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Motivations and Uses of Facebook, Twitter, Instagram, and Snapchat: Which


platform wins the challenge among college students?

Conference Paper · August 2016

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27 A Tale of four platforms: Motivations and uses of Facebook, Twitter, Instagram, and
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Snapchat among college students?
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Abstract
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6 The current research explores the differences between Facebook, Twitter, Instagram, and
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8 Snapchat in terms of use intensity, time spent daily on the platform, and use motivations. The
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study applies the uses and gratifications approach to contrast uses and motivations across
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13 platforms. A cross-sectional survey of college students (N = 396) asked participants to indicate
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15 the intensity of using Facebook, Twitter, Instagram, and Snapchat as well as nine different use
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18 motivations. Findings show that participants spent the most time daily on Instagram, followed by
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20 Snapchat, Facebook, and Twitter, respectively. They also indicated the highest use intensity for
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22 Snapchat and Instagram (nearly equally), followed by Facebook and Twitter, respectively. With
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regard to use motivations, Snapchat takes the lead in five of the nine motivations. Findings are
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27 discussed in relation to the uses and gratifications approach and uniqueness of different social
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media and SNSs.
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34 Keywords
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Uses and gratifications, motivations, social media, social networking sites, Facebook, Twitter,
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39 Instagram, Snapchat.
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INTRODUCTION
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6 Social media are generally defined as forms of electronic communication where users can
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8 create communities to share information, ideas, pictures, videos and other content. Social
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networking is a subcategory of social media, which generally entails the creation and
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13 maintenance of online relationships both personal and professional via various platforms
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15 (Schauer, 2015). These platforms can be categorized as social networking sites (SNSs). Many of
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18 the actions that occur on social media, such as creating and sharing content, also take place on
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20 SNSs.
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22 Nearly two-thirds of all American adults and three-quarters of Internet users report using
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one or more SNS (Perrin, 2015). While young adults (aged 18-29) have the highest social media
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27 adoption rates (90%), other age groups – e.g., teenagers and older adults – are also exhibiting
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exponential growth in social media adoption rates (Perrin, 2015). Across different social media
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32 platforms, the numbers of users are exceeding hundreds of millions, and in some cases (i.e.,
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34 Facebook) exceed the number of citizens in the world’s largest country. The uniqueness of the
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current social media environment is the ability given by limitless bandwidth for the creation and
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39 propagation of new services and platforms on a daily basis. While Twitter was the craze a few
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41 years ago, reports of its demise are not only gaining users’ attention, but also investors’ careful
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44 scrutiny (Tsukayama, 2016). As Twitter may be fading away, it is being overtaken by new
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46 trending services like Instagram and Snapchat. Facebook remains a subject of loyalty among
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48 young adults, yet it is being abandoned by teens migrating to Instagram and Snapchat (Lang,
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51 2015).
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53 The changing nature of the social media world makes for an interesting comparative
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analysis of the leading platforms. The current study explores differences in uses and
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gratifications among Facebook, Twitter, Instagram, and Snapchat, and, in doing so, aims to
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6 better understand the uniqueness of each platform. The study applies the uses and gratifications
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8 approach across platforms to predict use intensity from a set of nine use motivations. Before
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providing the study’s theoretical framework, the next section introduces each of the platforms
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13 examined in the current study.
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15 LITERATURE REIVEW
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18 From the World’s Largest Country to the Fastest-Growing Movement
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20 Facebook. Facebook is one of the most popular SNSs. Per the company’s website,
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22 “Facebook’s mission is to give people the power to share and make the world more open and
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connected” (Facebook, 2016). Facebook allows people to connect with friends, family, and
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27 acquaintances, and gives people the opportunity to post and share content such as photos and
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status updates (Stec, 2015). Founded in 2004, the platform has over a billion active daily users
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32 and over 1.65 billion monthly active users; with a majority of users accessing it via mobile
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34 devices (Facebook, 2016). About three-quarters of Internet users report having a Facebook
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account, and seven in 10 users report accessing the site daily, indicating the habitual and
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39 ritualized nature of Facebook use (Duggan, 2015a). The majority of young adults (18-29 years
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41 old) report using Facebook (87%), yet this age group experienced a 5% drop in usage rates from
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44 2013 to 2015 (Duggan, 2015b; Duggan M, Ellison N, Lampe C, Lenhart A and Madden M,
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46 2015).
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48 Twitter. Founded in 2006, Twitter has been categorized as a microblogging site, where
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51 users interact in “real time” using 140 character tweets to their followers. Users can converse
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53 using mentions, replies, and hashtags (Stec, 2015). One-third of online young adults ages 18-29
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were reported use Twitter in 2013, compared with 37% used this platform in 2014, and 32% in
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2015 (Duggan, 2015b; Duggan M, Ellison N, Lampe C, Lenhart A and Madden M, 2015). Over
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6 the past few years, statistics about the number of Twitter users have faced critique over
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8 credibility, as Twitter overestimates the number of users by including accounts that have not
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been active for long periods of time. Nonetheless, recently Twitter released that it has 320
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13 million active users with one billion unique monthly visits to sites with embedded tweets
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15 (Twitter, 2016).
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18 Instagram. Instagram is a photo sharing mobile application which allows users to take
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20 pictures, apply filters to them, and share them on the platform itself, as well as other platforms
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22 like Facebook and Twitter (Stec, 2015). Per the company’s website, Instagram has over 400
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million active monthly users who shared over 40 billion pictures, with an average of 3.5 billion
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27 daily likes for more than 80 million photos shared daily on the site (Instagram, 2016). More than
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half of young adults (18-29 years old) report using Instagram, thus making them the largest
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32 group of Instagram users (Duggan, 2015b; Duggan M, Ellison N, Lampe C, Lenhart A and
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34 Madden M, 2015).
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Snapchat. Snapchat is a social media mobile application that lets users send and receive
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39 time-sensitive photos and videos, which expire after viewing (Stec, 2015). Since these messages
