The document contains log information from the startup and initial gameplay of the Binding of Isaac: Afterbirth+ game. It outlines the initialization of graphics drivers and shaders, loading of assets and game data, playback of an intro cutscene, and spawning of entities in the first few rooms as the player progresses.
The document contains log information from the startup and initial gameplay of the Binding of Isaac: Afterbirth+ game. It outlines the initialization of graphics drivers and shaders, loading of assets and game data, playback of an intro cutscene, and spawning of entities in the first few rooms as the player progresses.
The document contains log information from the startup and initial gameplay of the Binding of Isaac: Afterbirth+ game. It outlines the initialization of graphics drivers and shaders, loading of assets and game data, playback of an intro cutscene, and spawning of entities in the first few rooms as the player progresses.
The document contains log information from the startup and initial gameplay of the Binding of Isaac: Afterbirth+ game. It outlines the initialization of graphics drivers and shaders, loading of assets and game data, playback of an intro cutscene, and spawning of entities in the first few rooms as the player progresses.
[INFO] - OpenGL version 4.5.0 - Build 25.20.100.6472
[INFO] - GLSL version 4.50 - Build 25.20.100.6472 [INFO] - Framebuffer ID: 1 [INFO] - Renderbuffer ID: 1 size 1024x1024 [INFO] - Running Lua Script: resources/scripts/enums.lua [INFO] - Lua mem usage: 408 KB and 585 bytes [INFO] - Running Lua Script: resources/scripts/main.lua [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Binding of Isaac: Afterbirth+ v1.06.0181 [INFO] - Initialize ColorOffset Shader [INFO] - Initialize Pixelation Shader [INFO] - Initialize Bloom Shader [INFO] - Initialize Color Correction Shader [INFO] - Initialize HQ4X Shader [INFO] - Initialize Shockwave Shader [INFO] - Initialize OldTV Shader [INFO] - Initialize Water Surface Shader [INFO] - Initialize Hallucination Shader [INFO] - load archives: 4743 milliseconds [INFO] - preload anm2: 168 milliseconds [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Viewport: 960x540 [INFO] - Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - Viewport: 1904x980 [INFO] - Framebuffer Width: 1907 Render Width: 952 Window Width: 1907 Multiplier: 4.087510 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 952x490 [INFO] - playing cutscene 1 (Intro). [INFO] - Renderbuffer ID: 1 size 2048x1024 [INFO] - Framebuffer Width: 1907 Render Width: 1907 Window Width: 1907 Multiplier: 0.223912 DP per point: 1.000000 Point Scale: 4.466043 [INFO] - HQX4 size: 1907x981 [INFO] - Cutscene: correct anm2 timing: f0 -> f30 [INFO] - Cutscene: correct anm2 timing: f30 -> f37 [INFO] - Cutscene: correct anm2 timing: f42 -> f45 [INFO] - Cutscene: correct anm2 timing: f54 -> f57 [INFO] - Cutscene: correct anm2 timing: f68 -> f71 [INFO] - Cutscene: correct anm2 timing: f76 -> f79 [INFO] - Cutscene: correct anm2 timing: f87 -> f90 [INFO] - Cutscene: correct anm2 timing: f98 -> f101 [INFO] - Cutscene: correct anm2 timing: f107 -> f110 [INFO] - Cutscene: correct anm2 timing: f117 -> f120 [INFO] - Cutscene: correct anm2 timing: f127 -> f130 [INFO] - Cutscene: correct anm2 timing: f138 -> f141 [INFO] - Cutscene: correct anm2 timing: f151 -> f154 [INFO] - Cutscene: correct anm2 timing: f192 -> f195 [INFO] - Cutscene: correct anm2 timing: f255 -> f258 [INFO] - Cutscene: correct anm2 timing: f314 -> f317 [INFO] - Cutscene: correct anm2 timing: f419 -> f422 [INFO] - Cutscene: correct anm2 timing: f530 -> f533 [INFO] - Cutscene: correct anm2 timing: f552 -> f555 [INFO] - Cutscene: correct anm2 timing: f561 -> f564 [INFO] - Cutscene: correct anm2 timing: f567 -> f570 [INFO] - Cutscene: correct anm2 timing: f577 -> f580 [INFO] - Cutscene: correct anm2 timing: f594 -> f597 [INFO] - Cutscene: correct anm2 timing: f617 -> f620 [INFO] - Cutscene: correct anm2 timing: f665 -> f668 [INFO] - Cutscene: correct anm2 timing: f703 -> f706 [INFO] - Cutscene: correct anm2 timing: f721 -> f724 [INFO] - Cutscene: correct anm2 timing: f746 -> f749 [INFO] - Cutscene: correct anm2 timing: f774 -> f777 [INFO] - Cutscene: correct anm2 timing: f801 -> f804 [INFO] - Cutscene: correct anm2 timing: f815 -> f818 [INFO] - Cutscene: correct anm2 timing: f836 -> f839 [INFO] - Cutscene: correct anm2 timing: f846 -> f849 [INFO] - Cutscene: correct anm2 timing: f857 -> f860 [INFO] - Cutscene: correct anm2 timing: f870 -> f873 [INFO] - Cutscene: correct anm2 timing: f883 -> f886 [INFO] - Cutscene: correct anm2 timing: f911 -> f914 [INFO] - Cutscene: correct anm2 timing: f931 -> f934 [INFO] - Viewport: 1904x980 [INFO] - Framebuffer Width: 1907 Render Width: 952 Window Width: 1907 Multiplier: 4.087510 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 952x490 [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - RNG Start Seed: VYPR 939E (3539304474) [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Adding costume for 122 (Whore of Babylon) which was added before and never removed. [INFO] - [RoomConfig] load stage 0: Special Rooms [INFO] - allocate 906 rooms. [INFO] - [RoomConfig] load stage 7: Depths [INFO] - allocate 899 rooms. [INFO] - [RoomConfig] load stage 13: ??? [INFO] - allocate 6 rooms. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2391176967 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - music stopped playing [INFO] - Queued Path music/the depths layer.ogg [INFO] - Queued Path music/the depths.ogg [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Room 1.142() [INFO] - SpawnRNG seed: 3363195738 [INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Action PillCard Triggered [INFO] - Total entity spawn time: 69 ms [INFO] - Total ANM2 loading time: 338 ms [INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries. [INFO] - Total entity spawn time: 216 ms [INFO] - Total ANM2 loading time: 450 ms [INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries. [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Viewport: 1904x980 [INFO] - Framebuffer Width: 1907 Render Width: 952 Window Width: 1907 Multiplier: 4.087510 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 952x490 [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Total entity spawn time: 337 ms [INFO] - Total ANM2 loading time: 516 ms [INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries. [INFO] - Total entity spawn time: 348 ms [INFO] - Total ANM2 loading time: 520 ms [INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries. [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2391176967 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Room 1.740(New Room (copy)) [INFO] - SpawnRNG seed: 1655259384 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(240.00,240.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(400.00,240.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 1.71() [INFO] - SpawnRNG seed: 843297477 [INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,240.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.263(New Room) [INFO] - SpawnRNG seed: 2304848406 [INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(208), Variant(1), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(208), Variant(1), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 1.715((t) (copy)) [INFO] - SpawnRNG seed: 2390857219 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Viewport: 1904x980 [INFO] - Framebuffer Width: 1907 Render Width: 952 Window Width: 1907 Multiplier: 4.087510 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 952x490 [INFO] - Viewport: 1920x1080 [INFO] - Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.500010 DP per point: 1.000000 Point Scale: 2.000000 [INFO] - HQX4 size: 960x540 [INFO] - Room 7.15( (copy)) [INFO] - SpawnRNG seed: 2211153081 [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.715((t) (copy)) [INFO] - SpawnRNG seed: 2390857219 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.263(New Room) [INFO] - SpawnRNG seed: 2304848406 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.71() [INFO] - SpawnRNG seed: 843297477 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.271(New Room) [INFO] - SpawnRNG seed: 3887430627 [INFO] - Spawn Entity with Type(260), Variant(10), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(260), Variant(10), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(260), Variant(10), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/the depths layer.ogg [INFO] - Queued Path music/the depths.ogg [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 0 added to SaveState [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.282(New Room) [INFO] - SpawnRNG seed: 1787226014 [INFO] - Spawn Entity with Type(5), Variant(70), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(2), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(440.00,200.