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in: Locations, Regions, Locations in Faerûn, Locations on Toril


West Faerûn
Edit

Map of Faerûn highlighting West Faerûn.


Gallery
West Faerûn
Geography
Type
Region
Region
Faerûn
Inhabitants of West Faerûn
Locations in West Faerûn
Organizations in West Faerûn
Settlements in West Faerûn

The lands of west Faerûn comprised the lands along the western coast of the
continent along the Sea of Swords,[1] including the Western Heartlands and the
Lands of Intrigue.[2] The multitude of islands that lay to the west in the vast
ocean called the Trackless Sea were also included within this region of Faerûn.
[1][3]
Contents

Regions
Lands of Intrigue
Western Heartlands
Moonshae Isles
Island Kingdoms
Appendix
References
Regions
Lands of Intrigue

Main article: Lands of Intrigue

Amn, this wealthy nation was a set with in a fertile plain between two
mountain ranges, the Cloud Peaks and the neighboring Snakewood to the north, and
the Small Teeth to the south.[4] The capital city of Athkatla was a vital port
situated along the coast, a hub of trade that spread throughout the country by
the Amstel, Esmel, Hyrzashyr, and Shimmalshyr rivers.[1][5]
Calimshan, a nation of ancient origins that was formed from an empire of
warring genies.[6] It lay along the north coast of the Shining Sea, to the south
of Tethyr. The dominant features are the Calim Desert in the west, the Marching
Mountains in the north, and monster-infested Forest of Mir to the east. The
capital city of Calimport, a sprawling port city at the south edge of the Calim
Desert,[7] was renowned as a place where nearly any conceivable item could be
found for sale or trade.[8]
Muranndin, a realm of monstrous humanoids such as orcs and ogres that
frequently enslaved other races that ventured within their borders. It was
formed during the late 14th century DR, following the Sothillisian War.[9]
Tethyr, this feudal monarchy was situated between the nations of Amn and
Calimshan. The northern half of the country was dominated by the Wealdath
forest, home to tribes of elves and many other fey.[10]

Western Heartlands

Main article: Western Heartlands

These extensive lands that stretched from the Sword Coast in the west, to Cormyr
and the Dragon Coast in the east, with the nation of Amn and the Cloud Peaks
forming its southern border.[2][11] This land was not a unified realm, but
rather consisted of a series of city-states, that included Baldur's Gate,[12]
Berdusk, Beregost,[13] Elturel, Evereska[14] and Scornubel.[15] and a number of
lesser regions and separate kingdoms.[16][17][18]

Backlands, a vast monster-infested region of the west that was further


inland from the coast.[19]
Elturgard, a righteous nation whose army of paladins and other holy warriors
that fought in the name of Torm the True.[18][20]
Najara, the united nation of lizardfolk and yuan-ti established within the
High Moor, Marsh of Chelimber, and the surrounding lands.[17]
Sunset Vale, a beauteous and bountiful stretch of farmlands and orchards
that provided food to much to many settlements across the Heartlands.[21][22]
[23]
Sword Coast, the long stretch of open land along the Sea of Swords that was
home to the influential power of Baldur's Gate and a few other smaller towns.
[24]
Evereska, situated along the western edge of the Anauroch desert,[1]
remained the last major settlement of elves onthe continent[14] following the
Retreat.[25] It was nestled within a refuge of hills,[26] along the north of the
Heartlands,[1] far from the cities of men.[14]

Moonshae Isles

Main article: Moonshae Isles

These cold, rocky isles formed an archipelago to the west of the Sword Coast.
[27] There were several major islands and many hundreds of smaller islands in
this group.[28] The terrain forms a mixture of mountains, bogs and woods,[27]
with only a handful of towns among them, including Caer Callidyrr on the island
of Alaron and Caer Corwell on Gwynneth.[28]

Alaron, the largest and most highly-populated of the Moonshae Isles.[29]