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41 are removed after a few seconds, Snapchat gives users the opportunity for more private means of
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44 communication. Recent estimates show that there are over 100 million Snapchat users worldwide
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46 (Piwek and Joinson, 2016). Despite the fact that roughly a quarter of young adults (18-29 years
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48 old) report using Snapchat, this platform is rated as the third-most popular SNS service following
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51 Facebook and Instagram in 2013 (Duggan, 2013; Utz, Muscanell and Khalid, 2015).
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53 Facebook, Instagram, Snapchat, and Twitter are the four leading social media platforms.
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Per Lenhart (2015), these four platforms are the most popular among both teenagers and young
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adults. The current study attempts to explore differences in the uses and gratifications of the four
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6 platforms. The following section provides an overview of the uses and gratifications approach as
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8 a theoretical framework for our study.
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Uses and Gratifications: A Theoretical Framework
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13 The uses and gratifications (U&G) approach has evolved and adapted in parallel to
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15 growing diversity and pervasiveness of information communication technologies (ICTs). The
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18 emergence of social media and SNSs extended the U&G approach to include a larger set of
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20 motivations and different forms of identifying usage behaviors. Before we discuss the evolution
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22 of U&G per the emergence of social media, we briefly review U&G’s basic assumptions.
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U&G has five major assumptions related to the nature of media and their users: (1)
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27 audience members are active and goal-oriented consumers of media; (2) people gratify certain
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needs when using media; (3) as media satisfy needs, they become sources of competition to other
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32 need-satisfying sources; (4) media users are aware of their interests and motives and have certain
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34 expectations of media that help them with media selection and need gratification; and (5) media
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users are the ones capable of judging the quality of media (Katz, 1959; Katz, Blumler and
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39 Gurevitch, 1973). Considering that media gratify basic human needs (e.g., social, psychological,
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41 physiological), the study of U&G takes into consideration the users’ psychosocial individual
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44 differences, media use motivations (e.g., information, entertainment, surveillance, personal
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46 relationship, identity, and diversion, among others), and media use effects or consequences
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48 (Katz, 1973; Papacharissi, 2008; Rosengren, 1974).
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51 U&G is both one of the most-often used and criticized theoretical frameworks. There are
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53 four major areas of critique: (1) conceptual ambiguity of motivations, needs, and uses; (2) lack of
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a uniform way of measuring media use and heavy reliance on self-reports; (3) problematic
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assumption related to awareness of needs by users and being too individualistic while
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6 disregarding other contextual and cultural influences; and (4) limited explanatory power
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8 (Rayburn, 1996). Despite these limitations, the concept of understanding why people use media
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is an essential empirical question that continues to change with media development. While
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13 enhancing the framework’s relevance, continued growth and diversification of ICTs brings the
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15 challenge of diminishing consistency across media types as well as the emergence of a new set of
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18 motivations and uses in light to expand the U&G framework (Ruggiero, 2000). The ICT boom
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20 has also led to the reconciliation of some U&G assumptions, such as the assumption about the
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22 active nature of media audiences, given that ICT affordances facilitate individualistic and active
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information seeking and selection (Anderson and Meyer, 1975; Chen, 2015; Dicken-Garcia,
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27 1998; Morris and Ogan, 1996; Newhagen and Rafaeli, 1996; Rayburn, 1996; Ruggiero, 2000;
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Swanson, 1979).
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32 The diversity of options offered by the Internet creates a challenge for U&G scholars. In
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34 abstract terms, the Internet has a set of unifying characteristics (e.g., demassification,
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interactivity, asynchronicity, hypertextuality, packet switching, and multimedia; Ruggiero,
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39 2000). However, one can no longer regard the Internet as a single homogenous channel that
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41 conveys uniform messages. Social media services, including SNSs, offer numerous opportunities
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44 distinguishable from those offered by other Internet services and traditional media in
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46 functionality and structure that manifest themselves on system and user levels. The present study
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48 takes this approach to shed light on cross-platform differences in social media uses and
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51 gratifications.
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53 U&G: The Unique Case of Social Media
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Mäntymäki and Islam (2016) suggest that the use of SNSs has both positive and negative
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6 influences. Using the U&G approach, Mäntymäki and Islam (2016) placed social enhancement
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8 and interpersonal connectivity as positive gratifications, while exhibitionism and voyeurism as
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negative gratifications for SNS use. Exhibitionism, interpersonal connectivity, and voyeurism,
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13 respectively were the strongest predictor of SNS use, and so was the number of SNS friends
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15 (Mäntymäki and Islam, 2016). Mäntymäki and Islam (2014a) found that content consumption
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18 and content production on SNSs are associated with different motivations: voyeurism and
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20 exhibitionism, respectively.
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22 Seidman (2013) suggests that use of SNSs can help users build, communicate, and
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interact with other people as a way to maintain social relationships. In regard to positive
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27 behaviors, such as self-promotion, Belk (2013) found that self-disclosure (Hollenbaugh and
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Ferris, 2014) could be gratified through social media use. On the other hand, Marwick (2012)
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32 suggests that following users on social media without the aim of maintaining or developing
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34 relationships can be a form of social surveillance or voyeurism as depicted by Mantymaki and
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Islam (2014a; 2016).
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39 People use social media to obtain information about others (Lampe et al., 2006). The
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41 information gained helps them maintain interpersonal relationships, as depicted by Seidman
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44 (2013), thus helping them fulfill their need to belong (Baumeister and Leary, 1995). Others use
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46 social media to meet like-minded individuals as well as to receive companionship and social
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48 support (Wellman and Gulia, 1999). On the other hand, Jung and Sundar (2016) found that
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51 senior citizens over 60 years old used social media, specifically Facebook, for social bonding,
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53 social bridging, curiosity, and as a vehicle for responding to family member requests. Joinson
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(2008) identified seven motivations for the Facebook use among college students: social
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connection, shared identities, photographs, content, social investigation, social network surfing
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6 and status updates. Additionally, he found that entertainment-related content motivated younger
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8 users to spend more time on Facebook.