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.267(New Room) [INFO] - SpawnRNG seed: 185702281 [INFO] - Spawn Entity with Type(219), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 2.1() [INFO] - SpawnRNG seed: 778883051 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Room 1.267(New Room) [INFO] - SpawnRNG seed: 185702281 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.1064(Mom) [INFO] - SpawnRNG seed: 3630132824 [INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00) [INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Game Over. Killed by (45.0) spawned by (0.0) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.14 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: ADVB AA02 (253325311) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 749013585 [INFO] - [RoomConfig] load stage 3: Burning Basement [INFO] - allocate 1035 rooms. [INFO] - generate... [INFO] - 8 rooms in 5 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3641793271 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.270(New Room) [INFO] - SpawnRNG seed: 117413216 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(226), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 13.7( (copy)) [INFO] - SpawnRNG seed: 458340428 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.270(New Room) [INFO] - SpawnRNG seed: 117413216 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.661(New Room (copy)) [INFO] - SpawnRNG seed: 2497956809 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,400.00) [INFO] - Spawn Entity with Type(10), Variant(2), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item queue flush [INFO] - Room 1.748(trap room) [INFO] - SpawnRNG seed: 1776953612 [INFO] - Spawn Entity with Type(292), Variant(0), Pos(160.00,240.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 5.1027(Larry Jr. (copy)) [INFO] - SpawnRNG seed: 1045358464 [INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,360.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,360.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,360.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - TriggerBossDeath: 10 bosses remaining. [INFO] - TriggerBossDeath: 9 bosses remaining. [INFO] - TriggerBossDeath: 8 bosses remaining. [INFO] - TriggerBossDeath: 7 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 2 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 51 (Pentagram) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.748(trap room) [INFO] - Queued Path music/the calm.ogg [INFO] - SpawnRNG seed: 1776953612 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.661(New Room (copy)) [INFO] - SpawnRNG seed: 2497956809 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.270(New Room) [INFO] - SpawnRNG seed: 117413216 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3641793271 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.924(New Room (copy)) [INFO] - SpawnRNG seed: 1975721250 [INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(16), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(16), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1012(New Room (copy)) [INFO] - SpawnRNG seed: 1814145454 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,160.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 2411560876 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1012(New Room (copy)) [INFO] - SpawnRNG seed: 1814145454 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.34( (copy)) [INFO] - SpawnRNG seed: 1022800905 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 264 (Smart Fly) [INFO] - music stopped playing [INFO] - Action PillCard Triggered [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.1012(New Room (copy)) [INFO] - SpawnRNG seed: 1814145454 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.924(New Room (copy)) [INFO] - SpawnRNG seed: 1975721250 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.549(New Room) [INFO] - SpawnRNG seed: 1465478004 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.924(New Room (copy)) [INFO] - SpawnRNG seed: 1975721250 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3641793271 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.270(New Room) [INFO] - SpawnRNG seed: 117413216 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.661(New Room (copy)) [INFO] - SpawnRNG seed: 2497956809 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.748(trap room) [INFO] - SpawnRNG seed: 1776953612 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.1027(Larry Jr. (copy)) [INFO] - SpawnRNG seed: 1045358464 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 2763107145 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - place_room: shape 4 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 7 loops [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - place_room: shape 4 [INFO] - place_room: shape 7 [INFO] - place_room: shape 4 [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - generate... [INFO] - place_room: shape 5 [INFO] - place_room: shape 3 [INFO] - place_room: shape 8 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - place_room: shape 10 [INFO] - 11 rooms in 8 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 11 [INFO] - place_room: shape 6 [INFO] - 11 rooms in 6 loops [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - 11 rooms in 6 loops [INFO] - placing rooms... [INFO] - Map Generated in 6 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2629929017 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 1134488625 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.13( (copy)) [INFO] - SpawnRNG seed: 2183661186 [INFO] - Spawn Entity with Type(292), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(292), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 1134488625 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.13( (copy)) [INFO] - SpawnRNG seed: 2183661186 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 223 (Pyromaniac) [INFO] - music stopped playing [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 1134488625 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.969(New Room (copy)) [INFO] - SpawnRNG seed: 993369215 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 1.141() [INFO] - SpawnRNG seed: 2014892577 [INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.767(trap room (copy)) [INFO] - SpawnRNG seed: 3125481991 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.306(New Room) [INFO] - SpawnRNG seed: 3801403094 [INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.767(trap room (copy)) [INFO] - SpawnRNG seed: 3125481991 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.141() [INFO] - SpawnRNG seed: 2014892577 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.969(New Room (copy)) [INFO] - SpawnRNG seed: 993369215 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 2.1() [INFO] - SpawnRNG seed: 694561153 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.969(New Room (copy)) [INFO] - SpawnRNG seed: 993369215 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 1134488625 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.13( (copy)) [INFO] - SpawnRNG seed: 2183661186 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 1134488625 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2629929017 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 13.5( (copy)) [INFO] - SpawnRNG seed: 4205801415 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 2629929017 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.67() [INFO] - SpawnRNG seed: 1134488625 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.969(New Room (copy)) [INFO] - SpawnRNG seed: 993369215 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.141() [INFO] - SpawnRNG seed: 2014892577 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.767(trap room (copy)) [INFO] - SpawnRNG seed: 3125481991 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.141() [INFO] - SpawnRNG seed: 2014892577 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 8.0() [INFO] - SpawnRNG seed: 2623669539 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(120.