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ATTRIBUTES Name: Turk Lamplighter - Pirate

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● ___ AGILITY Race: Human 6' 2" HT

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● SMARTS Bennies: WT
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● ___ SPIRIT Conviction:
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● ___ STRENGTH Novice Cash= $45

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● VIGOR
6 7 5

Pace Parry Toughness HINDRANCES


SKILLS Flint Lock Pistol
GEAR Over Confident (Major)
Wanted (Minor)
    
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● Boating Leather Armor (Armor +1 Weight 15) Stubborn (Minor)
    
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● Fighting
Backpack (- = In or on backpack) - Weight 2
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● Intimidation
- Bedroll - Weight 4
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● ● Notice

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● Shooting
- Torches x4 (1 hour, 4' Radius)
EDGES & ADVANCES
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● ● Taunt - Crowbar - Weight 2
Acrobat (+2 to all agility roles made to make acrobatic maneuvers)

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● Athletics
Steady Hands (Ignores "unstable Platform", -1 when running)
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● Common Knowledge
[Quick Draw] (Draw weapon as a free action. If a roll is required, add +2)
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● Persuasion
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● Stealth
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WOUNDS
S
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V
V –2
POWER PP RANGE DUR. EFFECT V –3
H
H
INC
H –2
H
L –1
L
L
FATIGUE
L

WEAPON RANGE DAMAGE AP ROF WT NOTES


Flintlock Pistol 5/10/20 2d6+1 - 1 3 2 actions to reload
Rapier - Str+d4 - - 3 Parry +1

5 10 15 20 25 30

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