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JOINT URBAN OPERATIONS

NATO URBANIZATION PROJECT 2035

MATRIX WARGAME

NATO Joint Military Operations in an


Urban Environment //A Capstone Concept

by Lieutenant Colonel conceptual study and the design and execution in March 2016, showed that NATO needed to
Jozsef Bodnar of an urbanization seminar wargame conduct- enhance and advance its methods of operating
Hungarian Air Force ed in the fall of 2016. The conceptual study was doctrinally, organizationally and materially, as
Concept Development Branch Phase I of the urbanization project. This article well as its leadership and training, essentially
HQ SACT presents Phase II-development of a capstone across the spectrum of doctrine, organization,
concept for urban operations-which was de- training, materiel, leadership, personnel, facili-
and Sue Collins livered to the Military Committee (MC) at the ties and interoperability (DOTMLPFI).
Section Head (Solutions Analysis)
end of November 2018. In April 2016, the two NATO Strategic
Analysis of Alternatives Branch
HQ SACT Commands (SCs) were tasked to refine and
Background condense the study, taking into account the up-
Introduction coming urbanization wargame. Results of that
In November 2014, the MC tasked Allied wargame were reflected in the refined study de-
This is the third article provided by the Head- Command Transformation (ACT) in the lead, livered in March 2017, which laid the founda-
quarters Supreme Allied Commander Trans- and Allied Command Operations (ACO) in tion of the November 2018 capstone concept.
formation (HQ SACT) NATO Urbanization support, to conduct a conceptual study on ur- Back in May 2017, the MC noted the re-
Project Team for The Three Swords Magazine. banization. ACT commissioned 12 research fined urbanization study to present a solid base
The first, in Issue December 2015, discussed papers examining physical, meteorological, for the project, and tasked the SCs to develop
the urbanization challenge and initial concep- technological and human aspects and their an overarching capstone concept named "Joint
tual work. The second, in Issue January 2017, implications, and conducted a limited objec- Military Operations in an Urban Environment",
discussed key messages from the urbanization tive experiment. The detailed study, delivered to bridge future capability development, includ-

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The Three Swords Magazine 34/2019 93
JOINT URBAN OPERATIONS

ing operational and functional concepts, as well Concept development


as a future NATO Urban Doctrine. The capstone
concept is based on study, research, experimen- The concept was developed per the NATO
tation, analysis, and close collaboration with a Concept Development and Experimentation
large community of interest representing na- FUTURE CAPABILITIES (CD&E) process. In 2018, concept writing
tional experts and international organizations. ⁄⁄ Persistent Command and Control workshops developed the structure and content
of the document and a "concept test" assessed
⁄⁄ Vertical lift, rooftop landing
Impact of urbanization its logic and flow. Leading up to a validation
on NATO Alliance ⁄⁄ Variable lethality weapons systems wargame included a scenario design workshop,
⁄⁄ Rapid and light force protection a main planning workshop, and a final planning
The NATO Strategic Foresight Analysis (SFA)1 ⁄⁄ Persistent autonomous ISR workshop for the wargame rehearsal.
has identified urbanization as a key security ⁄⁄ Enhanced information
trend with a potential to significantly impact operations capability The matrix wargame
NATO. The rapid pace of urbanization com- ⁄⁄ Multi-role urban vehicles
bined with the lack of effective governance in The NATO Joint Urban Operations Wargame
⁄⁄ Electronic warfare superiority
large and megacities (with an urban population was hosted by the Development, Concepts
greater than 10 million) are expected to result
⁄⁄ Countering unmanned systems and Doctrine Centre (DCDC) at the Defence
in instability, with the resiliency of urban areas and platforms Academy of the United Kingdom, Ministry of
becoming a national security issue for many ⁄⁄ Access to Space-based systems Defence, Shrivenham UK, and designed by a
nations. Increasing urbanization might lead to ⁄⁄ Autonomous, persistent and core set of stakeholders, including national
resource competition, contested ownership and non-contiguous sustainment representatives. The week-long event had 78
control of critical infrastructure, and increased ⁄⁄ Enhanced policing participants from various NATO Nations,
dependence of coastal urban areas on sea lines Partners and Centres of Excellence, along
⁄⁄ Advanced Cyber
of communication. As a consequence, increased with a number of academic and civilian urban
urbanization will require NATO involvement in SMEs. The wargame aim was to validate the
urban areas in the future. NATO concept and provide recommendations
Cities are also increasingly becoming for further conceptual and doctrinal work. The
prime targets of military, political and terror- wargame objectives were to (1) apply the key
ist attacks, and are environments of violence game focused on an urbanization technology principles of the concept to assess their impact,
and conflict. It is not a matter of "if" but rather advanced scenario of a full-scale littoral urban (2) refine identified capability requirements,
"when" NATO will be involved in urban opera- operation in a high-intensity conflict, charac- and (3) identify any operating and functional
tions across the spectrum of conflict from hu- terized by a hybrid threat in a fictitious city of concepts that may be required in the future.
manitarian to stabilization missions and combat 2035, as well as a "Road to War" between two The wargame was loosely based on the
operations. Precisely because urban operations nations. There were 112 participants from 15 "matrix wargame"3 methodology. Matrix games
remain complex, challenging, and difficult to NATO Nations and 14 Centres of Excellence, are free-form wargames focused on effects
sustain and win, cities are also the most likely along with a number of academic and civilian and consequences of actions. Game moves are
environment for a serious adversary to chal- urban subject matter experts (SMEs). Post- declared in the form of verbal arguments that
lenge NATO. This grants urban operations spe- game analysis identified four essential key advance players' positions in the game, creating
cial attention and its own set of conceptual op- focus areas in order to operate and plan in an an overall shared narrative of events that can
erationalization, specific doctrine and training, urban littoral environment: (1) agile organiza- be woven together into a storyline. Each team
and adapted weapons and equipment. tions, (2) integrating into the urban system, (3) declared actions in alignment with the aim and
understanding the environment, and (4) con- ambition of the role they were playing and de-
Urbanization seminar game current multi-dimensional operations. These scribed the intended effect of each action. In
focus areas became the foundation for devel- addition, the teams were asked to react (and
The 2016 NATO Urbanization Seminar Game2 oping the NATO concept. Also taken forward counter-react) to the other teams' actions. Ad-
was a week-long conceptual discovery activity were the identified capability gaps for each of vantages and disadvantages of each move were
event held at the NATO Defense College. The the four areas. discussed by all players. Based on the informa-