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(440.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(160.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(480.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.141() [INFO] - SpawnRNG seed: 2014892577 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/secret to everyone.ogg [INFO] - Room 1.767(trap room (copy)) [INFO] - SpawnRNG seed: 3125481991 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.306(New Room) [INFO] - SpawnRNG seed: 3801403094 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.1078(Monstro (copy)) [INFO] - SpawnRNG seed: 1383219594 [INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 340 (Caffeine Pill) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.3(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 53297505 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 159 (Spirit of the Night) [INFO] - Game Over. Killed by (0.0) spawned by (0.0) damage flags (1024) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.39 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 0L60 MZ9Y (3176536618) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 944980561 [INFO] - [RoomConfig] load stage 1: Basement [INFO] - allocate 1035 rooms. [INFO] - generate... [INFO] - place_room: shape 9 [INFO] - place_room: shape 8 [INFO] - 9 rooms in 6 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3777927838 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.8() [INFO] - SpawnRNG seed: 2434897473 [INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.283(New Room) [INFO] - SpawnRNG seed: 2063479555 [INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 1.8() [INFO] - SpawnRNG seed: 2434897473 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 10.14( (copy)) [INFO] - SpawnRNG seed: 3314946466 [INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(6), Variant(5), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 1.8() [INFO] - SpawnRNG seed: 2434897473 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3777927838 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.8() [INFO] - SpawnRNG seed: 2434897473 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.283(New Room) [INFO] - SpawnRNG seed: 2063479555 [INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 2443615220 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.283(New Room) [INFO] - SpawnRNG seed: 2063479555 [INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Room 1.8() [INFO] - SpawnRNG seed: 2434897473 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3777927838 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.1009(New Room (copy)) [INFO] - SpawnRNG seed: 2972732540 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 1.811(New Room) [INFO] - SpawnRNG seed: 1029434745 [INFO] - Spawn Entity with Type(14), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(800.00,320.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(1000.00,440.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(560.00,480.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(440.00,520.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(160.00,680.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 4.34( (copy)) [INFO] - SpawnRNG seed: 2364463029 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - music stopped playing [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 146 (Prayer Card) [INFO] - Action PillCard Triggered [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 1.811(New Room) [INFO] - SpawnRNG seed: 1029434745 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.34( (copy)) [INFO] - SpawnRNG seed: 2364463029 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.811(New Room) [INFO] - SpawnRNG seed: 1029434745 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.847(New Room) [INFO] - SpawnRNG seed: 400173266 [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 5.1035(Ragman (copy)) [INFO] - SpawnRNG seed: 2806189275 [INFO] - Spawn Entity with Type(246), Variant(1), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(405), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(246), Variant(1), Pos(360.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Game Over. Killed by (246.1) spawned by (0.0) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.55 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: NWCE CZ4W (1802190506) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3661009500 [INFO] - generate... [INFO] - 9 rooms in 6 loops [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1281348818 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.3() [INFO] - SpawnRNG seed: 2792051613 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 128 (Forever alone) [INFO] - music stopped playing [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1281348818 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.91() [INFO] - SpawnRNG seed: 1125863287 [INFO] - Spawn Entity with Type(5), Variant(30), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.839(New Room (copy)) [INFO] - SpawnRNG seed: 3050297508 [INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(240.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - item queue flush [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Room 1.35() [INFO] - SpawnRNG seed: 3721282761 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.116() [INFO] - SpawnRNG seed: 2937570884 [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.948(New Room (copy)) [INFO] - SpawnRNG seed: 2125858009 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.116() [INFO] - SpawnRNG seed: 2937570884 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.35() [INFO] - SpawnRNG seed: 3721282761 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.1() [INFO] - SpawnRNG seed: 31525911 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.35() [INFO] - SpawnRNG seed: 3721282761 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.839(New Room (copy)) [INFO] - SpawnRNG seed: 3050297508 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.91() [INFO] - SpawnRNG seed: 1125863287 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1281348818 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 10.11( (copy)) [INFO] - SpawnRNG seed: 4248693563 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(252), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(252), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Game Over. Killed by (33.0) spawned by (0.0) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.70 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: DVGF LK0S (287517403) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3278349941 [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - 8 rooms in 4 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3303299208 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.631(New Room (copy)) [INFO] - SpawnRNG seed: 176197744 [INFO] - Spawn Entity with Type(256), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(360.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 4.2() [INFO] - SpawnRNG seed: 2640007920 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Total entity spawn time: 11031 ms [INFO] - Total ANM2 loading time: 5116 ms [INFO] - AnmCache memory usage: 14998844 bytes in 1123 entries. [INFO] - music stopped playing [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 269 (Headless Baby) [INFO] - Room 1.631(New Room (copy)) [INFO] - SpawnRNG seed: 176197744 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3303299208 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 13.0() [INFO] - SpawnRNG seed: 3067868624 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 3303299208 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.406(New Room) [INFO] - SpawnRNG seed: 1119006600 [INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(20), Pos(600.00,160.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,360.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,400.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,400.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,440.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,440.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,440.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,440.