Professional Documents
Culture Documents
OSI
OSI
) Information Technology
Department of Computer Science
Semester-5th-Evening
• Vibrations in the air create waves of pressure that are perceived as sound.
• Sound waves vary in sound pressure level (amplitude) and in frequency or pitch.
Sound
• Sound is energy, caused by molecules vibrating
• Too much volume can permanently damage your ears and hearing
• Harmonics cause the same note played on a cello to sound different from one
played on a piano.
• Macintosh provides several system sound options such as glass, indigo, laugh.
MIDI Audio
Click to play
• MIDI is a score and depends on both the quality of the instruments and the
sound system
• Quality depends on end user’s device rather than on the MIDI device and is
device dependent.
Digital Audio
• Digital audio represents a sound stored in thousands of numbers or samples.
• It is NOT device dependent and should sound the same each time it is played
MIDI Advantages
• MIDI file are much more compact and take up less memory and system
resources
• MIDI files embedded in web pages load and play much faster than digital
• You can change the length of a MIDI file by varying its tempo
• With high quality MIDI devices, MIDI files may actually sound better than
digital
MIDI Disadvantages
• MIDI represents musical instruments not sounds and will be accurate only if
your playback device is identical to the production device
• A knowledge of music theory is not required for creating digital audio, but
usually is needed for MIDI production
• Stereo recordings are more realistic and require twice as much storage space
and playback time.
Multimedia Images:
Still images:
Still images may be small or large, or even full screen.
They may be colored, placed at random on the screen, evenly geometric, or
oddly shaped.
Still images may be a stacked boxes of text against a gray, background, an
engineering drawing; a snapshot
Images Terminology:
Pixels-- picture elements in digital images
2. Vector-drawn graphics
Vector-drawn objects are used for lines, boxes, circles, polygons, and other
graphic shapes and geometrics shapes.
A drawn object can be filled with color and patterns, and you can select it as a
single object.
Vector images use less memory space and have a smaller file size (.svg) as
compared to bitmaps.
Vector images cannot be used for photorealistic images.
Vector images require a plug-in for Web-based display.
Bitmaps are not easily scalable and resizable.
Bitmaps can be converted to vector images using auto tracing.
For the Web, pages that use vector graphics in plug-ins download faster, and
when used for animation, draw faster than bitmaps.
Light comes from an atom where an electron passes from a higher to a lower
energy level.
Each atom produces uniquely specific colors.
Color is the frequency of a light wave within the narrow band of the
electromagnetic spectrum, to which the human eye responds.
Eye can differentiate 80,000 different colors.
Color and Culture
Color and Emotion
Computerized Color:
Additive color
In the additive color method, a color is created by combining
colored light sources in three primary colors - red, green, and
blue (RGB).
OLD TV and computer monitors use this method.
Subtractive Color
In the subtractive color method, color is created by combining colored
media such as paints or ink.
The colored media absorb (or subtract) some parts of the color
spectrum of light and reflect the others back to the eye.
Subtractive color is the process used to create color in printing
The printed page consists of tiny halftone dots of three primary colors-
cyan
RGB Model
Add red, green and blue to create colors, so it is an additive model.
Assigns an intensity value to each pixel ranging from 0 (black) to 255
(white)
A bright red color might have R 246, G 20, B 50
HSB Model HSL Color Model
Based on human perception of color, three fundamental properties of
color:
Hue – angle of 0 -360 degrees
Saturation – intensity of color (%)
Brightness / Lightness - relative lightness or darkness of color (%)
Color Palettes:
Palettes are mathematical tables that define the color of pixels displayed on
the screen.
Palettes are called ‘color lookup tables’ or CLUTs on Macintosh.
The most common palettes are 1, 4, 8, 16, and 24-bit deep.
Dithering:
Dithering is a process whereby the color value of each pixel is changed to the
closest matching color value in the target palette.
This is done using a mathematical algorithm.
GIF, JPEG, and PNG. BMP, PSD, TIFF/TIF, TGA, EPS, PCX, ICO
References:
Google.com
Slideshare.net
Reference Book