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Whiting and Williams (2013) identified 10 uses and gratifications for using social media:
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13 Social interaction, information seeking, passing time, entertainment, relaxation, communicatory
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15 utility, convenience utility, expression of opinion, information sharing and surveillance or
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18 knowledge about others. Comparing Facebook and Snapchat, Stanley (2015) found that
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20 undergraduates more frequently use Snapchat than Facebook, and expressed motivations to
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22 increase networking when joining Facebook as opposed to peer pressure and content appeal that
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drive the motivations to use Snapchat. Stanley (2015) also found a gender difference in uses and
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27 gratifications of Facebook and Snapchat.
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The earlier stages of investigating the U&G of social media platforms, mostly in relation
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32 to Facebook use, have centered on the social value of social media as it relates to interacting and
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34 connecting with friends. For example, earlier studies on Facebook showed that connecting and
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staying in touch with friends, family, and acquaintances, maintaining social ties, keeping up with
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39 old friends, among other socially-relevant motivations were the primary motives for using a
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41 platform like Facebook (Raacke and Bonds-Raacke, 2008; Quan-Haase and Young, 2010).
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44 However, over the past 12 years, the nature of Facebook, as well as other social media platforms,
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46 evolved in such a way where other motivations are advancing in salience. Entertainment,
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48 medium appeal, and self-documentation have become more prevalent and predictive of usage
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51 patterns among Facebook users (Alhabash, Chiang and Huang, 2014; Alhabash, Park, Kononova,
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53 Chiang and Wise, 2012; Karlis, 2013).
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The nature of Twitter, with its limited 140-character tweets, redefined the types of
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6 motivations and gratifications that users seek. Liu, Cheung, and Lee (2010) found that
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8 information sharing and social interaction were most predictive of expressed intentions to
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continue using Twitter. Similarly, Johnson and Yang (2009) found that information sharing
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13 motivations were moderately correlated with time spent on the site weekly and frequency of
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15 visits per week. Park (2013) found that among opinion leaders on Twitter, their motivations of
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18 information seeking, mobilization, and public expression predicted their use of Twitter within a
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20 political context. Most notable is Twitter’s role in relation to the 2011 Arab Spring.
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22 Research on both Instagram and Snapchat is still in its infancy due to the recent increase
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in adoption rates. Sheldon and Bryant (2015) found that Instagram users place less emphasis on
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27 connecting with other people and more on personal identity and self-promotion, in addition to
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other motives, including: surveillance and knowledge gathering about others, documentation of
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32 life events and general coolness, which includes self-promotion and displaying creativity such as
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34 photography skills. This particular study found that surveillance was the strongest motivation for
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Instagram usage. To the best of our knowledge, no studies in the context of U&G have been
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39 conducted with focus on Snapchat.
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41 Past literature points to a number of observations about the overall view of the U&G of
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44 social media platforms. First, past research suggests that affordances and functionality of each
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46 platform yield a unique set of motivations and gratifications sought and obtained through
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48 platform use. Second, as sociotechnical systems evolve and strive for continued reinvigoration
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51 by updating their design and functionality, motivations and usage patterns also change. Third,
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53 while each platform has unique features and motivations for using it, there could be common and
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complimentary motivations across platforms.
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Considering the limited number of studies that compare U&G across different social
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6 media platforms (Stanley, 2015), wee asked:
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8 RQ1: What are the differences, if any, in use intensity, time spent daily, and motivations
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12 RQ2: How do motivations to use Facebook, Twitter, Instagram, and Snapchat and time
13 spent daily on the platform predict the intensity of platform use?
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15 METHOD
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17 Sample
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20 To answer the study’s research questions, we conducted a cross-sectional survey of
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22 college students (N = 396), recruited through a student subject pool at a large Midwestern
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university. Participants were recruited online and completed the survey anonymously via
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27 Qualtrics.com and received course or extra credit for participation. Thirty-three participants were
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participants. A larger proportion of the sample identified as female (64.6%), with a mean age of
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34 about 22 (SD = 2.98), and mostly white (79.3%). With regard to having active accounts on the
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36 four social media platforms, 97.2% reported having an account on Facebook, 79.1% on Twitter,
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39 87.1% on Instagram, and 84.3% on Snapchat. For cross-platform analyses, we only used
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41 participants who indicated they had active accounts on all four platforms, which reduced the
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43 sample size to 240 for certain statistical analyses.
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46 Operational Measures
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48 All scale items used in the study were measured using a seven-point Likert-type scale
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anchored by “Strongly Disagree” to “Strongly Agree.” A detailed list of all items is provided in
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53 Appendix 1. To measure the intensity of using Facebook, Twitter, Instagram, and Snapchat, we
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55 used six items adapted from Ellison, Steinfield, and Lampe’s (2007). We also asked participants
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to indicate the amount of time they spent daily on each of the platforms using two drop-down
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menus; one for hours/day and another for minutes/day that were combined into overall minutes
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6 per day. As for motivations to use each platform, we used Liu, Cheung, and Lee’s (2010) list of
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8 motivations and added four items to measure the photo-sharing motivations. In total, we asked
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participants to express their agreement/disagreement with statements pertaining to the following
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13 motivations for information sharing (3 items), self-documentation (3 items), social interaction (3
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15 items), entertainment (2 items), passing time (3 items), self-expression (2 items), medium appeal
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18 (1 item), convenience (2 items), and pictures (4 items). Additionally, we asked participants to
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20 indicate the number of friends/followers they have on the platform as well as the number of
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22 actual friends who are also friends/followers on the site. Specific to Twitter, Instagram, and
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Snapchat, we also asked participants to indicate the number of users that the participants follow
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27 and the actual friends that the participants follow on the platforms. For all questions related to
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the number of friends or followers, participants were instructed to enter the number using an
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32 open-ended question. Averaged variables were created for multi-item construct following