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,480.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(600.00,480.00) [INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,680.00) [INFO] - Spawn Entity with Type(5), Variant(20), Pos(600.00,680.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.636(New Room (copy)) [INFO] - SpawnRNG seed: 977375819 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.5144(Gurglings (copy)) [INFO] - SpawnRNG seed: 3035280960 [INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00) [INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,240.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - Game Over. Killed by (237.1) spawned by (0.0) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 0.79 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 1BA0 QV3G (3081640082) [INFO] - Initialized player with Variant 0 and Subtype 8 [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 242262209 [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - 8 rooms in 5 loops [INFO] - not enough dead ends, trying to make new one [INFO] - not enough dead ends, trying to make new one [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1354958895 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 3031787383 [INFO] - Spawn Entity with Type(207), Variant(1), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(207), Variant(1), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 1.249(New Room) [INFO] - SpawnRNG seed: 1794805477 [INFO] - Spawn Entity with Type(215), Variant(0), Pos(240.00,240.00) [INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(215), Variant(0), Pos(400.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.644(New Room (copy)) [INFO] - SpawnRNG seed: 3023477685 [INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.249(New Room) [INFO] - SpawnRNG seed: 1794805477 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 3031787383 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.245(New Room) [INFO] - SpawnRNG seed: 1703618296 [INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 2.1() [INFO] - SpawnRNG seed: 3212182557 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.245(New Room) [INFO] - SpawnRNG seed: 1703618296 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.1() [INFO] - SpawnRNG seed: 3212182557 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.245(New Room) [INFO] - SpawnRNG seed: 1703618296 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 3031787383 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1354958895 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.832(New Room (copy)) [INFO] - SpawnRNG seed: 3962294571 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,400.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,440.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,440.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,440.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,440.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,640.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 4.26( (copy)) [INFO] - SpawnRNG seed: 2928489441 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 76 (X-Ray Vision) [INFO] - music stopped playing [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.832(New Room (copy)) [INFO] - SpawnRNG seed: 3962294571 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/diptera layer.ogg [INFO] - Queued Path music/diptera sonata(basement).ogg [INFO] - Room 7.15( (copy)) [INFO] - SpawnRNG seed: 3228163265 [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 3031787383 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 7.15( (copy)) [INFO] - SpawnRNG seed: 3228163265 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.832(New Room (copy)) [INFO] - SpawnRNG seed: 3962294571 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 7.15( (copy)) [INFO] - SpawnRNG seed: 3228163265 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 3031787383 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.249(New Room) [INFO] - SpawnRNG seed: 1794805477 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.644(New Room (copy)) [INFO] - SpawnRNG seed: 3023477685 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 8.8(use burnt basement) [INFO] - SpawnRNG seed: 777531304 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(480.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(51), Pos(440.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(51), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(292), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,400.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/secret to everyone.ogg [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 273 (Bob's Brain) [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.644(New Room (copy)) [INFO] - SpawnRNG seed: 3023477685 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.2051(Gemini) [INFO] - SpawnRNG seed: 521038339 [INFO] - Spawn Entity with Type(79), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 17 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 28 (The Belt) [INFO] - music stopped playing [INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 1665053928 [INFO] - generate... [INFO] - place_room: shape 6 [INFO] - place_room: shape 5 [INFO] - 11 rooms in 7 loops [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - place_room: shape 8 [INFO] - place_room: shape 2 [INFO] - 11 rooms in 7 loops [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - place_room: shape 12 [INFO] - place_room: shape 6 [INFO] - place_room: shape 8 [INFO] - 11 rooms in 6 loops [INFO] - not enough dead ends (5/6) [INFO] - generate... [INFO] - 11 rooms in 5 loops [INFO] - placing rooms... [INFO] - Map Generated in 4 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 754352581 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.936(New Room (copy)) [INFO] - SpawnRNG seed: 1838436116 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,240.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,320.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(120.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 754352581 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.154() [INFO] - SpawnRNG seed: 540615371 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Room 1.243(New Room) [INFO] - SpawnRNG seed: 497406675 [INFO] - Spawn Entity with Type(214), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(214), Variant(0), Pos(440.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 13.1() [INFO] - SpawnRNG seed: 4292398412 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.243(New Room) [INFO] - SpawnRNG seed: 497406675 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.557(New Room) [INFO] - SpawnRNG seed: 2736437079 [INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,320.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,360.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.230(New Room) [INFO] - SpawnRNG seed: 961560223 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 8.9(use flooded caves) [INFO] - SpawnRNG seed: 2610982538 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.230(New Room) [INFO] - SpawnRNG seed: 961560223 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.557(New Room) [INFO] - SpawnRNG seed: 2736437079 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.243(New Room) [INFO] - SpawnRNG seed: 497406675 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.557(New Room) [INFO] - SpawnRNG seed: 2736437079 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.230(New Room) [INFO] - SpawnRNG seed: 961560223 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.1011(Monstro) [INFO] - SpawnRNG seed: 1527980066 [INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Monstro with sprite gfx/020.000_Monstro.anm2 [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 1 added to SaveState [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 339 (Safety Pin) [INFO] - music stopped playing [INFO] - Queued Path music/the calm.