Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

LVL STR DEX CON INT WIS CHA

Alden Oakenshade 5
ABILITY

-1 +5 +3 0 +3 +2
MOD

Ranger
CLASS ALIGNMENT
9 20 17 10 16 14
EXP ABILITY SCORE

+3 PROFICIENCY 60 PASSIVE 22 ATTACKS PER ROUND

22 40
BONUS PERCEPTION INITIATIVE WEAPON ATK DAMAGE & EFFECTS
DARKVISION INITIATIVE
P ROFICIENCY AC S
Scimitar +15 1d6 + 5 (+1)+1d4
+5
E XPERTISE P
RUN CLIMB ●
B
12 P
E
ACROBATICS (DEX) 3 MEDICINE (WIS) S
Leafblades +15
65 1d12+5(+1)+1d4+1d8 P
TOTAL
TOTAL B
HP
HP
3 ANINAL HAND. (WIS) 0 NATURE (INT) SWIM FLY S
TEMPORARY HP EXHAUSTION 2d4 (Area 15ft) P
B

0 ARCANA (INT) 12 PERCEPTION (WIS) S


P

65 B

-1 ATHLETICS (STR) 5
DEATH
PERFORMANCE (CHA)

LIFE

AMMO
12 DECEPTION (CHA) 14 PERSUASION (CHA) CURRENT
BUFFS
CURRENT HIT POINTS
& CONDITIONS
HIT POINTS BUFFS & CONDITIONS
TOTAL USED TOTAL USED TOTAL USED TOTAL USED
CANTRIPS DAMAGE / EFFECT / TYPE / SAVE
0 HISTORY (INT) 0 RELIGION (INT)
I R V BLUDG. I R V POISON I R V RADIANT Favored Foe 1d4
S
V
M
I R V PIERCE. I R V ACID I R V LIGHTNING S
10 INSIGHT (WIS) 5 SLEIGHT OF H.(DEX) Hunters Mark 1d6 V
M
I R V SLASH. I ●
R V PSYCHIC I R V THUNDER
S
V
5 INTIMIDATION (CHA) 5 STEALTH (DEX) I R V COLD I R V NECRO. I R V FORCE M
S
I R V FIRE V
0 INVESTIGATION (INT) 10 SURVIVAL (WIS)
I MMUNITY, R ESISTANCE, & V ULNERABILITY
M
S
V
TOTAL M
SAVING THROWS SPELL SLOTS
5 1 2 3 4 5 6 7 8 9

TOTAL
d 10 d
CHARISMA 2 0 INTELLIGENCE 4 2

USED
CONSTITUTION 3 6 STRENGTH USED

HIT DICE TOTAL USED


DEXTERITY ● 10 3 WISDOM

96 20 10
INSPIRATION SPELL DC SPELL ATK
PP GP EP SP CP
WORN GEAR
Slayer I: When you hit a creature with a (Feat)Twinstrike
weapon attack you can mark it as your When you engage in two-weapon fighting,
Favored Foe as part of the same attack, and you can add your ability modifier to the
apply your Favored Foe damage bonus to damage of the extra attack.
the damage roll. When you engage in two-weapon fighting,
Moreover, whenever you make a Wisdom as long as the weapons' damage dice are d10
(Perception) or a Wisdom (Survival) check or smaller and light, you may choose to
L
to locate or track your Favored Foe, you can attack with both weapons simultaneously.
treat a roll of 7 or lower on the d20 as an 8. Before rolling an attack, you may choose to
R take a -3 penalty to the attack roll. If the
Stalker I: You are a master at covering your attack hits, you roll damage dice for both
tracks. While moving at a normal pace, you weapons, only adding your ability modifier
and any creatures of your choice who travel once.
with you (maximum 10), produce no tracks When you are wielding two weapons and an
Half Elf Feylost nor scent, and cannot be tracked by opponent misses a melee attack against you,
RACE LANGUAGES BACKGROUND mundane means unless you wish to be. you may use your reaction to make one
Elvish, Sylvan,
melee attack with one of your weapons.
Undercommon, Gobin
Strider I: You ignore the effects of difficult
WEAPONS ARMOR TOOLS ADVANTAGES terrain imposed by natural environments, (Feat)Blood Frenzy
such as undergrowth, snow, or marshlands. Increase your Constitution, Dexterity or
instrum
PROFICIENCIES