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34 satisfactory factor and reliability analysis results (see Appendix 1).
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RESULTS
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39 Cross-Platform Differences
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41 Research question 1 inquired about the differences between Facebook, Twitter,
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44 Instagram, and Snapchat in terms of use intensity, time spent daily, and motivations to use each
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46 platform. To answer this research question, data for each measure of interest (time spent, use
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48 intensity, and nine motivations) were submitted to a 4 (platform) repeated measures ANOVA.
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51 Results are summarized in Table 1.
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53 Results show that participants spent the greatest amount of time on Instagram (M =
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108.73, SD = 101.55), followed by Snapchat (M = 107.15, SD = 106.47), Facebook (M = 106.35,
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SD = 94.65), and Twitter (M = 88.92, SD = 104.14), respectively, F(3, 223) = 3.37, p < .05, η2p =
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6 .04 (see Figure 1). Pairwise comparisons showed that the difference between Twitter and
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8 Instagram was significant (p < .05) and that between Twitter and Snapchat approached
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significance (p = .057), while the other pairwise differences were not significant.
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13 As for the intensity to use each platform, participants expressed the highest intensity to
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15 use Snapchat (M = 5.07, SD = 1.44), followed by Instagram (M = 5.06, SD = 1.56), Facebook (M
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18 = 4.49, SD = 1.41) and Twitter (M = 4.22, SD = 1.83), respectively, F(3, 237) = 24.43, p < .001,
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20 η2p = .24 (see Figure 2). Pairwise comparisons showed that all cross-platform differences were
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22 significant (p < .05) except for the difference between Facebook and Twitter and Instagram and
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Snapchat.
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27 Results showed that all motivations, except for information sharing, were significantly
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different across the four social media platforms. Results are summarized in Table 1 and Figure 3,
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32 thus we will limit this report to highlighting trends and similarities across motivations. A trend in
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34 the prevalence of use motivations related to self-documentation, social interaction,
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entertainment, passing time and convenience emerged across the four platforms. Snapchat takes
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39 the lead in these five motivations, followed by Instagram, Facebook, and Twitter, respectively.
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41 With regard to self-expression motivations, we see that Instagram slightly leads, followed by
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44 Snapchat, Twitter, then Facebook, respectively. Snapchat takes the lead for medium appeal,
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46 followed by Instagram, Twitter, and Facebook, respectively. Finally, with regard to motivations
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48 to use the platform to post and share pictures, we see that Instagram takes the lead, followed by
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51 Snapchat, Facebook, and Twitter, respectively.
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53 Predicting Use Intensity Across Platforms
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Research question 2 deals with exploring the ways in which the nine motivations to use
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6 each of the four platforms and time spent on the site predict the intensity of using Facebook,
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8 Twitter, Instagram, and Snapchat. To answer this question, we ran comparable OLS regression
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models. All four regression models include platform use intensity as a criterion variable and the
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13 nine motivations, as well as time spent on the platform daily, the number of friends/followers
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15 (overall and actual) and the number of users they follow (overall and actual; applicable to all
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18 except Facebook), as predictors. The risk for multicollinearity was assessed for each model and
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20 was deemed acceptable. Tolerance scores ranged from .17 to .92 and the variance inflation factor
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22 (VIF) ranged between 1.14 and 5.49. There were only two predictors in the Twitter model with a
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VIF score exceeding 5, however, we chose to keep the predictors in that model for the sake of
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27 comparability across platforms.
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As summarized in Table 2, results showed that the regression models for the four
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32 platforms had similar explanatory power that ranged from 57% to 66%. Across the four
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34 platforms, entertainment was consistently the strongest predictor of use intensity. Self-
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documentation, entertainment, self-expression, convenience, and time spent daily were positively
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39 associated with Facebook use intensity. Entertainment, convenience, pictures and time spent
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41 daily were positively associated with Twitter use intensity. Self-documentation, entertainment,
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44 and time spent daily were positively related to Instagram use intensity. Self-documentation,
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46 entertainment, self-expression, convenience, time spent daily, and number of friends were
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48 positively associated with Snapchat use intensity. Additionally, across all platforms, the amount
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51 of time spent daily on the site was positively related to the intensity of its use.
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53 DISCUSSION
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The current study explored social media U&G across four different popular platforms:
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6 Facebook, Twitter, Instagram, and Snapchat using a sample of college students. Following is a
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8 summary of the study’s main findings.
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Our study showed that participants spent the greatest amount of time on Instagram and
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13 Snapchat, then Facebook and Twitter. The increasing popularity of Instagram and Snapchat has
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15 also been shown in other studies (see Stanley, 2015). This was also mirrored in the findings
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18 related to use intensity, where participants rated their intensity of using Instagram and Snapchat
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20 higher than that of Facebook and Twitter. In other words, participants found Instagram and
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22 Snapchat to be more important to their life than Facebook and Twitter.
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With regard to the motivations to use each platform, participants reported using all four
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27 platforms equally to share information. Across the four platforms, the two-highest rated
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motivations were for entertainment and convenience. As noted by prior studies (e.g., Alhabash et
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32 al., 2014), there are changing values attached to using social media that move beyond the
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34 hypothesized value of socialization and social networking. With increasing network size across
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all platforms, the meaning and value added moves beyond the interactive social nature which
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39 was anticipated for these platforms, and migrates to a value of habitual and ritualized use that
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41 becomes mostly passive (e.g., everyone is a lurker) with the option of interactivity in certain
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44 situations.
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46 The four platforms deviate from similarity when inspecting the other use motivations. For
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48 example, following convenience and entertainment, participants reported they use Facebook for
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51 passing time, medium appeal, photos, information sharing, self-expression, social interaction,
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53 and self-documentation motivations, respectively. As for Twitter, motivations other than
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entertainment and convenience include: medium appeal, passing time, self-expression,
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information sharing, social interaction, self-documentation and photos, respectively. It is worth
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6 noting that for both Facebook and Twitter, information sharing was the sixth-highest motivation,