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.230(New Room) [INFO] - SpawnRNG seed: 961560223 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 5.1011(Monstro) [INFO] - SpawnRNG seed: 1527980066 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Level::Init m_Stage 3, m_StageType 2 Seed 1440309855 [INFO] - [RoomConfig] load stage 6: Flooded Caves [INFO] - allocate 923 rooms. [INFO] - generate... [INFO] - place_room: shape 7 [INFO] - place_room: shape 5 [INFO] - place_room: shape 8 [INFO] - place_room: shape 6 [INFO] - place_room: shape 10 [INFO] - place_room: shape 6 [INFO] - 15 rooms in 9 loops [INFO] - placing rooms... [INFO] - Map Generated in 1 Loops [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1581236422 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.38() [INFO] - SpawnRNG seed: 1596999490 [INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,240.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,240.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(200.00,320.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(440.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Room 1.59() [INFO] - SpawnRNG seed: 3048162750 [INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.444(New Room) [INFO] - SpawnRNG seed: 1713452026 [INFO] - Spawn Entity with Type(207), Variant(0), Pos(800.00,240.00) [INFO] - Spawn Entity with Type(206), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(206), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(207), Variant(0), Pos(320.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.346(New Room) [INFO] - SpawnRNG seed: 2887261155 [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(227), Variant(0), Pos(560.00,280.00) [INFO] - Spawn Entity with Type(227), Variant(0), Pos(600.00,280.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.24( (copy)) [INFO] - SpawnRNG seed: 3223721408 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 492 (YO LISTEN!) [INFO] - music stopped playing [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.346(New Room) [INFO] - SpawnRNG seed: 2887261155 [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Room 1.698((trap room) (copy)) [INFO] - SpawnRNG seed: 3639937185 [INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,280.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,280.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 8.19( (copy)) [INFO] - SpawnRNG seed: 3251667010 [INFO] - Spawn Entity with Type(13), Variant(0), Pos(520.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(13), Variant(0), Pos(560.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(13), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(360.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(320.00,360.00) [INFO] - Spawn Entity with Type(5), Variant(70), Pos(480.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Queued Path music/secret to everyone.ogg [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.698((trap room) (copy)) [INFO] - SpawnRNG seed: 3639937185 [INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,280.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,280.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.346(New Room) [INFO] - SpawnRNG seed: 2887261155 [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(202), Variant(0), Pos(1040.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.444(New Room) [INFO] - SpawnRNG seed: 1713452026 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.59() [INFO] - SpawnRNG seed: 3048162750 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.38() [INFO] - SpawnRNG seed: 1596999490 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Room 1.2(Start Room) [INFO] - SpawnRNG seed: 1581236422 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 1879069911 [INFO] - Spawn Entity with Type(5), Variant(40), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(30), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 11.10() [INFO] - SpawnRNG seed: 2777494302 [INFO] - Spawn Entity with Type(5), Variant(360), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(360), Pos(400.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - music stopped playing [INFO] - Action PillCard Triggered [INFO] - Queued Path music/the calm.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.262(New Room) [INFO] - SpawnRNG seed: 1879069911 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.35() [INFO] - SpawnRNG seed: 1976728237 [INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(25), Variant(1), Pos(560.00,160.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00) [INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Room 7.4() [INFO] - SpawnRNG seed: 2684887247 [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/secret to everyone.ogg [INFO] - Room 2.1() [INFO] - SpawnRNG seed: 2183337887 [INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.831(New Room (copy)) [INFO] - SpawnRNG seed: 3035555253 [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(480.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - [warn] no animation named Head [INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite gfx/306.000_Portal.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite gfx/306.000_Portal.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite gfx/306.000_Portal.anm2 [INFO] - [warn] No OverlayEffect Null found for Entity Portal with sprite gfx/306.000_Portal.anm2 [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Adding collectible 214 (Anemic) [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Adding costume for 214 (Anemic) which was added before and never removed. [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Game Over. Killed by (23.1) spawned by (306.0) damage flags (0) [INFO] - [warn] no animation named Head [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 1.43 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - Lua is resetting! [INFO] - Running Lua Script: resources/scripts/enums.lua [INFO] - Lua mem usage: 408 KB and 585 bytes [INFO] - Running Lua Script: resources/scripts/main.lua [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: EDA4 AQSJ (791601095) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 1667392656 [INFO] - [RoomConfig] load stage 19: Basement [INFO] - allocate 299 rooms. [INFO] - [RoomConfig] load stage 18: Special Rooms (Greed) [INFO] - allocate 181 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1015(Basement (copy)) [INFO] - SpawnRNG seed: 1120287440 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - music stopped playing [INFO] - Spawning greed mode wave from room variant 24. [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,600.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,640.00) [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Spawning greed mode wave from room variant 183. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(520.00,640.00) [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Spawning greed mode wave from room variant 6. [INFO] - Spawn Entity with Type(11), Variant(1), Pos(240.00,600.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(400.00,600.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(280.00,640.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(360.00,640.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(440.00,640.00) [INFO] - Spawning greed mode wave from room variant 90. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(240.00,640.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,640.00) [INFO] - Spawning greed mode wave from room variant 69. [INFO] - Spawn Entity with Type(29), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(120.00,600.00) [INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(29), Variant(0), Pos(160.00,640.00) [INFO] - Spawning greed mode wave from room variant 65. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(10), Variant(1), Pos(480.00,600.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,640.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,640.00) [INFO] - Spawn Entity with Type(284), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 152. [INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(400.00,400.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(240.00,440.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,640.00) [INFO] - Game Over. Killed by (94.0) spawned by (0.0) damage flags (0) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 1.47 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 7SH0 Y7C0 (3823113609) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2616169893 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1013(Basement (copy)) [INFO] - SpawnRNG seed: 1466356533 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawning greed mode wave from room variant 48. [INFO] - Spawn Entity with Type(29), Variant(1), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(29), Variant(1), Pos(160.00,600.00) [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Spawning greed mode wave from room variant 1. [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,600.00) [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Spawning greed mode wave from room variant 32. