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SBG Issue 5 - Digital Edition
SBG Issue 5 - Digital Edition
Te r r a i n
Tu t o r i a l
Battle
Report
Painting
Masterclass
Issue 5
Summer 2017
A Middle-earth fanzine by the fans - for the fans
7
well as announcing another ‘hunt’ for this issue and much more
Of Dice and Men - Part 1 3
Tom returns with the first of two articles examining how best to use
probability to increase your chances of success on the tabletop
Cubes of Woe 7
Tom takes a look back at some of the most infamous dice disasters in
the history of the Great British Hobbit League... and laughs
A Lifetime of Tolkien Gaming 8
Frostgrave author Joseph A. McCullough discusses the wide variety of
12
Middle-earth games that have inspired him over the last thirty years
Tactica - Elven Spell-casters 12
In part two of his exploration of the most effective applications of
Good magic, Jamie Giblin examines the elves of the White Council
Battle Report - The Battle of Dale 16
4 players, 6000 points, 500 models and Rick Fryer’s incredible Dale
board all help to make this our most spectacular bat-rep yet
Building Middle-earth - Dale House 36
16
Rick Fryer explains how he built one of the many houses that
populate his latest stunning scenery project - the ruined city of Dale
Speed Sculpting - Heroes of the Lake 40
Dave Fredericks reveals how he was able to sculpt Hilda, Percy, Bain,
Sigrid and Tilda for this issue’s battle report in just two weeks
Painting Masterclass - Gandalf the Grey 42
Kev Lawrence returns with a detailed tutorial on how best to achieve
a fantastic finish on everyone’s favourite wizard - the Grey Pilgrim
Hobby BLOG, Supporting SBG & Competition 44
We explain how you can support future issues of SBG and win
enough GenerationShift bases for a 500 point army in the process! 40
Even Gandalf wants to make sure he
gets all the back issues of SBG! A
limited number of physical copies of
Issues 1, 2, 3 and 4 are still available -
see page 45 for how to get yours!
I AM NO MAN!
21
deployment picture
22 * Underneath Legolas
Damian: Emma and I are delighted to announce 23 * Next to Beorn
that Charlotte Arwen O’Byrne was born at 9:30pm 26 * Fighting a Hunter Orc
on 14th March 2017 - three weeks and four days * In the centre of the page
29
early (although she claims that she arrived precisely * Above the Bat Swarm in the army picture
when she meant to). As you can see from the 44 * On the cover of Issue 3 in Barry’s picture
picture, Charlotte’s Middle-earth/wargaming career 45 * To the right of Gandalf in the prize picture
is already well underway - although let’s face it,
with a name like that, she never stood a chance! Where’s Alfrid?
Here we go again!
Once we have set our how’s
Alfrid spends most of
stat?
the Battle of the Five
final print deadline
Armies cowering, out
for an issue, there’s
of sight, in the ruins of
no rest here at SBG
Dale. But how many
Towers, even if you
times does Damian’s
have ace Centre
Alfrid Lickspittle model appear
Court tickets for
in this issue of SBG? Email
Wimbledon! Here’s
the correct answer to us
Damian smashing
(along with the page numbers
out some proof- Tom: Lily was br
ought in to help to prove you have not just
reading (he’s loving Tom’s Of Dice and with
some of the stats guessed) and the first person
Men article if you can’t see) whilst for my Of
Dice and Men artic to send in the correct answer
waiting for Andy Murray to take to le in this issue.
Here she is worki will win a brand new version
the court! [Ed - that’s FOUR tennis ng ou t the obscure
probability that an of the Warhammer World
puns there, you’re SO welcome]. yone would be
able to put up with exclusive miniature!
me for a lifetime.
We want to say a huge thanks to James Long for stepping up and writing this issue’s Battle Report and helping
us to get the issue finished on time! It’s the first time that an SBG Battle Report hasn’t been written by Tom or
Damian and we’re sure you’ll agree that James did a great job - turn to page 16 to get stuck in and find out!
2 SBG Issue 5 2017
Of Dice and Men - Part 1
*OK, an average laptop and a person with far too much spare time could perform these calculations…
2017 Issue 5 SBG 3
Of Dice and Men - Part 1
As a simple example, let’s start by imagining that a Wood 1 If all three elves fight:
Elf Warrior with a wood elf spear and a Moria Goblin 50% chance of one or more elves dying
Warrior with a shield are facing each other. The elf has 48% chance of one or more goblins dying
the Fight value advantage so you may well back it in this
match-up. And why not? The elf should win the Fight
58% of the time.
As you may have guessed from elf player to kill multiple goblins us down the ‘1v1 Fights is a bad
earlier in the article, three in this scenario and there is tactical move’ route.
1v1 Fights (example 1) is not almost a 4% chance of two of
a favourable option for the elf your precious elves dying. Another key point to
player. However, whilst this may understand from this scenario
encourage the elf player to avoid Both option 2b and 3a have is that if your Warriors have a
1v1 Fights, it might surprise their merits and it really comes lower Fight value (and especially
you to learn that the most down to your objective - if you if you have better killing power),
favourable option (example 3a) need to break your opponent then reducing your opponent to
actually includes a 1v1 Fight. quickly, then option 3a is best, as only one dice is usually the best
you’re more likely to kill more option. Of course, the battlefield
I deliberately chose a three-on- goblins. However, in option 3a, is unlikely to be staged in such
three scenario to demonstrate you’re more likely to die faster a way where you can engineer
that there are times when the too, so option 2b could be a simple set of 1v1 Fights, so it’s
elf player should choose 1v1 used if you need to break your up to you to employ flanking
Fights, however unfavourable opponent whilst also trying to tactics etc. to make this happen.