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8 compared to the least rated motivation for Snapchat and Instagram.
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It is not surprising that photos are next to entertainment and convenience for the
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13 motivations to use Instagram, followed by medium appeal, passing time, self-expression, self-
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15 documentation, social interaction, and information sharing, respectively. As for Snapchat, we see
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18 that after entertainment and convenience, medium appeal, passing time, self-expression, self-
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20 documentation, photos, social interaction, and information sharing followed, respectively (see
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22 Figure 4).
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The regression results also point to intriguing contrasts across the four platforms. Before
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27 looking how use motivations predict intensity of use, it is important to look at the relationship
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between the time participants spent daily using the platform and the intensity of use, which was a
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32 significant predictor for all platforms. However, we see that the contribution of usage time to the
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34 intensity of use is greater for Facebook and Twitter than it is for Instagram and Snapchat. It is the
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plausible that the nature and progression of Facebook and Twitter lend themselves to greater
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39 time engagement than Instagram and Snapchat. Another plausible explanation is that Facebook
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41 and Twitter have been in use for a longer period of time than Instagram and Snapchat. For our
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44 sample, participants reported that, on average, they have been using Facebook for 6.65 years,
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46 (SD = 1.77), followed by Twitter (M = 4.20, SD = 1.60), Instagram (M = 3.50, SD = 1.27), and
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48 Snapchat (M = 2.85, SD = 1.23), F (3, 221, p < .001, η2p = .84. What this suggests is that
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51 participants had a longer period to time to ritualize their use of each of these platforms, and
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53 therefore, their attitudes toward the medium (use intensity) is positively related to how time they
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spend daily on the medium.
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As found in previous studies (e.g., Alhabash et al., 2014), our findings showed that the
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6 strongest predictor of use intensity was the motivation to use the platform for entertainment
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8 purposes. Our finding also suggest a few contrasts across the different platforms. Facebook use
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intensity is also driven by self-documentation, convenience and self-expression. Twitter use
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13 intensity is also driven by convenience and photos as motivations. Instagram use intensity is also
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15 predicted by self-documentation. Finally, the intensity of using Snapchat is predicted further by
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18 convenience, self-expression, and self-documentation. Snapchat is also the only platform in
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20 which network size slightly mattered in terms of use intensity, plausibly due to the nature of
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22 interactions on it and its novelty, therefore placing greater emphasis on the size of the audience
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of friends compared to other platforms.
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27 Theoretical and Practical Implications
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The current study is one of few that compared the U&G of four leading social media and
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32 SNS platforms among college students. The most apparent theoretical implication for the current
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34 study is the similarities and dissimilarities across the four different platforms in relation to usage
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patterns and motivations. The distinctiveness of each platform is certainly reflected in several
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39 ways in relation to time spent daily interacting with the platform, to the different motivations,
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41 and how the motivations predict use intensity. The other implication deals with the robustness of
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44 the U&G approach in predicting use-related evaluations and behaviors from motivations. Despite
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46 critiques of the U&G approach, the regression models reported here predict roughly 60% of the
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48 variance in use intensity across the four platforms. However, it is worth mentioning that per the
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51 U&G approach, we followed a general and plausibly standardized approach to measuring uses
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53 and motivations, therefore, future research should attempt at understanding the uniqueness of the
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general motivational expressions per each platform. For example, does using Facebook to share
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6 and post pictures mean the same thing when done on Snapchat?
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8 On a practical level, our findings provide professional communicators – be them
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advertisers, marketers, PR practitioners, or health communicators – with a deeper understanding
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13 of the complexities and intricacies of dealing with social media audiences. The high emphasis on
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15 entertainment by our participants should lead these professional communicators to designing
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18 campaigns that adhere to and gratify these motivations for engagement and continuity purposes.
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20 Limitations and Future Research
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22 Our study used a college-student sample, with a majority female and white participants.
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Despite the fact that young adults are the heaviest adopters and users of social media and social
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27 networking platforms, our results cannot be generalized to the entire population of social media
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users. Future studies should replicate our survey with individuals from diverse demographic
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32 groups.
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34 We took a standardized approach in asking participants about their motivations and uses
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of the different platforms. This brings up a number of limitations. First, there could be a test-
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39 retest effect on the way participants responded to all the questions pertaining to each of the
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41 platforms. Second, by taking a standardized approach, we limited the unraveling of unique
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44 features and trends related to each of the four platforms. Future research should take a hybrid
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46 approach that asks standardized questions across different platforms, yet allows for unique
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48 features to be included in the study design. The current study explored cross-platform differences
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51 in uses and gratification of Facebook, Twitter, Instagram, and Snapchat. Our findings showed
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53 that newer platforms – Snapchat and Instagram – are taking the lead in usage and motivations for
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use in several aspects.
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Table 1.
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6 Repeated Measures ANOVA
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8 Variable FB TW IG SC ANOVA Results
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10 Time spent using… 106.35 88.92 108.73 107.15 F(3, 223) = 3.37, p <
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(minutes/day) * (94.65) (104.14) (101.55) (106.47) .05, η2p = .04
13 4.49 4.22 5.06 5.07 F(3, 237) = 24.43, p <
Use intensity
14 (1.41) (1.83) (1.56) (1.44) .001, η2p = .24
15 4.14 4.07 3.96 4.09 F(3, 237) = 1.45, ns
16 Information Sharing
(1.54) (1.62) (1.61) (1.75)
17 3.47 3.44 4.39 4.56 F(3, 237) = 77.55, p <
18 Self-Documentation
(1.50) (1.59) (1.48) (1.45) .001, η2p = .50
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20 3.67 3.64 3.96 4.09 F(3, 237) = 6.59, p <
Social Interaction
21 (1.43) (1.61) (1.61) (1.75) .001, η2p = .08
22 4.78 4.90 5.52 5.63 F(3, 237) = 39.21, p <
Entertainment
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23 (1.46) (1.62) (1.35) (1.30) .001, η2p = .33
24
4.45 4.43 4.81 4.87 F(3, 237) = 12.44, p <
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25 Passing Time
26 (1.27) (1.48) (1.39) (1.44) .001, η2p = .14
27 3.85 4.09 4.76 4.74 F(3, 237) = 35.39, p <
Self-Expression
28 (1.60) (1.71) (1.60) (1.57) .001, η2p = .31
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29 4.37 4.67 4.81 5.24 F(3, 237) = 25.94, p <