Gwynneth, an isle that was home to myriad fey.[30]
Korinn Archipelago, a chain of hundreds of smaller isles among the northern
Moonshaes.[31]
Moray, the southernmost of the isles that eventually came under control of
the lycanthropes cultists of the Black Blood.[32]
Ruathym, a large and rocky isle that was home to some of the most hard-lived
folk of the Moonshaes.[33]

Island Kingdoms

The myriad islands in the Sea of Swords and beyod were largely independent from
one other, with varied cultures, ideological beliefs, and histories.[34][35]
While often culturally separate from one another, the people from these islands
often shared common ancestry and cultures with those from the mainland of
Faerûn.[3]

Evermeet, the sacred island kingdom of the elves that maintained a strong
link to their origin plane of Arvandor.[3][36] It was the final destination of
elves that undertook the Retreat in the years leading to the cataclysmic
Spellplague.[37]
Lantan, a land of strange devices, wonderous machines, and many new forms of
technology seldom seen on the mainland. The Lantanna people used technology the
way that other lands employed magic.[38]
Nelanther Isles, the general name for the multitude of islands scattered
across the Trackless Sea that were home to pirates that preyed upon coastal
ships and fishers.[27]
Nimbral, this remote, pleasant island kingdom lay southwest of Lantan. It is
notable for its powerful wizards and pegasus-mounted knights.[39]
Orlumbor, a small island city-state that boasted some of the greatest
shipwrights in all the Realms.[3]
Whalebones, the series of isles named for the many whale skeletons that
remain scattered across their beaches.[40]

Appendix
References

Map included in Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June
2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast).
ISBN 0-7869-1836-5.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 7. ISBN 978-0-7869-6580-9.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 8. ISBN 978-0-7869-6580-9.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 154.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 153.
ISBN 0-7869-1836-5.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 9. ISBN 978-0-7869-6580-9.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 156.
ISBN 0-7869-1836-5.
Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea.
Edited by Julia Martin. (TSR, Inc.), pp. 104–105. ISBN 0-7869-1237-5.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
pp. 92–93. ISBN 978-0-7869-4924-3.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 157–
158. ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 222.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 225.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 226.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 227.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 228.
ISBN 0-7869-1836-5.
Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 123. ISBN
1-5607-6940-1.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 158. ISBN 978-0-7869-4924-3.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 79. ISBN 978-0-7869-6580-9.
Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 123. ISBN
1-5607-6940-1.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 124. ISBN 978-0-7869-4924-3.
Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 47. ISBN 1-
5607-6940-1.
Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 147. ISBN
1-5607-6940-1.
Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 27. ISBN 1-
5607-6940-1.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 17. ISBN 978-0-7869-6580-9.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 123.
ISBN 0-7869-1836-5.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 82. ISBN 978-0-7869-6580-9.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 150.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 149.
ISBN 0-7869-1836-5.
Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by
Kim Mohan. (Wizards of the Coast), p. 68. ISBN 978-0-7869-6580-9.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 152. ISBN 978-0-7869-4924-3.
Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited by
Kim Mohan, Michele Carter. (Wizards of the Coast), p. 95. ISBN 978-0-7869-6600-
4.
Shawn Merwin (November 2011). “Backdrop: Moonshae Isles”. In Steve Winter ed.
Dungeon #196 (Wizards of the Coast) (196)., p. 13. Archived from the original on
2015-11-03.
Ed Greenwood (2000). Ed Says: Geography of the Realms. Archived from the
original on 12-27-2003. Retrieved on 8-31-2021.
Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting
2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 108. ISBN 1-
5607-6617-4.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 146.
ISBN 0-7869-1836-5.
Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms
Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast),
p. 43. ISBN 978-0-7869-4924-3.
Eric L. Boyd (April 2007). “Volo's Guide: Cormanthor: War Amidst the Trees”. In
Erik Mona ed. Dragon #354 (Paizo Publishing, LLC), p. 70.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 148.
ISBN 0-7869-1836-5.
Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001).
Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 151.
ISBN 0-7869-1836-5.

Christopher Perkins, et al. (September 2016). Storm King's Thunder. Edited


by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 114. ISBN 978-0-7869-
6600-4.

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