they are individually. Of course, avoid breaking yourself! If you’re
if this scenario was extended feeling particularly reckless, The more complex tactic
to four elves and four goblins, there is a way of increasing outlined in this scenario is the
then the elf player would be far your odds of killing at least one use of Parrying (or, for anyone
better off making two identical goblin (example 2a), but this is a else who isn’t a wood elf,
2v2 Fights in which one wood risky strategy as you’re actually Shielding) to potentially give you
elf with a spear-supporting more likely to lose one of your better killing power elsewhere
friend charges two goblins. models than your opponent. and swing the odds in your
However, the elf player will not favour - a tactic more often
always have this luxury and so What this simple example employed by players whose
the three-on-three setup makes hopefully shows [Ed - Simple? Warriors have a higher Defence
for a more interesting example. You lost me at ‘As you may have than our poorly armoured elf.
guessed...’] is that it can be
The reason option 3a is the useful to have an idea of what So, now we’ve thought about
most preferable is because it combinations will produce the favourable Fight combinations,
gives you the opportunity to kill best outcome for you across perhaps it’s worth taking a
three goblins (unlike example all of your Fights, rather than closer look at another one of
3b), while the most you can lose just thinking about each Fight in the critical pieces in the jigsaw -
is two elves. In addition, the 2v2 isolation, which would have led the To Wound chart.
Fight is more heavily weighted in
the elves’ favour, as Fight value
becomes more important when
you increase the number of dice
you’re rolling in a Duel.
of Woe
examine some of the most infamous dice rolls in the history of
the Great British Hobbit League and discover just how unlikely
they really were - you may be surprised by the results!
A
L of
ifetime Gaming
Joseph A. McCullough is the author of the wildly
successful Frostgrave and has been playing games set
olkien
in Middle-earth for over thirty years. In this article,
he discusses the various titles that captivated him as
He learnt how to play the game
himself, taught it to me, and
became my first ‘games master’.
I can still clearly remember
a child and an adult alike, and explores quite where my first character, a Beorning
our very own The Hobbit: Strategy Battle Game fits in! ranger named Bondag. My father
ran adventures for me and my
The release of Peter Jackson’s The wall of my mother’s study - it school friends and even painted
Lord of the Rings: The Fellowship contained a picture of a man some miniatures to help to bring
of the Ring in 2001 sent shock- lying on the ground, pierced with the game to life. My father had
waves through the geek world as arrows whilst another man leaned never played an RPG or painted
millions of people, young and old, over him, preparing to kiss his a miniature before and, as far as
were introduced to the world of forehead. It was such a sad scene I know, he’s never done either
J.R.R. Tolkien for the first time. that I wondered why my mother since, but he had always enjoyed
Understandably, many of those kept it on her wall - I probably telling stories and maybe he
new fans felt such a connection asked, and she probably answered, relished the chance to tell some
to Middle-earth that they needed but I don’t remember. It is no stories based in Middle-earth.
a way to continue to immerse longer a question I need to ask.
themselves in this mythical realm. For those who have never come
Many made this connection across Middle-earth Role Playing,
through a wonderful game played “What on Middle-earth you are missing out. Apart from
with beautiful little miniatures was a Balrog doing at the works of Tolkien, it is probably
that you might have heard of - Mount Doom?” the greatest collection of creative
The Fellowship of the Ring: Strategy fiction set in Middle-earth. Over
Battle Game. I had the pleasure the years, Iron Crown Enterprises
of watching this great movement I can’t say exactly when my produced dozens of books filled
from the front row whilst I was parents introduced me to Tolkien, with adventures and detailed
working in a gaming store - I had but by the time I was 10, they had information about Tolkien’s world.
been playing Games Workshop already read The Hobbit to me Many of these books featured
games for years and, for me, the several times and The Lord of the stunning cover artwork and none
arrival of the The Fellowship of the Rings once. I cried the first time I were so glorious as those painted
Ring: Strategy Battle Game was not heard Gandalf fall from the Bridge by Angus McBride. Before Peter
so much a beginning as a climax of Khazad Dûm. It was soon Jackson’s films came along, Angus
to years of Tolkien gaming. after that first reading of The McBride was the largest influence
Lord of the Rings that I brought on how I visualised The Lord of the
I am a rare breed of geek: a home a Dungeons & Dragons box Rings and it is from him that I still
second-generation Tolkien fan. set from a yard sale. When my get my personal vision of hobbits
My parents discovered The Lord father saw me struggling with the and orcs. Just run an internet
of the Rings when they were in game, he did something rather search for ‘Angus McBride
college and both became lifelong extraordinary: he went out and Middle-earth’ and you’ll begin to
fans. One of my earliest memories bought a copy of Middle-earth Role understand why I regard him as
is of a calendar that hung on the Playing by Iron Crown Enterprises. such a wonderful artist.
8 SBG Issue 5 2017
A Lifetime of Tolkien Gaming
Games?
O h We LO
Iron Crown Enterprises produced
Middle-earth Role Playing for
♥ ES games
early computer games. The first
one I really loved was a 1988
Precious!
