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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.0 - Build 25.20.100.6472


[INFO] - GLSL version 4.50 - Build 25.20.100.6472
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 408 KB and 585 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Binding of Isaac: Afterbirth+ v1.06.0181
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Hallucination Shader
[INFO] - load archives: 4743 milliseconds
[INFO] - preload anm2: 168 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1904x980
[INFO] - Framebuffer Width: 1907
Render Width: 952
Window Width: 1907
Multiplier: 4.087510
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 952x490
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - Framebuffer Width: 1907
Render Width: 1907
Window Width: 1907
Multiplier: 0.223912
DP per point: 1.000000
Point Scale: 4.466043
[INFO] - HQX4 size: 1907x981
[INFO] - Cutscene: correct anm2 timing: f0 -> f30
[INFO] - Cutscene: correct anm2 timing: f30 -> f37
[INFO] - Cutscene: correct anm2 timing: f42 -> f45
[INFO] - Cutscene: correct anm2 timing: f54 -> f57
[INFO] - Cutscene: correct anm2 timing: f68 -> f71
[INFO] - Cutscene: correct anm2 timing: f76 -> f79
[INFO] - Cutscene: correct anm2 timing: f87 -> f90
[INFO] - Cutscene: correct anm2 timing: f98 -> f101
[INFO] - Cutscene: correct anm2 timing: f107 -> f110
[INFO] - Cutscene: correct anm2 timing: f117 -> f120
[INFO] - Cutscene: correct anm2 timing: f127 -> f130
[INFO] - Cutscene: correct anm2 timing: f138 -> f141
[INFO] - Cutscene: correct anm2 timing: f151 -> f154
[INFO] - Cutscene: correct anm2 timing: f192 -> f195
[INFO] - Cutscene: correct anm2 timing: f255 -> f258
[INFO] - Cutscene: correct anm2 timing: f314 -> f317
[INFO] - Cutscene: correct anm2 timing: f419 -> f422
[INFO] - Cutscene: correct anm2 timing: f530 -> f533
[INFO] - Cutscene: correct anm2 timing: f552 -> f555
[INFO] - Cutscene: correct anm2 timing: f561 -> f564
[INFO] - Cutscene: correct anm2 timing: f567 -> f570
[INFO] - Cutscene: correct anm2 timing: f577 -> f580
[INFO] - Cutscene: correct anm2 timing: f594 -> f597
[INFO] - Cutscene: correct anm2 timing: f617 -> f620
[INFO] - Cutscene: correct anm2 timing: f665 -> f668
[INFO] - Cutscene: correct anm2 timing: f703 -> f706
[INFO] - Cutscene: correct anm2 timing: f721 -> f724
[INFO] - Cutscene: correct anm2 timing: f746 -> f749
[INFO] - Cutscene: correct anm2 timing: f774 -> f777
[INFO] - Cutscene: correct anm2 timing: f801 -> f804
[INFO] - Cutscene: correct anm2 timing: f815 -> f818
[INFO] - Cutscene: correct anm2 timing: f836 -> f839
[INFO] - Cutscene: correct anm2 timing: f846 -> f849
[INFO] - Cutscene: correct anm2 timing: f857 -> f860
[INFO] - Cutscene: correct anm2 timing: f870 -> f873
[INFO] - Cutscene: correct anm2 timing: f883 -> f886
[INFO] - Cutscene: correct anm2 timing: f911 -> f914
[INFO] - Cutscene: correct anm2 timing: f931 -> f934
[INFO] - Viewport: 1904x980
[INFO] - Framebuffer Width: 1907
Render Width: 952
Window Width: 1907
Multiplier: 4.087510
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 952x490
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - RNG Start Seed: VYPR 939E (3539304474)
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Adding costume for 122 (Whore of Babylon) which was added before and never
removed.
[INFO] - [RoomConfig] load stage 0: Special Rooms
[INFO] - allocate 906 rooms.
[INFO] - [RoomConfig] load stage 7: Depths
[INFO] - allocate 899 rooms.