30 Medium Appeal
(1.42) (1.67) (1.39) (1.39) .001, η2p = .25
31
32 4.93 4.71 5.27 5.38 F(3, 237) = 16.95, p <
Convenience
.001, η2p = .18
Re

33 (1.35) (1.79) (1.48) (1.47)


34 4.16 2.99 5.08 4.46 F(3, 237) = 124.73, p <
Pictures
35 (1.38) (1.56) (1.33) (1.29) .001, η2p = .61
36 Notes. FB = Facebook; TW = Twitter; IN = Instagram; and SC = Snapchat
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Table 2.
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6 Regression results for the relationship between nine use motivation and time spent daily and the
7 intensity to use Facebook, Twitter, Instagram, and Snapchat
8 Facebook Twitter Instagram Snapchat
9
β β β β
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11 Information Sharing -.02 -.06 .03 .04
12 Self-Documentation .15* -.01 .25** .13†
13 Social Interaction .08 .13 .00 .06
14 Entertainment .36*** .35*** .39*** .24***
15 Passing Time -.01 .08 .08 .06
16 †
17 Self-Expression .12 .08 .07 .13*
18 Medium Appeal .07 -.04 -.05 .06
Fo
19 Convenience .10* .16* -.01 .20**
20 Pictures -.04 .13* .10 -.01
21 Time spent daily .17*** .19*** .08* .09*
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# of friends/follower .06 -.02 -.06 .14†
r
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24 # of actual
.01 .03 -.02 -.03
friends/followers
Pe