By the time I went to university,
I was pretty deep into the world
fifteen years from 1984 (when I game called War in Middle-earth, of gaming - I even took a job at
was 8) to 1999, when they lost where you controlled the forces my local gaming store. Those
the licence. I was such a big fan of good during the War of the were the days when Magic: The
of the game and such a devotee Ring and played over a huge map Gathering was in the ascendancy.
to Tolkien that I convinced my of Middle-earth.Your main task Not only did it dominate the
mother, who was a freelance was to destroy the One Ring, gaming scene, it spawned a huge
writer, that we should write our but you could also move all of host of imitators hoping to cash
own supplement. She got in touch the armies of the Free Peoples. in on the collectable card game
with Iron Crown, one thing led to I don’t know how long I played craze. One of these games was
another and a book entitled The that game, surely many weeks, but the Middle-earth Collectable Card
Grey Mountains was published in I remember the day I stopped. Game put out by Iron Crown
1992 with my name in the credits! I was close - Frodo and Sam Enterprises. The initial set for the
In truth, my mom did most of the had trudged across the plains game was called The Wizards,
work; I just came up with a few of Gorgoroth and they had just where each player took on the
of the ideas and worked out the reached the base of Mount Doom role of one of the five wizards,
stats for monsters. Still, it was a when the game beeped and said gathered a group of followers
proud moment for me and my that they had encountered a and attempted to rally the forces
first professional publication. Balrog! What on Middle-earth was of Middle-earth against Sauron,
a Balrog doing at Mount Doom? or collect powerful magic items
Along with being a writer, my Anyway, Frodo and Sam were that could be used in the War
mother was a first generation killed. I never played the game of the Ring. Alternatively, players
computer programmer and, as again and, in truth, I’ve not been a could go for the ‘insta-win’ by
a result, I played a lot of the big fan of video games ever since. destroying the One Ring.
Joe’s first publication, The Grey Mountains - co-authored by his mother - hit gaming stores back in 1992!
was dice - unlike most collectable was frustrated with the scale of
card games, the Middle-earth the figures - all of my life, I had
variant required a pair of six-sided been painting 28mm ‘heroic scale’
dice, so a special set of dice was figures, but the first miniatures
created that featured the flaming in the range were closer to true
eye on one side. I can’t remember 25mm and I found this smaller
exactly how one acquired these size extremely difficult to paint.
dice but each pair consisted of a
black one with red characters and The final reason, and one I’m
Joe’s favourite Middle-earth red one with black characters. slightly embarrassed to admit, was
themed dice from the Middle- Somehow, I managed to get my snobbery, as I was initially put off
earth Collectable Card Game hands on three of the black ones by the huge influx of new Tolkien
and these remain my favourite fans who had swarmed into the
It wasn’t a bad game by any Middle-earth dice of all time. store after seeing the movie.
stretch, but it was a bit slow and They hadn’t even read the books
never really achieved the quick Then came 2001 and the release and they certainly hadn’t loved
‘fencing-match’ style of back- of the greatest film of all time! I Tolkien like I had! At the time that
and-forth that makes Magic: The took half a day off work in order The Fellowship of the Ring: Strategy
Gathering such an enduring game. to see it for the first time and Battle Game was released, there
Still, it survived for five years and went on to see it four more times were also many who scoffed at
even spawned several expansions at the cinema. Given that I was it, calling it a kids’ game when
which allowed you to play as such a huge fan of both The Lord compared to the complexity of
Nazgûl, ‘Fallen’ Wizards and even of the Rings and Games Workshop, Warhammer 40,000 and other
the Balrog. it may come as a surprise that similar wargames. And so, for
I did not get into The Fellowship several years, I paid little attention
From my point of view, two great of the Ring: Strategy Battle Game to the game, although I must
things came out of this card game when it was first released, so let admit that I did pick up the odd
- the first being the production me explain my reasoning. Firstly, miniature here and there.
of loads of new Tolkien artwork, I was put-off by the first box set
some of which was released as released for the game as I had Then, sometime between the
limited-edition prints (I managed no real interest in the battles of release of The Two Towers and The
to get a really cool print of the Second Age and I couldn’t Return of the King, I made a pivotal
the Palantír of Orthanc - it’s understand why Games Workshop life decision - I quit my job and
probably lost in my parents’ attic had only included Second Age went to do a one year Master’s
somewhere...). The second thing forces in the box. Additionally, I Degree in Creative Writing at
Bangor University in North Wales.
I had been trying to write fiction
for several years and decided
that what I really needed was
to go someplace new, inspiring,
and a little bit wild. Well, Bangor
was all of those things... I never
completed the course, but I did
meet a very nice young woman
who I ended up marrying!
I discovered my love for The Lord Tolkien led me to live in the city it is the best game that Games
of the Rings: Strategy Battle Game. with which he is most associated Workshop has ever produced.
and I can proudly say that I have There are many reasons for this,
Like so many good things in had more than one happy drink at but I think the true stroke of
my life, my new-found love of The Eagle and Child! innovative genius is Might, which
the game was really down to means Heroes can be played
my wife; she was a big fan of Working for Osprey has given as either killing machines or as
The Lord of the Rings movies me numerous wonderful battlefield leaders. I think it is this
herself and wondered how I opportunities - one of the best element, more than any other,
could love Tolkien and painting was meeting Alessio Cavatore, that has seen the game endure for
figures so much, yet not paint the principle designer behind The a decade and a half.
the figures that went with the
films. She bought me a couple
of figures, then a couple more,
“The Hobbit: Strategy Battle Game is the best
then she bought me the ‘Big Blue game that Games Workshop has ever produced”
Rulebook’ for Christmas. Quickly,
all of the reasons I had for not Two Towers: Strategy Battle Game These days, with the birth of
playing the game seemed a bit silly and getting the chance to talk my children and the release and
and I recognised my snobbery for game-design philosophy and hear success of my own wargame,
what it was. I got used to painting a few insider stories about the Frostgrave, I only play The Hobbit:
the smaller figures (although creation of the game. I’ve also had Strategy Battle Game occasionally.