[INFO] - [RoomConfig] load stage 13: ???
[INFO] - allocate 6 rooms.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2391176967
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - music stopped playing
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Room 1.142()
[INFO] - SpawnRNG seed: 3363195738
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Action PillCard Triggered
[INFO] - Total entity spawn time: 69 ms
[INFO] - Total ANM2 loading time: 338 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 216 ms
[INFO] - Total ANM2 loading time: 450 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Viewport: 1904x980
[INFO] - Framebuffer Width: 1907
Render Width: 952
Window Width: 1907
Multiplier: 4.087510
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 952x490
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Total entity spawn time: 337 ms
[INFO] - Total ANM2 loading time: 516 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Total entity spawn time: 348 ms
[INFO] - Total ANM2 loading time: 520 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2391176967
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Room 1.740(New Room (copy))
[INFO] - SpawnRNG seed: 1655259384
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 843297477
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.263(New Room)
[INFO] - SpawnRNG seed: 2304848406
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 1.715((t) (copy))
[INFO] - SpawnRNG seed: 2390857219
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Viewport: 1904x980
[INFO] - Framebuffer Width: 1907
Render Width: 952
Window Width: 1907
Multiplier: 4.087510
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 952x490
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Room 7.15( (copy))
[INFO] - SpawnRNG seed: 2211153081
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.715((t) (copy))
[INFO] - SpawnRNG seed: 2390857219
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.263(New Room)
[INFO] - SpawnRNG seed: 2304848406
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 843297477
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 3887430627
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 0 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 1787226014
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(440.00,200.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 185702281
[INFO] - Spawn Entity with Type(219), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 2.1()
[INFO] - SpawnRNG seed: 778883051
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 185702281
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.1064(Mom)
[INFO] - SpawnRNG seed: 3630132824
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Game Over. Killed by (45.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.14 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ADVB AA02 (253325311)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 749013585
[INFO] - [RoomConfig] load stage 3: Burning Basement
[INFO] - allocate 1035 rooms.
[INFO] - generate...
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3641793271
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.270(New Room)
[INFO] - SpawnRNG seed: 117413216
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 13.7( (copy))
[INFO] - SpawnRNG seed: 458340428
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.270(New Room)
[INFO] - SpawnRNG seed: 117413216
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.661(New Room (copy))
[INFO] - SpawnRNG seed: 2497956809
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item queue flush
[INFO] - Room 1.748(trap room)
[INFO] - SpawnRNG seed: 1776953612
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(160.00,240.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1027(Larry Jr. (copy))
[INFO] - SpawnRNG seed: 1045358464
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 51 (Pentagram)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.748(trap room)
[INFO] - Queued Path music/the calm.ogg
[INFO] - SpawnRNG seed: 1776953612
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.661(New Room (copy))
[INFO] - SpawnRNG seed: 2497956809
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.270(New Room)
[INFO] - SpawnRNG seed: 117413216
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3641793271
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.924(New Room (copy))
[INFO] - SpawnRNG seed: 1975721250
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
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[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1012(New Room (copy))
[INFO] - SpawnRNG seed: 1814145454
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,160.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 2411560876
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1012(New Room (copy))
[INFO] - SpawnRNG seed: 1814145454
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.34( (copy))
[INFO] - SpawnRNG seed: 1022800905
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 264 (Smart Fly)
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.1012(New Room (copy))
[INFO] - SpawnRNG seed: 1814145454
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.924(New Room (copy))
[INFO] - SpawnRNG seed: 1975721250
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.549(New Room)
[INFO] - SpawnRNG seed: 1465478004
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.924(New Room (copy))
[INFO] - SpawnRNG seed: 1975721250
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3641793271
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.270(New Room)
[INFO] - SpawnRNG seed: 117413216
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.661(New Room (copy))
[INFO] - SpawnRNG seed: 2497956809
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.748(trap room)
[INFO] - SpawnRNG seed: 1776953612
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.1027(Larry Jr. (copy))
[INFO] - SpawnRNG seed: 1045358464
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 2763107145
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 3
