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Metallic Dragon Player Character Race

M
y armor is like tenfold shields, my teeth Breath Weapon. You can use your action to exhale
are swords, my claws spears, the shock destructive energy. Your draconic subrace determines the size,
of my tail a thunderbolt, my wings a shape, and damage type of the exhalation. When you use your
hurricane, and my breath death!” ― breath weapon, each creature in the area of the exhalation
J.R.R. Tolkien, The Hobbit or There and must make a saving throw, the type of which is determined by
Back Again your draconic subrace. The DC for this saving throw equals 8
Dragons are legendary creatures. Metallic dragons in the + your Constitution modifier + your proficiency bonus. A
guise of a humanoid are almost always on some sort of grand creature takes 2d6 damage on a failed save, and half as much
mission, sent by visions from Bahumat or some other great damage on a successful one. The damage increases to 3d6 at
deity. Other dragons, such as a Copper dragon, might be in 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use
thirst for adventure and stories. All dragons have one thing in your breath weapon, you can’t use it again until you complete
common, they love treasure. They tend to keep hordes of it a long rest. When you reach 14th level, you can use your
and guard it with their lives. Younger dragons seek out places breath weapon twice before a long rest, but only once per
to maintain a horde, and collect treasure for it, while ancient combat.
dragons spend centuries sitting upon their collections. Shape change. Metallic dragons can shape shift into
Dragons are powerful and curious creatures, and as such, humanoids. As an action, you can turn into any humanoid of
your backstory should include a good reason as to why your medium or small size. You can be any race you want, but you
Dragon character is adventuring instead of sitting atop a benefit from none of their racial features. Your base walking
horde. speed becomes 30 feet, and you lose all your features granted
to you by your dragon form. You also lose any other bonuses to
Dragon Traits speed granted to you by your race. You retain only your
Darkvision and elemental resistance while under the affects of
Ability Score Increase. One ability score of your choice Shape Change. In your humanoid form, you can wield
increases by 1. weapons, armor, and shields as normal, as well as carry
Age. Dragons are Wyrmlings from the age of 5 or less. They things. When you shape change back into your dragon form,
are considered Young if they are between 6-100 years old. An you choose if everything you carry and wear merges with you
Adult dragon is typically 101-800 years old, and ancient or not. When Dragons shape change, they generally stick to
dragons are 801 years old and higher. They can live for up to one persona. A metallic dragon cannot shape change into
2000 years. A dragon adventurer must be a Young dragon. another person that already exists.
Alignment. Metallic dragons serve good deities. Your Languages. You can speak Common and Draconic.
alignment cannot be evil. Subrace. There are five types of metallic dragons, each of
Size. While typical dragons are Medium (Wyrmling), Large which has their own resistance and breath weapon type. You
(young), Huge (adult), and Gargantuan (ancient). Your size will retain your resistance granted by your draconic subrace in
be large. your humanoid form, but nothing else.
Creature Type. Your type is considered Dragon. If you use
your Shape change feature, you are still considered Dragon,
but also have the Humanoid type, for the purposes of spells
and abilities affecting Humanoids and Dragons.
Speed. Your base walking speed is 15 feet. You have a flying
speed of 40 feet.
Darkvision. Dragons are accustomed to dark and dim light
conditions. You can see in dim light within 60 feet of you as if
it were bright light, and in darkness as if it were dim light. You
can’t discern color in darkness, only shades of gray.
Natural Armor. Dragon scales are notoriously tough.
Dragons cannot wear armor, wield weapons or a shield. They
can benefit from necklaces or other forms of jewelry that
might benefit your AC at DM discretion. As such, dragons
calculate their AC as 11 + your Constitution modifier.
Claws. Your claws are natural melee weapons for you. You
are proficient with them, and they deal 1d4 + your Strength
modifier in slashing damage.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Gold Dragon A note on spellcasting dragons
A Dragon can perform the somatic and verbal components
Gold dragons are resistant to fire damage, and their breath of spells while in their dragon form. They may also provide
weapon deals fire damage in a 15 ft. cone, requiring a material components, as equipment has merged with them. A
Dexterity saving throw. Gold dragons have a swimming speed DM can rule that material components cannot be provided.
of 10 ft. and the Amphibious trait- they can breathe air and
water- while in their dragon form.
Silver Dragon
Silver dragons are resistant to cold damage, and their breath
weapon deals cold damage in a 15 ft. cone, requiring a
Constitution saving throw.
Brass Dragon
Brass dragons are resistant to fire damage, and their breath
weapon deals fire damage in a 5 by 30 ft. line, requiring a
Dexterity saving throw. Brass dragons have a burrow speed of
10 ft in their dragon form.
Bronze Dragon
Bronze dragons are resistant to lightning damage, and their
breath weapon deals lightning damage in a 5 by 30 ft. line,
requiring a Dexterity saving throw. Bronze dragons have a
swimming speed of 10 ft. and the Amphibious trait- they can
breathe air and water- while in their dragon form.
Copper Dragon
Copper dragons are resistant to Acid damage, and their breath
weapon deals acid damage in a 5 by 30 ft. line, requiring a
Dexterity saving throw. They also have a climbing speed of 10
ft. in their dragon form.
Racial Feats for Dragons
Here are a few racial feats specifically for Dragons. Take note
of any prerequitsites before considering taking a feat.
Improved Humanoid Form
You gain the ability to shape change as a bonus action. You
also gain one language and one tool proficiency, as you have
adapted to life amongst humanoids.
Variant Rule (DM Discrection)
With DM permission, you can play a Chromatic Dragon. As a
Chromatic Dragon, you lose the Shapechange option. Your
alignment cannot be good. Your subrace can be one of these
five:
Black: Your draconic resistance and damage is acid. It is a
line attack, you gain the Amphibious trait and a swim speed of
10 ft.
Blue: Your draconic resistance and damage is lightning. It is
a line attack, you gain a burrow speed of 10 ft.
Green: Your draconic resistance and damage is poison. It is
a cone attack, you gain the Amphibious trait and a swim speed
of 10 ft.
White: Your draconic resistance and damge is cold. It is a
cone attack, you gain a burrow speed of 10 ft.
Red: Your draconic resistance an damge is fire. It is a cone
attack, you gain a climb speed of 10 ft.

This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used
are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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