by then they had started to get the chance to work professionally That said, it’s a great way to relax.
bigger anyway) and with the with Mark Latham, one of the I still paint the figures when I can
release of Gondorians - well, I editors of De Agostini’s Battle and in the years to come, who
was hooked! Games in Middle-earth magazine knows what new games will be
and Matthew Ward who designed created based on the imaginary
When my wife graduated from Games Workshop’s War of the Ring. world of Tolkien. I’ll be surprised
university, we were both at loose if we ever see another that is as
ends - I had even unsuccessfully As one might expect, meeting well-developed, as comprehensive,
applied for a job at Games and talking to such big names in and as well-supported as The
Workshop. But then something the history of The Hobbit: Strategy Hobbit: Strategy Battle Game but, of
happened that I did not intend, Battle Game has done nothing but course, there’s always room for
the spirit of Tolkien came to me. increase my love for the game. Far a little more and, hopefully, there
I have already mentioned that from being the kids’ game I once will be many more wonderful
I was big fan of the paintings of thought it was, I now believe that Middle-earth titles in the future.
Angus McBride and, as a result, I
followed his career with interest.
As well as his work on Middle-
earth, McBride was also famous
for painting for a publisher called
Osprey Publishing that produced
highly-illustrated military history
books. Thanks to McBride, I had
been a fan of Osprey for years and
when I saw a job vacancy on their
website, I jumped on it.
TACTICA
In Issue 4, Jamie Giblin began to discuss how best to utilise the White Council - the most
powerful collective of Good magic in the game. Having previously examined the mighty
Istari, Jamie now turns his attention to the elves, who have a soft spot in his heart
since they have helped him to victory in many tournaments. Once again, Jamie will be
picking his favourite version of each White Council Hero, examining their battlefield
role and then analysing what their other profiles have to offer - over to Jamie!
If you choose to take to the table with a fully assembled White Council army, then you can expect to
devastate the enemy with your magical onslaught - good luck tracking all of those Will points though!
Banish That! Whilst Galadriel’s Banishment might make her the best anti-spirit model in the game, even
she will find it tough to deal with The Necromancer, The Nazgûl and eight Castellans of Dol Guldur!
1 2
Having lost the Heroic Move roll-off, the Rivendell Knights have been charged by Hunter Orcs and will
likely suffer heavy losses. Thankfully, Elrond’s Terror Special Rule has prevented him from being charged,
allowing him to cast a timely Nature’s Wrath in a move that should help to devastate the Evil line instead.
Elven spell-casters can be very useful outside of a pure White Council army - Celeborn and Galadriel
make effective and thematic leaders around which to build an army based on the defence of Lothlórien
BATTLE
W
REPORT
hen we first set eyes on Rick Fryer’s magnificent Dale board back in
September 2016, we knew that we had to put together something truly
spectacular for this issue’s Battle Report. James Long, Steve Crowe and
Dave Fredericks jumped at the chance to join in, but first there was the small
matter of figuring out what we were going to do with almost five-hundred models...
The Armies
As the third turn began, Thranduil lead his elves up the causeway and into Dale - could he turn the tide?
Bain valiantly defends his sisters from the hordes of orcs and Tom and Dave react slightly differently
looming shadow of an ogre - would Bard reach them in time? to James’ ‘misguided’ roll for Thranduil
The vicious fighting raged inside and outside the ruined buildings and burnt out houses of Dale
Steve halts Tom’s celebrations by tactfully Whilst the Lake-towners fight for their lives, Alfrid
pointing out that the trolls have 4 Wounds... cowers from an approaching ogre in the backstreets
new Gundabad Trolls have 4 Wounds each and to significantly outnumber the hard-pressed Lake-
offered a few words of thanks to the Games towners and Bain was forced to charge one of the
Workshop Middle-earth team. hideous ogres in an attempt to protect his sisters.
Giving up on his staff, Gandalf was pleased that However, James and Tom need not have worried
at least Glamdring found its mark this turn - as Bard moved into contact with the cart and was
killing the orc who had wounded him in the unengaged (see the ‘What a Cartastrophe’ box out).
previous round of combat, whilst Bilbo again Everyone waited with baited breath as Tom launched a
evaded the Gundabad Orc Captain thanks to single dice into the air to see if Bard could activate the
The One Ring. Alfrid’s manic flight continued cart - the dice fell through the air, bounced around and
as he scurried down the staircase he had only finally settled… against a piece of scenery! Cocked!
recently ascended and hid behind by a low wall. Cries of anguish filled the studio as Tom chuckled,
However, Dave found that his ogre was just picked up the same dice and rolled again and this time
within range and promptly charged the beast it landed on a 5! The rubble by the base of the cart
headlong into the cowering weasel. Tom and gave way and Bard bounced down the stairs, flattening
James hoped that the combination of a Fate several orcs before smashing into the ogre fighting
point and the In The Way tests provided by the Bain and inflicting two wounds on the beast on impact!
wall might save Alfrid’s life, but they were sorely
mistaken as Alfrid was torn limb from limb. As his father leapt from the wreckage to join the
combat against the Prone ogre, Bain called his free
Things continued to go well for Dave and Heroic Combat which was immediately countered
Steve on the walls of the city, as Percy was by a nearby Gundabad Orc Captain thanks to the
killed by a single orc, handing them some more scenario-specific Azog’s Orders Special Rule. Evil won
crucial Victory Points. In the heavily congested the roll-off and the orc captain made mincemeat of his
backstreets, the forces of Evil were starting opposition and charged straight into Sigrid and Tilda!