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 11
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 6 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2629929017
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 1134488625
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.13( (copy))
[INFO] - SpawnRNG seed: 2183661186
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 1134488625
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.13( (copy))
[INFO] - SpawnRNG seed: 2183661186
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 223 (Pyromaniac)
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 1134488625
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.969(New Room (copy))
[INFO] - SpawnRNG seed: 993369215
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 2014892577
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.767(trap room (copy))
[INFO] - SpawnRNG seed: 3125481991
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3801403094
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.767(trap room (copy))
[INFO] - SpawnRNG seed: 3125481991
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 2014892577
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.969(New Room (copy))
[INFO] - SpawnRNG seed: 993369215
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 2.1()
[INFO] - SpawnRNG seed: 694561153
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.969(New Room (copy))
[INFO] - SpawnRNG seed: 993369215
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 1134488625
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.13( (copy))
[INFO] - SpawnRNG seed: 2183661186
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 1134488625
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2629929017
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 4205801415
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2629929017
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.67()
[INFO] - SpawnRNG seed: 1134488625
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.969(New Room (copy))
[INFO] - SpawnRNG seed: 993369215
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 2014892577
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.767(trap room (copy))
[INFO] - SpawnRNG seed: 3125481991
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 2014892577
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 8.0()
[INFO] - SpawnRNG seed: 2623669539
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(480.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 2014892577
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - Room 1.767(trap room (copy))
[INFO] - SpawnRNG seed: 3125481991
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3801403094
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.1078(Monstro (copy))
[INFO] - SpawnRNG seed: 1383219594
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 340 (Caffeine Pill)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.3(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 53297505
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 159 (Spirit of the Night)
[INFO] - Game Over. Killed by (0.0) spawned by (0.0) damage flags (1024)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.39 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0L60 MZ9Y (3176536618)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 944980561
[INFO] - [RoomConfig] load stage 1: Basement
[INFO] - allocate 1035 rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3777927838
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.8()
[INFO] - SpawnRNG seed: 2434897473
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.283(New Room)
[INFO] - SpawnRNG seed: 2063479555
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.8()
[INFO] - SpawnRNG seed: 2434897473
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 10.14( (copy))
[INFO] - SpawnRNG seed: 3314946466
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 1.8()
[INFO] - SpawnRNG seed: 2434897473
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3777927838
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.8()
[INFO] - SpawnRNG seed: 2434897473
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.283(New Room)
[INFO] - SpawnRNG seed: 2063479555
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 2443615220
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.283(New Room)
[INFO] - SpawnRNG seed: 2063479555
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Room 1.8()
[INFO] - SpawnRNG seed: 2434897473
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3777927838
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.1009(New Room (copy))
[INFO] - SpawnRNG seed: 2972732540
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.811(New Room)
[INFO] - SpawnRNG seed: 1029434745
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(1000.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(440.00,520.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(160.00,680.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 4.34( (copy))
[INFO] - SpawnRNG seed: 2364463029
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 146 (Prayer Card)
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 1.811(New Room)
[INFO] - SpawnRNG seed: 1029434745
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.34( (copy))
[INFO] - SpawnRNG seed: 2364463029
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.811(New Room)
[INFO] - SpawnRNG seed: 1029434745
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.847(New Room)
[INFO] - SpawnRNG seed: 400173266
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1035(Ragman (copy))
[INFO] - SpawnRNG seed: 2806189275
[INFO] - Spawn Entity with Type(246), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(405), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(246), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Game Over. Killed by (246.1) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.55 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: NWCE CZ4W (1802190506)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3661009500
[INFO] - generate...