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(200.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(440.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(280.00,640.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,640.00) [INFO] - Spawning greed mode wave from room variant 95. [INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,560.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,600.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,640.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 2.8( (copy)) [INFO] - SpawnRNG seed: 292350152 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(2), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Spawn shop pickup (restock), Pos(280.00,320.00) [INFO] - Action PillCard Triggered [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - SpawnRNG seed: 3031654828 [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1013(Basement (copy)) [INFO] - SpawnRNG seed: 1466356533 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.5( (copy)) [INFO] - SpawnRNG seed: 346663334 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Adding collectible 339 (Safety Pin) [INFO] - Room 1.1013(Basement (copy)) [INFO] - SpawnRNG seed: 1466356533 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 2.8( (copy)) [INFO] - SpawnRNG seed: 3031654828 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 10.14( (copy)) [INFO] - SpawnRNG seed: 2876930248 [INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 2.8( (copy)) [INFO] - SpawnRNG seed: 3031654828 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.1013(Basement (copy)) [INFO] - SpawnRNG seed: 1466356533 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Spawning greed mode wave from room variant 95. [INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,560.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,600.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,640.00) [INFO] - Spawning greed mode wave from room variant 105. [INFO] - Spawn Entity with Type(222), Variant(0), Pos(240.00,200.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(222), Variant(0), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,640.00) [INFO] - Spawning greed mode wave from room variant 161. [INFO] - Spawn Entity with Type(256), Variant(0), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(480.00,360.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(160.00,480.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(160.00,520.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(160.00,560.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Spawning greed mode wave from room variant 156. [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(200.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,400.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(200.00,440.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,440.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,520.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(400.00,520.00) [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,560.00) [INFO] - Spawning greed mode wave from room variant 181. [INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,280.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,520.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,560.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,560.00) [INFO] - Game Over. Killed by (4.3) spawned by (0.0) damage flags (4) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 1.57 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: 640Q 298T (3913520002) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 3922107838 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1014(Basement (copy)) [INFO] - SpawnRNG seed: 2101469226 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawning greed mode wave from room variant 43. [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,640.00) [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Spawning greed mode wave from room variant 0. [INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,280.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(480.00,280.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,560.00) [INFO] - Spawn Entity with Type(11), Variant(1), Pos(480.00,560.00) [INFO] - Spawning greed mode wave from room variant 40. [INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,640.00) [INFO] - Spawning greed mode wave from room variant 72. [INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,280.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(200.00,560.00) [INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,560.00) [INFO] - Spawning greed mode wave from room variant 104. [INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(280.00,240.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(360.00,240.00) [INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,280.00) [INFO] - Spawning greed mode wave from room variant 188. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(240.00,600.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(400.00,600.00) [INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,640.00) [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Game Over. Killed by (9.0) spawned by (14.0) damage flags (0) [INFO] - [warn] no animation named Head [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 1.60 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - RNG Start Seed: BRHZ EK3A (69217754) [INFO] - Initialized player with Variant 0 and Subtype 5 [INFO] - Level::Init m_Stage 1, m_StageType 3 Seed 2292231472 [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding collectible 122 (Whore of Babylon) [INFO] - Adding collectible 117 (Dead Bird) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Spawning greed mode wave from room variant 25. [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,600.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,600.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,600.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,640.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 4260638852 [INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(1000.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1040.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 4.3( (copy)) [INFO] - SpawnRNG seed: 952465486 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 218 (Placenta) [INFO] - music stopped playing [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawning greed mode wave from room variant 54. [INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,200.00) [INFO] - Spawning greed mode wave from room variant 52. [INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,560.00) [INFO] - Spawning greed mode wave from room variant 90. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(360.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(240.00,640.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,640.00) [INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,640.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 4260638852 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Spawning greed mode wave from room variant 205. [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,640.00) [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Spawning greed mode wave from room variant 89. [INFO] - Spawn Entity with Type(256), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,240.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,600.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(160.00,600.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(160.00,640.00) [INFO] - Spawning greed mode wave from room variant 172. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,240.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,360.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,440.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(160.00,480.00) [INFO] - Spawn Entity with Type(256), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,600.00) [INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,640.00) [INFO] - Spawning greed mode wave from room variant 130. [INFO] - Spawn Entity with Type(249), Variant(0), Pos(280.00,200.