repairs. keep it?
react? is it from? books?
You meet an Something is
You’re asked One or more
You find old A night-time eating your
for a books have
something gone acquaintance. walk reveals books. Hunt
2 forbidden missing.
book. Do you unexpected. Who are they, something down and
Who’s moved
What is it? where have extraordinary. deal with the
have it? them? they been? pests.
Someone
A local offers donates Take some Something You are
a has moved invited to a You stumble
to take you pile of books. time to
organise the your Library. local book treasure: aan
across
3 on a tour. Roll 1d6 to
Where do find out how Library How far, and club. Do you ancient tome.
you go? books. why? go?
many.
A curious You’re asked You wake A youngster Explore the
from a vivid You receive a wants
creature has to read to join local area. Do
mysterious your travels.
4 entered your someone a dream. Did it gift. What is you find
Library. What story. What have Do you anything
it?
happens? do you read? meaning? accept? interesting?