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1281348818
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.3()
[INFO] - SpawnRNG seed: 2792051613
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 128 (Forever alone)
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1281348818
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.91()
[INFO] - SpawnRNG seed: 1125863287
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.839(New Room (copy))
[INFO] - SpawnRNG seed: 3050297508
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - item queue flush
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Room 1.35()
[INFO] - SpawnRNG seed: 3721282761
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.116()
[INFO] - SpawnRNG seed: 2937570884
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.948(New Room (copy))
[INFO] - SpawnRNG seed: 2125858009
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.116()
[INFO] - SpawnRNG seed: 2937570884
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.35()
[INFO] - SpawnRNG seed: 3721282761
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.1()
[INFO] - SpawnRNG seed: 31525911
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.35()
[INFO] - SpawnRNG seed: 3721282761
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.839(New Room (copy))
[INFO] - SpawnRNG seed: 3050297508
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.91()
[INFO] - SpawnRNG seed: 1125863287
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1281348818
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 10.11( (copy))
[INFO] - SpawnRNG seed: 4248693563
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Game Over. Killed by (33.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.70 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DVGF LK0S (287517403)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3278349941
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3303299208
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.631(New Room (copy))
[INFO] - SpawnRNG seed: 176197744
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 4.2()
[INFO] - SpawnRNG seed: 2640007920
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Total entity spawn time: 11031 ms
[INFO] - Total ANM2 loading time: 5116 ms
[INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries.
[INFO] - music stopped playing
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 269 (Headless Baby)
[INFO] - Room 1.631(New Room (copy))
[INFO] - SpawnRNG seed: 176197744
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3303299208
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 13.0()
[INFO] - SpawnRNG seed: 3067868624
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3303299208
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.406(New Room)
[INFO] - SpawnRNG seed: 1119006600
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(600.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,480.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,680.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(600.00,680.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.636(New Room (copy))
[INFO] - SpawnRNG seed: 977375819
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.5144(Gurglings (copy))
[INFO] - SpawnRNG seed: 3035280960
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,240.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Game Over. Killed by (237.1) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.79 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1BA0 QV3G (3081640082)
[INFO] - Initialized player with Variant 0 and Subtype 8
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 242262209
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1354958895
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 3031787383
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.249(New Room)
[INFO] - SpawnRNG seed: 1794805477
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 3023477685
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.249(New Room)
[INFO] - SpawnRNG seed: 1794805477
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 3031787383
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.245(New Room)
[INFO] - SpawnRNG seed: 1703618296
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 2.1()
[INFO] - SpawnRNG seed: 3212182557
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.245(New Room)
[INFO] - SpawnRNG seed: 1703618296
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.1()
[INFO] - SpawnRNG seed: 3212182557
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.245(New Room)
[INFO] - SpawnRNG seed: 1703618296
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 3031787383
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1354958895
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.832(New Room (copy))
[INFO] - SpawnRNG seed: 3962294571
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,640.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 4.26( (copy))
[INFO] - SpawnRNG seed: 2928489441
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 76 (X-Ray Vision)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.832(New Room (copy))
[INFO] - SpawnRNG seed: 3962294571
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 7.15( (copy))
[INFO] - SpawnRNG seed: 3228163265
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 3031787383
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 7.15( (copy))
[INFO] - SpawnRNG seed: 3228163265
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.832(New Room (copy))
[INFO] - SpawnRNG seed: 3962294571
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 7.15( (copy))
[INFO] - SpawnRNG seed: 3228163265
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 3031787383
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.249(New Room)
[INFO] - SpawnRNG seed: 1794805477
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 3023477685
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 8.8(use burnt basement)
[INFO] - SpawnRNG seed: 777531304
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(292), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 273 (Bob's Brain)
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 3023477685
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.2051(Gemini)
[INFO] - SpawnRNG seed: 521038339
[INFO] - Spawn Entity with Type(79), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 17 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 28 (The Belt)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 1665053928
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 4 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 754352581
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.936(New Room (copy))
[INFO] - SpawnRNG seed: 1838436116
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 754352581
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.154()
[INFO] - SpawnRNG seed: 540615371
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 497406675
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 13.1()
[INFO] - SpawnRNG seed: 4292398412
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 497406675
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.557(New Room)
[INFO] - SpawnRNG seed: 2736437079
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 961560223
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 8.9(use flooded caves)
[INFO] - SpawnRNG seed: 2610982538
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 961560223
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.557(New Room)
[INFO] - SpawnRNG seed: 2736437079
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 497406675
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.557(New Room)
[INFO] - SpawnRNG seed: 2736437079
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 961560223
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.1011(Monstro)
[INFO] - SpawnRNG seed: 1527980066
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite
gfx/020.000_Monstro.anm2
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 339 (Safety Pin)
[INFO] - music stopped playing
[INFO] - Queued Path music/the calm.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 961560223
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 5.1011(Monstro)
[INFO] - SpawnRNG seed: 1527980066
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Level::Init m_Stage 3, m_StageType 2 Seed 1440309855
[INFO] - [RoomConfig] load stage 6: Flooded Caves
[INFO] - allocate 923 rooms.