Tom and James now needed everything to go their way for Bard
and Bain in their Fight against the ogre to rescue Sigrid and What a Cartastrophe!
Tilda from the Gundabad Orc Captain. Both the ogre and Bard
managed to roll a 6 but Bard won because of his increased Fight
value brought about by the “Da! Down Here!” Special Rule and,
after easily dispatching the Prone ogre, Bard and Bain hurtled
into the Gundabad Orc Captain! This time, both sides could
only manage a 5 highest in the Duel and Bard (who had rolled
the 5) was out of Might, so Dave used a Might point to bump
his captain’s score to a 6. Things were looking grim for the girls
until James remembered that Bard’s Saviour of Lake-town Special
Rule applies to Bain and casually roll a 6 with the re-roll! Cue
celebrations the like of which had not been seen for an age from
James, whilst Dave could only weep into his pocket handkerchief. When Rick delivered the Dale
The orc captain was cut down, saving the girls and scoring James board, it was full of little details
and Tom some much needed Victory Points in epic style! that we had no idea were
going to be included. Perhaps
In total, fourteen Good and twenty-six Evil models died this turn; the coolest of these was an
the Victory Point score now stood at 17-15 to Evil as, despite the innocuous looking cart lurking
death of the ogre, the forces of Evil controlled thirteen of the at the top of a staircase near the
objective buildings compared to Good’s seven. back of the board. As luck - or
perhaps fate - would have it,
during the battle Bard was forced
Turn 7 to head towards the cart on the
way to his children. Thankfully,
all four players were in instant
The beginning of the penultimate turn saw Good receive eight agreement that Bard should be
reinforcements as they won Priority for the third turn in a row. able to jump in and ride it down
A frustrated Dave and Steve did at least gain twelve orcs, which the stairs like he does in the film.
they spread around the board in a bid to secure more objectives.
So, we decided that if Bard was
A makeshift defensive wall was formed by the remaining Lake- unengaged in the Move phase,
towners in the backstreets in a desperate effort to protect Sigrid he could ‘activate’ the cart
and Tilda. However, due to the lack of Good models left alive, on the roll of a 4+ and ride it
the wall had one weak spot and a Gundabad Berserker slipped down the hill! If he managed
through a gap between two archers and into base contact with this, every model it hit would
the youngest of Bard’s children! After failing to find a way for suffer three Strength 8 hits and
Bard or Bain to join the combat, Tom and James could only it wouldn’t stop until it failed to
watch in horror as Tilda was brutally cut down by the berserker! kill something or exploded into
Dave and Steve’s roars of laughter were only curtailed when Lily, a wall. We all agreed that Bard
who was watching the unfolding battle with interest, pointed out should probably survive…
that they were celebrating the death of a small girl…
In the courtyard below, Hilda led her third charge in as many turns
and another swathe of orcs fell to the courageous fishermen. A
Gundabad Orc Captain fell to the blade of a Mirkwood Captain but,
not to be outdone, Thranduil dealt the final wound to the Gundabad
Troll, closing the Victory Point gap to 18-17 to Evil! The death toll
was fairly even in Turn 7, with Good losing eighteen models and Evil
losing twenty and it could not have been much closer as the final
turn began...
Turn 8
Dave rolled higher than James to win the final Priority roll for Evil
and repeated the tactic of the previous turn by dropping the eleven
Evil reinforcements all over the board for some last-ditch objective
grabbing. Tom and James followed suit by deploying their last nine
Lake-towners under the shadow of the bell tower, where the extra
numbers could really help in their push to claim back some of the
buildings.
In the backstreets, Steve piled his orcs into the few remaining
militiamen and tried to gang up on the Good Heroes in such a way
that would maximise his odds of killing as many as possible. Bain
managed to win his Fight and slay his adversary but the Heroic
Combatting Bard was less fortunate, losing a Fight to two Gundabad
Berserkers and leaving Sigrid horribly exposed against some orcs!
Dave and Steve’s delight quickly turned to despair as their two orcs
lost the Fight against the unarmed girl - perhaps it wasn’t going to be
their day after all.
32 SBG Issue 5 2017
Battle Report - The Battle of Dale
A Gundabad orc charged into Gandalf and James buildings, the score currently stood at 19-18 to
was delighted when Glamdring again found its James and Tom - the Good players were ahead for
mark, meaning that the bridge objective would go the first time in the game, could they snatch victory
to the forces of Good unless Bilbo was killed. The from the jaws of defeat?
Gundabad Orc Captain who had been duelling with
the hobbit for most of the game managed to win Suddenly, the final Fight became absolutely vital - if
their final Fight by using two points of Might. Bilbo Thranduil won the Duel, Tom and James would win
had only 2 Wounds remaining, so a double 5 from the game; however, should Dave and Steve slay the
the captain would kill him - unfortunately for Dave Elven King, then they would be victorious! Tom and
and Steve, fortune did not favour them and the James had been confident earlier in the turn when,
plucky hobbit survived. in an attempt to rush to Thranduil’s aid, they had
called a Heroic Combat with a Mirkwood Captain
Hilda led the Lake-towners by the Great Hall in a who, along with two Lake-town Militia, was fighting
courageous final stand before the last remaining troll a single orc. However, the orc somehow managed
flung her to her death, finally ridding Steve and Dave to win the Duel meaning that Thranduil was now on
of the nuisance and awarding precious Victory Points his own in this game-deciding face-off! Both sides’
in the process! The countless fights in the courtyard dice bounced across the table and four pairs of eyes
between unnamed warriors were becoming ever- frantically tried to assess the rolls. Groans of dismay
more significant as both sides were desperate to from Tom and James betrayed the result, Thranduil,
claim the objective buildings; perhaps the most who had no Might points left, had only rolled a 5
dramatic of these was a one-on-one fight between highest whilst the ogre had rolled a 6!