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26 # of users I follow -- .06 .15* -.07
27 # of users I follow who are
28 -- .01 .06 .02
actual friends
er

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30 Model Statistics
31 R .76 .82 .79 .82
2
32 Adjusted R .57 .66 .61 .65
Re

33 (df) (12, 326) (14, 260) (14, 256) (14, 278)


34 37.91*** 38.95*** 30.97*** 39.83***
F
35
36 Notes. † p < .10, * p < .05, ** p < .01, *** p <.001
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4 120
5 106.35 108.73 107.15
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7 100
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88.92
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11 80
Minutes/day

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Fo
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25 0
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Facebook Twitter Insatagram Snapchat
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er

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Figure 1. Time Spent Daily on Social Media
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4 6
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8 4.49
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Mean Use Intensity

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Facebook Twitter Insatagram Snapchat
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Figure 2. Means differences in intensity to use Facebook, Twitter, Instagram, and Snapchat
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5 4.14
6 4.07
Information Sharing
7 3.96
8 4.09
9
10 3.47
11 3.44
12 Self-Documentation
4.39
13
4.56
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15 3.67
16 3.64
17 Social Interaction
3.96
18
4.09
Fo
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4.78
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22 4.9
Entertainment
r
23 5.52
24 5.63
Pe

25
26 4.45
27 4.43
Passing Time
28 4.81
er

29 4.87
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31 3.85
32 4.09
Re

33 Self-Expression
4.76
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4.74
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36 4.37
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4.67
38 Medium Appeal
39 4.81
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40 5.24
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4.93
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43 4.71
Convenience
44 5.27
45 5.38
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47 4.16
48 2.99
Photos
49 5.08
50 4.46
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52 0 1 2 3 4 5 6
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54 Facebook Twitter Insatagram Snapchat
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57 Figure 3. Mean differences in motivations to use Facebook, Twitter, Instagram, and Snapchat
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1 Convenience Entertainment Entertainment Entertainment
17 2 Entertainment Convenience Convenience Convenience
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Fo
19 3 Passing Time Medium Appeal Photos Medium Appeal
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21 4 Medium Appeal Passing Time Medium Appeal Passing Time
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5 Photos Self-Expression Passing Time Self-Expression
r
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Information Information Self-
Pe

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6 Self-Expression
Sharing Sharing Documentation
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28 Self-
er

29 7 Self-Expression Social Interaction Photos


30 Documentation
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32 Self-
8 Social Interaction Social Interaction Social Interaction
Re

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34 Documentation
35 Self- Information Information
36 9 Photos
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37 Documentation Sharing Sharing


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41 Figure 4. Ranking of Use Motivations Across Facebook, Twitter, Instagram, and Snapchat
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43 (Social Media Icons by www.hartzy.net)
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APPENDIX 1.
4
5 Descriptive statistics, factor and reliability analyses for study variables
6 Facebook Twitter Instagram Snapchat
Variable
7 M SD Load. M SD Load. M SD Load. M SD Load.
8 Intensity to use…
9 ___ is part of my everyday activity 4.95 1.78 .875 4.36 2.24 .915 5.37 1.76 .897 5.42 1.68 .888
10 I am proud to tell people I’m on ___ 4.18 1.61 .760 4.07 1.76 .808 4.86 1.70 .839 4.77 1.75 .847
___ has become part of my daily routine 4.93 1.76 .863 4.30 2.24 .919 5.40 1.72 .896 5.39 1.69 .874

Fo
11
12 I feel out of touch when I haven’t logged
3.93 1.92 .839 3.80 2.14 .894 4.58 1.91 .842 4.43 2.04 .810
13 onto ___ for a while
I feel I am part of the ___ community 4.40 1.65 .825 3.99 1.96 .900 4.70 1.81 .863 4.69 1.86 .855

rP
14
15 I would be disappointed if ___ shut
4.47 1.86 .777 4.15 2.09 .860 5.18 1.85 .860 5.09 1.84 .853
16 down
17 Eigenvalue (% of Var. Explained) 4.08 (67.94%) 4.68 (78.07%) 4.50 (75.07%) 4.39 (73.08%)
18
19
Cronbach’s α
Information Sharing: I use ___ to…
Share information
.905