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1581236422
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.38()
[INFO] - SpawnRNG seed: 1596999490
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Room 1.59()
[INFO] - SpawnRNG seed: 3048162750
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.444(New Room)
[INFO] - SpawnRNG seed: 1713452026
[INFO] - Spawn Entity with Type(207), Variant(0), Pos(800.00,240.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(207), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.346(New Room)
[INFO] - SpawnRNG seed: 2887261155
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.24( (copy))
[INFO] - SpawnRNG seed: 3223721408
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 492 (YO LISTEN!)
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.346(New Room)
[INFO] - SpawnRNG seed: 2887261155
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Room 1.698((trap room) (copy))
[INFO] - SpawnRNG seed: 3639937185
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 8.19( (copy))
[INFO] - SpawnRNG seed: 3251667010
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(480.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.698((trap room) (copy))
[INFO] - SpawnRNG seed: 3639937185
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.346(New Room)
[INFO] - SpawnRNG seed: 2887261155
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.444(New Room)
[INFO] - SpawnRNG seed: 1713452026
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.59()
[INFO] - SpawnRNG seed: 3048162750
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.38()
[INFO] - SpawnRNG seed: 1596999490
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1581236422
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 1879069911
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 11.10()
[INFO] - SpawnRNG seed: 2777494302
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(400.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/the calm.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.262(New Room)
[INFO] - SpawnRNG seed: 1879069911
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.35()
[INFO] - SpawnRNG seed: 1976728237
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Room 7.4()
[INFO] - SpawnRNG seed: 2684887247
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/secret to everyone.ogg
[INFO] - Room 2.1()
[INFO] - SpawnRNG seed: 2183337887
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.831(New Room (copy))
[INFO] - SpawnRNG seed: 3035555253
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(480.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - [warn] no animation named Head
[INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite
gfx/306.000_Portal.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite
gfx/306.000_Portal.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite
gfx/306.000_Portal.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite
gfx/306.000_Portal.anm2
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Adding collectible 214 (Anemic)
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Adding costume for 214 (Anemic) which was added before and never removed.
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Game Over. Killed by (23.1) spawned by (306.0) damage flags (0)
[INFO] - [warn] no animation named Head
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 1.43 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 408 KB and 585 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: EDA4 AQSJ (791601095)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 1667392656
[INFO] - [RoomConfig] load stage 19: Basement
[INFO] - allocate 299 rooms.
[INFO] - [RoomConfig] load stage 18: Special Rooms (Greed)
[INFO] - allocate 181 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1015(Basement (copy))
[INFO] - SpawnRNG seed: 1120287440
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Spawning greed mode wave from room variant 24.
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,600.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,640.00)
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Spawning greed mode wave from room variant 183.
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(520.00,640.00)
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Spawning greed mode wave from room variant 6.
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(240.00,600.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(400.00,600.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(280.00,640.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(360.00,640.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(440.00,640.00)
[INFO] - Spawning greed mode wave from room variant 90.
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(240.00,640.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,640.00)
[INFO] - Spawning greed mode wave from room variant 69.
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(160.00,640.00)
[INFO] - Spawning greed mode wave from room variant 65.
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(480.00,600.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,640.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,640.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 152.