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(249), Variant(0), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(249), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(80), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(249), Variant(0), Pos(360.00,600.00) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 4260638852 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.5( (copy)) [INFO] - SpawnRNG seed: 1265980958 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - item taken without exchange [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Adding collectible 4 (Cricket's Head) [INFO] - Room 4.3( (copy)) [INFO] - SpawnRNG seed: 952465486 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawning greed mode wave from room variant 207. [INFO] - Spawn Entity with Type(305), Variant(0), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(305), Variant(0), Pos(320.00,600.00) [INFO] - Spawning greed mode wave from room variant 30. [INFO] - Spawn Entity with Type(79), Variant(1), Pos(120.00,640.00) [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 39. [INFO] - Spawn Entity with Type(237), Variant(1), Pos(320.00,200.00) [INFO] - Spawn Entity with Type(237), Variant(1), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(237), Variant(1), Pos(520.00,640.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 56 added to SaveState [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 23.17( (copy)) [INFO] - SpawnRNG seed: 2608443295 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 3380992161 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawn shop pickup (restock), Pos(400.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(400.00,320.00) [INFO] - Queued Path music/store loop.ogg [INFO] - Action PillCard Triggered [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 2.0() [INFO] - SpawnRNG seed: 1623696011 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 10.20( (copy)) [INFO] - SpawnRNG seed: 3122554632 [INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Room 2.0() [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - SpawnRNG seed: 1623696011 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawn shop pickup (restock), Pos(400.00,320.00) [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawning greed mode wave from room variant 66. [INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,400.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,440.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,440.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,480.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,640.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,640.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,640.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,640.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,640.00) [INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,640.00) [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - TriggerBossDeath: 17 bosses remaining. [INFO] - TriggerBossDeath: 16 bosses remaining. [INFO] - TriggerBossDeath: 15 bosses remaining. [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - TriggerBossDeath: 14 bosses remaining. [INFO] - TriggerBossDeath: 13 bosses remaining. [INFO] - TriggerBossDeath: 12 bosses remaining. [INFO] - TriggerBossDeath: 11 bosses remaining. [INFO] - TriggerBossDeath: 10 bosses remaining. [INFO] - TriggerBossDeath: 9 bosses remaining. [INFO] - TriggerBossDeath: 8 bosses remaining. [INFO] - TriggerBossDeath: 7 bosses remaining. [INFO] - TriggerBossDeath: 6 bosses remaining. [INFO] - TriggerBossDeath: 5 bosses remaining. [INFO] - TriggerBossDeath: 4 bosses remaining. [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 2 added to SaveState [INFO] - Queued Path music/the calm.ogg [INFO] - item queue flush [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 14.1(Devil (Shop) (copy)) [INFO] - SpawnRNG seed: 1818751952 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 51 (Pentagram) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.1016(Basement (copy)) [INFO] - SpawnRNG seed: 1726107909 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 23.17( (copy)) [INFO] - SpawnRNG seed: 2608443295 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg [INFO] - Queued Path music/afterbirth/burning basement loop.ogg [INFO] - Level::Init m_Stage 2, m_StageType 3 Seed 3535059199 [INFO] - [RoomConfig] load stage 20: Caves [INFO] - allocate 301 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.5( (copy)) [INFO] - SpawnRNG seed: 3453736728 [INFO] - Spawn Entity with Type(5), Variant(50), Pos(120.00,160.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(2), Pos(960.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(2), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Queued Path music/store loop.ogg [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.8( (copy)) [INFO] - SpawnRNG seed: 765104043 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - item queue flush [INFO] - Adding collectible 176 (Stem Cells) [INFO] - music stopped playing [INFO] - Action PillCard Triggered [INFO] - Action PillCard Triggered [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawning greed mode wave from room variant 38. [INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,560.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,560.00) [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - Spawning greed mode wave from room variant 9. [INFO] - Spawn Entity with Type(242), Variant(0), Pos(320.00,160.00) [INFO] - Spawn Entity with Type(242), Variant(0), Pos(320.00,680.00) [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - Spawning greed mode wave from room variant 21. [INFO] - Spawn Entity with Type(22), Variant(1), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(22), Variant(1), Pos(320.00,560.00) [INFO] - Spawning greed mode wave from room variant 95. [INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00) [INFO] - Spawning greed mode wave from room variant 103. [INFO] - Spawn Entity with Type(226), Variant(1), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(208), Variant(1), Pos(440.00,320.00) [INFO] - Spawn Entity with Type(208), Variant(1), Pos(200.00,520.00) [INFO] - Spawn Entity with Type(226), Variant(1), Pos(200.00,520.00) [INFO] - Spawning greed mode wave from room variant 106. [INFO] - Spawn Entity with Type(234), Variant(0), Pos(240.00,280.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(400.00,280.00) [INFO] - Spawning greed mode wave from room variant 202. [INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,560.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(280.00,600.00) [INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(360.00,600.00) [INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,640.00) [INFO] - Spawning greed mode wave from room variant 133. [INFO] - Spawn Entity with Type(25), Variant(2), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(25), Variant(2), Pos(240.00,240.00) [INFO] - Spawn Entity with Type(25), Variant(2), Pos(400.00,240.00) [INFO] - Spawn Entity with Type(25), Variant(2), Pos(480.00,240.00) [INFO] - Spawning greed mode wave from room variant 155. [INFO] - Spawn Entity with Type(288), Variant(0), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(288), Variant(0), Pos(320.00,560.00) [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.5( (copy)) [INFO] - SpawnRNG seed: 3453736728 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Queued Path music/store loop.ogg [INFO] - Spawn shop pickup (restock), Pos(400.00,320.00) [INFO] - Spawn shop pickup (restock), Pos(280.00,320.00) [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - Room 4.1( (copy)) [INFO] - SpawnRNG seed: 2015350539 [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - item taken without exchange [INFO] - music stopped playing [INFO] - item queue flush [INFO] - Adding collectible 430 (Papa Fly) [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Room 2.5( (copy)) [INFO] - SpawnRNG seed: 82909834 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 2.5( (copy)) [INFO] - SpawnRNG seed: 82909834 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Spawning greed mode wave from room variant 