This script summarizes differences in graphics and lighting between games in the Resident Evil series. It begins with an introduction and background on the story of Resident Evil. It then compares the original Resident Evil 2 to its remake, noting improved details like character shading and rain effects. Resident Evil 4 and its potential remake using the same engine are discussed next. The script concludes after two interview segments on the games' graphical changes.
This script summarizes differences in graphics and lighting between games in the Resident Evil series. It begins with an introduction and background on the story of Resident Evil. It then compares the original Resident Evil 2 to its remake, noting improved details like character shading and rain effects. Resident Evil 4 and its potential remake using the same engine are discussed next. The script concludes after two interview segments on the games' graphical changes.
This script summarizes differences in graphics and lighting between games in the Resident Evil series. It begins with an introduction and background on the story of Resident Evil. It then compares the original Resident Evil 2 to its remake, noting improved details like character shading and rain effects. Resident Evil 4 and its potential remake using the same engine are discussed next. The script concludes after two interview segments on the games' graphical changes.
INTRO SLIDE: Fade into made intro screen made in Aftereffects “Hey, I’m Malikai and I’m gonna be telling you Transition into introduction. about the difference between graphics and lighting Background music begins to through-out the resident evil series. fade in “First, to understand the main game I’m going to Transitions to background be talking about, it would be best to have a brief gameplay footage (a mash of explanation of the story.” multiple resident evil games). Sales – Series has sold over 100 million copies meaning their story must be good and popular through-out the audience. “Now we’ve covered the basic background of the After this is said, the gameplay game, we can take a look into the differences, fades out into darkness starting with originals vs remakes” Resident evil 2 against its remake – more shading Lower third comes on and off making dark places screen for 5 or so seconds “Re 2 We’re starting with the 2nd game as the first one vs Remake” never actually had a remake Background plays gameplay of “The major difference between these games is the Resident evil 2. attention to detail. For example, there is a lot more Transitions into clips needed for rain in the second game so to improve the quality, the correct speech (E.g. when they started with the rainfall. Not only did they talking about shading, add focus on the noise it made when falling onto an footage of the dark hallway by object, they also focused on how it affected the east office) characters appearance such as making the hair and clothes look wet, giving it this reflective look. Link for rain video - This makes it appear more realistic and actually https://youtu.be/Uh0HeDlD1BU wet.” RE Engine (also known as Reach for the Moon Engine) Also used for resident evil 7/Bio-hazard to help improve its realism and features like lightning strikes and more. “Its obvious that you can tell a clear difference between the graphics within the original and the remake.” Interview one – Shows the person being Lower third which shows name interviewed a video that showcases both the of the interviewee name original game and the remake. Starts with interviewee in top left Potential questions: corner with the video on screen. What is the biggest change between the two Cuts to the question being asked games? with a lower third with the UNIT 12: EXAMPLE AV SCRIPT
Voice-over (VO) Visuals
(other questions may be created before interview question shows. day) Resident evil 4 against its remake Lower third comes on and off Used the same engine (RE Engine) which could screen for 5 or so seconds “Re 4 help more with the realism for the naturalistic vs Remake” environment that the character (Leon) has been Background plays gameplay of put on. For example the trees and the towns. Resident evil 4. Transitions into clips needed for the correct speech. Interview two - Shows the person being Lower third which shows name interviewed a video that showcases both the of the interviewee name original game and the remake. Starts with interviewee in top left Potential questions: corner with the video on screen. What is the biggest change between the two Cuts to the question being asked games? with a lower third with the (other questions may be created before interview question shows. day) Now after covering all of this, hopefully you know Cuts to Gameplay of the 1st how much graphics can change a potential theme Resident evil and how far our technology has come within the video game community. Thank you for listening to this documentary and have a good day. Fade to black