4.39 1.67 ee
.902
.943

4.08 1.83 .918


.933

4.00 1.81 .902


.924

4.03 2.01 .894

rR
20
21 Share information useful to people 4.13 1.77 .887 3.82 1.76 .890 3.66 1.84 .890 3.78 2.04 .897
22 Present information on my interest 3.92 1.76 .852 4.10 1.83 .898 4.43 1.84 .837 4.24 1.96 .892
23 Eigenvalue (% of Var. Explained) 2.33 (77.56%) 2.44 (81.35%) 2.31 (76.88%) 2.40 (80.02%)
24
25
Cronbach’s α
Self Documentation: I use ___ to…
To record what I do in life
.854

3.73 1.74 .906


.885

3.69 ev
1.80 .911
.849

4.97 1.76 .888


.875

5.05 1.79 .897

iew
26
27 To record what I have learned 3.12 1.71 .844 3.16 1.77 .854 3.43 1.80 .723 3.33 1.99 .711
To record where I have been 3.65 1.86 .858 3.34 1.82 .900 4.89 1.75 .885 4.87 1.83 .907
28
Eigenvalue (% of Var. Explained) 2.27 (75.63) 2.37 (79.00%) 2.06 (69.82%) 2.13 (71.07%)
29
Cronbach’s α .838 .867 .778 .785
30
31 Social Interaction: I use ___ to…
To connect with people who share some
32 3.99 1.72 .881 3.83 1.84 .917 4.14 1.82 .903 4.04 1.97 .889
of my values
33
To connect with people who are similar
34 4.14 1.71 .879 4.01 1.90 .910 4.25 1.85 .890 4.38 1.92 .885
to me
35
To meet new people 2.94 1.83 .794 2.94 1.82 .811 3.20 1.89 .826 3.12 2.07 .792
36
Eigenvalue (% of Var. Explained) 2.18 (72.71%) 2.33 (77.59%) 2.29 (76.31%) 2.20 (73.34%)
37
Cronbach’s α .809 .854 .843 .815
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Appendix 1. (continued)
4
Facebook Twitter Instagram Snapchat
5 Variable
M SD Load. M SD Load. M SD Load. M SD Load.
6
7 Entertainment: I use ___ to…
It’s enjoyable 4.66 1.54 .943 4.70 1.74 .957 5.50 1.39 .940 5.49 1.47 .951
8
It’s entertains me 4.90 1.58 .943 4.84 1.76 .957 5.54 1.42 .940 5.56 1.48 .951
9
Eigenvalue (% of Var. Explained) 1.78 (88.85%) 1.83 (91.65%) 1.77 (88.45%) 1.81 (90.36%)
10
Cronbach’s α .874 .909 .869 .893

Fo
11
Passing Time: I use ___ to…
12
It helps pass the time 5.03 1.61 .859 4.86 1.81 .875 5.32 1.49 .861 5.30 1.57 .876
13
I have nothing better to do 4.50 1.78 .801 4.43 1.91 .840 4.50 1.81 .811 4.83 1.78 .862

rP
14
It relaxes me 3.69 1.76 .694 3.78 1.80 .778 4.58 1.70 .783 4.23 1.93 .822
15
Eigenvalue (% of Var. Explained) 1.86 (62.06%) 2.08 (69.26%) 2.01 (67.05%) 2.19 (72.87%)
16
Cronbach’s α .686 .777 .747 .807
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Self Expression: I use ___ to…
To show my personality
To tell others about myself
3.93
3.73
1.78
1.77 ee
.920
.920
4.27
3.77
1.91
1.85
.930
.930
5.01
4.51
1.71
1.76
.921
.921
4.88
4.36
1.76
1.90
.906
.906

rR
20
Eigenvalue (% of Var. Explained) 1.69 (84.70%) 1.73 (86.44%) 1.70 (84.78%) 1.64 (82.10%)
21
Cronbach’s α .819 .843 .820 .780
22
Convenience: I use ___ to…
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25
It is easy to use
It is convenient
Eigenvalue (% of Var. Explained)
4.90
4.93
1.510
1.37
1.67 (83.31%)
.913
.913
4.76
4.60
ev
1.70
1.83
1.79 (89.31%)
.945
.945
5.40
5.30
1.40
1.44
1.79 (89.63%)
.947
.947
5.39
5.26
1.520
1.558
1.80 (90.07%)
.949
.949

iew
26 Cronbach’s α .797 .879 .884 .890
27 Photos: I use (__) to…
28 To post pictures 4.71 1.82 .919 3.33 1.89 .894 5.87 1.44 .868 5.45 1.53 .906
29 To post selfies 2.52 1.71 .521 2.27 1.70 .811 3.84 2.07 .528 4.12 2.04 .906
30 To tag others in pictures 4.36 1.92 .855 2.90 1.83 .877 5.03 1.69 .815 2.86 1.96 .949
31 To share pictures 4.74 1.81 .902 3.41 1.89 .903 5.57 1.64 .852 5.17 1.69 .949
32 Eigenvalue (% of Var. Explained) 2.66 (66.51%) 3.04 (76.03%) 2.42 (60.53%) 2.226 (55.64%)
33 Cronbach’s α .822 .895 .747 .710
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