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(240.00,440.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,640.00)
[INFO] - Game Over. Killed by (94.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 1.47 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 7SH0 Y7C0 (3823113609)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2616169893
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1013(Basement (copy))
[INFO] - SpawnRNG seed: 1466356533
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawning greed mode wave from room variant 48.
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(160.00,600.00)
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Spawning greed mode wave from room variant 1.
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,600.00)
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Spawning greed mode wave from room variant 32.
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(200.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(440.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(280.00,640.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,640.00)
[INFO] - Spawning greed mode wave from room variant 95.
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,560.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,640.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 2.8( (copy))
[INFO] - SpawnRNG seed: 292350152
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Spawn shop pickup (restock), Pos(280.00,320.00)
[INFO] - Action PillCard Triggered
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - SpawnRNG seed: 3031654828
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1013(Basement (copy))
[INFO] - SpawnRNG seed: 1466356533
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.5( (copy))
[INFO] - SpawnRNG seed: 346663334
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 339 (Safety Pin)
[INFO] - Room 1.1013(Basement (copy))
[INFO] - SpawnRNG seed: 1466356533
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 2.8( (copy))
[INFO] - SpawnRNG seed: 3031654828
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 10.14( (copy))
[INFO] - SpawnRNG seed: 2876930248
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 2.8( (copy))
[INFO] - SpawnRNG seed: 3031654828
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.1013(Basement (copy))
[INFO] - SpawnRNG seed: 1466356533
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Spawning greed mode wave from room variant 95.
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,560.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,640.00)
[INFO] - Spawning greed mode wave from room variant 105.
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,640.00)
[INFO] - Spawning greed mode wave from room variant 161.
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(160.00,480.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(160.00,520.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(160.00,560.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Spawning greed mode wave from room variant 156.
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,520.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(400.00,520.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,560.00)
[INFO] - Spawning greed mode wave from room variant 181.
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,520.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,560.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,560.00)
[INFO] - Game Over. Killed by (4.3) spawned by (0.0) damage flags (4)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 1.57 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 640Q 298T (3913520002)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 3922107838
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1014(Basement (copy))
[INFO] - SpawnRNG seed: 2101469226
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawning greed mode wave from room variant 43.
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,640.00)
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Spawning greed mode wave from room variant 0.
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,560.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(480.00,560.00)
[INFO] - Spawning greed mode wave from room variant 40.
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,640.00)
[INFO] - Spawning greed mode wave from room variant 72.
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,560.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,560.00)
[INFO] - Spawning greed mode wave from room variant 104.
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,280.00)
[INFO] - Spawning greed mode wave from room variant 188.
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,600.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(400.00,600.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,640.00)
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Game Over. Killed by (9.0) spawned by (14.0) damage flags (0)
[INFO] - [warn] no animation named Head
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 1.60 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: BRHZ EK3A (69217754)
[INFO] - Initialized player with Variant 0 and Subtype 5
[INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2292231472
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding collectible 122 (Whore of Babylon)
[INFO] - Adding collectible 117 (Dead Bird)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Spawning greed mode wave from room variant 25.
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,600.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,600.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,600.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,640.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 4260638852
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1040.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 4.3( (copy))
[INFO] - SpawnRNG seed: 952465486
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 218 (Placenta)
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawning greed mode wave from room variant 54.
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,200.00)
[INFO] - Spawning greed mode wave from room variant 52.
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,560.00)
[INFO] - Spawning greed mode wave from room variant 90.
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(240.00,640.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,640.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,640.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 4260638852
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Spawning greed mode wave from room variant 205.
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,640.00)
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Spawning greed mode wave from room variant 89.
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(160.00,640.00)
[INFO] - Spawning greed mode wave from room variant 172.
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,480.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,600.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,640.00)
[INFO] - Spawning greed mode wave from room variant 130.
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(360.00,600.00)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 4260638852
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.5( (copy))
[INFO] - SpawnRNG seed: 1265980958
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 4 (Cricket's Head)
[INFO] - Room 4.3( (copy))
[INFO] - SpawnRNG seed: 952465486
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawning greed mode wave from room variant 207.
