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3rd Gd. Mental Math Games Final
3rd Gd. Mental Math Games Final
Step up the 3-5 minutes of inner math work for your 3rd graders. Give them plenty of
practice with solving problems with the four processes in all directions and with two-
and three-digit numbers, identifying all factor pairs of composite numbers (e.g.,
24=2x12, 24=3x8, 24=4 x6, 24 =6x4), solving practical problems with more than one
process and/or with measurement. Here are some ideas to add variety!
FAMILY REUNIONS
Write some family members sitting at a round table on the BB. Tell the students to look
at the table going from the least to the greatest number and figure out who is missing:
35
14 __
21
GRID MATH
1. Make a grid on the BB like this, inserting different numbers based on what your
students’ levels of abilities:
+ 30 7 2 ÷
9 12 = 4 5
- 8 9 11 x
2. Point to the boxes one at a time and have the students calculate in their heads as you
point. You can move from the sum to a missing part or from the sentence to the sum.
STAIR STEPS
1. Have the students stand on their chairs.
2. Draw a math question from “the hat” for each child. Give the first math question to
the first student. If this student answers the question correctly, she either steps down
and stands behind her chair or sits down in chair (depending on how much time you
wish to devote to this and how many students you have…).
3. Variation: Students can skip a question one time.
4. Play Stair Steps for 5 minutes each day and see how many questions were answered
correctly in that time. Keep track of this number (write total in a corner of the board,
etc.) and try to “best” your class total next time.
FINDING FRIENDS
1. Make a stack of flashcards that have at least 2 different ways to get the same answer
(ie. 60÷2 and 38-8) or have the students make them.
2. Pass out one card to each student.
3. Explain that they have one minute to find their “answer buddy” without speaking.
Once they’ve found each other they sit down next to each other.
4. Everyone checks the answers mentally so that the class can confirm everyone’s
accuracy.
11 51 30 71 40 67 23 45 82 15
1 77 57 60 34 50 8 59 10 32
41 64 2 88 75 38 90 44 66 25
19 87 70 4 24 89 56 48 76 81
53 46 99 92 83 37 65 91 29 61
21 73 27 86 12 17 97 13 80 43
16 35 3 31 78 93 68 96 6 54
69 98 49 36 5 52 95 18 7 94
28 22 62 9 55 84 39 79 42 20
74 14 85 63 33 26 72 47 58 12
TIMES TABLE IT
1. One child is chosen as “it”. The other children are given numbers 1-12 so that there
are two children who are the number 1, two who are the number 2, etc.
2. A times table is chosen for “it”. “It” will call out a multiple of that table one at a time.
3. The object of the game is for the numbers which are the factors of the multiple called
out run to switch places in the circle before “it” can fill one of their spaces.
THUMBPRINT
1. This is a more competitive game than the above. You may want to wait to do it until
4th grade. Write two number sentences on the board, such as 8x7 and 6x9.
2. Two children are chosen to stand in the back of the room with an aisle available to
run to the chalkboard.
3. The teacher calls out the answer to one of the sentences.
4. The two children race to the front and try to be the first one to put her thumb on the
correct sentence first.