“Cities are increasingly becoming prime targets of military, political


and terrorist attacks, and are environments of violence and conflict.”

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94 The Three Swords Magazine 34/2019
JOINT URBAN OPERATIONS

tion presented and a dice-roll, the adjudicators


determined the outcome.
The players formed different teams, rep-
resenting different actors operating in the city.
The Blue Team represented a NATO joint plan-
ning staff, with troops deployed in and around
the city. The Red Team represented the adver-
saries in the city, which included a peer-like ad-
versary, hybrid actors, and terrorist groups. Any
civilian-orientated roles, for example the city
mayor, city manager, NGOs and IOs, and the city
civilian population (split by ethnicity) were role
played in the Green Team. Adjudicators formed
the White Team, and analysts were employed
to observe, collect data, and draw conclusions.
To increase the number of repetitions for data
triangulation, two independent wargames were
run in parallel. With two wargames, and three
vignettes, the concept could be tested six times
to reinforce any results. Each vignette consisted
of four steps: (1) planning, (2) game play, (3) Dutch troops exercise urban
assault in Lithuania during
end turn-to wrap up play, and (4) facilitated Exercise SCORPION STRIKE
discussion for the analysis. 2018. Photo by NATO
The wargame framework was at the oper-
ational level in order to draw out strategic-level
implications. It was set in 2035 in the fictional
city of "Archaria", and covered three vignettes: than 2 million people), which could inform ing concepts. There was a strong consensus
(1) planning, preparing for, and deployment the conversation about how successful tradi- in the wargame that the urban environment
into the city; (2) offensive operations to eject tional patrols would be. Archaria was also able will be very demanding to any troops operat-
enemy forces; and (3) transition to a stable civil to capture any physical moves at each turn of ing there. In a conflict situation, the environ-
authority. The content of the capstone concept the game, allowing the progression of the game ment gives many advantages to the adversary,
was integrated into the wargame design. The to be captured. and in a humanitarian situation, chaos will be
"environment" was represented in the scenario; The Marvel model, developed by TNO, confusing and disorientating. NATO must be
the "threat" was in the Red Team; the four key a Dutch organization for applied scientific re- prepared for this environment. No one would
principles were converted into Blue planning search, is a systems dynamics model depicting choose to enter such an environment in a con-
guidance; and the capability requirements were the resiliencies of the city of Archaria, and the flict situation, due to the risks involved, but it
expressed by future capability cards. interactions between them and any events (e.g. may not be a choice, e.g., when the integrity of
Two supporting models (Archaria and military action) in the city. The model analysts the nation is at stake, or the disaster is too large
Marvel4) were incorporated into the wargame. were able to show the 2nd, 3rd and 4th order and beyond any single nation's capacity. It will
The Archaria model, developed by the NATO effects of any actions by the teams during the take NATO a long period of concerted effort
Modelling and Simulation Centre of Excel- game or discuss potential effects during the to be adequately prepared, and therefore the
lence, has a large amount of data and informa- planning sessions. They captured the "state of concept is needed now in order to influence
tion about the city, including physical loca- the city" by describing it through various resil- NATO Capability Development in the future.
tions of most city services and infrastructure, iency factors. To be successful, entirely new ways of operating
and locations of NATO, and host nation and are required; in other words, the concept calls
adversary military units. This information Matrix wargame results for a mindset change.
was displayed on an electronic map, negating
the requirement for traditional paper maps The wargame achieved its aim and showed that Urbanization capstone
and counters. By investigating the map, play- the central framework required minor changes concept
ers could determine details about the city. For before concept delivery. Gameplay showed
example, in the game, one of the Blue Team's there is a need to leverage the city and the im- The Bi-SC Joint Military Operations in an Ur-
move was to patrol an area of the city; a quick portance of resilience. It also provided recom- ban Environment Capstone Concept was de-
investigation of the Archaria model calculated mendations for capability development across veloped in coordination with NATO and its
the population residing in that area (more DOTMLPFI and insights on needed support- Partner Nations, NATO Centres of Excellence,