a Gundabad orc and a Mirkwood Elf in which the elf
won the fight, killed the orc and claimed the fountain However, Tom and James hadn’t given up hope just
objective in the process! The game was clearly going yet, as Thranduil still had all of his Wounds and Fate
to be decided by the tightest of margins. remaining. Dave rolled for the berserker’s strikes
first and wiped clean the Elven King’s 3 Fate points,
In the final Duel of the game, Thranduil was fighting before Steve picked up six dice knowing that he
for his life, trapped by a Gundabad Berserker and a only needed an average roll to slay Thranduil and
monstrous ogre. Before resolving this dramatic Fight, win the game! He needn’t have worried - as the dice
the players took a brief pause to assess the state of landed, every single one of the ogre’s strikes caused
the battlefield. As the Victory Points were tallied up, a wound, splitting Thranduil’s pretty head open and
Dave and Steve could only look on in horror as they handing a hard-earned victory to Dave and Steve
realised that, having lost control of two objective with a final Victory Point tally of 20-19!
As the battle reaches its climax, Thranduil goes toe-to-toe with a Gundabad Troll - who would prevail?
Tom and James: What a battle - despite missing into deadly bowling alleys, with both Good and Evil
out on the win by the narrowest of margins, it’s hard models flying all over the place! However, whilst
to be annoyed when a game is that much fun! Our we were almost always trailing Dave and Steve in
‘man of the match’ has to be Bard - our plan to burn Victory Points, the momentum kept swinging to-
through his Might early on to get to the kids made and-fro throughout the battle and it was only after
winning every one of his combats absolutely vital the final Duel that victory slipped from our grasp.
and he really stepped up to the plate. Ultimately,
Bard’s actions played out just like in the film, slaying
countless orcs, riding the cart into an ogre and
“It’s hard to be annoyed when
saving his bloodline (except for poor Tilda). a game is that much fun”
Tom & James
Our plan of ‘defend, defend, defend’ worked well and
when the elves turned up we genuinely believed that Despite having played countless games of The Hobbit:
we could win the day. However, it was not to be and Strategy Battle Game over the years, this was the
it was a shame that it was Thranduil who ultimately single-most immersive scenario either of us has ever
cost us the game after his earlier heroics - cutting played. The vast number of models, combined with
swathes through the orcs and even taking down the stunning board and a scenario that replicated
one of the fearsome Gundabad Trolls. Unfortunately, the film scenes perfectly, ensured that this game was
our fears that Hurls might lead to our defeat in the good as it gets! All that remains is to thank Dave and
confines of Dale’s streets turned out to be only Steve for a hard-fought, spectacular game played in
too true - Steve and Dave turned the alleyways great spirits - we’ll get you next time!
HORROR-O-METER
SBG’s patented Horror-o-meter
was turned on throughout the bat-
rep, recording the reactions of the
players when things went badly and
rating their horror levels out of 10...
“It was a very satisfying feeling to
snatch victory from the jaws of defeat”
Dave & Steve
We must concede that Bard was an absolute beast and the
cart scene in particular was a hilarious moment - even if we
were on the receiving end of the dragon slayer’s dramatic
7
Tom watches on as Hilda is hurled
rescue! Our plan to take down Sigrid and Tilda early on through nine models to her death!
quickly fell apart, as Tom and James did a great job of shielding
the girls from harm for so long in the narrow backstreets of
Dale. Thankfully, we were eventually able to catch and kill Tilda
and would have got Sigrid right at the death too if our dice
hadn’t abandoned us. Still, even if we didn’t manage to kill both
girls, our monsters may well have made the difference as they
caused Tom and James so many headaches that they didn’t
know where to focus their attention.
8
As expected, Thranduil was a constant thorn in our side but Dave fails to kill Sigrid on the final
Hilda was also surprisingly infuriating as she led wave after turn of the game, but at what cost?
wave of Lake-towners out of the Great Hall and it was a great
10
relief when she finally fell to the might of our troll! Late in
the game, as the combats thinned out, there was some real
strategic jostling for objectives with some of the troops which
was great fun. However, it all came down to Thranduil in the
end and it was a very satisfying feeling to snatch victory from
the jaws of defeat by crushing the pesky Elf King - what a
finish! We thoroughly enjoyed every second of the game, so
thanks to Tom and James, it was an absolute pleasure. The
sheer number of models combined with a table as detailed as James finds out he’s going to be
this (thanks again Rick!) was truly something unique to behold partnered with Tom for the bat-rep
and we can’t wait to relive it when the magazine is published!
2017 Issue 5 SBG 35
Building Middle-earth - Dale House
Materials Universal glue, PVA glue, spray-on PVA glue, card, plasticard, 10mm extruded
polystyrene (Styrofoam), balsa wood, aluminium mesh, Scale Link brass fittings
(hinges, keyholes etc.), Hirst Arts mold #230, Woodland Scenics Lightweight Hydrocal plaster, Woodland
Scenics Shaper Sheet plaster, Woodland Scenics Scenic Cement, Woodland Scenics scatter, Woodland Scenics
Fine-Leaf Dead Foliage, Woodland Scenics liquid pigments, NOCH 61165 Weathering Powder set, paints
Basic Construction
I cut the house walls out of Styrofoam sheets, making
the front and back walls 130mm wide by 180mm high,
and the gable end walls 115mm wide by 180mm high at
the side eaves, rising to 205mm at the central ridge.