199. [INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,360.00) [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - TriggerBossDeath: 3 bosses remaining. [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Music::Crossfade: music already playing, only adjusting target volume. [INFO] - Spawning greed mode wave from room variant 234. [INFO] - Spawn Entity with Type(20), Variant(0), Pos(480.00,320.00) [INFO] - Spawn Entity with Type(20), Variant(0), Pos(160.00,520.00) [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - TriggerBossDeath: 2 bosses remaining. [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - TriggerBossDeath: 1 bosses remaining. [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - TriggerBossDeath: 0 bosses remaining. [INFO] - deathspawn_boss, color idx -1 [INFO] - Boss 43 added to SaveState [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Room 2.5( (copy)) [INFO] - SpawnRNG seed: 3720516314 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - music stopped playing [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Spawn shop pickup (restock), Pos(880.00,320.00) [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - [warn] no animation named WalkVert [INFO] - Room 10.3( (copy)) [INFO] - SpawnRNG seed: 3506051507 [INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg [INFO] - Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 1.2008(Caves (copy)) [INFO] - SpawnRNG seed: 3521268419 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 23.16( (copy)) [INFO] - SpawnRNG seed: 2242573646 [INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00) [INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Level::Init m_Stage 3, m_StageType 3 Seed 954347516 [INFO] - [RoomConfig] load stage 21: Depths [INFO] - allocate 303 rooms. [INFO] - place_room: shape 4 [INFO] - place_room: shape 6 [INFO] - Room 1.3006(Depths (copy)) [INFO] - SpawnRNG seed: 1862125446 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkHori [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 2.2( (copy)) [INFO] - SpawnRNG seed: 2126242795 [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(10), Pos(360.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(4), Pos(960.00,200.00) [INFO] - Spawn Entity with Type(6), Variant(5), Pos(1040.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00) [INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 1.3006(Depths (copy)) [INFO] - SpawnRNG seed: 1862125446 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 2.2( (copy)) [INFO] - SpawnRNG seed: 2126242795 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Room 1.3006(Depths (copy)) [INFO] - SpawnRNG seed: 1862125446 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Room 4.10( (copy)) [INFO] - SpawnRNG seed: 712792110 [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,200.00) [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00) [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00) [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - item taken without exchange [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - item queue flush [INFO] - Adding collectible 456 (Moldy Bread) [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - music stopped playing [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Room 1.3006(Depths (copy)) [INFO] - SpawnRNG seed: 1862125446 [INFO] - Lua mem usage: 410 KB and 354 bytes [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Spawning greed mode wave from room variant 57. [INFO] - Spawn Entity with Type(39), Variant(2), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(39), Variant(2), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(39), Variant(2), Pos(320.00,600.00) [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Spawning greed mode wave from room variant 57. [INFO] - Spawn Entity with Type(39), Variant(2), Pos(160.00,240.00) [INFO] - Spawn Entity with Type(39), Variant(2), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(39), Variant(2), Pos(320.00,600.00) [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Adding costume for 117 (Dead Bird) which was added before and never removed. [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Spawning greed mode wave from room variant 18. [INFO] - Spawn Entity with Type(240), Variant(0), Pos(200.00,600.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(280.00,640.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(360.00,640.00) [INFO] - Spawn Entity with Type(240), Variant(0), Pos(440.00,640.00) [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg [INFO] - Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - Spawning greed mode wave from room variant 87. [INFO] - Spawn Entity with Type(234), Variant(0), Pos(240.00,520.00) [INFO] - Spawn Entity with Type(234), Variant(0), Pos(400.00,520.00) [INFO] - Spawn Entity with Type(220), Variant(1), Pos(320.00,560.00) [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Spawning greed mode wave from room variant 109. [INFO] - Spawn Entity with Type(88), Variant(0), Pos(520.00,360.00) [INFO] - Spawn Entity with Type(88), Variant(0), Pos(120.00,400.00) [INFO] - Spawn Entity with Type(88), Variant(0), Pos(560.00,400.00) [INFO] - Spawn Entity with Type(88), Variant(0), Pos(120.00,440.00) [INFO] - Spawn Entity with Type(88), Variant(1), Pos(560.00,480.00) [INFO] - Spawn Entity with Type(88), Variant(0), Pos(120.00,480.00) [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Spawning greed mode wave from room variant 191. [INFO] - Spawn Entity with Type(303), Variant(0), Pos(320.00,240.00) [INFO] - Spawn Entity with Type(303), Variant(0), Pos(320.00,600.00) [INFO] - Spawn Entity with Type(255), Variant(0), Pos(320.00,640.00) [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Spawning greed mode wave from room variant 124. [INFO] - Spawn Entity with Type(24), Variant(0), Pos(120.00,200.00) [INFO] - Spawn Entity with Type(24), Variant(0), Pos(480.00,240.00) [INFO] - Spawn Entity with Type(24), Variant(1), Pos(320.00,640.00) [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkHori [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - [warn] no animation named WalkVert [INFO] - Game Over. Killed by (404.1) spawned by (303.0) damage flags (0) [INFO] - [warn] no animation named WalkVert [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - CPU time spent on enemy queries: 1.97 seconds. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat. [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat. [INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Trying to import AB steam save. [INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat. [INFO] - Starting with a clean save state. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State detected. [INFO] - Setting PersistentGameData ReadOnly to False [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat. [INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State detected. [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg [INFO] - unlock steam achievement '2' [INFO] - unlock steam achievement '4' [INFO] - unlock steam achievement '5' [INFO] - unlock steam achievement '6' [INFO] - unlock steam achievement '7' [INFO] - unlock steam achievement '13' [INFO] - unlock steam achievement '14' [INFO] - unlock steam achievement '42' [INFO] - unlock steam achievement '77' [INFO] - unlock steam achievement '80' [INFO] - unlock steam achievement '85' [INFO] - unlock steam achievement '86' [INFO] - unlock steam achievement '101' [INFO] - unlock steam achievement '134' [INFO] - unlock steam achievement '145' [INFO] - unlock steam achievement '146' [INFO] - unlock steam achievement '166' [INFO] - unlock steam achievement '265' [INFO] - unlock steam achievement '266' [INFO] - unlock steam achievement '269' [INFO] - unlock steam achievement '272' [INFO] - unlock steam achievement '273' [INFO] - unlock steam achievement '274' [INFO] - unlock steam achievement '278' [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named HeadWalk [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - [warn] no animation named Head [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat. [INFO] - CPU time spent on enemy queries: 1.97 seconds. [INFO] - delete 906 rooms. [INFO] - delete 1035 rooms. [INFO] - delete 1035 rooms. [INFO] - delete 923 rooms. [INFO] - delete 899 rooms. [INFO] - delete 6 rooms. [INFO] - delete 181 rooms. [INFO] - delete 299 rooms. [INFO] - delete 301 rooms. [INFO] - delete 303 rooms.