Also, you and creatures of your choice who Strength score by 1, up to a maximum of 20
ents travel with you (maximum 10) don't have
(flauta) travel slowed by difficult terrain. While at half your hitpoint maximum (or
below), you gain an additional weapon
attack on each of your turns.
Child's parasol covered in moss and While at half your hitpoint maximum (or
leaves below), you deal an additional amount of
Child's parasol covered in moss and weapon damage per strike equal to your
leaves Constitution modifier.
Piece of parchment bearing a
child's drawing of an oni
RACIAL & BACKGROUND TRAITS CLASS TRAITS
ORGANIZATIONS & ASSOCIATIONS
27 1,78 Negro
Alden Oakenshade AGE HEIGHT HAIR

DRUIDCLASS
FORM Marrones Grisacea
Ranger ALIGNMENT
EYES SKIN WEIGHT

CHARACTER APPEARANCE BACKSTORY

I have never lost my childlike sense of Guantes del Archfey:


wonder. Empowered Blades: The gloves have 4 charges. As a reaction
when you cast the Leafblade spell using one of your spellslots,
you can expend a charge to enhance the spell. For the duration of
PERSONALITY TRAITS the spell, your blades last for 24hs without using concentration,
No creature should be made to suffer. the damage die of the leafblade increases by one step (e.g., from
2d8 to 2d10), and it deals an additional 1d8 force damage on a hit.

Enhanced Strikes: Your attacks are considered magical for the


IDEALS purpose of overcoming resistance and immunity to non-magical
attacks and damage.
I'm drawn to the Feywild and long to
return there, if only for a short while. Precision Mastery: You can expend a charge to help you enhance
your next attack. Your proficiency bonus is doubled for the next
BONDS attack you make(+6)
I'm forgetful. Sometimes I can't remember
even the simplest things.

FLAWS ADDITIONAL FEATURES & TRAITS

DEITY
STORAGE
SPELLCASTING Wisdom V ERBAL

Alden Oakenshade WIS


Spell requires a spoken component. Affected by Silenced or
obstructions to mouth

20 10
S OMATIC
Spell requires hand gestures. Affected by restraint, paralysis, etc.
SPELLCASTING
P REPARED
Ranger
CLASS
C ONCENTRATION
ABILITY M ATERIAL
Item(s) to be consumed in spellcasting. Can replace most
DC ATK TOTAL USED components with spellcasting focus (except gold, diamonds, etc.)


CANTRIPS III
Dancing Lights
M M

C S C
S
V P
V
M M
C
C S S
P
V V
M M
C
C S S
P
V V
M
M C
S
C S P
V
V
M
M C
S
C S P
V
V M
C
M S
P
C S V
V M
C
S
M P
V
C S
V M
C
S
M P
V
C S M
V C
S
P
V
M
I 4 SLOTS USED
C
P
S
V

Faerie Fire
M

C
S C
M

P
V P
S
V
C●
Speak with animals
M
● S C
M

P
V P
S
V

Hunter's Mark
M M

C
S C

P S
V P
V

Cure Wounds
M
C
S
P
V
IV
Goodberry
M
C M
S C
P S
V P
V

Charm Person
M
C M
S C
P S
V P
V

Cause Fear
M
C M
S C
P S
V P
V
M
C M
S C
P S
V P
V
M
C M
S C
P S
V P
V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M
C
S
II 2 P
V
M

Darkness
M C
C S
S P
P V
V
M
C

Leafblades
M S
C P
S V
P
V
M
C

Misty Step
M S
C P
S V
P
V

Enthrall
M
C
P
S
V
V
M
M C
C S
S P
P V
V
M
M C
C S
S P
P V
V
M
M C
C S
S P
P V
V
M
M C
C S
S P
P V
V
M M
C C
S S
P P
V V

M M
C C
S S
P P
V V

M M
C C
S S
P P
V V

M M
C C
S S
P P
V V

M M
C C
S S
P P
V V
SPELLCASTING Wisdom C ONCENTRATION
Focus on active spell. Damage while concentrating
requires concentration saving throw versus damage taken.
Can only concentrate on single spell at a time
LINE

20 10
CONE
SPHERE CUBE
CYLINDER RITUAL
Spells with Ritual tag may be cast by performing aritual
P REPARED
Ranger
CLASS
C ONCENTRATION
lasting +10min. Rituals do not consume spell slots and
cannot be cast at higher spell-levels
DC ATK TOTAL USED

VI VIII
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V

VII IX
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V
M M
C C
S S
P P
V V

SCROLLS WANDS ITEMS


SCROLL SCROLL
WAND WAND
ITEM ITEM

SCROLL SCROLL
WAND WAND
ITEM ITEM

SCROLL SCROLL
WAND WAND
ITEM ITEM

SCROLL SCROLL
WAND WAND
ITEM ITEM

SCROLL SCROLL
WAND WAND
ITEM ITEM

SCROLL SCROLL
WAND WAND
ITEM ITEM

SCROLL SCROLL
WAND WAND
ITEM ITEM

You might also like