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The Three Swords Magazine 34/2019 95
JOINT URBAN OPERATIONS

main adaptable and resilient enough to operate


in this most challenging physical and human
environment. Maintaining, and even expand-
ing, the community of interest is vital to move
forward. The concept is a starting point for real
change. Follow-on work could include associ-
ated operational and functional concepts as well
as a NATO Urban Doctrine. Implementation
will require adaptive capabilities and adoption
of new technologies. In addition, there is a need
to integrate urban operations into the NATO
individual training and exercise programmes to
include increased participation by non-military
actors and explore innovative training tech-
niques to include the use of immersive training
environments and gaming technology. 

Photo by Torbjørn Kjosvold, Forsvaret

in with collaboration by academia, industry, 3/ Interaction with the Urban Environment:


NATO Science and Technology Organization, Military forces must interact effectively with
Operations in Contested Urban Environments the urban environment's human systems (gov-
(OCUE) Panel, International Committee of the ernance, civil society and institutions) and its
Red Cross (ICRC), and the City of Norfolk. The physical systems.
concept gives strategic-level guidance, considers
city size, climate, and development level, covers 4/ Functional Characteristics: Clearly ur- About the authors
all domains and NATO's core tasks. Moreover, ban operations must be viewed, planned, and
LIEUTENANT COLONEL JOZSEF BODNAR is a
the concept looks into the future, projecting out conducted from a multi-dimensional perspec- Hungarian Air Force Staff Officer and a core member
to 2035, while also taking into account current tive. The environment will be multi-domain of HQ SACT Concept Development Branch. As the ur-
banization project lead, he has over 30 years of com-
challenges, and it articulates implications and with land, air, maritime, Space, cyberspace
bined military service and experience in various mili-
provides military advice on capability require- and electromagnetic aspects. They must ad- tary operations, defence and force planning, wargame
ments. This concept does not, however, provide dress a spectrum of mission sets across a com- and experiment planning.

tactical guidance. To effectively conduct joint plex multi-dimensional environment facing a SUE COLLINS has worked at NATO HQ SACT since
urban operations, NATO Forces will require multi-faceted adversary. 2008 and is currently Section Head (Solutions Analy-
sis). She specializes in analytical techniques to struc-
continuous interaction with the urban environ- ture and develop solutions for NATO's most complex
ment as explained below: Capability requirements and challenging future problems. She was the lead
analyst on the NATO Urbanization Project.
and going forward
1/ Understanding the Urban Operating En-
vironment: Military forces must understand Based on the characteristics of the future ur- ENDNOTES
the urban environment in which they are op- ban operating environment, the challenges as-
erating, the nature of the conflict and the ad- sociated with it and the implications for NATO 1 HQ SACT Strategic Foresight Analysis, 2017 Report,
versary. As cities have an ever-changing com- success in the urban environment will require 4 October 2017
plex network of physical and human features significant NATO adaptation across all lines of 2 Urbanization Seminar Game Final Experiment
and relationships, determining their dynamics DOTMLPFI. The NATO Framework for Fu- Report, HQ SACT 5000/TSC FEE 0010/TT-161156/
represents a significant challenge. Forces must ture Alliance Operations (FFAO)5 cites several Ser: NU0190 (INV), 17 March 2017
also understand the threats and challenges instability situations, and the military implica- 3 Matrix Games for Modern Wargaming.
within the urban environment. tions thereof, that apply to the urban environ- Curry, Price 2014
ment. NATO faces unique challenges should it 4 Veldhuis, G. A., van Scheepstal, P., Rouwette,
2/ Force Agility: Military forces are agile, en- need to operate in dense urban areas. The fu- E., & Logtens, T. (2015). Collaborative problem
abling them to operate effectively in the dy- ture urban battlespace will be more congested, structuring using MARVEL. EURO Journal on
namic and complex operations environment. more cluttered, more contested, more con- Decision Processes, 3(3-4), 249-273.
They are flexible, adaptable, and responsive as nected, and more constrained (the 5Cs). It is 5 Bi-SC - Framework for Future Alliance Operations
the situation changes. critical for NATO to think in this space and re- (FFAO) 9 March 2018

96 The Three Swords Magazine 34/2019

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