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Druid 3 Outlander

Gamaciel CLASS & LEVEL

Lizardfolk
BACKGROUND PLAYER NAME

900
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION

14 +2
STRENGTH
30 ft.
12 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+1 PERSONALITY TRAITS

Hit Point Maximum 27


+1 Strength
DEXTERITY +2 Dexterity

15 ●
+3

+3
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

+2 ● +6 Wisdom
+1 Charisma
CONSTITUTION SAVING THROWS

16
TEMPORARY HIT POINTS BONDS

3d8
+2 Acrobatics (Dex) Total SUCCESSES
+3 +4 Animal Handling (Wis) FAILURES
+1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ● +3 Athletics (Str)

13 +1

+1
Deception (Cha)
History (Int)
NAME

Quarterstaff
ATK BONUS DAMAGE/TYPE

+3 1d6 + 1
+1 +4 Insight (Wis)
+1 Intimidation (Cha)

WISDOM +1 Investigation (Int)

18 Medicine (Wis)
+4

● +3 Nature (Int)
● +6 Perception (Wis)
+4
+1 Performance (Cha)
+1 Persuasion (Cha)
CHARISMA
Religion (Int)

13
+1

+2 Sleight of Hand (Dex)


+2 Stealth (Dex)
+1 ● +6 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

16 PASSIVE WISDOM (PERCEPTION)


CP
Studded Leather Armor,
Quarterstaff, Herbalism Kit, 19
Gold (gp), 8 Silver (sp)
SP
Armor. light armor, medium armor, shields
Explorer’s Pack. Backpack,
(druids will not wear armor or use shields
Bedroll, Mess kit, Tinderbox, 10
made of metal) EP Torch, 10 Rations (1 day),
Waterskin, Hempen rope (50
Weapons. clubs, daggers, darts, javelins,
feet)
maces, quarterstaffs, scimitars, sickles, GP
slings, spears

Languages.
Tools. herbalism
Your character
kit can speak, read, PP

and write Common and one other language


that you and your DM agree is appropriate
for the character. The Player's Handbook
offers a list of languages to choose from.
The DM is free to modify that list for a
campaign.
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES
Gamaciel AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY TRAITS TREASURE


Druid Wisdom 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Druidcraft
Shillelagh

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Absorb Elements

Animal Friendship
4
Beast Bond

Charm Person

Create or Destroy Water


SPELLS KNOWN

Cure Wounds

Detect Magic

Detect Poison and Disease

Earth Tremor

Entangle
8
Faerie Fire

Fog Cloud

2 2
Animal Messenger

Augury

Barkskin
5
Beast Sense

Continual Flame
9
Darkvision

Dust Devil

Earthbind

Enhance Ability

Enlarge/Reduce

Find Traps

Flame Blade

Flaming Sphere

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