Download as pdf or txt
Download as pdf or txt
You are on page 1of 3

ATTRIBUTES & STATUS EFFECTS

NAME Rayner da névoa PRONOUNS Ele/Dele


BASE CURRENT

DEXTERITYO D8 K SLOW
IDENTITY Cursed Warrior K ENRAGED
TRAITS

INSIGHT O D6 K DAZED
THEME Vengeance ORIGIN
MIGHT O D10 K WEAK
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection K POISONED
1 K Inferiority K Mistrust K Hatred 4 K Inferiority K Mistrust K Hatred WILLPOWER O D8 K SHAKEN
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
BONDS

2 K Inferiority K Mistrust K Hatred 5 K Inferiority K Mistrust K Hatred HIT POINTS, MIND POINTS, INVENTORY POINTS
K Admiration K Loyalty K Affection K Admiration K Loyalty K Affection
MAX CURRENT
3 K Inferiority K Mistrust K Hatred 6 K Inferiority K Mistrust K Hatred
HP 65
(MIG x 5) + LEVEL + OTHER
32
CRISIS
65
FABULA POINTS
l +1 Fabula Point if you have none at the start of a session. l +1 Fabula Point when you fumble a Check.
MP 50
(WLP x 5) + LEVEL + OTHER
50
3 l +1 Fabula Point when a Villain makes an entrance. l +2 Fabula Points if you surrender at zero HP.
IP 6 6
6 + OTHER
l Spend 1 Fabula Point after performing a Check to invoke a trait to reroll one or both dice (not on a fumble).
l Spend 1 Fabula Point after performing a Check to invoke a bond and add its strength to the result (once per Check).
l Spend 1 Fabula Point to alter the story. If you alter an existing element, you need permission from whoever introduced it. CHARACTER LEVEL
EXPERIENCE POINTS CLASS / LEVEL Darkblade Lv. 2 FREE BENEFITS HP +5, Martial Weapons and armour 5
At the end of each session, you automatically gain 5 XP. Then: INITIATIVE MODIFIER: -4 SKILL INFORMATION
l Gain XP equal to【Fabula Points spent by the group ÷ number of Player Characters】. SHADOW STRIKE[2]: You have learned to channel your vital force into your attacks. You may use an action to perform a Shadow Strike:
l Gain XP equal to【Ultima Points spent by Villains】. DEFENSE: 12 roll your current Might die and lose an amount of Hit Points equal to 【the number rolled on your Might die】. If this didn't reduce your
Finally, if you have 10 or more XP, lose 10 XP and gain 1 level. Hit Points to 0, you may perform a free attack with a weapon you have equipped: if this attack hits one or more targets, it deals extra
MAGIC DEFENSE: 6
damage equal to 【SL + the number rolled on your Might die】. However, all damage dealt by this attack becomes dark and its damage
EQUIPMENT May equip: K■ Martial Armor K
■ Martial Shields K■ Martial Melee Weapons K Martial Ranged Weapons type cannot be changed.
EQUIPPED ITEM DESCRIPTION

ACCESSORY
CLASS / LEVEL Entropist Lv. 1 FREE BENEFITS MP +5, Entropist/Ritualism spells
SKILL INFORMATION

ARMOR
Steel Plate ENTROPIC MAGIC[1]
Dark Weapon 10: You imbue a weapon with dark energy. Until this spell ends, all damage dealt by the
weapon becomes of the dark type. If you have that weapon equipped while you cast
MAIN HAND
Greatsword Two-handed w Melee 【DEX + MIG】 +1 【HR + 10】 physical this spell, you may perform a free attack with it as part of the same action.
This spell can only be cast on a weapon equipped by a willing creature.

OFF-HAND

BACKPACK & NOTES CLASS / LEVEL WeaponMaster Lv. 2 FREE BENEFITS HP +5, Martial Weapons and shields
SKILL INFORMATION

BLADESTORM:When you perform a melee attack, you may spend 10 Mind Points to choose one option: the attack gains multi (2); or you
increase the attack's multi property by one, up to a maximum of multi (3).

ZENIT COUNTERATTACK: After an enemy hits or misses you with a melee attack, if the Result of their Accuracy Check was an even number, you
may perform a free attack against that enemy (after their attack has been fully resolved). This attack must be a melee attack and must
0 have that enemy as its only target; treat your High Roll (HR) as 0 when calculating damage
dealt by this attack.
CHARACTER NAME Rayner da névoa

OTHER CLASSES Keep track of additional class information here. Remember, you can only have up to 3 non-mastered classes. ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

CLASS / LEVEL FREE BENEFITS NAME MP TARGETS DURATION

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

CLASS / LEVEL FREE BENEFITS

SKILL INFORMATION

HEROIC SKILLS
RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism
CHARACTER NAME Rayner da névoa

ARCANA & SPELLS Keep track of any spells you have learned, as well as any Arcana you have bound, here.

NAME MP TARGETS DURATION NAME MP TARGETS DURATION

RITUALS Disciplines: K Arcanism K Chimerism K Elementalism K Entropism K Ritualism K Spiritism

You might also like