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(320.00,600.00)
[INFO] - Spawning greed mode wave from room variant 30.
[INFO] - Spawn Entity with Type(79), Variant(1), Pos(120.00,640.00)
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 39.
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(520.00,640.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 56 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 23.17( (copy))
[INFO] - SpawnRNG seed: 2608443295
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 3380992161
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawn shop pickup (restock), Pos(400.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(400.00,320.00)
[INFO] - Queued Path music/store loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 2.0()
[INFO] - SpawnRNG seed: 1623696011
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 10.20( (copy))
[INFO] - SpawnRNG seed: 3122554632
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Room 2.0()
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - SpawnRNG seed: 1623696011
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawn shop pickup (restock), Pos(400.00,320.00)
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawning greed mode wave from room variant 66.
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,480.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,640.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,640.00)
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - TriggerBossDeath: 17 bosses remaining.
[INFO] - TriggerBossDeath: 16 bosses remaining.
[INFO] - TriggerBossDeath: 15 bosses remaining.
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - TriggerBossDeath: 14 bosses remaining.
[INFO] - TriggerBossDeath: 13 bosses remaining.
[INFO] - TriggerBossDeath: 12 bosses remaining.
[INFO] - TriggerBossDeath: 11 bosses remaining.
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - Queued Path music/the calm.ogg
[INFO] - item queue flush
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.1(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1818751952
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 51 (Pentagram)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.1016(Basement (copy))
[INFO] - SpawnRNG seed: 1726107909
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 23.17( (copy))
[INFO] - SpawnRNG seed: 2608443295
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Level::Init m_Stage 2, m_StageType 3 Seed 3535059199
[INFO] - [RoomConfig] load stage 20: Caves
[INFO] - allocate 301 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.5( (copy))
[INFO] - SpawnRNG seed: 3453736728
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(960.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Queued Path music/store loop.ogg
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.8( (copy))
[INFO] - SpawnRNG seed: 765104043
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 176 (Stem Cells)
[INFO] - music stopped playing
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawning greed mode wave from room variant 38.
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,560.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,560.00)
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - Spawning greed mode wave from room variant 9.
[INFO] - Spawn Entity with Type(242), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(242), Variant(0), Pos(320.00,680.00)
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - Spawning greed mode wave from room variant 21.
[INFO] - Spawn Entity with Type(22), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(22), Variant(1), Pos(320.00,560.00)
[INFO] - Spawning greed mode wave from room variant 95.
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
[INFO] - Spawning greed mode wave from room variant 103.
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(200.00,520.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(200.00,520.00)
[INFO] - Spawning greed mode wave from room variant 106.
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(400.00,280.00)
[INFO] - Spawning greed mode wave from room variant 202.
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(280.00,600.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,600.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,640.00)
[INFO] - Spawning greed mode wave from room variant 133.
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(2), Pos(480.00,240.00)
[INFO] - Spawning greed mode wave from room variant 155.
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(288), Variant(0), Pos(320.00,560.00)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.5( (copy))
[INFO] - SpawnRNG seed: 3453736728
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Queued Path music/store loop.ogg
[INFO] - Spawn shop pickup (restock), Pos(400.00,320.00)
[INFO] - Spawn shop pickup (restock), Pos(280.00,320.00)
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - Room 4.1( (copy))
[INFO] - SpawnRNG seed: 2015350539
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 430 (Papa Fly)
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Room 2.5( (copy))
[INFO] - SpawnRNG seed: 82909834
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 2.5( (copy))
[INFO] - SpawnRNG seed: 82909834
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Spawning greed mode wave from room variant 199.
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,360.00)
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Music::Crossfade: music already playing, only adjusting target volume.
[INFO] - Spawning greed mode wave from room variant 234.