180mm 205mm
130mm 115mm
Details
2 3 4 5
1-5. I purchased some Thomarillion windows and doors - these can
be added in any combination to the walls. I fixed some on the face of
the Styrofoam and put some into gaps I cut into the foam.You’ll need
1 to attach these elements with PVA glue, as any solvent-based glue will
dissolve the Styrofoam.
6. I also made some larger doors from scratch using 3mm balsa
wood sheet. I cut these doors to be 20mm wide by 38mm high
(at the rounded top), with vertical lines cut into the outer face
to represent wooden planks. I used the universal glue to attach a
couple of plasticard hinge straps, before glueing on the Scale Link
brass hinges, handle and keyhole. I then glued
the door into a cut-out in the Styrofoam
with PVA glue. To represent stone blocks
around the door, I cut the Styrofoam with a
craft knife before running a pencil through
the cuts to widen them. At the same time I
10. I made a balcony frame using 3mm square balsa wood rod. The
base and top was formed of rectangular balsa wood sheet (100mm wide
by 30mm deep and 2mm thick). The handrail was set 28mm above the
base and I made the gap between the top and bottom to be 70mm. I
10 then added infill panels between the handrail and base using 1mm thick
balsa wood sheet and used universal glue to stick everything together.
11. I used 2mm thick extruded polystyrene to form
some 10mm high banding (which I arched around the
door) to add detail to the walls. I added patterned
lines to the banding using a craft knife, cutting lines
1mm in from the top and bottom edges, then cut
11 vertical lines 1mm apart between these lines. I then
stuck the banding to the walls using PVA glue.
2 3 4
For the pantiles, I cast numerous plaster sections using the Hirst Arts mold (2-3). I used the Lightweight
Hydrocal Plaster as it sets in just a few minutes, which helps to speed up the casting process! I found
numerous air bubbles in the casts and tried several ways to stop them forming, from pre-spraying the
mould with soapy water to vibrating the mould after pouring in the plaster. Unfortunately, whatever I tried,
the air bubbles persisted, so I decided to make them a feature (if you can’t beat them, join them...) - using a
craft knife, I cut each bubble out and made it look like the tiles were naturally broken and damaged (4). To
make the tiles look more realistic at the eaves, I cut out half round notches in the bottom of the edge tiles.
6. I painted the walls with a 1:1 primer coat of PVA glue and
water, before using Shaper Sheet plaster to cover the walls - I
used this particular plaster as it has a twenty minute working
time. I applied the plaster in a very thin layer (less than 1mm
thick) using a plastic spatula with a 35° sloped head.
I then sprayed the house with Scenic Cement again and, whilst
the cement was still wet, I flyspecked Earth Fine Turf scatter
over the bottom of each wall and then lightly blew some over
the rest of the house. This technique can produce quite realistic
results - at this scale, the Earth Fine Turf looks like dirt towards
the bottom of the building and moss or other plant growth as
you go up the building - perfect! To add a weathered effect, I
used powders from the NOCH 6155 Weathering Powder set. I
weathered any timber elements using a mix of the Ash and Dust
powders (applying the powder lightly with a brush), and then
used a mix of the Ash and Sand powders to weather any stone
elements. I dusted a mix of the Brick Red and Soot powders on
7 random areas of the wall before finally adding Soot powder to
the roof to give the impression that fallen embers are present.
For the finishing touches, I coated the bottom 2mm of the walls in PVA glue and applied Green Blend Turf
scatter. I glued a lamp over the front door using universal glue and painted it. I then added a Thomarillion
Tree Branch to the house with PVA glue and painted it with Steel Legion Drab with Tallern Sand highlights,
before washing it with Agrax Earthshade - I then stuck Fine Leaf Dead Foliage to this with PVA glue (see
the finished picture on page 36). And with that, the house was complete - only another nine to go...
2017 Issue 5 SBG 39
Speed Sculpting - Heroes of the Lake
Dave: So the latest challenge from girls could somehow hold hands, so
the SBG team was to come up I created outstretched arms on their
with usable models for Percy, Hilda armatures (4), allowing for a nice
and Bard’s children. I originally three-person vignette with Bain (5).
thought about converting existing With the armatures built, I decided
miniatures, but the problem with to play the waiting game - after all, 1 2
three children, a woman and an there was no point going to the effort
elderly man is that they all have of sculpting the figures if the official
frames that are smaller than usual, models were about to be released!
so I decided to create scratch-
3
sculpts for all of them to give me Unfortunately, it was a gamble that
more freedom with the poses. didn’t pay off and, with no sign of
any Forgeworld models two weeks
I originally began work just before the battle report, I must admit
after Christmas by making wire a sense of dread came over me.
armatures from paper clips. The Speed sculpting is not something I am
poses for Percy (1) and Hilda particularly fond of - I much prefer to
(2) were fairly simple so their take my time, getting each stage right
armatures came together easily. before moving on. However, I had
Next, I decided that I wanted Bain not afforded myself that luxury and
4
to look like he was shielding his figured I’d just cover up any errors
sisters, so I opted for a pose similar with the subsequent stages. Still, I
to that of the original Aragorn (3). reassured Tom and Damian that all
Finally, I wanted to ensure that the was well and got cracking...
6
Work-in-progress pictures
that show just how rough
the early layers were!