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(160.00,520.00)
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 43 added to SaveState
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.5( (copy))
[INFO] - SpawnRNG seed: 3720516314
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Spawn shop pickup (restock), Pos(880.00,320.00)
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 10.3( (copy))
[INFO] - SpawnRNG seed: 3506051507
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
[INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 1.2008(Caves (copy))
[INFO] - SpawnRNG seed: 3521268419
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 23.16( (copy))
[INFO] - SpawnRNG seed: 2242573646
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Level::Init m_Stage 3, m_StageType 3 Seed 954347516
[INFO] - [RoomConfig] load stage 21: Depths
[INFO] - allocate 303 rooms.
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - Room 1.3006(Depths (copy))
[INFO] - SpawnRNG seed: 1862125446
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkHori
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 2.2( (copy))
[INFO] - SpawnRNG seed: 2126242795
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(4), Pos(960.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 1.3006(Depths (copy))
[INFO] - SpawnRNG seed: 1862125446
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 2.2( (copy))
[INFO] - SpawnRNG seed: 2126242795
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Room 1.3006(Depths (copy))
[INFO] - SpawnRNG seed: 1862125446
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Room 4.10( (copy))
[INFO] - SpawnRNG seed: 712792110
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - item taken without exchange
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - item queue flush
[INFO] - Adding collectible 456 (Moldy Bread)
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Room 1.3006(Depths (copy))
[INFO] - SpawnRNG seed: 1862125446
[INFO] - Lua mem usage: 410 KB and 354 bytes
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Spawning greed mode wave from room variant 57.
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(320.00,600.00)
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Spawning greed mode wave from room variant 57.
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(320.00,600.00)
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Adding costume for 117 (Dead Bird) which was added before and never
removed.
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Spawning greed mode wave from room variant 18.
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(200.00,600.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(280.00,640.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(360.00,640.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(440.00,640.00)
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg
[INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - Spawning greed mode wave from room variant 87.
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(240.00,520.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(400.00,520.00)
[INFO] - Spawn Entity with Type(220), Variant(1), Pos(320.00,560.00)
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Spawning greed mode wave from room variant 109.
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(120.00,480.00)
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Spawning greed mode wave from room variant 191.
[INFO] - Spawn Entity with Type(303), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(303), Variant(0), Pos(320.00,600.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(320.00,640.00)
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Spawning greed mode wave from room variant 124.
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(24), Variant(1), Pos(320.00,640.00)
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkHori
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - [warn] no animation named WalkVert
[INFO] - Game Over. Killed by (404.1) spawned by (303.0) damage flags (0)
[INFO] - [warn] no animation named WalkVert
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 1.97 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - unlock steam achievement '2'
[INFO] - unlock steam achievement '4'
[INFO] - unlock steam achievement '5'
[INFO] - unlock steam achievement '6'
[INFO] - unlock steam achievement '7'
[INFO] - unlock steam achievement '13'
[INFO] - unlock steam achievement '14'
[INFO] - unlock steam achievement '42'
[INFO] - unlock steam achievement '77'
[INFO] - unlock steam achievement '80'
[INFO] - unlock steam achievement '85'
[INFO] - unlock steam achievement '86'
[INFO] - unlock steam achievement '101'
[INFO] - unlock steam achievement '134'
[INFO] - unlock steam achievement '145'
[INFO] - unlock steam achievement '146'
[INFO] - unlock steam achievement '166'
[INFO] - unlock steam achievement '265'
[INFO] - unlock steam achievement '266'
[INFO] - unlock steam achievement '269'
[INFO] - unlock steam achievement '272'
[INFO] - unlock steam achievement '273'
[INFO] - unlock steam achievement '274'
[INFO] - unlock steam achievement '278'
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named HeadWalk
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - [warn] no animation named Head
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 1.97 seconds.
[INFO] - delete 906 rooms.
[INFO] - delete 1035 rooms.
[INFO] - delete 1035 rooms.
[INFO] - delete 923 rooms.
[INFO] - delete 899 rooms.
[INFO] - delete 6 rooms.
[INFO] - delete 181 rooms.
[INFO] - delete 299 rooms.
[INFO] - delete 301 rooms.
[INFO] - delete 303 rooms.

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