I began by applying a base layer of putty onto each armature to
provide a surface for the other layers to adhere to. To have any
chance of meeting the deadline, I had to sculpt a layer on one figure,
then move onto the next figure, then the next and so on. By the
time I finished a layer on the fifth model, the first model had cured,
allowing me to keep working on the ensemble continuously (6).
40 SBG Issue 5 2017
Speed Sculpting - Heroes of the Lake
Faces are another area where I struggle, even more so if trying to capture the
likeness of an actor. Usually I will do several then pick the one that is best but
again there was no time for that, so I just gave each model a head and then
reworked them a little using a file and extra bits of putty.
If I’m being honest, a couple of the faces ended up quite rough which was perhaps to be expected given the
limited time I had - still, if I could make the characters recognisable from their clothes, hair and accessories
then I was still confident they’d be fit for battle. So, armed with screenshots from the films, I added the
detail layers as shown in the pictures of Bain’s development below. It was only three days before the battle
report that the models were ‘finished’ - I’d managed five sculpts in just eleven days! I could see lots wrong
with them that I would have liked to amend, but I couldn’t dwell on this as they still needed to be painted...
1 2 3 4
We all know that I’m not the painter
of the Shadow & Flame partnership
but, with no time to post them
to Kev for a marvellous paint job,
I reluctantly had to paint all five
models too! I painted up two figures
per day with a bit of guidance from
Kev and, in a turn up for the books, I
was ultimately more pleased with my
painting than I was with my sculpting!
PAINTING
MASTERCLASS
Gandalf the Grey
Given the vast number of Heroes present at the Battle
of the Five Armies, it took a while for us all to decide
exactly which model Kev Lawrence should paint in his
latest tutorial. In the end, we settled on an old favourite from which everyone should be able to take
a pointer or two, the Grey Pilgrim himself - Gandalf! Kev primed the model black and got stuck in!
Top Tip Shading your greys with mixes of browns, blues and even purples can help to ‘warm up’ your model
9. Wash the hair and 10. Highlight the belt, shoes and
beard with a 60:40 mix staff with Steel Legion Drab. When
of water and Agrax highlighting, paint long, thin lines
Earthshade before along the length of the staff - the
highlighting the same wigglier the better! The trick here is
areas using Screaming to avoid letting any of the lines touch
Skull with a drop of each other (so the previous darker
medium added. Paint coat can be seen in-between - see
Gandalf’s glove (see inset). Once you are happy, add a little
inset) with a 50:50 Ushabti Bone and a drop of medium
mix of Dawnstone and to the Steel Legion Drab and highlight
Abaddon Back and the uppermost areas of the belt and
9 10
then wash with Agrax shoes, as well as the thin lines on the
Earthshade. front-facing part of Gandalf’s staff.
Dear Readers, force that looks as though it's fighting in the ruins of
Dale! To be in with a chance of winning this fantastic
The primary aim of SBG is to create an attractive prize, all you have to do is donate £2 to our PayPal
and informative hobby resource for fans of The address. Multiple entries per person are allowed, so,
Hobbit: Strategy Battle Game. It is produced in our for every full £2 you donate, you will receive another
own time and is, first and foremost, a non-profit entry into the competition. For example, a donation
fanzine by the fans, for the fans. If you are reading of £6.50 would give you three chances to win.
this, then you will be doing so in one of two ways.
The majority of you will be reading the free PDF The competition will run until 1st March 2018
which is available online. Our pledge is that, as long at which point we will draw a winner. Please ensure
as we are producing SBG, it will be available for free that you include your name and contact details in
to anyone who wants it; we are not a business, we the notes section of the PayPal donation so that we
are not trying to make money out of this, and we can contact you should you win.
will never charge a penny for the PDF download.
However, the original vision for SBG was to place
However, whilst we won’t ever charge for SBG, we a physical magazine in the hands of gamers.Viewing
would like to give readers a way of contributing SBG on a computer screen or tablet should provide
towards the running costs of the magazine. So, once a satisfactory reading experience but there is
you have finished reading the issue, if you feel that something wonderfully comforting about turning the
you would like to contribute, then we would invite pages of a physical copy. Sitting in your favourite spot
you to make a donation via our PayPal account: and thumbing through the pages of a glossy magazine
SBGmagazine@gmail.com is an experience that is utterly lost when viewing
As this is a donation, please ensure that you use the content on a digital screen.
Send money to friends and family option.
Our hope is that the majority of our readers will
We would simply ask you to donate whatever you want to read SBG in the intended format and start
feel that the magazine is worth. Any contributions to build a collection of physical issues. Of course, the
would be welcome and they will help to ensure that major hurdle in this step is that we cannot give away
future issues are even better! physical copies due to the high cost of producing a
relatively short print run. However, anyone in the
As a way to encourage people to donate, we have UK who donates £10 or more via PayPal will not
decided to run a competition! We are delighted to only get at least 5 entries into the competition, but
announce that GenerationShift has provided enough will also receive a full colour, A4 physical copy of
of his Broken White City bases for one lucky SBG SBG. Please include the address to which you would
reader to base an entire 500 point army (worth like us to send the magazine and we will get it out
over £30!) to help them on their way to building a to you as soon as possible. Unfortunately, due to
the increased postage costs, those with an address
Donate £2 within Europe will need to make a donation of £13
or more for or more, whilst those outside of Europe will have to
your chance donate £15 or more to receive a physical copy.
to win this
great prize, We hope that you have enjoyed this issue and would
courtesy like to make a modest donation, therefore enabling
of Matt us to produce SBG for a long time to come.
Davies of
Generation Thank-you,
Shift Damian & Tom